NationStates Jolt Archive


Tyrrena military information

Tyrrena
10-03-2007, 18:54
This is an a post containing information on Tyrrena's military (A.k.a, the Tyrrena Defense Force).
Tyrrena uses PMT.

It is divided as such-

Section I: Infantry
Article I:Recruit
Article II: Guardian
Article III: Guardian Sergeant
Article IV:Tactical Guardian(Assassin)
Article V: Extremist
Article VI: Extremist Sergeant
Article VII:Exemplar
Article VIII: Force Commander
Section II: Vehicles
Article I: Harasser
Article I: LPC
Article III: APC
Article IV: LAAE Artillery platform
Article V: KLR Med. Tank
Article VI: UKLR Heavy Tank
Article VII: SKLR Stealth Tank
Section III: Navy/ Air Force
Article I: TRN Transport Copter
Article II: CMD Armored Gunship
Article III: FRN Attack Copter
Article IV: Others
Article V: Navy
Section IV: Orbital stations
Article I: Orbital stations


Section I
Article I: Recruits
Description: Recruits are the most basic of forces and are only used when there are not enough Guardians to hold the line. Using most basic weaponry and armour, they can handle scouting mission but cannot last while under heavy fire.
Weapon: BMAC Rifle- uses simple gauss technology to accelerate small bits of mercury- causing minor mercury poisoning, but so minor that it cannot causes any major damage unless the target it hit repeatedly for extended periods of time.
Knife- Sorry, I forgot what this is, maybe you know?
Article II: Guardians
Description: The standard unit used for combat in the T.D.F- Weak in small amounts but deadly in numbers. Is armed with standard weaponry and full body armour, including infrared sensors, and 'target acquired' sensors built into their helmets. Can handle most missions, but morale is not very high.
Weapons: MAC Rifle- Uses Gauss technology to accelerate bits of mercury, causing average mercury poisoning (The target dies after around a day or two without antidote). Can cause instant death if target is hit multiple times.
Knife- Durr....
Standard Fragmentation Grenade: Durr....
Article III: Guardian Sergeant
Description: A commander for the Guardian unit- boosts moral and inspires troops.
Weapons: MAC pistol- Smaller version of the MAC rifle.
Sword: Durr....
Article IV: Tactical Guardian/Assassin
Description: A Guardian used specifically for assassination purposes, and is dropped from orbit behind enemy lines to either scout or assassinate a target. Has medium armour and powerful long ranged weaponry, but lacks in short ranged combat ability. Armour is similar to that of Guardians except has more advanced targeting technology.
Weapons: MAC sniper rifle: A long ranged Sniper rifle.
MAC pistol- see above
Chain knife - A knife with motorized teeth, a mini-chainsaw.
Article V: Extremists
Description: Heavy fire support unit, dropped from orbit to any location the group is needed. Using advanced weaponry, with an extremely rapid rate of fire, a small group can tear through emplacements. Their downside is their lack of heavy armour, and for this they get their name-Extremists.
Weaponry: AMAC Rifle and ammo backpack- the most advanced Mercury weaponry to date, shooting several mercury bits a second- It weighs quite a bit, but is extremely powerful, though highly inaccurate at long distances, operating best in close-med range combat situations. Fires larger bits of mercury causing mercury poisoning within 24 hours if target is not treated. Can cause instant death if target is hit multiple times.
MAC pistol- see above
Combat knife- Larger version of the name
Fragmentation grenade- Durr....
Flash bang grenade- Durr....
Article VI: Extremist Sergeant
A higher ranked Sergeant, has the same uses as a Guardian Sergeant except is more skilled and powerful.
Weapons-
AMAC pistol - A larger, semi automatic MAC pistol
Sword- Durr....
Article VII:Exemplar
Description:A very skilled close range fighter wielding two swords, an Exemplar is a major powerhouse on the battlefield. His agility and speed make up for his small armour, but his downside is that he has no ranged weapons, making him extremely vulnerable to ranged attacks. However, sometimes Exemplars can jump from enemy to enemy without touching the ground, in an amazing feat of acrobatics. He boosts morale and firing rate of soldiers near him/her.
Weapons:
Power Sword x2: A heavier, sharper version of the sword. can cut through most armours with ease.
Article VIII:Force Commander
Description: The field general of his army. The Force Commander is a skilled veteran who has fought many battles and defeated many enemies. He/She possesses heavy armour (everywhere except his eyes and hair) and is most skilled in close combat. He/She still, however, posses ranged weaponry, so he remains strong in ranged combat as well. He inspires all types of soldiers near him/her
Weapons: EMAC Pistol: The most advanced pistol, about the same strength as the Extremist AMAC. Firing rate is much slower than regular MAC pistols, however.
Power Sword: See above.

VEHICLES AND EVERYTHING ELSE COMING SOON!