OOC Thread for War against the WIck
The WIck
10-11-2004, 14:54
Its what the title says it is.
The WIck
10-11-2004, 15:05
Ok i got a couple issuses here,
1) GSL, hey I like Stargate and I like to help new players RP so im going to work with you on this one, if you were a "vertern" player i be ignoring you now...
The fleet you sent is in Hyper ok...it will appear on the outskirt of my system some time soon,np with that. However your shuttle, how did it just appear near my fleet, which is well inside the gravity well of the system? or is your FTL ignoring gravity wells? I got the since you wanted me to capture it too... I got lots ofquestions for you hehe igot MSN and AIM im Uberbrooksie for AIM and i am [removed] for MSNmessenger. contact me please.
2) Neo Asrend got any stats for your ships? just wondering...
3) All enemy players who name is not unified sith keep in mind this was oringinally going to be just me and him closed i will work with all of you but you will be more in the background of this RP, i want this to mainly be a WIck vs SIth thang, however know that this war will be long and many times we could battle in the future too...I am only human and most of my RP in this particular fight will be directed at SIthy....
4) Most strange by me is the lack of posts that say what i got for fleets here and such i apoligize for that and will be adding them to this page soon. I would appricate y'all doing the same. Thanks
The WIck
10-11-2004, 15:44
Crown Point Defense Flotilla:
CO- Admiral Alden Partridge
Flag-Covington Class MonitorDestiny's Way
Wall of Battle:
12th Battle Squadron (Reinforced)
8 Vigilance Class Super Dreadnaughts (Pod)
8 Constitution Class Dreadnaughts (Pod)
16 Arduous Class Battle Cruisers (Pod)*
16th Battle Squadron
8 Vigilance Class Super Dreadnaughts (Pod)
8 Constitution Class Dreadnaughts (Pod)
22nd Battle Squadron (Reinforced)
8 Vigilance Class Super Dreadnaughts (Pod)
8 Constitution Class Dreadnaughts (Pod)
8 Arduous Class Battle Cruisers (Pod)*
Screening forces:
777th Screening Flotilla
80 Common Sense class Heavy Cruisers
160 Wolverine Class Fleet Destroyers
19th Carrier Flotilla
8 Vigilance Class CLACs
12 Wasp Class CVEs
15 Mosquito Class DDVs
240 Screening Vesslels
Total Strength:
24 Super Dreadnaughts
24 Dreadnaughts
24 Battle Cruisers
76 Ships of the Wall
19th Carrier Flotilla
8 CLACs
12 CVEs
15 DDVs
35 carriers
Total LAC Strength:
3,390 LACs
The WIck
10-11-2004, 17:28
Crown Point Defense Flotilla
2nd Wing Reinfroced w/ Crown Point Pickett
CO Rear Admiral of the Red Brooks
Flag: Tyrannous Rex Arduous Class Battle Cruisier(Pod)
17th Battle Squadron(Reinforced)
8 Vigilance Class Super Dreadnaughts(Pod)
8 Constitution Class Dreadnaughts(Pod)
16 Triumphant-A Class Battleships*
12th Battle Squadron
8 Vigilance Class Super Dreadnaughts(Pod)
8 Constitution Class Dreadnaughts(Pod)
27th Battle Squadron(Adhoc)
4 Constitiution Class Dreadnaughts(Pod)
20 Liberty Class Battleships
40 Arduous Class Battlecruisers(Pod)
99th Screening Flotilla
36 Heavy Cruisers
50 Wolverine DD-F
86 Screening Units
Total Strength
16 SuperDreadnaughts
20 Dreadnaughts
36 Battleships
40 Battle Cruisers
112 Ships of the Wall
Stat info for anyone who hasn't seen my post on the Imperial forums:
New Paradigm: 240 meters; six main guns with max individual output at 75GT (for anyone who cares); no missiles; good CIWS; fast and maneuverable but not very
durable; vulnerable to broadside exchanges.
Whooper: long cannon used for killing capShips; can fire every four minutes; no heavy armaments but decent armor and CIWS; vulnerable to attacks when firing.
WSD (Weyrean Star Destroyer): Standard ISD; missiles instead of parasites and two additional shields to complement the main deflectors.
Hive: 340 meters; no heavy armament; carries ~300 parasites; good armor; average CIWS; vulnerable to attack when deploying parasites.
Nox: ~1500 meters; big craft about the size of an ISD but with heavier guns, better drives, and boosted shields; average parasite complement.
Storm: an Executor packed into a 4km shell; lighter shields than an SSD but better maneuverability. Carries four forward-mounted singularity cannon.
Hyperfusion missile: power equal to an SSD broadside; full scanner systems; hyper-capable; PI that can do everything from taking evasive action to assuming another mission.
Parasite (Black Tiger): PI-controlled craft directed by their home Hive cruisers; smaller shapes due to lack of systems required by a human pilot, slightly faster response times, and the ability to be suicidal.[/size]
Weyrean forces:
6 Storm Dreadnaughts
40 Nox Ships-of-the-Line
70 Hive Hive Cruisers
51 Star Destroyers
180 New Paradigm Light Cruisers
34 Whooper Cannon
http://s6.invisionfree.com/R_I_A/index.php?showtopic=150
Exetonia Minor
10-11-2004, 20:35
Wick, Sith invited us into thsi Rp as the senate. How were we to know that this was going to be a closed rp when it was publicised long before its start...
The WIck
10-11-2004, 22:10
perhapes did not say that as i meant it to come out. This isnt a closed RP, i only said it oringinally was going to be... i mean im up againt like is it seven seperate fleets? no biggie but i just wanted to get out that if i miss an attack here or there or something that its becasue im mostly concentrating on US vs. me match up...if that makes any sense.
My entire force will do whatever Sith's main force does or whatever his admirals command, mainly because the Weyrean Imperial Governor doesn't trust native Weyreans to command their own ships. Kinda strange, considering that Weyrean ships can now be totally operated by their own Pseudo-Intelligence systems, but no biggie.......
Goauld Systems Lords
11-11-2004, 02:24
No problem with the fact that it is mainly you and sith. I only have 31 Ha'tak Carriers anyway. I will put my numbers.
Anubis' Flag Ship (http://www.stargate-tech.net/starships/goauld/anubis.htm)
30 Ha'Tak Mother Ships (http://www.stargate-tech.net/starships/goauld/hatak.htm)
300 Al'Kesh Bombers (http://www.stargate-tech.net/starships/goauld/alkesh.htm)
600 Death Gliders (http://www.stargate-tech.net/starships/goauld/glider.htm)
As well, I have about 20 Thousand Jaffa.
And WIck, CHeak you Tg
Xessmithia
17-11-2004, 04:15
Weyr, in regards to your PSP cannons. Just how exactly do you get the 1128 Earth masses necessary to make your black hole?
Weyr, in regards to your PSP cannons. Just how exactly do you get the 1128 Earth masses necessary to make your black hole?
We are in an RP storyline that has a planet-exploding space stations, magi'i, jedi, and FTL. Now......should I ask why the 'how' matters? I don't think it should really be called a point-singularity, since it's not really an infinite point......
Anyway, general explanation:
PSC (Point-Singilarity Cannon)
Classification: Anti-CapShip Heavy Projectile Launcher
Charge time: ~8 minutes
Damage: variable
The PSC fires a black hole roughly ten meters in radius at a velocity of approximately 160,000kps. Patterning (magick) on the singularity collapses it after a set amount of time, or when it reaches a certain size, in order to both prevent friendly casualties and to avoid collateral damage.
A singularity will or will not ignore shields, depending on the type of shields. Weyrean ion shields will be severely drained and have no tangible effect on the singilarity. Grav shields have not been tested against PSC. A point-singularity expands as it passes through its target by literally sucking in the target's constituent matter. A more massive target such as the Death Star may be heavily damaged by a stock singularity, while a smaller craft may get away with having a large hole blown through its hull.
Xessmithia
18-11-2004, 00:46
Fair enough. But it just bugs me that people seem to forget that to get massive amounts of gravity, you need massive amounts of mass. Which means that blackholes the size of six story buildings are going to mass about 5 times more than Jupiter. Which would make your cannons 1.8 million times more powerful than the Death Star's Superlaser.
But I won't say anymore.
The PSC is made to kill capShips, and that's it. Accelerating the singularity out of a turret would rip that turret off a ship's hull, so I can only target things thirty degrees in front of my ships (or wherever I placed the PSC). The other part is that the PSC gets more powerful the further it penetrates, and having a ten-meter hole in the side of a ship shouldn't be too big a deal for any decent craft. Most ships will be able to tell that I'm firing the PSC, since the emission spike right before the blast is quite apparent to most scanners.
In any case, I hate using science to explain why one tech is better than another in RPs. Maybe my fusactors can produce the required power to make a black hole, so my engineers have never bothered to develop more efficient tech...
Xessmithia
18-11-2004, 01:23
The PSC is made to kill capShips, and that's it. Accelerating the singularity out of a turret would rip that turret off a ship's hull, so I can only target things thirty degrees in front of my ships (or wherever I placed the PSC). The other part is that the PSC gets more powerful the further it penetrates, and having a ten-meter hole in the side of a ship shouldn't be too big a deal for any decent craft. Most ships will be able to tell that I'm firing the PSC, since the emission spike right before the blast is quite apparent to most scanners.
In any case, I hate using science to explain why one tech is better than another in RPs. Maybe my fusactors can produce the required power to make a black hole, so my engineers have never bothered to develop more efficient tech...
I tend to explain my tech with science and do rough and generous estimates on other peoples when figuring out damage.
And your PSC could take out entire fleets with one shot, again using the 10 meter radius black hole = 5 Jupiter's mass. You could also vaporize planets nicely.
It's a black hole with a 10-meter radius. By radius I mean that unless your ship is made out of cardboard it won't take much damage outside of 10 meters, unless it's a big ship and gives more food for the singularity. The actual radius of those things is prolly a few millimeters or something.
The reason it deals more damage as it goes throgh things is that it becomes bigger. Is this an actual property of singularities? No idea.
Xessmithia
18-11-2004, 04:26
It's a black hole with a 10-meter radius. By radius I mean that unless your ship is made out of cardboard it won't take much damage outside of 10 meters, unless it's a big ship and gives more food for the singularity. The actual radius of those things is prolly a few millimeters or something.
The reason it deals more damage as it goes throgh things is that it becomes bigger. Is this an actual property of singularities? No idea.
I get ya now. Thanks for clearing that up.