Question for the board about MT
BLACKGRUE
18-04-2008, 17:36
I am wondering, I want to start my roleplaying over again as a steampunk nation, and I was wondering if that would be acceptible to the MT community at large?
BLACKGRUE
18-04-2008, 18:53
wow, 2 hours without being laughed off the board... a new record for me :-P
BLACKGRUE
18-04-2008, 19:12
One last bump, if nobody answers I'm gonna go ahead and assume it's okay.
Well I'm a steamtech nation and had two other steamtech nations, SteamEarth and Ruskkia...do a search on these broads and you'll find 'em.
There used to be a few others, but they've seemed to have disappeared.
Anyhows, I believe this forum 'ere is fer 'In-Character-Role-Play' me old mucker.
The Resi Corporation
19-04-2008, 01:30
Steampunk is a really, really weird line. I think it'd be its own category.
The capacity for godmodding in steampunk is unbelievable, mostly because that's essentially what steampunk is. You can't make half the things steampunk uses with only steam power, the power draw is simply too great.
The capacity to wank and godmod exists equally in everything. I've seen people wank in an iron-age setting just as easily as in a futuristic setting, nevermind in a modern-day setting. Claiming that one genre is more wanky than another is silly. It's not a matter of setting, but a matter of people. I've worked with people who claim their nations to be strictly modern, and have worked with people whose nations are set in the very distant future, nevermind with folk whose nations are still in the dark ages. As long as you work things out with the other players, there really shouldn't be any reasons for conflict over setting.
The Resi Corporation
19-04-2008, 07:13
But steampunk is inherent wank, that's what it's founded on.
Let's take a giant steam mech, for instance. Just a generic one, like a mech suit of armor. There's no way steam power could generate enough energy to run one of those, especially portably. Don't get me wrong, I love the setting, it's just extremely problematic in a NationStates setting because its style conflicts with NationStates' constant and sometimes ravenous pursuit of realism. Even future tech nations have to prove, as much as they can, that certain things they make are realistic. For most things steampunk, that's impossible.