Newmanistan
05-04-2008, 02:36
What is World Bowl 1?
– The championship of American Football. Much like the World Cup or World Baseball Classic, now our football gets its chance in the sun, hopefully, over the long term.
How many nations must sign up?
– A minimum of eight nations must sign up for the competition to proceed. (Seven plus myself). I’m pretty confident that by the inquiry thread that this number is out there. There is no maximum number of entrants. Once the eight number is reached, I will start up a Roster/Discussion thread, to where you will post the roster as well as give me your style modifier, and 2-point conversion preference.
Can I enter my puppet too?
– Please not until the magic eight number has been reached. Once that number is reached, then I don’t have any problem with you entering a puppet as well under the condition that you also do some RP with them, and they are RP as a completely different team then your main nation.
How many games will be played?
– This will depend on the number of sign ups.
How will teams be ranked?
– Everyone will have the same ranking. So in World Bowl 1, it’s all about RP. After WB 1, there will be rankings.
How will results be calculated?
– Through use of the World Cup’s (soccer) scorinator. This scorinator, while, in theory, generating soccer scores (non-Americans forgive my use of the word “soccer” on this thread) can be utilized to generate football scores, since the number of “goals” in an average soccer game is very, very similar to the number of “scoring drives” in football.
– There will be two scorinations per game using the soccer scorinator, one will be used for the number of touchdowns, and the other for number of field goals. The intention of using this scorinator is to use numbers that will determine how many TD’s and FG’s you will get.
Example: First scorination has a score a A 4, B 2. These numbers will be multiplied by SIX (more on extra points/conversions later) to produce a score of A 24, B 12. (For purposes of the example, lets say all extra point attempts were successful to make it A 28, B 14)
The second scorination has a score of B 3, A 1. These numbers will be multiplied by THREE to produce a score of B 9, A 3. It will be added to the TD score, so the final here would be A 31, B 23. Teams can come to the score in their role play however they want though.
--A game requiring OT would be scorinated a third time. If team A “won” by more then “1 goal” in the soccer simulation, they will win by a TD in the game. If it was just by 1, they will win by a FG. If it ends up being a tie, a “second OT” will be processed. (NFL playoff OT format used)
Extra Points/Two Point Conversions– The extra point is a very uneventful part of the NFL as the only time you’ll see one on Sportscenter is when one was botched. Therefore, a complicated formula for one is not necessary. According to a information I retrieved, the historic extra point success rate is 97.5%. Therefore, a random number, 1-100, will be generated per TD. If its 2.5 or above, the extra point will be successful.
– The same concept will be used for determining whether a 2-point conversion will be successful. According to the same source, the historic 2-point conversion success rate is 32%. Therefore, for a team with a “0"style modifier, a random number between 1-100 will be generated, and if its 32 or under, the conversion will be successful. Because offensive teams, in theory, are more likely to convert, I will add/subtract your style modifier to the 32. So if you are a +3, if it is 35 or under, it will be successful. If you are a -5, if you are 27 or under it will be successful.
When to go for two?
– At time of posting a roster, you will provide me with one of four options: always, aggressively, logically, or never.
It will be done as follows:
1) always/never= Self explanatory. You will either always kick an extra point or always go for two, no matter what.
2) aggressively= You will go for two every other TD.
3) logically= Here’s where it gets good. If the end result has you losing by one, and you scored at least one TD with an extra point, you will then have the extra point processed as a 2-point conversion and the shot at getting that additional point. If you lost by two, and you had at least 2 TD’s, you will get 2 cracks at 2-point conversions, and so on.
The deal with style modifiers:
This is where we factor in how offensive or defensively focused your team will be. +5 is the highest offensive setting, and -5 the highest defensive. This is my interpretation of the type of team each modifier number would likely produce:
+5: Your team will have a heavy pass based offense. You’d rather win 56-49 then 14-7.
+4: Still relatively pass based. But a little better defensively.
+3: Offensively focused, but with good run/pass balance.
+2: Offensive mainly focused on the run.
+1: A grind it out, run down the clock, running team.
0: Everything is balanced, but nothing stands out.
-1: Balanced, but with a bit of an edge to the defense.
-2: Defensively responsible, but you can score as well. Pittsburgh Steelers-ish.
-3: Strong defense, with an offense that can have its moments.
-4: Still defensively dominant, but your offense is not quite as lethargic as a -5.
-5: Defensively dominant, but not much offense. The Baltimore Ravens come to mind. You like winning 6-3.
– So if you would like to participate, please do so at this time. Sign ups will conclude on either April 25th, or when four days have gone by without anyone signing up, whichever comes sooner.
Any discussion of any of the above, please put it in the "Inquiry" thread. Let's leave this just for sign-ups.
– The championship of American Football. Much like the World Cup or World Baseball Classic, now our football gets its chance in the sun, hopefully, over the long term.
How many nations must sign up?
– A minimum of eight nations must sign up for the competition to proceed. (Seven plus myself). I’m pretty confident that by the inquiry thread that this number is out there. There is no maximum number of entrants. Once the eight number is reached, I will start up a Roster/Discussion thread, to where you will post the roster as well as give me your style modifier, and 2-point conversion preference.
Can I enter my puppet too?
– Please not until the magic eight number has been reached. Once that number is reached, then I don’t have any problem with you entering a puppet as well under the condition that you also do some RP with them, and they are RP as a completely different team then your main nation.
How many games will be played?
– This will depend on the number of sign ups.
How will teams be ranked?
– Everyone will have the same ranking. So in World Bowl 1, it’s all about RP. After WB 1, there will be rankings.
How will results be calculated?
– Through use of the World Cup’s (soccer) scorinator. This scorinator, while, in theory, generating soccer scores (non-Americans forgive my use of the word “soccer” on this thread) can be utilized to generate football scores, since the number of “goals” in an average soccer game is very, very similar to the number of “scoring drives” in football.
– There will be two scorinations per game using the soccer scorinator, one will be used for the number of touchdowns, and the other for number of field goals. The intention of using this scorinator is to use numbers that will determine how many TD’s and FG’s you will get.
Example: First scorination has a score a A 4, B 2. These numbers will be multiplied by SIX (more on extra points/conversions later) to produce a score of A 24, B 12. (For purposes of the example, lets say all extra point attempts were successful to make it A 28, B 14)
The second scorination has a score of B 3, A 1. These numbers will be multiplied by THREE to produce a score of B 9, A 3. It will be added to the TD score, so the final here would be A 31, B 23. Teams can come to the score in their role play however they want though.
--A game requiring OT would be scorinated a third time. If team A “won” by more then “1 goal” in the soccer simulation, they will win by a TD in the game. If it was just by 1, they will win by a FG. If it ends up being a tie, a “second OT” will be processed. (NFL playoff OT format used)
Extra Points/Two Point Conversions– The extra point is a very uneventful part of the NFL as the only time you’ll see one on Sportscenter is when one was botched. Therefore, a complicated formula for one is not necessary. According to a information I retrieved, the historic extra point success rate is 97.5%. Therefore, a random number, 1-100, will be generated per TD. If its 2.5 or above, the extra point will be successful.
– The same concept will be used for determining whether a 2-point conversion will be successful. According to the same source, the historic 2-point conversion success rate is 32%. Therefore, for a team with a “0"style modifier, a random number between 1-100 will be generated, and if its 32 or under, the conversion will be successful. Because offensive teams, in theory, are more likely to convert, I will add/subtract your style modifier to the 32. So if you are a +3, if it is 35 or under, it will be successful. If you are a -5, if you are 27 or under it will be successful.
When to go for two?
– At time of posting a roster, you will provide me with one of four options: always, aggressively, logically, or never.
It will be done as follows:
1) always/never= Self explanatory. You will either always kick an extra point or always go for two, no matter what.
2) aggressively= You will go for two every other TD.
3) logically= Here’s where it gets good. If the end result has you losing by one, and you scored at least one TD with an extra point, you will then have the extra point processed as a 2-point conversion and the shot at getting that additional point. If you lost by two, and you had at least 2 TD’s, you will get 2 cracks at 2-point conversions, and so on.
The deal with style modifiers:
This is where we factor in how offensive or defensively focused your team will be. +5 is the highest offensive setting, and -5 the highest defensive. This is my interpretation of the type of team each modifier number would likely produce:
+5: Your team will have a heavy pass based offense. You’d rather win 56-49 then 14-7.
+4: Still relatively pass based. But a little better defensively.
+3: Offensively focused, but with good run/pass balance.
+2: Offensive mainly focused on the run.
+1: A grind it out, run down the clock, running team.
0: Everything is balanced, but nothing stands out.
-1: Balanced, but with a bit of an edge to the defense.
-2: Defensively responsible, but you can score as well. Pittsburgh Steelers-ish.
-3: Strong defense, with an offense that can have its moments.
-4: Still defensively dominant, but your offense is not quite as lethargic as a -5.
-5: Defensively dominant, but not much offense. The Baltimore Ravens come to mind. You like winning 6-3.
– So if you would like to participate, please do so at this time. Sign ups will conclude on either April 25th, or when four days have gone by without anyone signing up, whichever comes sooner.
Any discussion of any of the above, please put it in the "Inquiry" thread. Let's leave this just for sign-ups.