NationStates Jolt Archive


OOC: One NS Year

Kons
08-06-2004, 18:02
How long is that suppossed to be in real life? Just out of curiousity.
Patoxia
08-06-2004, 18:08
There is no set year length, most people use fluid time in which the time scale depends on their nation situation or RPs.

Some people use general guide lines like 1 month == 1 year too.
Theodonesia
09-06-2004, 03:31
I like to think that every day is a year for Theodonesia.

Look at it this way: today is June 08, and Theodonesia was founded on May 08. (Hey, I just realized it's my one-month anniversary!) Anyway, I hardly think that in one "year" my nation could grow from a mere 5 million people to 129 million. The growth rate would be somewhere around 2500%!!! :shock:

However, if each day is a year, then Theodonesia's growth rate works out to 10.485%. Still too high for real life, but it could make sense. Immigrants are still streaming into Theodonesia as it is a newborn nation. The rate will slow down as my nation grows.
Tasty Foods
09-06-2004, 03:35
Most people agree that 1 RL day = 1 RL year but it could vary depending on the situation.
Sarzonia
09-06-2004, 03:38
However, if each day is a year, then Theodonesia's growth rate works out to 10.485%. Still too high for real life, but it could make sense. Immigrants are still streaming into Theodonesia as it is a newborn nation. The rate will slow down as my nation grows.

I like your take on the issue. I've seen so many different interpretations that I've decided my simple answer is "it depends."

I'm somewhat partial to having a week be a NS year but that may change, especially since I'd be dead in the NS world by now if one RL day equaled one NS year.
Fluffywuffy
09-06-2004, 03:43
If one day = one year, then FW has existed for more than 880 or so years. In fact, I like that. Gives me room to RP my ancient existance
Galliam
09-06-2004, 03:49
:? Out of curiosity, how long is one year (in real life) in accordance with population gtrowth? like 1 year=1 billion people. (actually)
The Holy Saints
09-06-2004, 04:12
personally i use the one year = one day, but that depends on my RPs, like if im having a civil war or something, then i go by the days and months represented in my RPs... and now i FINALLY have time to do a lot of RPing... Schools over!! WHOOO HOOO!!!
GMC Military Arms
09-06-2004, 04:13
Most people agree that 1 RL day = 1 RL year but it could vary depending on the situation.

No, most people who want to sell stupid amounts of hardware in sales threads agree on that. It's not the standard, nor should it be.
The Holy Saints
09-06-2004, 04:15
Most people agree that 1 RL day = 1 RL year but it could vary depending on the situation.

No, most people who want to sell stupid amounts of hardware in sales threads agree on that. It's not the standard, nor should it be.

ROOC: Jesus H Christ, i never noticed this, but you are 5 days younger than me yet have 6000 some posts, and are a mod. I missed a lot during my wasteful time at school... :cry:
GMC Military Arms
09-06-2004, 04:22
If One Day = One Year in NationStates:

Two hours = One month... in two hours, the vast majority of the recent land war in Iraq took place

Four minutes = One day... in four minutes, a citizen in your country has gone to school, eaten three meals, slept, and done the entire events of one day. IN FOUR MINUTES.

Ten seconds = One hour... in forty seconds, aforementioned citizen has probably eaten a full meal, with dessert and polite table conversation. Damn, that's fast.

1/6 second = One minute... by this standard, a presidential speech of moderate length takes about 2-3 seconds. He must be an auctioneer.

BY THIS STANDARD:
* The United States would have an election every four days.
* A nation formed on December 1 has existed for almost 300 years.
* Those massive space fleets you just built will need daily (and often, even 3-4 times daily) repair.
* An average American auto on a regular to-and-from work commute will pay way too much for a tank of gasoline every 28 minutes or so.
* Your major national leaders, assuming they are in the range of 40 or so (which is YOUNG in real life), will die, on average, in about a month. During that time, they'll probably be voted out of office once or twice if you're running a democracy, and and a few revolutionary attempts at usurpance will have probably taken place.
* It took me a week to write this post.

I strongly urge you all to adopt the "fluid time" aspect of NationStates, one that doesn't give you your damned budget EVERY DAY. It'll save you a lot of grief that I may just decide to force down your throats.
Skeelzania
09-06-2004, 04:48
Ignoring SLAGlands little fit, I tend to use 1 Day=1 NS year, at least for tech development and official time keeping. For example, if my nation blew up today I would put in my factbook "2204: Skeelzania explodes for no particular reason".

I also have a fair amount of fluid time though. For example, I often develope new ships in a imaginative 5 minute burst. But, since I really don't like waiting the week (7 years) it would take to fully research, test, and beign construction, I often just place their development date somewhere on the calendar arbitrarily. This does result in me developing ships that, according to my timeline, should of have been developed a week ago.

My military's size follows the "1 Day=1 Year" guideline pretty closely however. Every week or so I go into my factbook and fiddle around with teh numbers, then slap another ## years onto the "SKZ Military Standing as of 2###".

EDIT: And as far as my rulers go, I do change them every month or two (just not their picture, which gets kind of confusing). Its actually pretty easy when their all "Baad Skeelzot II" or "Dmitri Skeelzot the 48th squared", and are basically bred to be cold-hearted dictators. Though I think I'm just going to pick one guy soon and stick his brain into a cymek.
Kanuckistan
11-06-2004, 08:07
If one day = one year, then FW has existed for more than 880 or so years. In fact, I like that. Gives me room to RP my ancient existance

OOC:
Actually, it's closer to 550. And for Kanuckistan, it means that Star TRek is actually based on the past, as we started post-modern.

Rather than the typical 'One RL year' post, I waited until febuary and made an IC '400th aniversary of our founding' post.

Only another year and a half until our first millenial; half way there!

And yeah, I always use fluid time for RP; ridge timescales usually don't work regaurdless of what they are, as people have to deal with Real Life first and foremost.
Layarteb
11-06-2004, 08:08
Industry standard

1 real life (RL) week = 1 nation-states (NS) year
The SLAGLands
11-06-2004, 08:10
Ignoring SLAGlands little fit

Or you could read it. There's another viable option. ;)
Rejistania
11-06-2004, 08:23
Well, normally I use 1 month is 4 years, but that is because I am participating in the world cup, in all other RPs, I think fluid time is better.
Edolia
11-06-2004, 08:25
Well... I tend to use a "time doesn't matter" way of looking at it. Though this is very unrealistic, I think it helps with RPing I think, since it doesn't require me to keep track of the date. That's why whenever I mention the year, I always call it "20??." I guess this is basically the same as fluid time... dunno... I think of it now as about four years after my last war with Allanea ended even though in terms of RL, that was some three weeks or so ago.
Roania
11-06-2004, 08:36
Ignoring SLAGlands little fit

Or you could read it. There's another viable option. ;)

Slag, do you do anything else except make everyone else in the forum seem dense? That post up there is brilliant.
Moontian
11-06-2004, 08:49
Moontian will soon be celebrating its 17 RL month anniversary, and is coming up on 3 billion people. Both events will occur in the next few days, and probably on the same day, the 14th.
Moontian will be 517 NS years old, going by one RL day = one NS year. There aren't a whole lot of 500 year old nations in RL, are there? Not even Great Britain, which was formed when England and Scotland merged into one country back in the 1700's.
Moontian
11-06-2004, 08:50
Kanuckistan
11-06-2004, 08:54
I'd also like to mention that us day=year guys are not necessarily number wankers; quite the oposite, in fact, atleast in my case. ie Building replacments for any warship currently in my fleet would take 2-3 RL months for individual ships, depending on class and other priorities. They're high-quality kick-ass ships to be sure, but my war fleet is small, and I'm utterly screwed if I get caught in a war of attrition.

This time scale simply provides a rate of progression I find works for me, and that's all that's important.

Liniar time is for record keeping and development of support elements that make RP interesting, fluid time is for RP as it's requiored to make things both interesting and compensate for RL priorities.
Karakas
11-06-2004, 09:00
One day = one year is messed up beyond belief, as explained much more eloquently above. If you just can't ignore time or make up a new timescale, I fear you may have a genetic predisposition towards sub-optimal performance.
Adderton
11-06-2004, 09:07
i think it's up to the poster, really
Edolia
11-06-2004, 09:12
I'd also like to mention that us day=year guys are not necessarily number wankers; quite the oposite, in fact, atleast in my case. ie Building replacments for any warship currently in my fleet would take 2-3 RL months for individual ships, depending on class and other priorities. They're high-quality kick-ass ships to be sure, but my war fleet is small, and I'm utterly screwed if I get caught in a war of attrition

It takes you 60-90 years to build a ship? :shock:
Kanuckistan
11-06-2004, 09:19
One day = one year is messed up beyond belief, as explained much more eloquently above. If you just can't ignore time or make up a new timescale, I fear you may have a genetic predisposition towards sub-optimal performance.

What do you mean make up a 'new' time scale? There never was a universal one to start with, peroid.

I'm future tech and mostly non-hunam, so vastly entended life expectancies make repeted use of a given character in RPs seperated by RL weeks or months practicle. Otherwise, fluid time allows for non-liniar time flow in accordance to the subjective needs of a particular RP session.

If you don't have overly legnthy life spans, look at the bright side of day=year; you'd never have to bother remembering the names of your officals between RPs, because chances are they'd no longer hold a given position by then. :D :wink: :P
Kanuckistan
11-06-2004, 09:30
It takes you 60-90 years to build a ship? :shock:

A fair sum of the building materials used don't belong on the periodic table; sub-atomic and quantum-scale engineering takes a long time when the applications are macroscopic, and things like IDD drives and Hawking Reactors also requior quantum-scale components.

Superfortresses and Battleplates and 3 and 13 kilometers long, respectivly, which is also a factor, tho I could probally churn out a decent Superfortress in a month's time if I went full-out. A Dark Valor-class Pocket Dreadnaught(at 350 meters long, technicly classifyed a frigate) takes a full century, but that's mainly by virtue of it's hull being a single mastercrafted piece of Dark Forge Battle Plate, and absurdly durrible.
Tasty Foods
11-06-2004, 13:35
Consider this Slaggy.... :P

If you use 1 RL month=1 NS year, think about how much your population is growing in a year.

Let's say since it takes 6 months to reach a population of 1 billion, you gain around 167 million people a month. If this were true, you would be gaining around 167 million people every NS year, whereas using 1 RL day=1 NS Year, you gain a more realistic 5.5 million people a year.
Kaze Progressa
11-06-2004, 13:40
There can only ever be general consensus on the timescale. The rate of growth in population certainly fits 1 RL day = 1 NS year. However, it depends on your RP demands.

Let's take the World Cup, as an example of something I'm heavily involved in. There is a World Cup every 4 years IRL, and every month or so in NS. So, give or take a few days, an NS year is an RL week. Other RP demands will lead to different timescales.
Five Civilized Nations
11-06-2004, 13:41
I agree with Kanuckistan... In future-tech RPs, it makes more sense to have one day equal one year. But in modern-tech, its better to have one month equal one year...
The Most Glorious Hack
11-06-2004, 13:43
Let's say since it takes 6 months to reach a population of 1 billion, you gain around 167 million people a month. If this were true, you would be gaining around 167 million people every NS year, whereas using 1 RL day=1 NS Year, you gain a more realistic 5.5 million people a year.

Day 1 / Year 0: 5 Million people.
Day 2 / Year 1: 6 Million people.

Result? 20% population growth.
Rate of Population Doubling? 5 years. Still too fast.

But, sure. Let's use 1 day = 1 year.

I was founded on March 11th, 2003.
It's June 11th, 2004.

469 days/years have passed. Therefore I'm in the year 2473.

Thank you, no.
Tasty Foods
11-06-2004, 13:47
It depends on your style of RP, I guess.
Five Civilized Nations
11-06-2004, 13:52
I agree with Kanuckistan... In future-tech RPs, it makes more sense to have one day equal one year. But in modern-tech, its better to have one month equal one year...
Milostein
11-06-2004, 14:26
Another issue to think about with population growth: where do all those people go? Does your country's physical territory also increase with your population, and if so, where does that territory come from? (Especially if your roleplay involves bordering nations). Do you start out with a few nomadic tribes living in a territory that is far too large for them? (Here a 20% growth rate per year could actually be possible, it's only an average of 2.4 children per family - it doesn't happen in real life because there aren't enough resources to accomodate that many people.)

Also, the population numbers don't actually change to reflect changes made in RPs, such as lots of people dying in a war, etc.

Pesonally, I think the population numbers should be taken with a grain of salt by any serious RPer.
Milostein
11-06-2004, 14:26
Edolia
11-06-2004, 21:39
It takes you 60-90 years to build a ship? :shock:

A fair sum of the building materials used don't belong on the periodic table; sub-atomic and quantum-scale engineering takes a long time when the applications are macroscopic, and things like IDD drives and Hawking Reactors also requior quantum-scale components.

Superfortresses and Battleplates and 3 and 13 kilometers long, respectivly, which is also a factor, tho I could probally churn out a decent Superfortress in a month's time if I went full-out. A Dark Valor-class Pocket Dreadnaught(at 350 meters long, technicly classifyed a frigate) takes a full century, but that's mainly by virtue of it's hull being a single mastercrafted piece of Dark Forge Battle Plate, and absurdly durrible.

Oh. Silly me. I was thinking in terms of modern tech... It was about three AM at the time...
The SLAGLands
12-06-2004, 03:34
Slag, do you do anything else except make everyone else in the forum seem dense?

If that's what you choose to infer, then sure. I like to think that I make people sit down and ponder stuff, but whatever floats your boat...
Her Supreme Highness
12-06-2004, 03:57
I'm really new to this, but do you all put in as much effort as you seem to be putting in? I mean, keeping track of history and the economy and when you can build another ship and all that? How long does that take?!?
Kaze Progressa
12-06-2004, 08:44
It almost certainly depends on which bunch of roleplayers you get involved with. Some are much more concerned with the whole history business than others.
Yallak
12-06-2004, 15:41
i dont use a set time frame, just accelerate or reduce as needed for RPing.
Balrogga
14-06-2004, 08:13
Fluid time = Role-Playing
1 RL day = 1 NS year R&D and construction


This seems to be the accepted norm so that is what I have been using

EDIT: I also try to be sure not to introduce anything into a RP scenerio I started building or researching after I joined with that RP. It's not only common courtesy, but I consider it GODMODDING.
Bodies Without Organs
26-06-2004, 10:59
Most people agree that 1 RL day = 1 RL year but it could vary depending on the situation.

"One Real Life Day = One Real Life Year"?

Ergo, 1 RL Year = 365 RL Years???

In exactly which temporal anomaly is your internet connection located?
Kanuckistan
26-06-2004, 11:07
Most people agree that 1 RL day = 1 RL year but it could vary depending on the situation.

"One Real Life Day = One Real Life Year"?

Ergo, 1 RL Year = 365 RL Years???

In exactly which temporal anomaly is your internet connection located?

One must question also in which temporal anomaly thine internet connection located, for thou hast just bumped a thread which twas twelve days dead.
Bodies Without Organs
26-06-2004, 11:11
One must question also in which temporal anomaly thine internet connection located, for thou hast just bumped a thread which twas twelve days dead.

'pologies: a similar question was asked in the General forum, and a link was provided to this thread. I thought I had checked the dates of the postings, but I must have been looking at the other thread when I did that.