[DESC/REC 2.0] Mother May I? (FT RP/Open)
Krowemoh
11-05-2006, 02:39
Revamp and rewrite of THIS (http://forums.jolt.co.uk/showthread.php?t=481384) thread.
"Mercenaries Wanted!"
Do you want to travel the Universe? Work and fight along side both Krowemohian soldiers and Anti-Gravity Weapons System (AGWS) exclusive to Krowemoh? Then apply today!
Vector Industeries is looking for both professional Mercenaries and military advisors to augment and gauge the effectiveness of a new batch of Mark I Weapons Grade Realians. Prospective buyers of the new Realians are also invited.
The job: Lead Batch 13998a (Thirteen Ninety-Nine Eight Alpha) of the new Realians into live combat. Help liberate Planet Rixxun Prime from an evil tyrant.
Pros: Very competive pay, chance to work alongside Realians and AGWS, and special signing bonuses awarded upon completion of mission. Transportation provided if needed.
Restrictions: Must be human, demi-human or humanoid. Must provide own weapons. Some basic leadership skills, or some digital amplitude.
Other: Prior combat experiance desired, but not needed.
Signing Bonus: Choice of Vector Industeries Domestic Grade Realian, PersoCom, or customized weapon.
Interested parties should submit the following information to the Exectuive Vice President of Administrations for Vector Industeries, Chairman Diego Jun.
Name:
Age:
Race:
Nationality:
Profession:
Brief Background:
Noteworthy Notes:
Thank you, and good luck!
Vector Industeries! Making Life Better, one breakthrough at a time.
And there we go. :D Next post will contain my characters, and more info.
Mercenary Soldiers
11-05-2006, 03:11
Name: Charles Thomas (CT) Turner
Age: 25 years
Race: Human (Caucasian Male)
Nationality: Earth
Profession: Hired Gun/Drifter/Mechanic/Bodyguard/Occasional Mercenary
Brief Background: CT has made his own way in the world from a very young age, living on a handful of different planets during his childhood in either government foster homes or on the streets. Crime became a way of life, and subsequently landed him in a few correctional facilities during his late teens. In an attempt at reformation, he was enlisted in the various planetary militaries, attaining special forces status in a few before disappearing into the vastness of space with various expensive pieces of military equipment. This behavior has landed him several bounties for desertion, and a well-deserved reputation as a con-artist.
Noteworthy Notes: This combination of military expeirence and street smarts has made Mr. Turner an extremely resourceful individual, a combination elite soldier and professional thief. He cannot be trusted under the best of circumstances where money is involved, but is quite comfortable in a firefight.
Preferring pistols, Turner's ambidexterity serves his well when double-fisting sidearms, a skill learned more during shootouts with the authorities than in any military training camp. Some shreds of decency and loyalty might be buried under his charismatic exterior, if indeed they exsist at all. If this is true, he hides it well.
Krowemoh
11-05-2006, 03:14
Name: Alexia Nyo
Rank: Staff Sergeant
Age: 28
Gender: Female
Birthplace: New Htam, Krowemoh
Eye Color: Gold
Hair and Fur Color: Black hair, black fur
File Photo: Alexia Nyo (http://premium1.uploadit.org/BetaVerisonX/RPGStuff/top32.jpg)
Citizen Class: Second
Citizen Barcode: 01-1134-100-2055-01-01
Corporate Barcode Sequencer: *CENSORED*
Corporate Affiliate: Vector Industeries
Job: Corporate Purification Squad Commander
Bio and Appearance: A well standing member of Vector Industeries' CorPurS, Alexia is the head of her squad. She is well toned, physically and mentally strong, and an iron-willed leader. Some of her prior experiances include capturing a deadly Pyrokinetic, and leading a raid on a terrorist base.
Currently she is stationed onboard the newly constructed Mother-Ship 'Intution,' and her squad is tasked with keeping an eye on the Mercenaries who will be residing there.
Personality: Alexia is a hard working, patrotic woman, sten when she needs to be. She doesn't hide the fact that she's a rather promiscuous lesbian, off duty.
Name: Tobis Maxen
Rank: Specialist
Age: 25
Gender: Male
Birthplace: New Ecneics, Krowemoh
Eye Color: Brown
Hair and Fur Color: Blonde hair, tan fur
File Photo: Tobis Maxen (http://premium1.uploadit.org/BetaVerisonX//top34.jpg)
Citizen Class: Second
Citizen Barcode: 01-1147-221-2144-50-01
Corporate Barcode Sequencer: *CENSORED*
Corporate Affiliate: Vector Industries
Job: Corporate Purification Squad Member
Bio and Appearance: A slender and capable Neko, Tobis is a member of Alexia's CorPurS team. He has been a member since it's formation, and has fought alongside Alexia many times, both against Psionics and terrorists. The two consider each other brother and sister, and often share off-duty time together, but not always.
Out of the entire team, Tobis has the highest academic scores, as well as the fastest 'quick draw.'
Personality: Tobis may appear gruff and unfriendly on duty, but when he's off duty, he's a different beast entirely. He has loads of knowledge in his head, and isn't afraid to correct people when they use the wrong words or term. Needless to say, this is the reason he isn't a higher rank yet...
My next post will contain more infro, such as ships, the planet Rixxun Prime, etc. But first, I gotta make dinner.
Feel free to submit your character bios. Remember, you don't have to make yours look like mine, but it should ideally include the things I listed in the first post. :D
Til I get back!
Name: Roy Black
Age: 23
Race: Human/Nietzschean/'AI Avatar*'
Nationality: Pierpont Drift**
Height: 5'5"
Build: Whipcord
Hair: Black(short), two long bangs.
Eye:Grey
Profession: Assassin/Thief***
Distinguishing features: Slight slurring of speech, missing top of left ear, scar running from mouth to left ear.
Bio: Roy was bored working for/avoiding Doge Miskich, decided to take his exceptionally honed skills out to see the universe.
Notes: Pierpoint Drift (http://www.saveandromeda.com/allsystems/drifts/pierpont.htm), is borderline kleptomaniac, multiple martial arts
ooc: * T-1000ish
** Fictional
*** What would generally be considered a thief by most nations, not by own
Noteworthy Notes:
Krowemoh
11-05-2006, 03:49
Name: Roy Black
Age: 23
Race: Human/Nietzschean/'AI Avatar*'
Nationality: Pierpont Drift**
Height: 5'5"
Build: Whipcord
Hair: Black(short), two long bangs.
Eye:Grey
Profession: Assassin/Thief***
Distinguishing features: Slight slurring of speech, missing top of left ear, scar running from mouth to left ear.
Bio: Roy was bored working for/avoiding Doge Miskich, decided to take his exceptionally honed skills out to see the universe.
Notes: Pierpoint Drift (http://www.saveandromeda.com/allsystems/drifts/pierpont.htm), is borderline kleptomaniac, multiple martial arts
ooc: * T-1000ish
** Fictional
*** What would generally be considered a thief by most nations, not by own
Noteworthy Notes:
Hmmm... Explain what you mean by "Human/Nietzschean/'AI Avatar.'"
Hmmm... Explain what you mean by "Human/Nietzschean/'AI Avatar.'"
Human/Nietzschean parents with a massive amount of active/neurally controlled nannites which allow for limited activity(in somewhat similar manners than the T-1000 from Terminatior)
Er, Theao, in Andromeda, the tv series, Avatars were purely cybernetic life forms, there was not 'bio'/human/flesh about them unless you count the pseudo flesh that made them look like a 'biologial' - the speudo flesh covered a basic 'maria-bot' humanoid android frame.
I'll bring in Captain Zanzibarr Orel T'Sai (http://www.atddm.com/zanzibar.htm) of the Tanaran Empire, Imperial Cadre, colloquially known as a Drop Commando. I'd like not to have to post most of her capabilities - still under the Official Secrets Act, but I'll gladly tg them to you Krow, if you need them.
Krowemoh
11-05-2006, 04:35
Er, Theao, in Andromeda, the tv series, Avatars were purely cybernetic life forms, there was not 'bio'/human/flesh about them unless you count the pseudo flesh that made them look like a 'biologial' - the speudo flesh covered a basic 'maria-bot' humanoid android frame.
I'll brin in Captain Zanzibarr Orel T'Sai (http://www.atddm.com/zanzibar.htm) of the Tanaran Empire, Imperial Cadre, colloquially known as a Drop Commando. I'd like not to have to post most of her capabilities - still under the Official Secrets Act, but I'll gladly tg them to you Krow, if you need them.
Hmmm... That's okay. :D We can find out ICly...
Also, please include what weapons, if any, your chars will be bringing in.
Er, Theao, in Andromeda, the tv series, Avatars were purely cybernetic life forms, there was not 'bio'/human/flesh about them unless you count the pseudo flesh that made them look like a 'biologial' - the speudo flesh covered a basic 'maria-bot' humanoid android frame.
I know, and disregarding the various 'canonistical' information, Roy's not from the Andromeda universe.
Name: Skeero (no file photo available pending declassification)
Age: 185
Race: Sakkran
Nationality: Same as above
Height: 7' 8"
Weight: 450 lbs
Scalation: Varies from dark blue to black depending on mood and temperature.
Profession: Mercenary/Heavy Weapons Specialist
Brief Background: Skeero served in the Imperial Armor Cavalry as a M.A.U. pilot for a period of 40 years, attaining the rank of First Sergeant during his career. He was hand-picked to serve with the Rangers due to his impressive accuracy with heavy weapons normal considered to unwieldly to use without a vehicle mount. Having trained with and served under Sub-Commander Sshrrakaa of the Rangers for a period of 25 years, he decided to opt out of active service and get a 'piece of the pie' for himself, as well as see new worlds and peoples, and perhaps blow them up.
Weapons and Equipment: Skeero favors a Ranger-issue E-M Quad Barrell Gauss Cannon (http://www.5amfunnies.com/sakkra/weaponry/Rangercannon.JPG) in the field, as well as a suit of All Terrain Encounter Armor (http://www.5amfunnies.com/sakkra/weaponry/sakkranger.JPG) and a ceremonial titanium sledgehammer.
Noteworthy Notes: Skeero is not one to chatter, takes and follows orders, plans strategy and eats voraciously. He enjoys his noon-time siesta and when not on the battle-field prefers to dress in a simple leather waist-wrap and sash for maximum comfort and mobility.
Krowemoh
11-05-2006, 06:23
More INFO!
The Ships
http://premium1.uploadit.org/BetaVerisonX///AGWS.jpg
Vector Industries Anti-Gravity Weapons System ("AGWS," pronounced 'Eggs.')
http://premium1.uploadit.org/BetaVerisonX//Mothership.jpg
Krowemohian Mothership, 'Intution.'
http://premium1.uploadit.org/BetaVerisonX///Light_Cruiser.jpg
Krowemohian Light Battle Cruiser
"Cleansing Blade"
"Hands of the Faithful"
Captain: Captain Uzuha Bekker
Chief of Security: Master Sergeant Yun Black
Head Surgeon: Doctor Ian McCormic
Captain: Captain Thomas Ricken
Chief of Security: Staff Sergeant Gormen Duval
Head Surgeon: Doctor Lilli Jarric
Admiral: Rear Admiral Kellone Brightsky
Captain: Captain Apone Karriston
Chief of Security: Major Nerine Deladone
Head Surgeon: Doctor Ray Durrabric
All Mercenaries/Advisors will be stationed on the Mothership 'Intution.'
Unlike my previous incarnation, I removed the Colony ships, and added in a Mothership.
I figure, for a task force, having a single Mothership and two escorts makes more sense then having four colony ships and two escort ships.
While all Mercs would ideally know the four important people on the Intution, they may or may not know the important people on the other two ships.
Feel free to ask any questions if you want. The more you know...
ROFL! I just noticed all my doctor's have names that end in 'ic.' lol
Krowemoh
11-05-2006, 06:29
<Snipu!>
Welcome to the RP. :D
Also, about how large is the ATE Armor? Is it Mecha sized? (Taller then 4 meters) Or powered armor sized?
Also, please include what weapons, if any, your chars will be bringing in.
Mine will be carrying a number of knives(various types)+couple small pistol.
Power armor size. M.A.U. suits are more mecha sized, but would be considered short (3.5 meters or so) and are available on an assignment-only basis for mercs.
Cadre Power armour, combat rifle, vibro blade, 'survival' knife, disruptor pistols.
Krowemoh
12-05-2006, 02:59
Nice. I'm working on the IC Thread now. Expect it up later tonight or tomorrow at latest.
In the meantime, more INFO!
Team Head: Alexia Nyo
Team Member 1(General CQC): Tobis Maxen
Team Member 2(Anti-Psi Specialist): Robin Ashtail
Team Member 3(Tactical Entry): Auron Karriston
Team Member 4(Hacker): Tanith Rune
Now, some of you might be going, 'Tactical Entry, WTF?!'
I'm not sure what it's really called, but basically he's the guy who's primary focus is bypassing things like locked doors, etc. Some lockpicking skills, some demolish, anything that can be used to 'unlock' a locked door is this guy's job. The CorPurS (Corporate Purification Squad) are basically an All Purpose All Neko S.W.A.T. Team, whose primary function is rounding up and capturing Psychics in Krowemoh.
And yes, Auron is related to the Captain of the Intution.
The RP will start with the Mercs and company leaving for Rixxun Prime, a made up planet in a made up star system. Their tech level is about World War II-ish, so nothing that should pose a major threat.
The planet is a Dictatorship ruled by a tyrant called 'General Tyberius,' and resistance fighters, after recovering a Krowemohian Explorer Sattalite that crashed on the planet, managed to send a message back to the Corporate Empire and request assistance.
A brief dialouge was set up, and in exchange for exclusive rights to mine the planet's mostly untapped resources, as well as to set up production facilities, the Corporate Empire agreed to send in a strike force to rid Rixxun Prime of the tyrant.
This Strike Force is the Weapons Grade Realian Batch 13998a, headed by the assortment of Mercenaries brought along for the ride. Each Batch of made of twenty groups of 500 Realians, totally 10,000 Weapons Grade Realians.
Each Mercenary will command and lead forty Realians (About a whole platoon) into combat. This can be done either via verbal commands, or use of the Realian Control Device.
Weapons Grade Realians!
Weapons Grade Realians are Krowemoh's genetically engineered soldiers. They are mindlessly obident and will follow orders without question or hesitation. They are basically soldier drones with very limited personalities.
Mark I W.G. Realians are the first incarnation of the breed. They are generally stronger, faster, and tougher then your average human soldier. These are mass breed in groups of 500. Batch 13998a Is a Mark I W.G. Realian batch, and thus these are the ones used in this RP.
Mark II W.G. Realians are an improvement upon the base Mark I design, and are vastly superior to their older cousins. They are breed in groups of 200, and generally take longer to 'breed' and mature then the Mark Is.
Almost the entire Krowemohian Armed Forces is comprised of these Realians, and the only Nekos in the army are Lieutenants who lead and command the Realians, and specialists possessing skills that Realians can't duplicate.
All Military Rated Realians (Weapons Grade, Assassin Grade, and MechWarrior Grade) come with an internal bomb which can be activated and detonated via the Realian Control device. This ensures that 'dead' Realians can never be recovered by enemies and reverse engineered.
Of course, the Mercenaries won't be given the code to activate the Realians' Internal Bomb, as only the Chief of Security on each ship will know the code.
I think that's enough for now. :D Free feel to ask any questions!
What happens if someone other than an assigned user gets control of a control device?
And what happens if the CoS bites it?
Krowemoh
12-05-2006, 03:15
What happens if someone other than an assigned user gets control of a control device?
And what happens if the CoS bites it?
Well, it depends on if the Assigned User manages to lock the Control Device before dying or losing it. If the device is locked, then the user would have to find the passcode to unlock and use it. In theory, the Devices can be hacked and unlocked that way, but Rixxun Prime doesn't posses the technology to accomplish such a task...
One of your guy's nations, on the other hand... :P
If the user dies or loses the Control Device while it is unlocked, then it's fair game. Whoever finds it will have complete control of however many Realians are assigned to that device.
Assuming he/she can figure out the GUI, commands, and so forth.
Basically, the Realian Control Device (RCD) looks like a PDA and is manipulated via a stylus and holographic keyboard.
Of course, rogue RCDs can be deactivated by the Mothership's AI Matrix. All of the RCDs will be closely monitored by the Mother AI, so if conflicting commands are ever given, (I.E. 'Er... Attack the invaders!' etc, and so forth), the Realian Control Device will be remotely deactivated and the Chief of Security will be alerted to activate the Internal Bombs.
Well, this isn't Star Trek. The Chief of Security will remain on the ship. So, he/she can only be killed by assassination, or destruction of the ship.
But, basically, if he dies, then a FTL commication would have to be sent to Planet Krowemoh for the passcodes, and when it arrives, the Captain will then pass the passcodes along to the new Chief of Security, memorizing it himself, of course.
(Yes, each individual Realian has it's own Self Destruct passcode. lol Makes for a lot of codes to remember. Luckily, cybernetic enhancements make things like memorizing lots of complicated passcodes a snap. :D)
Darn, any way to Frontal Lobotamise the AI?
actually I am going to back out at this time, as this is really NOT what my character is designed for and would hate ordering about mindless drones.
It is very unrealistic - a soldier has to have intellegence, and an independant capacity to think - the fog of war, no plan survives contact with the enemy , and such- and it sounds far to much like what the Soviet Union did with it's infantry during WWII - send them out all but unarmed foloowed with NKVD troops armed with machine gusn - to use on their own troops.
Thanks any way and may you all enjoy the RP.
I'll miss you, and if I could convince you to stay, Roy might have a proposition for your character.
Krowemoh
12-05-2006, 03:28
The Mother Class AI Matrix?
lol Not really. These are Krowemoh's most advanced AIs. I mean, if a SuperHacker were to try and hack into the Mother AI Matrix, they might have a successful chance at hacking the AI, but...
Mother-Class AI Matrixes are along the lines of SHODEN from System Shock 1/2, or Andromeda's ship AI, whose name I don't know.
They are the life and blood of every Krowemohian Capital Ship though, so obviously they are heavily protected by massively redundent Firewalls, false entrances, deadend directories, etc etc. (Okay, I pulled those last two from NGE. >_>)
Krowemoh
12-05-2006, 03:32
actually I am going to back out at this time, as this is really NOT what my character is designed for and would hate ordering about mindless drones.
It is very unrealistic - a soldier has to have intellegence, and an independant capacity to think - the fog of war, no plan survives contact with the enemy , and such- and it sounds far to much like what the Soviet Union did with it's infantry during WWII - send them out all but unarmed foloowed with NKVD troops armed with machine gusn - to use on their own troops.
Thanks any way and may you all enjoy the RP.
I'm sorry it's not to your taste. Sorry to see you go.
Actually, that was only going to be Chapter one of this RP, Chapter two will deal with the 'situation' on the way home. I still intend to follow the Sci-Fi/Survival Horror arc of the first incarnation of this RP, but I figured doing the Planet Rixxun Prime arc first would allow the PCs to bond together and etc, before moving on to what I really wanted to do with this.
Besides, I thought Zanzibarr was going to be an advisor, not a Mercenary Commander. >_> She wouldn't have to command a Realian Platoon if she didn't want to...
Are they vunerable to being disconnected or otherwise manually crippled?
And the Andromeda AI is Andromeda/Rommie
Krowemoh
12-05-2006, 03:38
lol You're making it seem like you're planning on having your character take off with the Control Device and a bunch of Realians. :P
Vector Industeries DOES sell them. :D Very cheap too, I might add... Well, the Surplus Mark Is, at least.
lol You're making it seem like you're planning on having your character take off with the Control Device and a bunch of Realians. :P
Vector Industeries DOES sell them. :D Very cheap too, I might add... Well, the Surplus Mark Is, at least.
Actually was thinking of trying to have my character make off with all the ships(or at least one) plus everything on it. :p
Krowemoh
12-05-2006, 03:51
Actually was thinking of trying to have my character make off with all the ships(or at least one) plus everything on it. :p
lol Well, you might wanna check your TGs then. :D
lol Well, you might wanna check your TGs then. :D
Replied
Let me sleep on this overnight. I'll admit to being rather tired tonight.
Krowemoh
12-05-2006, 09:46
Let me sleep on this overnight. I'll admit to being rather tired tonight.
Will do. If you did stay, it'd be a great chance to flesh out Admiral Kellone and Captain Apone of the 'Intution.' :D
Mercenary Soldiers
14-05-2006, 23:50
Name: Charles Thomas (CT) Turner
Age: 25 years
Race: Human (Caucasian Male)
Nationality: Earth
Profession: Hired Gun/Drifter/Mechanic/Bodyguard/Occasional Mercenary
Brief Background: CT has made his own way in the world from a very young age, living on a handful of different planets during his childhood in either government foster homes or on the streets. Crime became a way of life, and subsequently landed him in a few correctional facilities during his late teens. In an attempt at reformation, he was enlisted in the various planetary militaries, attaining special forces status in a few before disappearing into the vastness of space with various expensive pieces of military equipment. This behavior has landed him several bounties for desertion, and a well-deserved reputation as a con-artist.
Noteworthy Notes: This combination of military expeirence and street smarts has made Mr. Turner an extremely resourceful individual, a combination elite soldier and professional hustler. He cannot be trusted under the best of circumstances where money is involved, but is quite comfortable in a firefight.
Preferring pistols, Turner's ambidexterity serves his well when double-fisting sidearms, a skill learned more during shootouts with the authorities than in any military training camp. Some shreds of decency and loyalty might be buried under his charismatic exterior, if indeed they exsist at all. If this is true, he hides it well.
OOC: Krowemoh, your 'Tactical Entry' specialist would be known as a 'Breecher' in modern tactical lingo, but those guys also carry shotguns (easier to control and quieter than explosives).
Weapons: Twin XSP Modified Combine Civil Protection Sidearms
Mr. Turner's personal sidearms are a curious combination of archaic firearms and the latest technology.
The 'XSP' sidearm is a Combine derivitive semi-automatic magazine-fed metallic-cased-ammunition sidearm used by the 'Civil Patrol' section of the Combine enforcement wing. Turner's personal versions incorporate a mid-weight alloy frame with a heavy stainless steel slide featuring magna-ports along the tops of the slides. Recoil compensators have been fitted to the ends of the pistols to dampen recoil even further. Steel guide rods for the action springs further enhance the pistol's balance, nearly nullifying recoil entirely.
The weapons are chambered in the formerly popular '9MM' caliber, holding eighteen rounds per alloy magazine. They lack sights of any kind, instead being directed by infared lasers emitted from within the barrels through nano-scale projectors behind the firing pins. The beam is invisible to the naked eye, unless the eyes are enhanced with additional nano-scale implantations that make the beams visible by the enhanced retina. Mr. Turner has had these implantations, allowing for extreme accuracy on his part.
The triggers are match-grade models with extremely light pulls, and break as cleanly as glass rods. In addition, the pistols have no safety systems what so ever, so as to facilitate the most rapid deployment possible during hostile situations. In other words, when the hair triggers are pulled the weapons fire.
Side effects from the implantation surgery are an extreme sensetivity to infared beams of any sort, which can temporarily blind the enhanced eye. The beams are also only good for close-range combat, anything past two-hundred meters are nearly impossible to hit due to the lack of iron-sights.
Krowemoh
15-05-2006, 23:33
Sorry guys it's taking so long to get the IC thread up. I'm having a bad case of writer's block.
As soon as I get over this funk I'm in, the IC thread will be up.
And thanks Mercenary Soldiers for that bit of info. I'll adjust Auron's info accordingly.
Trust me guys, I'm not going to let this thing die before it gets going!
Mercenary Soldiers
15-05-2006, 23:51
OOC: No problem. Remember, though. The shotgun isn't for combat (at least it wasn't issued for that purpose...). Use it to blow doorknobs off doors to make opening them easier...
Krowemoh
16-05-2006, 03:12
OOC: No problem. Remember, though. The shotgun isn't for combat (at least it wasn't issued for that purpose...). Use it to blow doorknobs off doors to make opening them easier...
Door knobs? Er... This is Future Tech. Most doors are fully automatic, just walk up to them and they open, by themselves. :D Made of a lightweight metal, so a shotgun might not be as effective for breeching, hence demolitions.
But, Rixxun Prime is a WWII-tech level world, so...
Mercenary Soldiers
16-05-2006, 21:24
OOC: Might come in handy, then. Especially if you juice it up on future-tech goodies like full-automatic magazine-fed operation and some form of caseless shotgun shell for added ammunition capacity.
They also manufacture armor-piercing shells these days, and a few explosive types as well. It might retain its breeching usefullness when used with standard powdered steel breeching rounds and the aforementioned loads.
Krowemoh
17-05-2006, 04:19
OOC: Might come in handy, then. Especially if you juice it up on future-tech goodies like full-automatic magazine-fed operation and some form of caseless shotgun shell for added ammunition capacity.
They also manufacture armor-piercing shells these days, and a few explosive types as well. It might retain its breeching usefullness when used with standard powdered steel breeching rounds and the aforementioned loads.
lol You don't need to put OOC in. This IS the OOC discussion thread. :P
Okay, the first post is almost done. I got work in a few minutes, and I work until 1AM PST, so... Don't expect it up until tomorrow...
But I will definately have it up and ready sometime tomorrow, kay?
Mercenary Soldiers
19-05-2006, 02:11
That's fine. I really wish we had more people, though. Perhaps more will show up once the IC thread appears.
Krowemoh
20-05-2006, 21:29
IC thread's up.
HERE (http://forums.jolt.co.uk/showthread.php?p=10994471#post10994471) is the link.
Theao, the mercenary she stops in front of is yours, okay.
IC thread's up.
HERE (http://forums.jolt.co.uk/showthread.php?p=10994471#post10994471) is the link.
Theao, the mercenary she stops in front of is yours, okay.
K
Pesimism
21-05-2006, 00:38
I know this is pathetic, but wat are u people talking about????
I noticed you mentioned in the IC thread about some neko and some humans. Made me think you may not be terriblly familiar with the Sakkrans. Here's a rough idea (http://www.5amfunnies.com/sakkra/Character/skeen.jpg) of what one looks like.
And Pesimism, we're discussing out of character here what's going on in the IC thread as indicated by the link a couple posts up.
Mercenary Soldiers
29-05-2006, 21:37
OOC: Is this thing dead or what?