NationStates Jolt Archive


A New Rugby World Cup?

Haraki
19-04-2006, 05:33
I have been playing a lot of rugby recently, and I think it's been too long since the game was played on NationStates. Since I envision rugby union as my nation's national sport, it seems wrong to not have an itnernational competition. I know rugby world cups have been held in the past, but fairly unreliably. And I don't know what the scorination system was like for those, so I devised my own. It's based on random numbers (I use generated ones at www.random.org and I would be for this) and there's a system for how many points are scored depending on what the number is, how good your team is, what the modifier is, etc in increments of 3, 5 and 7, representing drop goals/penalties, unconverted tries, and converted tries. Of course, this is only the way I generate the actual score - How you scored it is up to you and your roleplaying.

I figure this system is fair, although it tends to favour high-scoring matches, and also favours better teams over worse ones (Obviously). However, there have been some close calls in my testing, such as a 10.00-ranked nation beating a 0.00-ranked nation 29-28 with no attacking/defending modifiers. My main problem is I can't decide whether to include extra attacks for better teams or not. On one hand, there are some outrageous rugby results in real life. On the other hand, the first time I scorinated a 100-0 match I think

I will not at this time be disclosing my secrets of scorination, as it's just all in a jumbled notepad file that only I could decipher. However, I can promise it would incorporate attacking and defending modifiers (+10 to -10, for some extreme playing styles), roleplaying bonuses, and all that jazz. I will work out some sort of way to calculate the changes in team ability from cup to cup that will try to be fair.

But really, I'd just like to see what you all think. I'll post some examples below, just to show you the kind of examples the scorination method churns out. Any comments or suggestions are more than welcome. And just as an aside, I'd be willing to host at least the first one, to get it running again.


0.00 (+/-0) vs. 0.00 (+/-0)
15-26

Same
33-38

Without extra attacks:
10.00 (+/-0) vs. 0.00 (+/-0)
36-20

10.00 (+5) vs. 0.00 (+/-0)
29-28

100.00 (+/-0) vs. 0.00 (+/-0)
55-28

100.00 (+/-0) vs. 0.00 (+/-0)
39-8

100.00 (+10) vs. 0.00 (+/-0)
48-28

100.00 (-10) vs. 0.00 (+/-0)
42-21

With Extra Attacks:
10.00 (+/-0) vs. 0.00 (+/-0)
54-21

10.00 (+10) vs. 0.00 (+10)
60-41

100.00 (+/-0) vs. 100.00 (+/-0)
82-46

100.00 (-10) vs. 100.00 (-5)
43-44

10.00 (+/-0) vs. 0.00 (+5)
29-43

10.00 (+/-0) vs. 0.00 (+/-0)
30-42
Haraki
19-04-2006, 22:39
A bump.

And also, I've noticed that the scores this made were much too high for actual Rugby scores. So I decided to halve the number of attacks a 0.00 team will get, from ten to five. These attacks represent potential scoring opportunities, and if successful culminate in a drop goal/penalty for 3 points, an unconverted try for 5, or a converted try for 7, depending on what the numbers give you. Or, if the numbers don't like you, it results in no points. Of course, with only five attacks, this means the highest score possible for a 0.00 team is 35 points. However, my idea for a roleplaying bonus is to give you an extra attack if you roleplayed at all, and then a bonus from 1 to 5 to your rolls depending on the quality/quantity of your roleplay.

After the first five, every ten ranking points gained will give you an extra attack. So a team with a 100.00 ranking would have 15 attacks versus the 5 that a 0.00 ranked team has. Just to try it out, I'll make up some scores:

0.00 (+/-0) vs. 0.00 (+/-0)
5-18

Same as above
10-5

0.00 with extra attack and +5 bonus from RPing (+/-0) vs. 0.00 (+/-0)
12-13

Same as above
17-21

10.00 with max RP bonus (+5) vs. 0.00 (+/-0)
41-24

10.00 (+/-0) vs. 0.00 (+/-0)
18-0

Same as above
24-21

Same as above
14-6

100.00 (+/-0) vs. 0.00 (+/-0)
54-10

Same as above
65-12
Starblaydia
19-04-2006, 22:46
Or you could just use Excel with my scorinator (http://www.starblaydestudios.co.uk/RugbyScorinator.xls), which has appeared to work perfectly fine in the past couple of cups :)
Haraki
19-04-2006, 22:51
Well, I wasn't using it before because I didn't know where to find it, so I invented a new system on the spot, and now I'm kind of attached to it. Also, I never really learned how to use Excel in any complex ways, so I see that and wouldn't know what to input to get the games.
Starblaydia
19-04-2006, 22:56
You, er, put the team names in I3 and M3, then their RP bonus in E2 and E9 and then... um. That's it. If you really want to you can press F9 a few times to get a few different scores, but that's quite literally it.
Haraki
19-04-2006, 22:57
What about modifiers for one team being better than the other due to previous cups/games? Or is that counted as part of the RP Bonus?
Starblaydia
19-04-2006, 23:04
What about modifiers for one team being better than the other due to previous cups/games? Or is that counted as part of the RP Bonus?

'Ranking' points can be amalgamated into the RP bonus, yeah. I made this uber-simple scorinator because everyone would start of equal, hardly anyone bothers to RP a rugby cup, and those who would RP would get massive rewards.

Basically it's RP = teh win, that sheet. the only complex thing in the randomness translating into scores that seem real, so 8 drop-goal per match arent scored.
Haraki
19-04-2006, 23:14
Well, the system I made up also works fairly simply. It goes just by number of points, where a bunch of random numbers from 1 to 100 is generated, the difference between the rankings of the two teams is split between making the better team better and the worse team worse, and then there's a system for the range of numbers where a significant number of the lower numbers are 0 points, some of the low-high ones are 3 points, mid-high are 5 points, and the highest are 7. It's fairly simple, just slotting the random numbers into the range, and I'm willing to do all the work for generating it to at least try it out for a cup, as long as all participants are willing to start from zero again.

Also, I wouldn't be recording it into what types of goals were scored, just the overall score. So it would be up to the people who RPed to decide how they got their points.
Larkinia
19-04-2006, 23:31
*tag* Let me know if you get another RWC going on here, I'm interested!
Starblaydia
19-04-2006, 23:34
I figured that asking people to do Maths as well as figure out who scored and how for them would just be a bridge too far. Plus it was more of a challenge to figure out how to do it.
Haraki
19-04-2006, 23:42
Well also only posting a score doesn't limit the person's RPing, because a random scorinator doesn't take into account what a team's strengths or weaknesses are. As such, I might decide I want my team to have a phenomenal kicker, but then a scorination result says '2 tries, no converts' and I say 'Damn, my RPing is limited now because my phenomenal kicker was sick or something', whereas just giving a 10 point score could be that or, to show off his kicker, could be a converted try and a drop goal.

In any case, I'd like to at least give it a try in a tournament of some sort to see how people like it. This thread is mostly for people to express interest so I know if it's worth going to the effort of actually setting one up.

(Also, I just want an excuse for my nation to play some Rugby. I've been playing a lot of it lately and so I haven't been too motivated for football RPing, scores, or what have you. I'm more Rugby-centric right now, and possibly for ever. Personally, I think it's the greatest sport ever invented.)
Harlesburg
20-04-2006, 07:08
I am interested in my second Rugry* World Cup.
*Yes i've seen it spelt like that.:p
Rorysville
20-04-2006, 07:40
Rorysville would also like to join the Rugby WC
Karullia
20-04-2006, 12:28
If it's okay with you, I'd like to enter a Karullian team if there's space- will there be a seperate thread set up or will it be held in this thread?
AMW China
20-04-2006, 12:52
I'd been keen for a Rugby Union (not league) competition again.

How about a NS Super 14?
The Islands of Qutar
20-04-2006, 12:54
Just because i'm bored, I ran the scorantor through 40 times on each RP bonus from 0-5 for the home side


Win Loss Draw
0: 52.5% 40% 7.5%
1: 50% 30% 10%
2: 80% 20% 0%
3: 70% 23% 7%
4: 95% 5% 0%
5: 95% 2.5% 2.5%
10: 97% 3% 0%
North Pembrokeshire
20-04-2006, 13:36
Count me in if there's a competition
Milchama
20-04-2006, 14:10
Yep if there's a competition I'm in.
Virginia Nova
20-04-2006, 17:10
Me too
Haraki
20-04-2006, 23:13
Okay, I've seen enough interest. I'm going to start up a new signups thread later tonight, because I have no time now. We will be using my scorination method, because I'm hosting and because I want to at least try it out, plus it will work better in any ones we hold after this one because of rankings, as Qutar's testing showed that better teams almost always win. I don't know whether to call it the World Cup or not, though. Maybe a different name, to remain independent of the Football WC and to avoid association with the earlier ones (Since they were a long time ago and everyone's starting over again).

Still, feel free to post here until I get the signup thread up, for interest/whatever.
Snake Eaters
20-04-2006, 23:16
I'd be interested, as I share a passion for rugby union like it seems all of you do. I'm not fully up-to-date on the scoring system, but I'll muddle through.

Word of warning: my RP time is sometimes very limited, and as such I may make extremely small posts. However, I'll try and keep up as best I can.
Haraki
21-04-2006, 03:10
That's okay. My plan for RPs is to give anyone who RPs at all over the past day an extra attack (From five to six) and then I'll subjectively judge how good/detailed/fleshed out your RP was and give your team a bonus from 1 to 5 on your random numbers (Specifically, I'll set it to give me numbers from 6-105 instead of 1-100). So basically as long as you could post a two paragraph newspaper article every day, that would be enough to warrant an extra attack every day anda couple of points of bonus.

I'm going to tentatively title it Rugby World Cup V for now, with the other name I was thinking of being the Victor Benes Cup, which would be a Haraki-based yet internationally attended cup named after a famous rugby player, coach, and organizer from Haraki. Perhaps we could run both of them later if this catches on. But for now, it will be Rugby World Cup V. A signup thread is now being posted.



EDIT: Link to the sign-up thread. (http://forums.jolt.co.uk/showthread.php?t=478610)
Harlesburg
21-04-2006, 23:07
I'd been keen for a Rugby Union (not league) competition again.

How about a NS Super 14?
That is also a very good idea.
Haraki
21-04-2006, 23:26
I've been thinking about other tournaments. If the World Cup works out well, especially with the new method of scorination, I am planning on establishing two new tournaments: The Victor Benes Cup, which will be a standard qualifying with only one team advancing from each group followed by best of three playoffs and which will happen entirely in Haraki.

The other one I will at least attempt to establish would be a round robin tournament like the Ten Nations cup, which would have a relatively small number of nations and where at the end the team at the top of the table is pronounced the champion.

However, before I attempt either of these (somewhat ambitious) projects, I want to see how the Cup that sign-ups are going for right now works out.


Also, please use this thread for general OOC discussion, kind of like the WC Discussion thread. If it catches on and there's a lot of activity, I'll ask for a name change to something more generalized.
Snake Eaters
22-04-2006, 20:12
I was just wondering: Ok, so you post the final scores, correct? And then we react in an IC manner - say, by doing an interview with the head coach. If the RP'ing is good, we get a bonus. All well and good. But what about half-time scores? After all, each person might give a different value at half-time, which would not go down well.

BUt this attack and defence bonus. How do you propose to implement that? I'm under the impression that; we all write a roster (or something along those lines), and state if we're a balanced, defensive or offensive team, and then you add the appropiate bonus?

Also, if there are enough people, will this be organised like the traditional World Cup; groups, then knockouts?
Haraki
22-04-2006, 20:59
Well, the idea is that, as always, you go with what the person that RPs first says. So if the first person says halftime score was 14-7 and then they came from behind to win 24-14, the other person can't contradict that. I will be making a little WC-similar list of Yes/No stuff for your opponent to do if they RP first, including point breakdown and point scorers.

The attack/defence bonus will work like this: Because the random numbers are between 1 and 100, higher numbers give bigger scores, if you have a +10 bonuc to attack, I will instead make the numbers give me results between 11 and 110 while keeping scoring the same. This is for both teams. Higher numbers mean higher scores, and yes, a +10 offensive and -10 defensive modifier will cancel each other out. You state what your modifier is, i.e. 'This is my roster. We play an aggressive kicking game with a +4 modifier.'

And it wil be organized into regular World Cup style: Groups, which will be played through twice, so every team plays every team in their group twice, once at home and once away, then there will be a second round, of sixteen if enough people sign up, which will be single game knockouts.

With the numbers we have now, I'd probably make four groups of five and have the top two go on, straight to the quarter-finals.