Iuthia
21-08-2004, 01:46
Iuthian Secrets: The System
Introduction:
Ever since the invention of the embassy, mankind has used their diplomatic links to keep a close eye on one another as well as to smooth things over with the nation they are stationed in. The embassy has been used for centuries as a method of keeping in touch with other nations as well as to gather information to report back to their peers in their home nation. Of course, publicly embassies exist as a means of improving relations and the such, but it has always been accepted that they are watching the nation they are stationed in, keeping their leaders well informed on incidents within the nation. Commonly this part of the embassies function is avoided in discussion but its well known by every nation in the world that they are, in a sense, spies.
This is why I feel that to add to the depth of my nation’s diplomatic role-play I will construct a report to be occasionally updated when I feel like it to allow you to role-play information gathered by your diplomatic staff within Iuthia. This report represent information that your spies have gathered about the domestic situations within Iuthia as well as their alert level the general feel of the nation on the whole. The first report will be available to anyone who has a embassy within Iuthia as defined by the following linked list:
The first report, or the General Report as I prefer to call it, is a basic run down of the big events in Iuthia on a local scale, things which the public are aware of and are being reported in the news. It also give you a feeling of the Iuthian publics reactions, though it may not be accurate as even the polls are not perfect, it also describes any special security measures being put in place because of terrorist fears or possible threats from outside. You will also be reported on the most public Iuthian diplomatic actions, like recent condemnations and involvements in wars. As I will describe later in more depth it represents your nation using basic techniques of spying, such as buying all the different newspapers and keeping an eye on recent affairs. It’s basic so anyone can do it.
The Individual Reports will require more feedback however, as they will represent your nation actively using diplomatic staff, or more, to find information out about Iuthia which is less public and more carefully hidden or simply not reported. The level of active spying your nation does will be dependant on your feedback, until I get a request from you personally (preferably through OOC Telegram though I’ll accept a post on this thread), you will only be permitted the basic report information… because I automatically assume your nation isn’t spying on me, I can’t make the choice only your nation can make. More details in the next section will follow, but basically this information could cover something as simple as my nations [i]real opinion of in incident (not just my spin) to detailed information about strategic defence capabilities and operations. It all depends on how much risk you want to take.
Whatever level of infiltration you want to try, I am going to try and cater for it. However, it needs to be said that I’m not entirely in the mood for any wars and terrorist RPs piss me off because only a few people can do them properly… most of the time they are “flawless” by the RPers design and I’m not in the mood for that.
So that’s the basics of this thread, read on if you are interested.
The system:
Many people may ask, “Why do you need a system for role-playing spying?” It’s a fair question because many people have done it with complicated systems before and generally just talk to one another about it before role-playing it. That method is tried and tested and proven to work… I won’t stop people from talking to me OOC about trying to spy on me, but I feel I should note that such threads often require much work in order succeed to the delight of both nations and they only account for one nation spying…
The idea here is that in this thread I am setting up a system so that many nations can gather information in one thread without having to engage in RP between each on of them… what’s more the thread will hold information which others can use in future spy RP’s allowing the process of a normal spy RP to go faster because the information is available from the start. I won’t stop the normal process, I just want to make interaction and the RP of embassies gathering information easier to spread information about my nation and to use it as a platform to RP with… the capture RPs required for a higher risk attempt offer a chance for a good James Bond like role-play.
So here is the information I will require from nations in order to work this behemoth of a thread:
Do you have an embassy?: This is simple really, in order for your spying to work in this thread, which only accounts for embassy based spying you need to have a embassy in the first place (duh), if you don’t have on you need to RP a request to my nation in the appropriate thread.
Level of Risk: Every nation in my embassy thread has access to the very basic information given in the General Report, it’s not dangerous and it represents a basic level of legitimately learning about events in Iuthia. To get more then this you will have to state at what level of spying you want to do out of Basic, Low Risk, Moderate Risk and High Risk… each allows for additional information with exception of “basic” which represents your nation only doing the basic gathering of information without breaking the law. These will be covered later.
Information Earned: Assuming you chose to take anything upwards from low risk spying you will have a chance to ask for information given to you in the next post which lists the projects you may go for at your level of risk… for now I will skip this because I need to write the information in the correct format.
Once all this information is given you will be considered to be gathering information at which ever lever you choose, the level may be changed at any time and I feel it should be noted that Moderate and High risk are levels you should only do for short periods of time due to their danger… the secret information, once collected by me for the thread, will be lists below with a basis description and I will TM you the full details if you choose it for your information gathered, allowing you to specifically find out what you can… some of them will have perquisites like finding information about something first in a lower level spy attempt so you can concentrate on finding it. I am working on this section now.
Please note that the general report will be posted in a post below this one and will always be updated in that post, I will notify you of updates when they happen. The list of additional information will be below that. So the first three posts are all mine for the use of formatting the thread.
You may RP your spying if you want, but I may take it as a OOC answer of the three questions above because I may not feel like RPing myself because of my large amount of on threads besides this one… if you ask OOC we can have a full RP and forget most of this thread do it normally… this thread is, like I said, for many nations to learn information at once. Please note; no puppet wanking for additional information… more on this as I work on it.
How you got the information:
So we’ve covered the system, now let’s cover how you can claim you got the information. You may feel that this is unimportant but it’s important to me to be able to tell you exactly what I’m going to accept in a spy RP and what I won’t. It’s assumed you don’t have to actually RP any of the spying itself unless you feel it is important to stop me from making assumptions, which is why I’m going to tell you what I’m assuming so you can make the choice of doing it yourself or accepting the system.
Here are the basics; your nation is assumed to only have an embassy within Iuthia as a method of gathering information, spy satellites can be assumed and are usually taken into account when I do something blatantly obvious like mobilising forces, for example, like in this thread: [link]. In most cases I will demand that your satellites be RPed as watching my nation specifically if they are actually looking for something beside military action and recon, usually before the event in question… however I can be lenient with his as it can be dependant on the situation, you are assumed to be watching everyone for anything noteworthy so to have additional benefits you need to actually put some level of role-play into it to OOC ask for answers…
Because your nation hasn’t previously role-played anything more then setting up an embassy in Iuthia it is assumed that you do not have any spies in Iuthia aside from those in your embassy, this is not to say you can’t RP them, but they have to be role-played getting into Iuthia as in some cases spies are basically the same as terrorists, it is an attack and as RP etiquette goes, I get to defend, even if it’s passive.
However, your embassies don’t need to RP getting their spies into Iuthia as the diplomatic staff from the embassy as they are the spies I’m referring to in this thread, because you have already RPed them they are in my nation, ambassadors have very basic methods of gathering information and if you want to be more active about it then the chance (risk) of incident goes up respectively.
So that’s my opinion and ruling on who is doing the spying… it is, unless you RP otherwise, the embassy which is acquiring information, but how? I have a simple level system in place because it would be too much to expect an RP for every nation in this way, so I’ve simplified the process. This is the basic description for each level of spying you may wish to do and the likely results and consequences. Until you say otherwise you are assumed to be on basic:
Basic: On a basic level you are assumed to be gathering information about our nation from buying newspapers, watching our television and asking officials very legitimate questions and comparing the answers with the public events in Iuthia and working out if we are lying and calling our bluff… this level of gathering information is pretty much harmless, I can’t stop it and it’s expected. Everyone is doing this and as such anyone with an embassy in Iuthia has gained information this way as my embassies are probably doing the same in your nations.
Game effect: This is where the General Report comes from. You are not committing any crimes in Iuthia and you are following instructions and generally acting like a model embassy… you will not acquire any secret information this way unless I give it to you personally, but there is no risk of being caught spying and aside from your nations actions on a international scale we have no reason to distrust you.
Low Risk: This represents a slightly more active but low risk method of learning information, it may include bribing lower level officials, snooping around a little where your not supposed to and generally taking small risks in return for some information you normally wouldn’t find out from the public view. Because the information you are seeking isn’t too secret and because the people you are corrupting aren’t too important it’s very likely that even if an informant squeals or someone refuses a bribe we will turn a blind eye or at the very most slap your wrist. The stakes aren’t high enough to warrant action and you can afford to be caught, it’s not really considered espionage and will result in harsh words and warnings. This method is the most commonly used, its low risk allows the embassy to keep its reputation and have a chance of gaining a little extra information.
Game Effect: Now that you are actually snooping around a little more and taking small chances in the hope of gathering secret information that even our own people may not know much about. You are committing small amounts of crime, anything from bribery to leaving the embassy district without an escort… whatever it is it’s not much, but it is enough to warrant concern if we find out about it. The only risk your people are in is losing face and trust… we generally just warn you the first time and action is unlikely as you haven’t done anything we don’t expect you to try and do, just don’t get caught to often. Thankfully you may now get access to some interesting information, maybe our real opinions on your nation or minor scandals we are trying to cover up and save face… you may find out about more interesting secrets but you won’t have the details. I will OOC warn you if I want to have a thread about your man being caught in the act… but the actual damage done to you will be little and you can turn it down if you aren’t in the mood, but you have to give up “low risk” if you don’t except the RP.
Moderate Risk: Unlike low risk or basic, you are now committing more serious offences which could, if caught, result in a diplomatic incidents and the serious loss of trust. This represents your nation actually bringing in more professional spies, or perhaps your ambassador has always been a bit of a James Bond but never took these risks before. You may now be bribing people who are more powerful, they may be likely to take the bribe because you’ve been around them a bit and know what they are like, but their position makes it dangerous for them to accept. Or maybe you are skipping your escorts, escaping the social event in hope of finding some important documents in an important official’s home. All these things represent a serious security threat to our nation and as such the stakes have shot up… you won’t get a slap on the wrist this time, you will cause a diplomatic incident if you are caught and depending on how badly you are caught you could just get away with the spy being sent back home in disgrace or, if they have no diplomatic immunity, put in a Iuthian prison. The information you may find this way is, however, a whole lot better. There is a chance of finding about secret projects or matters of defence for Iuthia… you won’t get blueprints for defence systems but you may learn some serious facts, scandals or other things which may weaken our position. The risk is higher, and so is the reward.
Game Effect: The overall affect of this form of spying is considerable different from that of the others. First it should be noted that this level could be considered “high risk” if it’s used for a long period of time… for the occasional little extra information it’s ideal and fits it’s description. In any case by using this method you are not only committing a crime, but you are considered to be a threat to national security because of the level of influence you are trying to put over important officials, or because of the extent you are willing to go to evade our security. Consequences are more dire and like described above we will either send your man home, or arrest him if he hasn’t got immunity. An “incident” may occur between the two nations but it would only be about losing face and trust… the embassy would remain though it may be watched more and additional measure put in place. However the information is vastly superior… you may have access to internal reports about Iuthia’s military capability for that period, you may learn of weakness and other pieces of information which can be used as well as horded. In this case I may decided to place an RP on you about your spies capture, but the information will be received and you will be warned before I RP it. We will work out the details OOC such as the effects and you may turn it down on OOC reasons such as no enough time to RP it… however if this is done then you automatically go back to “basic” for an period of my choice and you get away with it… but you don’t get to do it again if I feel you have abused it… the pull out is for convenience. Please note that in many cases I may not actually want to RP your people being captured, but I note it to represent a real risk level.
High or Very High Risk: Now we are into the real serious James Bond spy games, at this level you obviously care less about the risk and more about the information that you may gain. At high level you could be doing a moderate job for a long period of time or maybe you are pulling off a serious spy attempt against a secure area or blackmailing an important official… your actions are now very serious and very dangerous. You are trying to get information about things which are directly concerning national security, or things we really don’t want anyone to know about. You may be trying to steal entire technologies or designs… your methods are real James Bond stuff, breaking into secure areas, forging documents for high level clearance and generally doing things which could really land you in trouble if caught. At very high risk you are doing high risk actions for longer, or doing outrageously dangerous acts… the results speak for themselves however. You will learn things which tell you about out most important technologies… about our defence capability and some of the inherent weaknesses in our systems. Perhaps you may even steel information which will help your own development of new technologies… though it’s incredibly rare that you will get complete information so you will have to work stuff out yourself still, but it’s important information you wouldn’t normally have. Being caught is, however, a serious problem. You won’t just loose face, but maybe even your diplomatic presence in Iuthia altogether… your reputation will look bad and it’s guaranteed that you will face a full blown intentional incident that could damage your standing with other nations. The odds are so high that while the information is solid gold, the cost is poison to your reputation.
Game Effect: The effect of this ultimate level is varied depending on why the action is considered “high risk” it could be that you are looking into moderate risk information but you have been doing it or projects like it for some time. In which case information will not be complete if you are caught as you are halted… but it means you only have to face moderate consequences. However if it’s a quick high risk act you will get the full information either way and if you are caught you will take the full brunt of a high risk action. In either of the case I am fully within my right to ask you for a capture RP when I want… it should be excepted at this level that you are taking such heavy risks that the odds are against you, I won’t declare war because I’m not that sort of nation but I will probably have diplomatic actions such as the expulsion of your embassy from Iuthia… however, I may not RP it so it’s down to my mood if I try it or not… if you can’t RP because of OOC reasons then instead of being knocked by to basic, you will be knocked back and I’ll RP the incident anyways. This is high risk for a reason, use it with care, and maybe even ask me before hand about it if I’ll pull you for it or not to save problems. But I feel that the case has been clearly noted. The information and consequences are explained well enough in the above description.
Introduction:
Ever since the invention of the embassy, mankind has used their diplomatic links to keep a close eye on one another as well as to smooth things over with the nation they are stationed in. The embassy has been used for centuries as a method of keeping in touch with other nations as well as to gather information to report back to their peers in their home nation. Of course, publicly embassies exist as a means of improving relations and the such, but it has always been accepted that they are watching the nation they are stationed in, keeping their leaders well informed on incidents within the nation. Commonly this part of the embassies function is avoided in discussion but its well known by every nation in the world that they are, in a sense, spies.
This is why I feel that to add to the depth of my nation’s diplomatic role-play I will construct a report to be occasionally updated when I feel like it to allow you to role-play information gathered by your diplomatic staff within Iuthia. This report represent information that your spies have gathered about the domestic situations within Iuthia as well as their alert level the general feel of the nation on the whole. The first report will be available to anyone who has a embassy within Iuthia as defined by the following linked list:
The first report, or the General Report as I prefer to call it, is a basic run down of the big events in Iuthia on a local scale, things which the public are aware of and are being reported in the news. It also give you a feeling of the Iuthian publics reactions, though it may not be accurate as even the polls are not perfect, it also describes any special security measures being put in place because of terrorist fears or possible threats from outside. You will also be reported on the most public Iuthian diplomatic actions, like recent condemnations and involvements in wars. As I will describe later in more depth it represents your nation using basic techniques of spying, such as buying all the different newspapers and keeping an eye on recent affairs. It’s basic so anyone can do it.
The Individual Reports will require more feedback however, as they will represent your nation actively using diplomatic staff, or more, to find information out about Iuthia which is less public and more carefully hidden or simply not reported. The level of active spying your nation does will be dependant on your feedback, until I get a request from you personally (preferably through OOC Telegram though I’ll accept a post on this thread), you will only be permitted the basic report information… because I automatically assume your nation isn’t spying on me, I can’t make the choice only your nation can make. More details in the next section will follow, but basically this information could cover something as simple as my nations [i]real opinion of in incident (not just my spin) to detailed information about strategic defence capabilities and operations. It all depends on how much risk you want to take.
Whatever level of infiltration you want to try, I am going to try and cater for it. However, it needs to be said that I’m not entirely in the mood for any wars and terrorist RPs piss me off because only a few people can do them properly… most of the time they are “flawless” by the RPers design and I’m not in the mood for that.
So that’s the basics of this thread, read on if you are interested.
The system:
Many people may ask, “Why do you need a system for role-playing spying?” It’s a fair question because many people have done it with complicated systems before and generally just talk to one another about it before role-playing it. That method is tried and tested and proven to work… I won’t stop people from talking to me OOC about trying to spy on me, but I feel I should note that such threads often require much work in order succeed to the delight of both nations and they only account for one nation spying…
The idea here is that in this thread I am setting up a system so that many nations can gather information in one thread without having to engage in RP between each on of them… what’s more the thread will hold information which others can use in future spy RP’s allowing the process of a normal spy RP to go faster because the information is available from the start. I won’t stop the normal process, I just want to make interaction and the RP of embassies gathering information easier to spread information about my nation and to use it as a platform to RP with… the capture RPs required for a higher risk attempt offer a chance for a good James Bond like role-play.
So here is the information I will require from nations in order to work this behemoth of a thread:
Do you have an embassy?: This is simple really, in order for your spying to work in this thread, which only accounts for embassy based spying you need to have a embassy in the first place (duh), if you don’t have on you need to RP a request to my nation in the appropriate thread.
Level of Risk: Every nation in my embassy thread has access to the very basic information given in the General Report, it’s not dangerous and it represents a basic level of legitimately learning about events in Iuthia. To get more then this you will have to state at what level of spying you want to do out of Basic, Low Risk, Moderate Risk and High Risk… each allows for additional information with exception of “basic” which represents your nation only doing the basic gathering of information without breaking the law. These will be covered later.
Information Earned: Assuming you chose to take anything upwards from low risk spying you will have a chance to ask for information given to you in the next post which lists the projects you may go for at your level of risk… for now I will skip this because I need to write the information in the correct format.
Once all this information is given you will be considered to be gathering information at which ever lever you choose, the level may be changed at any time and I feel it should be noted that Moderate and High risk are levels you should only do for short periods of time due to their danger… the secret information, once collected by me for the thread, will be lists below with a basis description and I will TM you the full details if you choose it for your information gathered, allowing you to specifically find out what you can… some of them will have perquisites like finding information about something first in a lower level spy attempt so you can concentrate on finding it. I am working on this section now.
Please note that the general report will be posted in a post below this one and will always be updated in that post, I will notify you of updates when they happen. The list of additional information will be below that. So the first three posts are all mine for the use of formatting the thread.
You may RP your spying if you want, but I may take it as a OOC answer of the three questions above because I may not feel like RPing myself because of my large amount of on threads besides this one… if you ask OOC we can have a full RP and forget most of this thread do it normally… this thread is, like I said, for many nations to learn information at once. Please note; no puppet wanking for additional information… more on this as I work on it.
How you got the information:
So we’ve covered the system, now let’s cover how you can claim you got the information. You may feel that this is unimportant but it’s important to me to be able to tell you exactly what I’m going to accept in a spy RP and what I won’t. It’s assumed you don’t have to actually RP any of the spying itself unless you feel it is important to stop me from making assumptions, which is why I’m going to tell you what I’m assuming so you can make the choice of doing it yourself or accepting the system.
Here are the basics; your nation is assumed to only have an embassy within Iuthia as a method of gathering information, spy satellites can be assumed and are usually taken into account when I do something blatantly obvious like mobilising forces, for example, like in this thread: [link]. In most cases I will demand that your satellites be RPed as watching my nation specifically if they are actually looking for something beside military action and recon, usually before the event in question… however I can be lenient with his as it can be dependant on the situation, you are assumed to be watching everyone for anything noteworthy so to have additional benefits you need to actually put some level of role-play into it to OOC ask for answers…
Because your nation hasn’t previously role-played anything more then setting up an embassy in Iuthia it is assumed that you do not have any spies in Iuthia aside from those in your embassy, this is not to say you can’t RP them, but they have to be role-played getting into Iuthia as in some cases spies are basically the same as terrorists, it is an attack and as RP etiquette goes, I get to defend, even if it’s passive.
However, your embassies don’t need to RP getting their spies into Iuthia as the diplomatic staff from the embassy as they are the spies I’m referring to in this thread, because you have already RPed them they are in my nation, ambassadors have very basic methods of gathering information and if you want to be more active about it then the chance (risk) of incident goes up respectively.
So that’s my opinion and ruling on who is doing the spying… it is, unless you RP otherwise, the embassy which is acquiring information, but how? I have a simple level system in place because it would be too much to expect an RP for every nation in this way, so I’ve simplified the process. This is the basic description for each level of spying you may wish to do and the likely results and consequences. Until you say otherwise you are assumed to be on basic:
Basic: On a basic level you are assumed to be gathering information about our nation from buying newspapers, watching our television and asking officials very legitimate questions and comparing the answers with the public events in Iuthia and working out if we are lying and calling our bluff… this level of gathering information is pretty much harmless, I can’t stop it and it’s expected. Everyone is doing this and as such anyone with an embassy in Iuthia has gained information this way as my embassies are probably doing the same in your nations.
Game effect: This is where the General Report comes from. You are not committing any crimes in Iuthia and you are following instructions and generally acting like a model embassy… you will not acquire any secret information this way unless I give it to you personally, but there is no risk of being caught spying and aside from your nations actions on a international scale we have no reason to distrust you.
Low Risk: This represents a slightly more active but low risk method of learning information, it may include bribing lower level officials, snooping around a little where your not supposed to and generally taking small risks in return for some information you normally wouldn’t find out from the public view. Because the information you are seeking isn’t too secret and because the people you are corrupting aren’t too important it’s very likely that even if an informant squeals or someone refuses a bribe we will turn a blind eye or at the very most slap your wrist. The stakes aren’t high enough to warrant action and you can afford to be caught, it’s not really considered espionage and will result in harsh words and warnings. This method is the most commonly used, its low risk allows the embassy to keep its reputation and have a chance of gaining a little extra information.
Game Effect: Now that you are actually snooping around a little more and taking small chances in the hope of gathering secret information that even our own people may not know much about. You are committing small amounts of crime, anything from bribery to leaving the embassy district without an escort… whatever it is it’s not much, but it is enough to warrant concern if we find out about it. The only risk your people are in is losing face and trust… we generally just warn you the first time and action is unlikely as you haven’t done anything we don’t expect you to try and do, just don’t get caught to often. Thankfully you may now get access to some interesting information, maybe our real opinions on your nation or minor scandals we are trying to cover up and save face… you may find out about more interesting secrets but you won’t have the details. I will OOC warn you if I want to have a thread about your man being caught in the act… but the actual damage done to you will be little and you can turn it down if you aren’t in the mood, but you have to give up “low risk” if you don’t except the RP.
Moderate Risk: Unlike low risk or basic, you are now committing more serious offences which could, if caught, result in a diplomatic incidents and the serious loss of trust. This represents your nation actually bringing in more professional spies, or perhaps your ambassador has always been a bit of a James Bond but never took these risks before. You may now be bribing people who are more powerful, they may be likely to take the bribe because you’ve been around them a bit and know what they are like, but their position makes it dangerous for them to accept. Or maybe you are skipping your escorts, escaping the social event in hope of finding some important documents in an important official’s home. All these things represent a serious security threat to our nation and as such the stakes have shot up… you won’t get a slap on the wrist this time, you will cause a diplomatic incident if you are caught and depending on how badly you are caught you could just get away with the spy being sent back home in disgrace or, if they have no diplomatic immunity, put in a Iuthian prison. The information you may find this way is, however, a whole lot better. There is a chance of finding about secret projects or matters of defence for Iuthia… you won’t get blueprints for defence systems but you may learn some serious facts, scandals or other things which may weaken our position. The risk is higher, and so is the reward.
Game Effect: The overall affect of this form of spying is considerable different from that of the others. First it should be noted that this level could be considered “high risk” if it’s used for a long period of time… for the occasional little extra information it’s ideal and fits it’s description. In any case by using this method you are not only committing a crime, but you are considered to be a threat to national security because of the level of influence you are trying to put over important officials, or because of the extent you are willing to go to evade our security. Consequences are more dire and like described above we will either send your man home, or arrest him if he hasn’t got immunity. An “incident” may occur between the two nations but it would only be about losing face and trust… the embassy would remain though it may be watched more and additional measure put in place. However the information is vastly superior… you may have access to internal reports about Iuthia’s military capability for that period, you may learn of weakness and other pieces of information which can be used as well as horded. In this case I may decided to place an RP on you about your spies capture, but the information will be received and you will be warned before I RP it. We will work out the details OOC such as the effects and you may turn it down on OOC reasons such as no enough time to RP it… however if this is done then you automatically go back to “basic” for an period of my choice and you get away with it… but you don’t get to do it again if I feel you have abused it… the pull out is for convenience. Please note that in many cases I may not actually want to RP your people being captured, but I note it to represent a real risk level.
High or Very High Risk: Now we are into the real serious James Bond spy games, at this level you obviously care less about the risk and more about the information that you may gain. At high level you could be doing a moderate job for a long period of time or maybe you are pulling off a serious spy attempt against a secure area or blackmailing an important official… your actions are now very serious and very dangerous. You are trying to get information about things which are directly concerning national security, or things we really don’t want anyone to know about. You may be trying to steal entire technologies or designs… your methods are real James Bond stuff, breaking into secure areas, forging documents for high level clearance and generally doing things which could really land you in trouble if caught. At very high risk you are doing high risk actions for longer, or doing outrageously dangerous acts… the results speak for themselves however. You will learn things which tell you about out most important technologies… about our defence capability and some of the inherent weaknesses in our systems. Perhaps you may even steel information which will help your own development of new technologies… though it’s incredibly rare that you will get complete information so you will have to work stuff out yourself still, but it’s important information you wouldn’t normally have. Being caught is, however, a serious problem. You won’t just loose face, but maybe even your diplomatic presence in Iuthia altogether… your reputation will look bad and it’s guaranteed that you will face a full blown intentional incident that could damage your standing with other nations. The odds are so high that while the information is solid gold, the cost is poison to your reputation.
Game Effect: The effect of this ultimate level is varied depending on why the action is considered “high risk” it could be that you are looking into moderate risk information but you have been doing it or projects like it for some time. In which case information will not be complete if you are caught as you are halted… but it means you only have to face moderate consequences. However if it’s a quick high risk act you will get the full information either way and if you are caught you will take the full brunt of a high risk action. In either of the case I am fully within my right to ask you for a capture RP when I want… it should be excepted at this level that you are taking such heavy risks that the odds are against you, I won’t declare war because I’m not that sort of nation but I will probably have diplomatic actions such as the expulsion of your embassy from Iuthia… however, I may not RP it so it’s down to my mood if I try it or not… if you can’t RP because of OOC reasons then instead of being knocked by to basic, you will be knocked back and I’ll RP the incident anyways. This is high risk for a reason, use it with care, and maybe even ask me before hand about it if I’ll pull you for it or not to save problems. But I feel that the case has been clearly noted. The information and consequences are explained well enough in the above description.