NationStates Jolt Archive


Finally some stats on my weapons

Capsule Corporation
03-09-2004, 05:16
OK, I got really bored, so I decided to run some actual numbers for my weaponry... hope it helps ya people figure things out actually how powerful my crap is :)

Capsule Corporation Weapons info:
(As a general helper, about 4x10^12 Joules = 1 Kiloton of TNT)

Energy Weapons:


http://www.bateshome.com/jordan/f4.gif
http://www.bateshome.com/jordan/reflexshot.jpg
Farad System:
Basic formula for Farad System (not necessarily beam cannons) = 40000xV^2
(Example: Kryptonite's Farad System: 2.3x10^19 Watts [About 5.7 Gigatons/sec], Valiance's 'Big Gun': 1.6x10^20 Watts [About 40 Gigatons/sec])


http://www.bateshome.com/jordan/f3.gif
Heavy Farad Beam Cannon: 5x10^14 Watts


http://www.bateshome.com/jordan/f1.gif
Turreted Farad Beam Cannon: 5x10^10 Watts


http://www.bateshome.com/jordan/p1.gif
Heavy Plasma-Bolt Cannon: 5x10^10 Joules

Repeating Plasma-Bolt Cannon: 1x10^10 Joules

Repeating Farad Beam Cannon: 1x10^10 Watts

Kinetic Weapons:

http://www.bateshome.com/jordan/r2.gif
Mk IV Rail Cannon: 1x10^12 Joules


http://www.bateshome.com/jordan/r1.gif
Mk II Rail Cannon: 5x10^11 Joules

Heavy Mecha Rail Cannon: 1.25x10^9 Joules

Medium Mecha Rail Cannon: 7.5x10^8 Joules

Non-conventional Warheads:

Antimatter: 9x10^16 Joules per kilogram

Chlorophusion: 1.2x10^12 Joules per kilogram

Other:


http://www.bateshome.com/jordan/r3.gif
Electromagnetic Gravship Cannon [Each barrel]:
Rail Cannon Mode: 3x10^10 Joules
Flechette Mode: 5x10^9 Joules (per flechette shard)
Plasma-Pulse Mode: 9x10^14 Joules

Storefront Thread:
http://forums2.jolt.co.uk/showthread.php?t=352621
Mirruin
03-09-2004, 07:03
And that will help me how?

Have a nice day :D