NationStates Jolt Archive


New units introduced in Phalanix

Phalanix
16-07-2004, 23:03
THE VR-055 DEVASTATOR
http://www.robotechresearch.com/rpg/mecha/ref/devastator/vr-055_b.gif

Model: VR-055 Devastaor
Class: M.O.S.P.E.A.D.A. Heavy Infantry Unit
Crew: One. must be wearing CVR-3. CVR-3D is preferable for optimum perfromance

SPECIFICATIONS
Cycle Mode:
Maximum Speed: mph (336 kmph)
Cruising Speed: 80 mph (128 kmph)
Turbo Boost Fwd: 30 ft (9 m) horizontal
Turbo Boost Up: 15 ft (4.5 m) vertical
Battloid Mode:
Running: 40 mph (64 kmph)
Flying: 180 mph (288 kmph) - 61 meter ceiling
Leaping: 20 ft (6 m)
Thruster Leap: 80 ft (24 m)
Height:
Battloid: 7.6 ft (2.5 m)
Motorcycle: ft (1.29 m)
Width:
Battloid: ft (1.03 m)
Motorcycle: ft (0.5 m)
Length:
Battloid: 3.7 ft (1.1 m)
Motorcycle: ft (2.41 m)
Weight: lbs (169 kg)
Cargo:
The VR-055 has detachable cargo boxes that are connected to the rear of the bike like saddlebags. The size of each container is 18 inches tall by 20 inches wide by 18 inches deep. A passenger can also ride seated behind the driver. The VR-055 can hold 300 lbs (140 kg) in addition to the rider. Reduce maximum speed by 20% for every additional 50 lbs (22 kg) over the limit and add -1 to dodge.
Main Engine: FF-600 Fusion/Plasma Engine
Range:
1 plasma cell will power the cyclone for approximately 100 hours of combat before needing refueling. Constant flying will drain the plasma cell twice as quickly. As a backup, the cyclone can run on gasoline power alone for up to 400 miles on a full tank of fuel, but maximum speed is reduced 15% and constant flying is impossible. The EP-41R requires its own dedicated plasma cell and can power the pulse cannon for 100 hours of combat

WEAPON SYSTEMS
GR-105 MINI-MISSILE LAUNCHER (1).
The GR-105 is mounted on the right front wheel cover. The Plasma missiles are laser-guided and have a range of 1 mile (1.7 km).
Primary Purpose: Assault
Secondary Purpose: Defense
Missile Type:Plasma Mini-missiles ONLY
Rate of Fire: One at a time or in volleys of one, three, or all.
Range: 1 mile, 5280 ft
Payload: 6 missiles per launcher.

GR-10 TRIPLE-TUBE MINI-MISSILE LAUNCHERS (2).
These launchers are mounted to the outer leg portion of the CVR-3 armor, for a total of six tubes, with a single missile in each tube. Guided by the Cyclone's internal sensors, this weapon fires the same projectiles as the GR-103 (usually armor-piercing).
Primary Purpose: Assault
Secondary Purpose: Defense
Missile Type: Any mini-missile except plasma amy be used
Damage: Varies with missile type.
Rate of Fire: Can be fired in one two or three shots
Range: Varies with missile type; 1 mile.
Payload: 3 missiles per launcher.


EP-41R RAPID FIRE DOUBLE-BARRELED PULSE PARTICLE CANNON (1).
The EP-41R can fire 1.0 MJ shots at a maximum sustained rate of the rate of 30 shots per minute, but is capable of instantaneous rate of fire of 300 shots per minute. This weapon is mounted on the right shoulder of the cyclone in battloid and is capable of +60 to -30 degree traverse in altitude, and a 15 degree traverse in azimuth. The weapon is powered from its own dedicated protoculture cell, and is somewhat unreliable, tending to overheat at maximum firing rate. The gun machinery requires the removal of the Cyclone's flip-up targeting sensor, which is replaced by a fixed monocular head piece attached to a modified CVR helmet.
Primary Purpose: Assault
Secondary Purpose: Anti-Aircraft, Anti-Mecha
Rate of Fire: constant firing of more than four minutes will cause the weapon to overheat. this requires a cooling down period of 30 to 45 minute
Range: 4000 ft
Payload: Needs a new plasma pack every 100 rounds


EP-42 60 mm DOUBLE-BARRELED PULSE BEAM RIFLE (1)
The EP-42 is mounted to the left forearm plate. Deriving its power from the Cyclone's main generator, the EP-42 is capable of firing 3.0 MJ pulses from each barrel at a total rate of fire of twenty shots per minute. This weapon is based upon a miniaturized version of the gun machinery of the Alpha's EP-13.
Primary Purpose: Heavy Assault
Secondary Purpose: Fire Support
Rate of Fire: 5 shots per second
Range: 6000 ft
Payload: Effectivly unlimited (Recharges at 3 charges ber hour)

STANDARD SENSORS AND EQUIPMENT FOR ALL MILITARY CYCLONES

RADAR WITH HEADS-UP DISPLAY: Range: 10 miles. Can identify and track up to 40 different targets.
TARGETING COMPUTER: Requires Specially fitted CVR-3 helemt. Provides the pilot with high rate to strike with GR-103 and GR-10 Missile Launchers and with other weapon systems (Beam Cannons, Lasers, etc.). Range: 4000 ft (609 m).
RADIO COMMUNICATIONS: Boosts standard radio in CVR-series armors to 10 mile (16 km) range.
MISCELLANEOUS INDICATORS: Altitude, Speed, Power status, Time, Date, Direction, etc. All controlled by on-board computer.
TINTED HELMET VISOR
Phalanix
17-07-2004, 00:17
HWR-01 a.k.a MAC-II G

http://www.robotechresearch.com/rpg/mecha/rdf/moster_g/mac2a.gif

Vehicle Type:
Three or four man all weather heavy support Destroid
Class: Destroid
Manufacturer: Titan Assault Forces
Crew: Three or Four - Commander, Pilot, and Weapons Officer (with optional sensors operator)
SPEEDS:
RUNNING:
50 kph

STATISTICAL DATA:
HEIGHT:
22.5 m
DEPTH:
22.1 m (w/barrels), 13.1 m (w/o barrels)
BREADTH:
19.8 m
WEIGHT:
150.7 metric tons
CARGO:
Up to an additional eight passengers and/ or associated equipment
POWER PLANT:
WT-1001 Fusion Reactor 8.58 MW
CT-8P Fusion Reactor .66 MW

WEAPON SYSTEMS:
Dual Particle Cannons PB-11 (extended): The MAC-II G mounts two dual mounted extended PB-11. These weapons are in place of the Newport News mk6 406mm on the Mark I, II, and III or the Newport News mk8 381mm on the Mark IV. The PB-11 has a similar damage potential as the PB-11; however the longer barrel provides added collimnation and therefore increased range.
PRIMARY PURPOSE: Assault
SECONDARY PURPOSE: Anti-Mecha
RANGE: 12,700 m
RATE OF FIRE: One particle charge per 5 minutes
PAYLOAD: 10 particle charges per cannon recharging at 1 charge per 3 hours


2 x TRIPLE-BARREL RRG MK21 LASER CANNON: As with the MAC-II the MAC-II G has three laser cannons built into each arm.
PRIMARY PURPOSE:Assault/Defense
SECONDARY PURPOSE:Anti-mecha
RANGE: 16,000 m
RATE OF FIRE: 3 rounds a minute after that the guns must cool down for 10 minutes before firing may begen
PAYLOAD: 30 charges recharging at 1 per 1.5 hours.


HAND TO HAND COMBAT: If necessary, the MAC-II G can engage in melee combat rather than use a weapon. The Condor is extremely agile and can execute most typical hand to hand combat moves, such as punches, jump kicks, leap attacks, rolling with impacts, etc.


STANDARD EQUIPMENT FOR THE MAC-II G:
COMBAT COMPUTER: The MAC-II G is equipped with a combat computer that can store and analyze data during combat with hostile forces. The combat computer tracks and identifies specific enemy targets, and has a database of over 10,000 images stored in memory. The computer can identify and track up to 250 targets simultaneously.
EXTERNAL AUDIO PICKUP: Range: 300 ft (91.5 m). A sound amplification system that can pick up normal conversation up to 300 feet away.
HEAT AND RADIATION SHIELDS: Special shielding prevents the penetration of life threatening head and radiation. A radiation detection and alarm system are linked with the shields and will sound an alarm if there is a rupture in the shields and what the levels of radiation are.
HOMING SIGNAL: The escape pod of the MAC-II G is equipped with a homing device that enables rescue teams to locate a disabled craft or ejected life pod. The range of the signal is 400 miles (640 km). Most ships and fighters can locate and track a homing signal, and the onboard computers will automatically notify their pilots if such a signal is detected.
LASER TARGETING SYSTEM: Range: 20 miles (160 km). Used for increased accuracy in the striking of enemy targets
LOUDSPEAKER: A loudspeaker system is built into the craft, which can be used to amplify the pilot's voice up to 90 decibels.
OPTICS: INFRARED: Range: 2000 feet (610 m). This optical system projects a beam of infrared light that is invisible to the normal eye, but detectable by the mecha's sensors. The system allows the pilot to detect hidden/concealed objects by their IR reflectiveness. The beam will be visible to anyone with IR sensitive optics, however.
OPTICS: NIGHTVISION: Range: 2000 feet (610 m). A passive light image intensifier that emits no light of its own, but relies on ambient light which is electronically amplified to produce a visible picture.
OPTICS: THERMAL IMAGER: Range: 2000 feet (610 m). A passive optical heat sensor that detects infrared radiation projected by warm objects and converts that data into a false-color visible image. The system enables the pilot to see in the dark, in shadows, and through smoke,
RADAR: 50 mile range.
RADIO/VIDEO COMMUNICATION: Long range, directional communications system with satellite relay capabilities. Range: 600 miles (960 km) or can be boosted indefinitely via satellite relay.
SELF-DESTRUCT: To prevent capture of an advance variable fighter by the enemy, the pilot can activate the MAC-II G self-destruct system, which will cause the fighter to explode after a delay of up to 60 minutes (time is set by the pilot). The explosive damage is contained within a 20 foot (6 m) area. All internal systems are obliterated. The escape pod will be automatically ejected prior to the explosion unless the pilot overrides the ejection sequence.
STANDARD SURVIVAL KIT: All mecha come equipped with a portable survival kit. Inside the small reinforced box is a medium-sized flashlight, two hand flares, one rocket flare, a compass, infrared distancing binoculars, a small mirror, a pocket knife, dehydrated and concentrated food (can be stretched into a five day supply for one person) and basic first aid items (aspirin, bandages, disinfectants, etc.) as well as a small PX pistol.
TACTICAL LIFE SUPPORT SYSTEM: The Condor's cockpit is pressurized, and also provides additional air feeds to the pilot's flight suit that provides him with pressurized breathing.
ELETTRONICA RADAR WARNING RECEIVER (RWR)
OLDEFT INFRA-RED WARNING RECEIVER (IRWR)
WESTINGHOUSE ALQ-250(V) ACTIVE SENSOR JAMMER
Phalanix
17-07-2004, 20:40
VBR-2 "SHADOW HAWK"
http://www.robotechresearch.com/rpg/mecha/ref/veritech/vbr_2/v_br_2.jpg

Vehicle Type: VBR-2 Reconnaissance Fighter
Class: Variable Fighter
Manufacturer: Striker Areospace
Crew: One pilot wearing Tactical Life Support System

SPEEDS:
RUNNING, SOLDIER CONFIGURATION:
180 kph
LEAPING, SOLDIER CONFIGURATION:
50 ft (15 m) high or 70 ft (21 m) long without thrusters.
FLYING, SOLDIER CONFIGURATION:
300 kph / 400 kph for (A,B,G,H,I,T)
FLYING, GERWALK/SOLDIER CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Max level speed at sea level : Mach 1.2
Max level speed at 10km: Mach 7.2
Max level speed at 30+ km: Mach 25.0
Stall speed : 182 kph (VTOL rectification possible)
Initial climb rate : over 35000m per minute
Service ceiling : 40 km (unboosted).
MAX ENGINE THRUST:
4 x Nakajima/P&W/Rolls-Royce FF-2002 fusion turbines, total engine output 275kN total at max. power; 550 kN are available with overboost. Exhaust nozzles allow for vector thrust, serving in place of conventional elevators. System includes two reverse-vernier thrusters, on blisters outboard of each intake; exhaust comes directly from main turbine at a maximum of 20% thrust.
Four Nakajima NBS-1 high-thrust vernier thrusters, one on the ventral in fighter mode, three in the 'backpack' in
Guardian and Battloid modes.

STATISTICAL DATA:
HEIGHT:
20.7m in soldier configuration.
14.7m in gerwalk configuration.
6.3m in fighter configuration.
WIDTH:
8.1m at shoulders in soldier and gerwalk configuration.
15.8m with wings at maximum extension.
LENGTH:
5.0m in soldier configuration.
21.3m in gerwalk configuration.
24.0m in fighter configuration.
WEIGHT:
50,000 kg empty.
PHYSICAL STRENGTH:
Equal to a P.S. of 60
CARGO:
Small compartment behind pilot's seat for personal belongings in addition to the cyclone storage compartment
POWER PLANT:
Two Tirolian mecha plasma-generators RA-5d providing a total of 1000 MW
Delta V:
250 kps

COMPATIBLE FAST PACKS :
None


WEAPON SYSTEMS:
GU-111 65MM THREE-BARRELED SMOOTHBORE ROTARY: firing 700 rounds per minute, 600 round capacity stored internally. The weapon is stored under the main fuselage in fighter mode and on the right hand when in gerwalk or battloid.
PRIMARY PURPOSE: Assault
SECONDARY PURPOSE: Anti-Mecha
RANGE: Armor Piercing Spin Stabilized Discarding Sabot (APSSDS) 5249 feet (1600 m), or 3937ft (1200m) for all others.
RATE OF FIRE: Single shots or bursts equal to the combined attacks of the pilot.
PAYLOAD: 600 rounds of internal ammunition or 60 short bursts,


2 x EP-4 THREE-BARRELED 80MM PARTICLE GUN POD: Each weapon is mounted on the front of each of the engine thrusters. Each EP-4 can fire 9 MJ bursts of particle energy every second and is powered by the main dark plasma generators.
PRIMARY PURPOSE: Assault
SECONDARY PURPOSE: Anti-Mecha
RANGE: 2000 m
RATE OF FIRE: Single shots
PAYLOAD: After 10 charges are fired the main generator shuts down.

6 x BODY/WING HARD POINTS: A single hard point is mounted on either wing and four under the main fuselage. Each hard point can carry: 15 short range missiles, 5 medium range missiles or 2 long range missiles.


HAND TO HAND COMBAT: If necessary, the VBR-2 can engage in melee combat rather than use a weapon. The Shadow Hawk can execute most typical hand to hand combat moves, such as punches, jump kicks, leap attacks, rolling with impacts, etc.

STANDARD EQUIPMENT FOR THE VBR-2:
AUTO-PILOT: The Shadow Hawk is equipped with a computerized auto-pilot, allowing the pilot to relax or even sleep during long voyages. The auto- pilot can be programmed with a single destination or a complex flight plan involving multiple speeds, directions, and destinations. The onboard computer will alert the pilot when the fighter is near its destination, and can also be set to automatically signal when sensors detect objects near the mecha. The auto-pilot was designed with long intra-system space journeys in mind.
COMBAT COMPUTER: The combat computer tracks and identifies specific enemy targets, and has a database of over 10,000 images stored in memory. The computer can identify and track up to 250 targets simultaneously.
EXTERNAL AUDIO PICKUP: Range: 300 ft (91.5 m). A sound amplification system that can pick up normal conversation up to 300 feet away.
HEAT AND RADIATION SHIELDS: Special shielding prevents the penetration of life threatening head and radiation. A radiation detection and alarm system are linked with the shields and will sound an alarm if there is a rupture in the shields and what the levels of radiation are.
HOMING SIGNAL: The escape pod of the Shadow Hawk is equipped with a homing device that enables rescue teams to locate a disabled craft or ejected life pod. The range of the signal is 400 miles (640 km). Most REF ships and veritecs can locate and track a homing signal, and the onboard computers will automatically notify their pilots if such a signal is detected.
LASER TARGETING SYSTEM: Range: 100 miles (160 km). Used for increased accuracy in the striking of enemy targets
LOUDSPEAKER: A loudspeaker system is built into the craft, which can be used to amplify the pilot's voice up to 90 decibels.
OPTICS: INFRARED: Range: 2000 feet (610 m). This optical system projects a beam of infrared light that is invisible to the normal eye, but detectable by the mecha's sensors. The system allows the pilot to detect hidden/concealed objects by their IR reflectiveness. The beam will be visible to anyone with IR sensitive optics, however.
OPTICS: NIGHTVISION: Range: 2000 feet (610 m). A passive light image intensifier that emits no light of its own, but relies on ambient light which is electronically amplified to produce a visible picture.
OPTICS: THERMAL IMAGER: Range: 2000 feet (610 m). A passive optical heat sensor that detects infrared radiation projected by warm objects and converts that data into a false-color visible image. The system enables the pilot to see in the dark, in shadows, and through smoke,
WESTINGHOUSE APY-7 MULTI-BAD INTERLEAVED MULTI-MODE RADAR SYSTEM: (500 mile range) providing spherical very-long-range detection and tracking of targets at all altitudes in addition to medium range imaging and target identification. This system includes passive modes for "stealthy" detection of targets. This provided very long range detection and tracking of all targets.
RADIO/VIDEO COMMUNICATION: Long range, directional communications system with satellite relay capabilities. Range: 600 miles (960 km) or can be boosted indefinitely via satellite relay.
SELF-DESTRUCT: To prevent capture of an advance variable fighter by the enemy, the pilot can activate the Shadow Hawk self-destruct system, which will cause the fighter to explode after a delay of up to 60 minutes (time is set by the pilot). The explosive damage is contained within a 20 foot (6 m) area. All internal systems are obliterated. The escape pod will be automatically ejected prior to the explosion unless the pilot overrides the ejection sequence.
STANDARD SURVIVAL KIT: All REF veritecs come equipped with a portable survival kit. Inside the small reinforced box is a medium-sized flashlight, two hand flares, one rocket flare, a compass, infrared distancing binoculars, a small mirror, a pocket knife, dehydrated and concentrated food (can be stretched into a five day supply for one person) and basic first aid items (aspirin, bandages, disinfectants, etc.) as well as a small pistol
TACTICAL LIFE SUPPORT SYSTEM: The VBR-2's cockpit is pressurized, and also provides additional air feeds to the pilot's flight suit that provides him with pressurized breathing. The REF flight suit also contains an upper and lower g-suit that promotes blood circulation even during high-g turns, thus decreasing the possibility of pilot's blacking out in combat.
ELETTRONICA RADAR WARNING RECEIVER (RWR)
OLDELFT INFRA-RED WARNING RECEIVER (IRWR)
WESTINGHOUSE QRC-100 INFRA-RED COUNTER MEASURES (IRCM)
THOMSON ASD-52 SIGNAL DETECTOR/RECEIVER
WESTINGHOUSE ALQ-249 ACTIVE JAMMER DISPENSERS
CHAFF AND FLARE DISPENSERS: 12 chaff and 12 flares are stored in each lower leg
Phalanix
18-07-2004, 02:26
And the final new unit to replace aging weapons of the Phalanix military. These units will be mass produced within the year.

MBR-08 MASAMUNE
http://www.robotechresearch.com/rpg/mecha/rdf/masamune/masamune.jpg

Vehicle Type: One/two man, all weather heavy main battle Destroid mecha
Class: Destroid
Manufacturer: Titan Assualt Force
Crew: One/Two pilot(s) wearing Tactical Life Support System

SPEEDS:
RUNNING:
96 kph
LEAPING:
20 meters without thrusters.
FLYING:
281 kph for two minutes
MAX ENGINE THRUST:
2 x AST-06 dual thruster banks on back: total thrust 15 kN


STATISTICAL DATA:
HEIGHT:
14.9m
DEPTH:
5.0m
BREADTH:
8.2m
WEIGHT:
26.7 metric tons (fully loaded)
PHYSICAL STRENGTH:
Equal to a P.S. of 60
CARGO:
Small compartment behind pilot's seat for personal belongings
POWER PLANT:
1 x RT/PS-2a Tirolian mecha plasma-generator. Maximum generator endurace: 12 years of operational use.
GE EM9G hydrogen/oxygen fuel cell, 450 kW for twelve hours.
Delta V:
50kps
COMPATIBLE FAST PACKS:
Masamune Weapons Pack - see below


WEAPON SYSTEMS:
4x COLT M-89 12.7mm MACHINE GUN: Four 12.7mm machine guns are located in the head. The weapons can fire standard, tracer ruonds at 600 rounds/minute. Ammunition supply is 1000 rounds per gun
PRIMARY PURPOSE: Assault-personnel
SECONDARY PURPOSE: Anti-Missile
RANGE: 600 m
RATE OF FIRE: 5 round bursts or single short or full automatic
PAYLOAD: 1000 rounds for each gun or 100 short bursts, 50 long bursts,


1x VICKERS 120mm DIRECT-FIRE MORTOR: The Masamune has a 120mm mortor located in the center torso. The mortor fires shells of 34kg up to a maximum range of 1590 meters. The shells are laser guided.
PRIMARY PURPOSE: Assault/Defense
SECONDARY PURPOSE: Anti-personnel
RANGE: 1590 m
RATE OF FIRE: up to 5 times rapidly before a cool down is required
PAYLOAD: 35 rounds


Optional Detachable Weapons Pack - 2 x BOFORS MRL-3 MISSILE LAUNCHERS: Two short range missile launchers are mounted on either shoulder.
PRIMARY PURPOSE: Assault
SECONDARY PURPOSE: Anti-Mecha
RANGE: Varies with missile type.
RATE OF FIRE: One at a time or in volleys of 2, 4, 6, 8, 10 or all 20
PAYLOAD: 10 short range missile in each shoulder for a total of 20 missiles


Optional Detachable Weapons Pack - 2 x MML-1 MISSILE LAUNCHERS: Two long range missile launchers aer mounted to the sides of the Masamune.
PRIMARY PURPOSE: Assault
SECONDARY PURPOSE: Anti-Mecha
RANGE: Varies with missile type
RATE OF FIRE: One at a time or in volleys of 2, 3, or all 6
PAYLOAD: six long range missiles




OPTIONAL HAND HELD: 1 x HUGHES GU-10 55mm THREE BARRELED SMOOTHBORE ROTARY GUN POD: The earlier version of the GU-11. Cannon fires APSSDS (Armor Piercing Spin Stablized Discarding Sabot) and HESH (High Explosive Squash Head) rounds at 300 rounds/minue
PRIMARY PURPOSE: Assault/Defense
SECONDARY PURPOSE: Anti-mecha
RANGE: APSSDS (1600 m) and HESH (1200)
RATE OF FIRE: Single shots or bursts vary from single shots and full auto bursts
PAYLOAD: 600 round capacity for 60 short bursts, 30 medium, or 15 full melee bursts.


OPTIONAL HAND HELD: 1 x GU-11 THREE-BARRELED 55mm SMOOTHBORE ROTARY GUN POD: The cannon fires rounds at 600 rounds per minute
PRIMARY PURPOSE: Assault
SECONDARY PURPOSE: Anti-Mecha
RANGE: APSSDS (1600 m) and HESH (1200)
RATE OF FIRE: Fully automatic
PAYLOAD: 500 round capacity for 50 short bursts, 25 medium bursts.

OPTIONAL HAND HELD: 1 x GU-12 SINGLE SMOOTHBORE BARREL GUN POD: This is a heavy caliber weapon that fires a substantially larger projectile than the GU-11; however the rate of fire is limited to short bursts. The rate of fire is 110 rounds per minute.
PRIMARY PURPOSE: Assault
SECONDARY PURPOSE: Anti-Mecha
RANGE: APSSDS (2500 m) and HESH (1800)
RATE OF FIRE: Short bursts of 3
PAYLOAD: 60 rounds or 20 short bursts


HAND TO HAND COMBAT: If necessary, the Masamune can engage in melee combat rather than use a weapon. The Masamune is extremely agile and can execute most typical hand to hand combat moves, such as punches, jump kicks, leap attacks, rolling with impacts, etc.

STANDARD EQUIPMENT FOR THE MASAMUNE:
COMBAT COMPUTER: The Masamune is equipped with a combat computer that can store and analyze data during combat with hostile forces. The combat computer tracks and identifies specific enemy targets, and has a database of over 500 images stored in memory. The computer can identify and track up to 20 targets simultaneously.
EXTERNAL AUDIO PICKUP: Range: 300 ft (91.5 m). A sound amplification system that can pick up normal conversation up to 300 feet away.
HEAT AND RADIATION SHIELDS: Special shielding prevents the penetration of life threatening head and radiation. A radiation detection and alarm system are linked with the shields and will sound an alarm if there is a rupture in the shields and what the levels of radiation are.
HOMING SIGNAL: The Masamune is equipped with a homing device that enables rescue teams to locate a disabled craft or ejected life pod. The range of the signal is 50 miles (640 km). Most RDF ships and veritechs can locate and track a homing signal, and the onboard computers will automatically notify their pilots if such a signal is detected.
THOMSON LT-3 MULTI-FREQUENCY LASER RANGER AND DESIGNATOR: Range: 10 miles (160 km). Used for increased accuracy in the striking of enemy targets
LOUDSPEAKER: A loudspeaker system is built into the craft, which can be used to amplify the pilot's voice up to 90 decibels.
OPTICS: INFRARED: Range: 2000 feet (610 m). This optical system projects a beam of infrared light that is invisible to the normal eye, but detectable by the mecha's sensors. The system allows the pilot to detect hidden/concealed objects by their IR reflectiveness. The beam will be visible to anyone with IR sensitive optics, however.
OPTICS: NIGHTVISION: Range: 2000 feet (610 m). A passive light image intensifier that emits no light of its own, but relies on ambient light which is electronically amplified to produce a visible picture.
OPTICS: THERMAL IMAGER: Range: 2000 feet (610 m). A passive optical heat sensor that detects infrared radiation projected by warm objects and converts that data into a false-color visible image. The system enables the pilot to see in the dark, in shadows, and through smoke, and also adds a +10% bonus to pilots using a tracking skill.
RADAR: Hughes APG-198 short range (45 km) X band pulse Doppler phased array UWB radar.
RADIO/VIDEO COMMUNICATION: Long range, directional communications system with satellite relay capabilities. Range: 100 miles (960 km) or can be boosted indefinitely via satellite relay.
SELF-DESTRUCT: To prevent capture of an advance variable fighter by the enemy, the pilot can activate the Masamune elf-destruct system, which will cause the fighter to explode after a delay of up to 60 minutes (time is set by the pilot). The explosive damage is contained within a 20 foot (6 m) area STANDARD SURVIVAL KIT: All RDFs mecha come equipped with a portable survival kit. Inside the small reinforced box is a medium-sized flashlight, two hand flares, one rocket flare, a compass, infrared distancing binoculars, a small mirror, a pocket knife, dehydrated and concentrated food (can be stretched into a five day supply for one person) and basic first aid items (aspirin, bandages, disinfectants, etc.) , Small pistol
TACTICAL LIFE SUPPORT SYSTEM: The Masamune's cockpit is pressurized, and also provides additional air feeds to the pilot's flight suit that provides him with pressurized breathing.
ELETTRONICA RADAR WARNING RECEIVER (RWR)
OLDEFT INFRA-RED WARNING RECEIVER (IRWR)
WESTINGHOUSE ALQ-198(V) ACTIVE SENSOR JAMMER
CHAFF AND FLARE DISPENSERS: 24 chaff and 24 flares are stored in the lower legs
ACTIVE MISSILE JAMMERS
Central Facehuggeria
18-07-2004, 02:34
Love the Devestator. I use that (with some major stats changes) as a high grade suit of powered armor.

Otherwise, I won't bore you with the anti-mecha rhetoric. Just remember you'll probably get someone who'll come in and say "OMG MEKS CAN"T WORK BECAUSE OF FLYING SPACE CHICKENS!!!oneoneoneshift+11!!"

Nice to see someone using robotech/mospeada units.

Edit: It would be nice if you didn't directly copy paste the stats though...
Phalanix
18-07-2004, 02:36
VBR-4 "SHADOW STRIKER"
http://www.robotechresearch.com/rpg/mecha/ref/veritech/vbr_2/v_br_2.jpg

Vehicle Type: VBR-4 Stealth Assault Fighter
Class: Variable Fighter
Manufacturer: Striker Areospace
Crew: One pilot wearing Tactical Life Support System

SPEEDS:
RUNNING, SOLDIER CONFIGURATION:
250 kph
LEAPING, SOLDIER CONFIGURATION:
50 ft (15 m) high or 70 ft (21 m) long without thrusters.
FLYING, SOLDIER CONFIGURATION:
450 kph / 550 kph for (A,B,G,H,I,T)
FLYING, GERWALK/SOLDIER CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Max level speed at sea level : Mach 6.2
Max level speed at 10km: Mach 12.2
Max level speed at 30+ km: Mach 37.0
Stall speed : 182 kph (VTOL rectification possible)
Initial climb rate : over 37000m per minute
Service ceiling : 245 km (unboosted).
MAX ENGINE THRUST:
4 x Nakajima/P&W/Rolls-Royce FF-2002 fusion turbines, total engine output 275kN total at max. power; 550 kN are available with overboost. Exhaust nozzles allow for vector thrust, serving in place of conventional elevators. System includes two reverse-vernier thrusters, on blisters outboard of each intake; exhaust comes directly from main turbine at a maximum of 20% thrust.
Four Nakajima NBS-1 high-thrust vernier thrusters, one on the ventral in fighter mode, three in the 'backpack' in
Guardian and Battloid modes.

STATISTICAL DATA:
HEIGHT:
20.7m in soldier configuration.
14.7m in gerwalk configuration.
6.3m in fighter configuration.
WIDTH:
8.1m at shoulders in soldier and gerwalk configuration.
15.8m with wings at maximum extension.
LENGTH:
5.0m in soldier configuration.
21.3m in gerwalk configuration.
24.0m in fighter configuration.
WEIGHT:
55,000 kg empty.
PHYSICAL STRENGTH:
Equal to a P.S. of 79
CARGO:
Small compartment behind pilot's seat for personal belongings in addition to the cyclone storage compartment
POWER PLANT:
Two Tirolian mecha plasma-generators RA-5d providing a total of 5000 MW
Delta V:
250 kps

COMPATIBLE FAST PACKS :
None


WEAPON SYSTEMS:
GU-111 “Hellbore” 65MM THREE-BARRELED SMOOTHBORE ROTARY: firing 700 rounds per minute, 7000 round capacity stored internally. The weapon is stored under the main fuselage in fighter mode and on the right hand when in gerwalk or battloid.
PRIMARY PURPOSE: Assault
SECONDARY PURPOSE: Anti-Mecha
RANGE: Armor Piercing Spin Stabilized Discarding Sabot (APSSDS) 5249 feet (1600 m), or 3937ft (1200m) for all others.
RATE OF FIRE: Single shots or bursts equal to the combined attacks of the pilot.
PAYLOAD: 7000 rounds of internal ammunition or 70 short bursts,


2 x EP-5 THREE-BARRELED 80MM PARTICLE GUN POD: Each weapon is mounted on the front of each of the engine thrusters. Each EP-5 can fire 9.5 MJ bursts of particle energy every second and is powered by the main dark plasma generators.
PRIMARY PURPOSE: Assault
SECONDARY PURPOSE: Anti-Mecha
RANGE: 2000 m
RATE OF FIRE: Single shots
PAYLOAD: After 20 charges are fired the main generator shuts down.

6 x BODY/WING HARD POINTS: A single hard point is mounted on either wing and four under the main fuselage. Each hard point can carry: 15 short range missiles, 5 medium range missiles or 3 long range missiles.

1 x BODY SHOCK CANNON: A single high energy output cannon that is refered to as a concentrated EMP on steroids. I
PRIMARY PURPOSE: Anti-Ship
SECONDARY PURPOSE: Anti-Armour
RANGE: 2000 m
RATE OF FIRE: Single shots or two pulse bursts
PAYLOAD: 30 before recharge is required

HAND TO HAND COMBAT: If necessary, the VBR-4 can engage in melee combat rather than use a weapon. The Shadow Striker can execute most typical hand to hand combat moves, such as punches, jump kicks, leap attacks, rolling with impacts, etc.

STANDARD EQUIPMENT FOR THE VBR-4:
AUTO-PILOT: The Shadow Striker is equipped with a computerized auto-pilot, allowing the pilot to relax or even sleep during long voyages. The auto- pilot can be programmed with a single destination or a complex flight plan involving multiple speeds, directions, and destinations. The onboard computer will alert the pilot when the fighter is near its destination, and can also be set to automatically signal when sensors detect objects near the mecha. The auto-pilot was designed with long intra-system space journeys in mind.
COMBAT COMPUTER: The combat computer tracks and identifies specific enemy targets, and has a database of over 30,000 images stored in memory. The computer can identify and track up to 550 targets simultaneously.
EXTERNAL AUDIO PICKUP: Range: 300 ft (91.5 m). A sound amplification system that can pick up normal conversation up to 300 feet away.
HEAT AND RADIATION SHIELDS: Special shielding prevents the penetration of life threatening head and radiation. A radiation detection and alarm system are linked with the shields and will sound an alarm if there is a rupture in the shields and what the levels of radiation are.
HOMING SIGNAL: The escape pod of the Shadow Striker is equipped with a homing device that enables rescue teams to locate a disabled craft or ejected life pod. The range of the signal is 400 miles (640 km). Most REF ships and veritecs can locate and track a homing signal, and the onboard computers will automatically notify their pilots if such a signal is detected.
LASER TARGETING SYSTEM: Range: 100 miles (160 km). Used for increased accuracy in the striking of enemy targets
LOUDSPEAKER: A loudspeaker system is built into the craft, which can be used to amplify the pilot's voice up to 90 decibels.
OPTICS: INFRARED: Range: 2000 feet (610 m). This optical system projects a beam of infrared light that is invisible to the normal eye, but detectable by the mecha's sensors. The system allows the pilot to detect hidden/concealed objects by their IR reflectiveness. The beam will be visible to anyone with IR sensitive optics, however.
OPTICS: NIGHTVISION: Range: 2000 feet (610 m). A passive light image intensifier that emits no light of its own, but relies on ambient light which is electronically amplified to produce a visible picture.
OPTICS: THERMAL IMAGER: Range: 2000 feet (610 m). A passive optical heat sensor that detects infrared radiation projected by warm objects and converts that data into a false-color visible image. The system enables the pilot to see in the dark, in shadows, and through smoke,
WESTINGHOUSE APY-7 MULTI-BAD INTERLEAVED MULTI-MODE RADAR SYSTEM: (500 mile range) providing spherical very-long-range detection and tracking of targets at all altitudes in addition to medium range imaging and target identification. This system includes passive modes for "stealthy" detection of targets. This provided very long range detection and tracking of all targets.
RADIO/VIDEO COMMUNICATION: Long range, directional communications system with satellite relay capabilities. Range: 600 miles (960 km) or can be boosted indefinitely via satellite relay.
SELF-DESTRUCT: To prevent capture of an advance variable fighter by the enemy, the pilot can activate the Shadow Hawk self-destruct system, which will cause the fighter to explode after a delay of up to 60 minutes (time is set by the pilot). The explosive damage is contained within a 20 foot (6 m) area. All internal systems are obliterated. The escape pod will be automatically ejected prior to the explosion unless the pilot overrides the ejection sequence.
STANDARD SURVIVAL KIT: All PSN veritecs come equipped with a portable survival kit. Inside the small reinforced box is a medium-sized flashlight, two hand flares, one rocket flare, a compass, infrared distancing binoculars, a small mirror, a pocket knife, dehydrated and concentrated food (can be stretched into a five day supply for one person) and basic first aid items (aspirin, bandages, disinfectants, etc.) as well as a small pistol
TACTICAL LIFE SUPPORT SYSTEM: The VBR-4's cockpit is pressurized, and also provides additional air feeds to the pilot's flight suit that provides him with pressurized breathing. The PSN flight suit also contains an upper and lower g-suit that promotes blood circulation even during high-g turns, thus decreasing the possibility of pilot's blacking out in combat.
ELETTRONICA RADAR WARNING RECEIVER (RWR)
OLDELFT INFRA-RED WARNING RECEIVER (IRWR)
WESTINGHOUSE QRC-100 INFRA-RED COUNTER MEASURES (IRCM)
THOMSON ASD-52 SIGNAL DETECTOR/RECEIVER
WESTINGHOUSE ALQ-249 ACTIVE JAMMER DISPENSERS
CHAFF AND FLARE DISPENSERS: 15 chaff and 15 flares are stored in each lower leg