NationStates Jolt Archive


Salvinoria [Factbook]

Salvinoria
09-05-2006, 08:42
FACTBOOK ENTRY: The Free Land of Salvinoria
Note that all dates are in real-time. This factbook lacks many details (like coastline, highest mountain peak, etc) but I must wait till I get any nice spot on Europa's map. It's considered permanently under construction.

Background
Overview: The Free Land of Salvinoria is a country dominated by scattered tribes that is build upon ruins of once fluorishing Arakarian Empire. Many months passed since the Dark Ages started. Locals are socially backwarded towards other NationStates' citizens. Anthropologists claim that salvinorians are part of great indo-european family but without any significant traces of greek or latin culture. They belive in magic, have little understanding of currency and have no codified law. Salvinoria is recognised as a political body since self-appointed Prince Kras gained control over 20% of lands and introduced himself to the international community. It occured on 7th May 2006. Salvinorians are diffucult to control and any attempt to suppres them didn't succeded. If forced, they start guerilla warfare. They lack of fuel-based vechicles but local groups exchange metals and fuels for weapons.
UN Dossier (http://www.nationstates.net/salvinorin): Salvinoria is a small environmentally stunning nation that is davout, socially progressive and safe. It is notable for its absence of drug laws, punitive income tax rates and absence of prisons. Its compassionate population enjoy extensive civil rights and enjoy a level of social equality free from the usual accompanying government corruption."
Technology Level: Modern + 1 (crippled)
UN Membership: rogue nation

Geography
Location: Europa (http://www.nationstates.net/cgi-bin/index.cgi/page=display_region/region=europa)
Climate: mostly oceanic with moderate summer and moderate winter
Terrain: forests are dominant, frequent hills, frequent but limited grasslands and unusual number of lakes and rivers.
Natural resources: oil, iron, amber, exotic wildlife, wood and seafood
Land use: arable land (12%), light forests (23%), dense forests (55%), rocky (7%), other (3%)
Natural hazards: floods, hurricanes, treacherous caverns (due to unique morphology)
Environment: stunning

People
Population: 7,000,000 (9th May 2006 est.)
Nationality: Salvinorian
Ethnic groups: salvinorian (89%), other (11%)
Religions: paganism (93%), christianity (5%), other (2%)
Languages: salvinorian (dominant), english, polish, druidic, common

Government
Official form: The Free Land of Salvinoria (long), Salvinoria (short)
Government type: tribal council
Capital: Authyre
Indenpendence: 7th May 2006
Legal system: tribal courts
Chief of state: Protector Kras

Economy
Overview: Salvinorian economic system is based on barter and informal agreements. Industry is practically unexistant. Modern weaponry and goods are gained through trade with foreign merchants.
Agriculture products: fruits, vegetables; seafood
Currency: bottle caps (widely accepted)
Export: amber, oil, iron and exotic wildlife
Import: weapons and goods, except those based on electricity or fuel
Powerplants: none (few settlements have small turbines)
Cars: none (few tribal bands have some jeeps and a plane)
Illicit drugs: minor exporter of psychoactive plants and mushrooms, wide ritual usage among locals
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Salvinoria
09-05-2006, 11:18
RULES
Relations scale:
+100 (alliace propsal)
+50 or better (welcomes foreign religion - can establish emissaries)
from -10 to +10 (neutral)
-11 or less (trade embargo)
-50 or less (passive war)
-100 (aggressive war)

Initial relations modificators:
Political Freedoms, high: +5
Civil Liberties, high: +5
Civil Liberties, low: -5
Environment, stunning: +10
Environment, damaged: -5
Environment, destroyed: -15
Warry nations: -5
Peacful nations: +5
Tribal administration: +23

Other relations modificators:
Trade Agreement, established: +10 (only if relations are positive)
Trade Agreement, prosperous: +15
Trade Agreement, broken: -10 (note: if it was prosperous still +5 bonus remains)
Embassy: +10 (only if relations are positive)
Shared Role-Play: ranges from -20 to +20
Allied, Galactic Civilizations: +40
Allied, Cyber Nations: +50
Allied, Guild Wars: +60

EMBASSIES
To establish contact with Salvinoria you need to post your request here or TG salvinorian Tribal Council.