NationStates Jolt Archive


How can you attack

The mice people
17-06-2004, 00:29
:?: :shock: how can you attack
Communistpoland
17-06-2004, 00:32
ooc: hi there and welcome to the game, this forum isn't really the waring forum, best if you went and posted this in International incidents and someone is bound to help you out.
Dontgonearthere
17-06-2004, 00:33
http://upl.silentwhisper.net/uplfolders/upload0/Kennedy.JPG
Communistpoland
17-06-2004, 00:35
DGNT what is with the stupid posts? it's not their fault they are new...
Dontgonearthere
17-06-2004, 00:35
I had 'em and I wanted to use 'em :P
No real reason.
Mercenary Soldiers
17-06-2004, 00:38
OOC: Ya don't really attack in a literal sense. You simply post that you sent X number of troops, tanks, aircraft, etc. into your target nation, then wait for your opponent's response.

He'll attack, with something like "15 tanks fire a salvo at your troop formation."

You'll post losses, something like "35 soldiers killed & 63 wounded by tank salvo." Then you'll attack, with something like "Harrier Squadron 1 fires missiles at attacking tanks."

Your opponent posts his losses, etc. If he can RP out of your attack, or vice versa, you can avoid most of the attack, but not all of it. It's pretty much turn-based. There's a more detailed description in the 'Nuts & Bolts' category of the forum index.
The Trojan Empire
17-06-2004, 00:42
OOC: thats a horrid example of roleplaying, but it is roleplaying nevertheless :roll:
Muktar
17-06-2004, 00:45
1. Get a good IC reason. For example, maybe your nation is run by catholics and some country begins executing catholics for their religion.
2. Telegram them ahead of time so they know to be on.
3. Start a thread for the war to be RPed, starting with the declaration of war, which should specify what forces you attack with and why you are going to war (Step 1).
4. Be sure not to godmod. Read the sticky near the top of the forum for details on that.
5. Rp the war.
6. If you win, do as you will, but keep in mind inhumane behavior will inevitably bring reprecussions.
7. If you lose, your opponent will do as he will. If he maintains control, you could probably RP a rebellion to reclaim your independence. Be ready for that if you keep your foe if you win.
8. Be reasonable. Don't say a missile doesn't hit a city because the range is three feet short, and don't say your missiles get double the range because of backwind.

This should summarize things.
Mercenary Soldiers
17-06-2004, 00:46
OOC: thats a horrid example of roleplaying, but it is roleplaying nevertheless :roll:

OOC: I'm a better character RP'er, but that's RP combat in its most basic form.