Delta Squad
20-12-2005, 20:46
In deepest space, far from Corellia, this ships intended station...
One Three Eight is a leader seperated from his comrades, a soldier far from his commanders. But push on to complete his mission he must, for disobeying orders means death, one way or the other. He is aboard the ruins of the RAS Prosecutor, which was once a top of the line Republic Star Destroyer. Now, though, it is infested with vermin, both sentient and non. The commandos of Delta Squad are scattered throughout the ship, like Three Eight, all trying to accomplish their own part of the mission...
..One Four Oh, Fixer. A solid, uncomplicated soldier. The heart, and soul of the squad. One Six Two, Scorch. Self proclaimed demolitions expect. Though none of the other squad members ever really quite trust him with this, he has the years of training and hands on experience to back it up. One Oh Seven. Appropriately called Sev by his squadmates. A fierce, and unrelenting hunter, never tiring so long as his prey lives. And last but not least, One Three Eight. The leader, the direction and focus of the squad. Always loyal to his brother commando's, and to the republic itself.
The threats to this ship, and all formerly in it's fleet, have always been in the form of mere droid seperatists, and their allies. But now, to this particular assault ship, the threat came from an organic, if no less single minded source. Trandoshan mercenaries, and their tools. While normally Delta Squad could take on these, in Three Eight's own words, 'Lizards', though, as mentioned previously the squad is split up, seperated. Communications links severed for the time being. These 'lizards' are special, they have backing from other sources, and are proportionally more adventurous in their dealings.
One of the many things they have done to ruin this ship is take over the controls of the hyperspace module, an exceedingly dangerous deed on it's own. Three Eight has managed to make his way through the somewhat intelligent hordes to the controlling console, and do his best to shut it down, permanently. Now if only I had Fixer here. This is his area of expertise.
He thinks to himself as he delicately slices the console before him. He fails to take into account the decidedly non sentient vermin, the Mynocks chewing through vital systems, however, and the platform he is standing on gets interestingly...shaky. "Ah! Blasted Mynocks! Worse than the scavs!", is the last thing he says before everything is lit up in a bright blue flash, and goes dark. This is the last the republic will ever hear of them, for a broken hyperspace module forced into action is never a pretty thing, and can never end well for the ship involved or it's occupants. This particular mishap however, is far more serious, and flings the ship even farther than it had been from it's station, indeed, farther from the edges of the galaxy than any other ship had been, in any time.
A great blue flash illuminates a small part of a system we all know so well, and the corpse of what was once the Prosecutor hurtles out of it, moving like something possessed for the outer edge of our Earth, explosions and great holes marring it's once attractive surface. It is incredibly far from anyone familiar, and dangerously close to many who are not. Living things still occupy this ship, for the moment, both commando and reptile. It is up to the inhabitants of this system what happens to it, providing it doesnt simply explode in full before anyone notices...
One Three Eight is a leader seperated from his comrades, a soldier far from his commanders. But push on to complete his mission he must, for disobeying orders means death, one way or the other. He is aboard the ruins of the RAS Prosecutor, which was once a top of the line Republic Star Destroyer. Now, though, it is infested with vermin, both sentient and non. The commandos of Delta Squad are scattered throughout the ship, like Three Eight, all trying to accomplish their own part of the mission...
..One Four Oh, Fixer. A solid, uncomplicated soldier. The heart, and soul of the squad. One Six Two, Scorch. Self proclaimed demolitions expect. Though none of the other squad members ever really quite trust him with this, he has the years of training and hands on experience to back it up. One Oh Seven. Appropriately called Sev by his squadmates. A fierce, and unrelenting hunter, never tiring so long as his prey lives. And last but not least, One Three Eight. The leader, the direction and focus of the squad. Always loyal to his brother commando's, and to the republic itself.
The threats to this ship, and all formerly in it's fleet, have always been in the form of mere droid seperatists, and their allies. But now, to this particular assault ship, the threat came from an organic, if no less single minded source. Trandoshan mercenaries, and their tools. While normally Delta Squad could take on these, in Three Eight's own words, 'Lizards', though, as mentioned previously the squad is split up, seperated. Communications links severed for the time being. These 'lizards' are special, they have backing from other sources, and are proportionally more adventurous in their dealings.
One of the many things they have done to ruin this ship is take over the controls of the hyperspace module, an exceedingly dangerous deed on it's own. Three Eight has managed to make his way through the somewhat intelligent hordes to the controlling console, and do his best to shut it down, permanently. Now if only I had Fixer here. This is his area of expertise.
He thinks to himself as he delicately slices the console before him. He fails to take into account the decidedly non sentient vermin, the Mynocks chewing through vital systems, however, and the platform he is standing on gets interestingly...shaky. "Ah! Blasted Mynocks! Worse than the scavs!", is the last thing he says before everything is lit up in a bright blue flash, and goes dark. This is the last the republic will ever hear of them, for a broken hyperspace module forced into action is never a pretty thing, and can never end well for the ship involved or it's occupants. This particular mishap however, is far more serious, and flings the ship even farther than it had been from it's station, indeed, farther from the edges of the galaxy than any other ship had been, in any time.
A great blue flash illuminates a small part of a system we all know so well, and the corpse of what was once the Prosecutor hurtles out of it, moving like something possessed for the outer edge of our Earth, explosions and great holes marring it's once attractive surface. It is incredibly far from anyone familiar, and dangerously close to many who are not. Living things still occupy this ship, for the moment, both commando and reptile. It is up to the inhabitants of this system what happens to it, providing it doesnt simply explode in full before anyone notices...