The Island States
21-11-2004, 05:44
The Island States, after conducting trade and performing extensive research, announces that it has reached what it has termed "7th Generation" Technologies and Ship Designs for its Aerospace Fleet.
The following vessels are being planned for and soon to be constructed:
-------------------------
Island-class Mothership (2 KM long):
Weapons:
6 Turret-Mounted VWICs (Improved Ion Cannons)
4 Anti-Capital Ship Coilgun Turrets (Firing 3 megaton nuclear warheads at 10 km/s))
30 Anti-Fighter Coilgun Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
10 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
High Profile
120 person crew; 40 per shift (90 crewmen, 30 officers)
Heavy Energy Shields
Shipyard (Can build any 7th generation vessel in ISASF)
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
Cryogenic hibernation modules can be mounted on the outside of the hull.
Can construct Hyperspace Gates (Allows travel of up to 10,000 light years)
-------------------------
Goliath-class Dreadnaught (1 KM long):
Weapons:
4 Turret-Mounted VWICs (Improved Ion Cannons)
5 Anti-Capital Ship Coilgun Turrets (Firing 3 megaton nuclear warheads at 10 km/s))
20 Anti-Fighter Coilgun Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
8 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
High Profile
90 person crew; 30 per shift (85 crewmen, 5 officers)
Heavy Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
-------------------------
Shark-class Standard Cruiser (800 meters long):
Weapons:
2 Forward-Facing VWICs (Improved Ion Cannons)
3 Anti-Capital Ship Coilgun Turrets (Firing 3 megaton nuclear warheads at 10 km/s))
20 Anti-Fighter Coilgun Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
6 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Medium Profile
60 person crew; 20 per shift (55 crewmen, 5 officers)
Moderate Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
Has ability to jam sensors and radio communications.
-------------------------
Remora-class Ortillery Cruiser (800 meters long):
Weapons:
One Large Underside Asteroid Towing Platform (able to tow a 1 km asteroid for use against planets).
30 Anti-Fighter Coilgun Top/Side Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
5 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Low Profile
60 person crew; 20 per shift (55 crewmen, 5 officers)
Moderate Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
Able to tow asteroids and disabled ships.
-------------------------
Storm-class Destroyer (550 meters long):
Weapons:
2 Forward-Facing VWIC (Improved Ion Cannons)
2 Anti-Capital Ship Coilgun Turrets - Side (Firing 3 megaton nuclear warheads at 10 km/s))
12 Anti-Fighter Coilgun Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
4 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Medium Profile
50 person crew; 25 per shift (45 crewmen, 5 officers)
Moderate Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
------------------------
Shield-class Missile Destroyer (500 meters long):
Weapons:
50 Missile Launchers (capable of firing anti-installation, anti-capital ship and anti-fighter missiles)
2 Anti-Capital Ship Coilgun Turrets - Side (Firing 3 megaton nuclear warheads at 10 km/s))
12 Anti-Fighter Coilgun Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
4 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Medium Profile
50 person crew; 25 per shift (45 crewmen, 5 officers)
Moderate Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
------------------------
Wasp-class Ion Cannon Frigate (250 meters long):
Weapons:
1 Forward-Facing VWIC (Improved Ion Cannon)
2 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Low Profile
16 person crew; 8 per shift (13 crewmen, 3 officers)
Light Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
------------------------
Porcupine-class Anti-Fighter Frigate (250 meters long):
Weapons:
40 Anti-Fighter Coilgun Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
2 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Low Profile
16 person crew; 8 per shift (13 crewmen, 3 officers)
Light Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
------------------------
Armadillo-class Marine Frigate (400 meters long):
Weapons:
2 Anti-Capital Ship Coilgun Turrets - Side (Firing 3 megaton nuclear warheads at 10 km/s))
4 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Low Profile
16 person crew; 8 per shift (13 crewmen, 3 officers)
Light Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
Carries 500 Marines for infiltration of other ships and missions between planets).
------------------------
Strike-craft designs and further breakthrough will be released later.
The following vessels are being planned for and soon to be constructed:
-------------------------
Island-class Mothership (2 KM long):
Weapons:
6 Turret-Mounted VWICs (Improved Ion Cannons)
4 Anti-Capital Ship Coilgun Turrets (Firing 3 megaton nuclear warheads at 10 km/s))
30 Anti-Fighter Coilgun Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
10 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
High Profile
120 person crew; 40 per shift (90 crewmen, 30 officers)
Heavy Energy Shields
Shipyard (Can build any 7th generation vessel in ISASF)
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
Cryogenic hibernation modules can be mounted on the outside of the hull.
Can construct Hyperspace Gates (Allows travel of up to 10,000 light years)
-------------------------
Goliath-class Dreadnaught (1 KM long):
Weapons:
4 Turret-Mounted VWICs (Improved Ion Cannons)
5 Anti-Capital Ship Coilgun Turrets (Firing 3 megaton nuclear warheads at 10 km/s))
20 Anti-Fighter Coilgun Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
8 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
High Profile
90 person crew; 30 per shift (85 crewmen, 5 officers)
Heavy Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
-------------------------
Shark-class Standard Cruiser (800 meters long):
Weapons:
2 Forward-Facing VWICs (Improved Ion Cannons)
3 Anti-Capital Ship Coilgun Turrets (Firing 3 megaton nuclear warheads at 10 km/s))
20 Anti-Fighter Coilgun Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
6 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Medium Profile
60 person crew; 20 per shift (55 crewmen, 5 officers)
Moderate Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
Has ability to jam sensors and radio communications.
-------------------------
Remora-class Ortillery Cruiser (800 meters long):
Weapons:
One Large Underside Asteroid Towing Platform (able to tow a 1 km asteroid for use against planets).
30 Anti-Fighter Coilgun Top/Side Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
5 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Low Profile
60 person crew; 20 per shift (55 crewmen, 5 officers)
Moderate Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
Able to tow asteroids and disabled ships.
-------------------------
Storm-class Destroyer (550 meters long):
Weapons:
2 Forward-Facing VWIC (Improved Ion Cannons)
2 Anti-Capital Ship Coilgun Turrets - Side (Firing 3 megaton nuclear warheads at 10 km/s))
12 Anti-Fighter Coilgun Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
4 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Medium Profile
50 person crew; 25 per shift (45 crewmen, 5 officers)
Moderate Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
------------------------
Shield-class Missile Destroyer (500 meters long):
Weapons:
50 Missile Launchers (capable of firing anti-installation, anti-capital ship and anti-fighter missiles)
2 Anti-Capital Ship Coilgun Turrets - Side (Firing 3 megaton nuclear warheads at 10 km/s))
12 Anti-Fighter Coilgun Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
4 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Medium Profile
50 person crew; 25 per shift (45 crewmen, 5 officers)
Moderate Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
------------------------
Wasp-class Ion Cannon Frigate (250 meters long):
Weapons:
1 Forward-Facing VWIC (Improved Ion Cannon)
2 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Low Profile
16 person crew; 8 per shift (13 crewmen, 3 officers)
Light Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
------------------------
Porcupine-class Anti-Fighter Frigate (250 meters long):
Weapons:
40 Anti-Fighter Coilgun Turrets (Firing 30mm kinetic rounds at 1 PCL(0.38 kiloton equvilent))
2 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Low Profile
16 person crew; 8 per shift (13 crewmen, 3 officers)
Light Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
------------------------
Armadillo-class Marine Frigate (400 meters long):
Weapons:
2 Anti-Capital Ship Coilgun Turrets - Side (Firing 3 megaton nuclear warheads at 10 km/s))
4 meter thick Improved CNRTA (Carbon Nanotube-Reinforced Titanium Alloy) Armor
Low Profile
16 person crew; 8 per shift (13 crewmen, 3 officers)
Light Energy Shields
Solid-State Hyperspace Module (Range of 1,000 Light-Years)
Carries 500 Marines for infiltration of other ships and missions between planets).
------------------------
Strike-craft designs and further breakthrough will be released later.