NationStates Jolt Archive


The 4 tribes and one Empire (open rp)

Celack
22-05-2004, 19:58
Hi. I have an idea for a really good rp. All I need are 4 good Rper’s. The rp is about a period in Celackian history 2000 years ago. At this time Celack was split into four tribes and the empire of CapAp surrounded it. The list of Tribes is as follows

The Celacks.

This tribe is composed of the descendants of the rebels who overthrew CapAp. They were the ones liberated most of Celack from CapAp. (Extra info relating to above. Once upon a time CapAp settlers came to a fertile valley and settled there. They were oppressed and rebelled led by a blacksmith called Celack. Long story short, they fought many battles and conquered a 10th of CapApian territory before Celack himself was killed in battle at Briast, in what is now Salasian territory.) They have a large military and they control the northern part. They are a medieval European society with swords, armor and the like. They maintain a defensive alliance with the Ogals and have invaded Salasia to regain the body of Celack and to hold the holy place of his death. (Think crusades.)
Played by: TBA
Note: You must be a good Role player to play the Celacks because they are the only tribe that actually survived. If the who ever is playing Celack fails in being a good rper they will be replaced by me.

The Salasians

A nomadic tribe people who settled in the oasis at Briast. They lived in relative peace until the Celacks invaded them. They have fought hard yet they are still losing. Some of them are considering allying themselves with CapAp to save themselves. They are like the Arabs during the crusades, an advanced sophisticated society who were more or less peaceful and without a large army. They live in the southern part and it is a desert.
Played by: TBA.
Note: If ally with CapAp, the other two tribes will attack you because they are already at war with CapAp.

The Ogals

A complex, culturally rich tribe who, live in forests of the western part. They are experts of guerilla warfare and stealth. In open battlefield without cover they only fare well as archers. They are one of two tribes allowed to have Special Forces. They have a rather large army as every man is in it and most are hunters. They are neutral in most conflicts and the only way that they leave their land is to help the Celacks defend themselves. They never go on the offensive. They are based on the First Nations before the Europeans arrived.
Played by: Ravea
Note: You will be the first tribe to be invaded by CapAp. Watch out.

The Nimurabi.
An ancient, mystic tribe who live in the east. They are renown for their obsession with honour. They are very war-like and yet they seem neutral to most conflicts in the surrounding tribes. They neutrality is actually apathy. They simply do not care about their neigbours. They have a strong hatred of the CapAps, like the Celacks, which explains why they have invaded CapAp. They are based on the Japanese Samurai culture.
Played by: Santa Barbara/Nimurabi.
Note: You are the other tribe which is to use special forces (I.E. Ninja’s)

CapAp

A large empire that surround all but the northern shore of Celack. (Even then it still owns the Genetian Island 20 km north of the shoreline.) It is oppressive of its people and has a large army. Their army has more soldiers than the population of all four tribes combined. Despite this they have terrible tactics on the battlefield. They care not for the lives of their troops so moral are low. Kill or capture the leader and they will crumble (The Nimurabi assassinated the governor of the territory they invaded and the general in charge of the defenses. It was an easy conquest.) They have invaded the Ogals territory to regain territory and to crush the hated Celacks. They are also planning a counter-attack on the Nimurabi for their invasion.
Played by: Celack (AKA me!)
Note: I wanted to be in control so I took CapAp.



Now that I have the tribes posted any volunteers?

Also if we want to rp the start of the Celack invasion of Salasia and the Nimurabi invasion of CapAp we can.
Celack
23-05-2004, 03:03
bump
The Nimurabi
23-05-2004, 03:18
I like it. Nice, simple, and basing things (somewhat) on historical archetypes is good. I like isolationism, honor, and the desert, so here I am. I won't make it out so if you know who the Japanese or Arab/Persian cultures were, you'd know who the Nimurabi are... you'd have a good idea, but there'll be a few unique bits. Sound good?

By the way, in my day RPing I'm known as Santa Barbara.
Ravea
23-05-2004, 03:21
I think that the Ogals are my kind of peoples. Ill RP as them. This sounds good; im looking forward to it.
Celack
23-05-2004, 03:55
I have gotten some questions about the history of each tribes. The Celacks history you already know. The four sons of Celack himslef each took a quater if the land and ruled their quarter. Their names were Nimurabis, Salasia, Ogal and Reges. Reges stayed true to his father's ideals while the other three each molded their land according to their ideas.

The Nimurabi land is one of plains, hills and forests, and the land they have taken from CapAp is one large mountain range. Also I have noted who wants to play what.
Celack
23-05-2004, 15:56
bump