NationStates Jolt Archive


Fascist White States

Christianmissionries
27-05-2004, 08:09
Your rp is not there.
Take your troop postings. A nation as young as yours would be too focused on building its economy and establishing economic relations and building infrastructure.
For troops numbers:
Your automatic number (what you start off with) is always .002 times your total population.
If you have the draft, increased military spending, defense as a priority you add .001 making the value .003. You do this for each one that you have.
If you have citizens that are patriotic, you add .002 to the base .002 to get .004.
Sometimes your nation profile will give you a formula that goes something like:
.002+.001+.002+.001 which would give you .006. IF this happens, it gives you more troops.
It is a good idea to rp actually building up your army a bit at a time. Start a thread saying you bought this or that. Start off small. Then update as you add more stuff.
You should use one of the calculators to determine how much money you have to spend on stuff. And I recommend buying from the storefronts. I always base my budget off the calculators available on the threads.
My other nation Canales, keeps a defense budget thread going. Just remember you have to also budget for your nations other main concerns as well.
Common wisdom is that if it's listed as a priority on your nation's profile page, it should take up at least 20-25% of your budget. If defense isn't a priority for your nation, you shouldn't be rping a defense budget of 25%.
Rping a national budget will keep your military and other spending in perspective.
Just some advice.
Transnapastain
27-05-2004, 08:12
FWS isnt a stupid person, far from it, but he IS set in his ways, and no one thus far has been able to change his mind about hisunits through name calling and insults, or by resonable discussion, im afriad your advice may fall on "deaf" ears.
CorpSac
27-05-2004, 08:13
i never new that my army would have to be .002? thats a new one, many people start of with 1-2 most who have 3-5 are normaly people who histroy that contains Civil war, Fights for freedom etc.

i for one started at 2.5% but thats cos my nation came out of a Civil war
Transnapastain
27-05-2004, 08:15
military should NEVER be mre than 5% of your pop...its totaly undoable...if it is more, they are conscripts...and they suck, msot likely poorly armed too.
Belem
27-05-2004, 08:39
military at .006% percent of your pop is insanely small. Atleast 1% for smaller nations is acceptable considering in 1950 when Canada had 10 million people its standing army was 1% of its population at 100 thousand soldiers.

Of Course once you get extremely big(hundreds of millions and billions) its pointless to keep a high percentage you can just lower the percantage of actual troops and offset the difference with tanks operating at squad level and you'll wind up saving money in the end.
Transnapastain
27-05-2004, 08:42
indeed, I dont even know how many men i have...its just..."a lot" or "enough"
CorpSac
27-05-2004, 08:46
mine not above 5% in fact it is 5% (2.5% is clones but the clone is always 2.5% of the population)
Nova Hope
27-05-2004, 09:13
I have three million ppl counting pilots, drivers and logistics ppl. Right now my logistics are strained because I have 1 million ppl trained as infantry. Meaning I'm starting to ruin my 3:1 support to combat. (Beacause of the navy it's getting closer to 2:1)

Hmm I think I'm going to go into my spreadsheet and fix that now actually. Hire some more ppl.
CorpSac
27-05-2004, 09:20
well 5% is my total armed forces including Logistics
Sephrioth
27-05-2004, 09:20
my armed forces have 40 million men in them
CorpSac
27-05-2004, 10:20
my armed forces have 40 million men in them

ya and thats a godmod, thats what 10% of your population
i have 60.2 Million in my Armed forces (total pop 1.204 Billion)

thats split but it still grows day by day well 2 days at a time:

30.1 Million DESF/DEAF
28.08 Million Clone Force
12.04 Million Mech Core

and then i have 1% Milta (you know the people given the "im cannon foder training) for Defence if the main army is destroyed etc

12.04 Million Milta
Jarne Moholt
27-05-2004, 10:23
fucking nerds :twisted: :twisted: :twisted:
Transnapastain
27-05-2004, 10:25
f--- nerds :twisted: :twisted: :twisted:

...and, you're excuse for being here is.....


yeah, thats what i thought
27-05-2004, 11:19
Another thread yelling about me... And yes my army gradually grew... With the injection of foreign assistance money... And I already know what you're talking about... Also, you're newer than me... Finally, quit making new threads about me... There are enough already.
CorpSac
27-05-2004, 11:21
huh nerd nope, just a google user
Christianmissionries
28-05-2004, 00:12
You all focus on the troop formula like it some magic potion that'll make you invincible while at the same time ignoring the budget rp part of my post.

When budgeting for military, you not only budget for weapons but also for your troops salaries. Even drafted armies have to be paid.
In my nation canales, regular infantry are paid 20,000 a peice per yer. Mobile infantry get 50,000 a year and the ones who man the scud launchers get about 30,000 a year. You have to deduct these salaries from your available funds cause once you pay that soldier the 50k, that's 50k you can't use on anything else.
And if you have defense budget of say 300 billion like Canales has, spending on your infantry pretty much guarantees you won't have any money left for a navy or an air force.
Heck, I can't even afford to buy mobile battle tanks right now. As I spent the 45 billion I had left over on armored personnel carriers. And I still need more APC's to be able to transport all of my troops. Right now, if I get into war, I would only be able to get 645,000 (out of 1 Million) of my troops to the front lines.
And because I can't afford aircraft but still need to defend against enemy aircraft, I have to make sure I purchase a couple thousand anti aircraft guns and place them at all the strategic sites in my nation. Cause I can't afford anything expensive I went with 2,000 cheap anti aircraft defense systems (that are in RL made by Canada) that are short range systems.
But as time goes on, and I get more funds I will add more stuff to the stockpile. (Rping that a year in NS is about a week or two in RL for rp purposes, the updates of the nation profiles happening twice a day not withstanding. )
So even if the formula gives you a 12 million man army, actual budget constraints will give you an army that is significantly smaller.
The formula and the budget have to be used hand in hand for the whole thing to work properly.
Roycelandia
28-05-2004, 08:44
The Empire of Roycelandia has something like 3.8 billion citizens (the total population of Roycelandia, Roycelandian East Africa, Coral Palm Island, Glimmer Twins, Lesotho, and a few other minor principalities and protectorates).

Oddly, we don't have a large standing Army, working on the Swiss theory: Everyone is required to undergo Basic Training, Serve National Service, and thereafter, keep a firearm in the house at all times. It's not required to be loaded (That would be unsafe, and besides, no matter how fast an invasion it only takes a few seconds to load a rifle).

The Imperial Guard (who look remarkably like the British Soldiers in the film "Zulu" and "The Four Feathers") are the ones who tend to get deployed overseas (read: Invading people and fighting wars).

The Colonial Guard (Khaki uniforms, similar to the Imperial Guard) are stationed in the Colonies and act as Border Guards and fill in the general military duties that Armies do- security for VIPs, damage and riot control, fighting off invading armies, that sort of thing.

Thus far, we've found it to be a very efficient arrangement, even though it does result in 15% of our GDP going to the military in some form or another...
Belem
28-05-2004, 08:47
CM you overpay the average grunt too much. 50 grand a year to be cavalry is extremely over the top considering officers in the U.S. military only start at about 50 grand.
Doujin
28-05-2004, 08:51
You pay your person in regards to what your economic ranking is. If you have a Frightening economy, each person makes on average 35,000$ a year - 2 weeks+ at Frightening, then it's 40,000 a year (Frightening+)
28-05-2004, 08:55
---Post deleted by NationStates Moderators---
Christianmissionries
28-05-2004, 09:00
CM you overpay the average grunt too much. 50 grand a year to be cavalry is extremely over the top considering officers in the U.S. military only start at about 50 grand.
Actually, they make more than the average annual salary in the empire's private sector.
In RL US soldier's make less than they would make in the private sector.
Most nations pay their troops according to their GDP. It's similar to doing it by economic rating but you have to bear in mind that even among Fright. economies there are profound differences.
GDP per capita would be a better measure of how well your troops are being payed.
Ex. the army is paying me 16,000 a year for something the private sector will pay me 100,000 a year to do. That's why a lot of people are leaving the militiary. It don't pay enough.
Belem
28-05-2004, 09:04
You pay your person in regards to what your economic ranking is. If you have a Frightening economy, each person makes on average 35,000$ a year - 2 weeks+ at Frightening, then it's 40,000 a year (Frightening+)

The Per capita portion of GDP is the average amount of money people put into the economy. So not everyone is putting in say 35 grand a year into the system because some people make alot more and some people make less then that.
For Example in the U.S. The GDP per capita is 32 or 35 thousand dollars. But the average soldier in the U.S. earns between 23-28 thousand dollars a year. An average U.S. workers salary is ussually between 30-50 thousand dollars a year(with 10% being invested which doesnt count towards the GDP.) Then once you count in high and low incomer earners you come to the average amount of money per capita for GDP.
East Moon
28-05-2004, 09:06
You pay your person in regards to what your economic ranking is. If you have a Frightening economy, each person makes on average 35,000$ a year - 2 weeks+ at Frightening, then it's 40,000 a year (Frightening+)

The Per capita portion of GDP is the average amount of money people put into the economy. So not everyone is putting in say 35 grand a year into the system because some people make alot more and some people make less then that.
For Example in the U.S. The GDP per capita is 32 or 35 thousand dollars. But the average soldier in the U.S. earns between 23-28 thousand dollars a year. An average U.S. workers salary is ussually between 30-50 thousand dollars a year(with 10% being invested which doesnt count towards the GDP.) Then once you count in high and low incomer earners you come to the average amount of money per capita for GDP.
You got it right.
Sephrioth
28-05-2004, 19:52
duh i know it is 10 percent of my pop my the s.a.f has allways been large
CorpSac
01-06-2004, 06:23
well my clone forces dont get payed, most of my Milltary get payed between 25 - 40 Grand a year tho with the lower payed people getting housing for free etc as i dont buy milltary hardwere from overseas its cheaper (but not that much cheaper) and if i do then i only buy within 10-20% of my milltary budget
Sephrioth
01-06-2004, 11:19
most of my forces are clones so no pay where as my species non cloned get 50 k