On creating more than one nation
I understand that a person may have only one nation in the UN at a time. This impies however, that it is acceptable to control many nations.
What is there to keep a player from creating, say, 50 nations, moving them all to the same region, and all endorsing the same regional delegate? I feel cheating destroys the entertainment value myself, but how do I know that the most powerful nations in the game did not use this strategy?
The Basenji
28-01-2004, 06:02
You can have as many nations as you want. Some people have over 100. But you can only have one in the UN (As you have said).
In order to endorse a nation, you have to be in the UN. Nations not in the UN can't endorse people.
The game uses a cheat scan to detect people that have UN multies, so the concern of the powerful nations cheating is nothing to fear.
~Bas
*nods*
If you'd read the FAQ you'd have known all this.
You could make several email accounts and apply to join the UN. It would be almost impossible to track.
Unfree People
29-01-2004, 06:59
Believe me, they have more than one way of detecting UN multis.
Don't do it.
The Basenji
29-01-2004, 07:16
You could make several email accounts and apply to join the UN. It would be almost impossible to track.
Nope, sorry that won't work.
They look at your IP address and what nations it accesses. When your IP logs into several UN nations in a close proximity, it sees it. Email address has nothing to do with it.
~Bas
Desudoragon
29-01-2004, 07:40
Read this: http://www.nationstates.net/forum/viewtopic.php?t=20102
You could make several email accounts and apply to join the UN. It would be almost impossible to track.
Nope, sorry that won't work.
They look at your IP address and what nations it accesses. When your IP logs into several UN nations in a close proximity, it sees it. Email address has nothing to do with it.
~Bas
There is ways of blocking the IP address. My friends have countries on this & in my region and they use my computer sometimes to show me stuff. Maybe other people do that to. Are you going to kick me off? It really doesn't matter because there is way too many nations on here and you can't access the form unless its really early or late.
SalusaSecondus
29-01-2004, 19:19
You could make several email accounts and apply to join the UN. It would be almost impossible to track.
And might I add that the moderators really do not appreciate people advising others to cheat?
http://www.weirdozone.0catch.com/projects/nationstates/salusasecondus/salusasecondus2.jpg
SalusaSecondus
Tech Modling
PGP: 0x0604DF3E
If I recall correctly, there are 4 different tests used to detect UN multis.
-IP scans
-Logon paterns
-?
-?
I don't think E-mail addresses are ever really factored in (too easy to get an @yahoo.com or something to spoof it with). Logon patterns would be pretty hard to shake, especially if you wanted to actually use all your illegal nations. IP scans can be scrambled, but those services aren't free and few people can actually write their own scrambler. The others are probably pretty effective, as I've known people who took some pretty agressive steps against the known cheat scans and still get caught.
In short, don't cheat/multi, it's not worth it, you will get caught, and it detracts from the game.
-The Disordered Orderer
The Most Glorious Hack
30-01-2004, 06:24
There is ways of blocking the IP address. My friends have countries on this & in my region and they use my computer sometimes to show me stuff. Maybe other people do that to. Are you going to kick me off?
Potentially, yes, which is why we advise against this practice.
It really doesn't matter because there is way too many nations on here and you can't access the form unless its really early or late.
The forums have nothing to do with UN cheat scans.
Yeah well i'm not in the UN because they pass resolutions that I don't agree with so, it makes little to no difference to me.