NationStates Jolt Archive


UnAPS-Allanea OOC

Edolia
21-04-2004, 16:30
I have made a second thread as the last was started by Phyrric, who is no longer part of the war and so isn't going to edit the invite list.

Invited
Allanea
Allanea
Nahashir
Phyrric
Artitsa
Indon
Yallak
Pissed off Americans
Fluffywuffy

UnAPS
All UnAPS nations
Credonia
The Atheists Reality

If you want to get involved, post on this thread. New arrivals are subject to approval by Allanea and myself.
Ruhr
23-04-2004, 01:32
I'll be watching carefully on both sides and offering constructive criticism. Now that I know of a thread, this will be my little hermit hole :)
Phyrric
23-04-2004, 01:52
To start off with, I never edited the list to begin with. Since Edolia and others have made it known and posted as such that Phyrric is an enemy of the alliance, you need to add me to the side of Allanea this time.
Credonia
23-04-2004, 01:59
tag for future reference
Edolia
23-04-2004, 02:16
Alright. Allanea and I were having an argument on mIRC regarding losses. We were finally both able to agree that after my strikes against his APCs, he would take approximately 750,000 casualties. After that, however, we started arguing over his 400,000 ATGM attack on my infantry forces. I had to go before finishing the argument. I basically worked out my case on why they wouldn't have inflicted much damage.

The first problem, is that when he posted, he never said anything about what kind of ATGMs (Anti Tank Guided Missiles) they were. If they were in fact anti tank missiles, they would do next-to-nothing against infantry. If they were HE missiles, they would do next to nothing against tanks. Now, for the benefit of the doubt, even if he didn't specify, let's just say that some are one kind, some are the other. Now here's my point:

His ATGMs have a range of around five kilometers. That's very nice, I must say. However, to get into range of my infantry, he would have to take these APCs across the gap between our forces. And the gap would not be short as, given the sheer amount of ammunition we could throw at each other, if our two armies fought at close range, one side or the other would be dead in about two hours. Throughout this entire time, about 4,000 Edolian YT/A-3 Hellions, not to mention about 5,000 other Allied fighters going on ground attack, would be strafing the APCs with 30mm machine guns (which can punch through that kind of armor pretty nicely) and dropping missiles. Not to mention the massive carpetbombing campaign by yours truly (2 million kg of ordnance plus 800 MOABs). Besides that, they would also be getting hit about about 15,000 Edolian indirect fire systems (artillery, MLRS, etc). Although they were currently being hit by Allanean fighters and special forces troops and taking significant losses, they would still be pounding the Allanean APCs. Anyway, before these APCs would be able to even get into range of our tanks and vehicles, they would then have to cross about five kilometers of ground where they were being pounded by approximately 8,000 Edolian tanks with 150mm ETC guns. Given the spectacular fire control on our B-1 Imperiums and MD-3 Manticores, they would have little problem hitting Allanean APCs. Assuming as soon as they got into range of our tanks, whatever was left of Allanea's APC army (and there would be very little) would fire off as many ATGMs as necessary to kill our tanks (I admit, the tanks are going to be toast). Nevertheless, they'll then have to contend with our infantry forces, which are far more difficult to detect. Given that our troops are well dug in, hiding behind obstacles or lying in wait in carefully-dug foxholes, Allanean APCs would have to get extremely close to Edolian soldiers before they could fire off their APCs. So close that they would be better off using their machine guns, in fact. The point is, that they would about to cross another five kilometers where they are getting hit by Edolian ATGMs, and we would be able to fire off quite a lot. Considering they would be getting closer to our Hydra-2 and-3 MLRSs, they would be especially vulnerable and they would have to contend with elite Edolian troops with RPGs (G-14/x1 rifles being based on the US experimental SABR gun, each with a 20mm grenade launcher included) and heavier, anti-tank guns. Finally, high explosive missiles would want to target groups of infantry. Since Edolian troops, being smart would make sure not to bunch up, they really wouldn't have the opportunity to shoot anything and probably, the only things that they could kill would be things that they would be able to see... and they would have a very difficult time getting in that close.

Alright. Overview of what I've just said:

1. The 170,000 APCs have to go over a lot of terrain to get to the Edolian lines. They'll probably be going ~5 kilometers of getting hit by Edolian fighters, bombers, artillery systems, MLRSs, etc. Considering the 2 million kg of ordance plus 800 MOABs dropped, they're travelling through a virtual (and sometimes literal) firestorm. Besides that, they have to contend with air-launched missiles and 30mm Vulcan cannons (which eat APCs for breakfast). Expected casualties for Allanean APCs: 50,000 gone.

2. After crossing that ~5 km, they would come into range of Edolian tanks. 8,000 tanks, firing at around 10 rounds a minute, would probably be able to get off about... 192,000 rounds before the APCs could get into range.* Of course given all the factors, the tanks would probably only be able to get off about 100,000 rounds in that period of time. Edolian tanks also carry four Crescent anti-tank missiles in a small rack behind the turret. That's 32,000 missiles launched at the Allanean APCs. Besides these tanks, they would also have to contend with about 4,000 G2/U Gryphon helicopter gunships, which would be strafing them with their own ATGMs and probably be able to get off about 24,000. Artillery, MLRSs and fighters will still be hitting the APCs. Expected casualties for Allanean APCs: 100,000.

3. Finally whatever is left of the Allanean APC force gets in range of Edolian tanks. However, assuming that my suggested casualties (and they are quite reasonable as I'm sure any impartial observer will say) are used, there are only about 20,000 Allanean APCs left. Those APCs could then fire off more than enough ATGMs to silence Edolia's tanks. Nevertheless, these APCs are now in the range of Edolian ATGMs, which would ply them for a while, considering that these APCs would have no chance of even seeing the well-dug in Edolian defenders for a few more kilometers. In order to see well-camoflagued and dug-in defenders in rocky, forested (albeit lightly forested) terrian, the APCs would probably have to get within about 100 meters of them. In the three more minutes it would take to get to those positions, these APCs would get hit by tens of thousands more ATGMs, not to mention the constant strafing by fighters and artillery and MLRS bombardment. Now... of course if the APCs were somehow able to get into full range of the Edolian troops, who are NOT going to be bunched together, they could do some damage. But probably about 15,000 (75%) of the remaining APCs would be destroyed by that point, leaving only about 5,000 APCs to inflict casualties on Edolian defenders. Perhaps 20,000 Edolians killed? That would be somewhat reasonable I think. Nevertheless, not a single APC would be then able to turn around and make it back to Allanean lines.

*Assuming that the Allanean APCs are moving at an average speed of 100 km/hr (very generous on my part given the terrain). Edolian 150mm ETC tank guns have a range of about 10 km, with Allanea's APCs having a range of some 5 km. Three minutes of getting hit by 8000*8 rounds a minute = 192,000 rounds.

Alright. So my overview was longer than my opening paragraph. Whatever. I admit, I made some assumptions, but I think that they are probably quite valid and I would say very generous. I took into account terrain, APC protectition (i.e. ARENA) and gave the APCs the benefit of the doubt when it came to speed. If they're slower, they should take even more casualties. Numbers could come out slightly different, the way someone else sees it, but I definetely think I did a good job, given the information.

What do you think, Allanea?
Phyrric
23-04-2004, 02:48
There are some assumptions and considerations that you are making that is of no value and should not even be considered as a consideration:

You must take into consideration the LOF (line of fire). If you can hit them, they can hit you. The further the range, the less accuracy. The higher the speed of the target, the less probability of a hit. APC are known for speed, their greatest defense. A shot 10 KM away is not likely to hit its target.

There is clearly a close in range going on here if Infantry and Armor units are capable of engagement of eachother. If you are carpet bombing, you will take heavy friendly fire casualties yourself. A bomb kills indescriminantly.

It would be hard to place aircraft in the air and engage armor units if Allanea went on the offensive and traveled at 100km/hr. That would mean you have less than 5 minutes to notify, prep and engage. That would be impossible unless you had prior knowledge of the attack.

There is an assumption that all your units are in a 1 mile by 1 mile area and capable of engagement all simultaneously and attack/defend as 1 unit in 1 area. This is the most erroneous aspect that people who play NS believe in, on the attack or the defense. It is impossible to pack 8000 tanks into a compact area and all fire at once...all at the same target at that, with accuracy.

It appears that Allanea had the eliment of surprise. One would logically think that your casualties would be heavy as well. Dug in troops are ill effective in combat, great defense, terrible offense. The tank was especially built to handle trench/foxhole warfare, and this includes the APC. A rifle is ineffective against steel. Ever try to fire a rifle out of a foxhole or ditch? It does require great dexterity, especially to aim worth a damn.

His casualties would be high, that is true, but your losses at only 20K is grossly underestimated. Given the distance, speed, attack and weaponry used, he would be on you fast and grinding troops into hamburger before your general could get his finger out of his nose and counter the attack. I doubt that any APC would make it back to tell any stories, but there would be a ton and a half of dead Edolians in return.

jmo
Edolia
23-04-2004, 03:02
You must take into consideration the LOF (line of fire). If you can hit them, they can hit you. The further the range, the less accuracy. The higher the speed of the target, the less probability of a hit. APC are known for speed, their greatest defense. A shot 10 KM away is not likely to hit its target.
I actually did take this into account. That's why despite about 160,000 shots (anti-tank missiles and kinetic SABOT rounds) were fired (plus of course the massive bombardment from air power), only 100,000 APCs were killed. I can see your point however. That number might be lowered somewhat.

There is clearly a close in range going on here if Infantry and Armor units are capable of engagement of eachother. If you are carpet bombing, you will take heavy friendly fire casualties yourself. A bomb kills indescriminantly.
I'm not sure exactly to what you're refering, but there would have to be at least fifteen km between the main lines if any armor is to survive longer than a few minutes, given the sheer amount of firepower that can be thrown out (as Allanea is demonstrating with his ATGM attack). Carpetbombing would have taken place more while the APCs were 15-10 km from Edolia's lines. It wouldn't be too difficult to keep the bombs from missing then...

It would be hard to place aircraft in the air and engage armor units if Allanea went on the offensive and traveled at 100km/hr. That would mean you have less than 5 minutes to notify, prep and engage. That would be impossible unless you had prior knowledge of the attack.
Actually, my planes were already in the air since the offensive was planned anyway. Both Allanea and Edolia planned this offensives at the same time because the ceasefire had just ended. It would also take some advance preparation for so many APCs to get ready to attack.

There is an assumption that all your units are in a 1 mile by 1 mile area and capable of engagement all simultaneously and attack/defend as 1 unit in 1 area. This is the most erroneous aspect that people who play NS believe in, on the attack or the defense. It is impossible to pack 8000 tanks into a compact area and all fire at once...all at the same target at that, with accuracy.
Actually, I'm not. Allanea meant for this attack to be taking place all over the ~600 km border and one would imagine a relatively uniform scene taking place everywhere.

It appears that Allanea had the eliment of surprise. One would logically think that your casualties would be heavy as well. Dug in troops are ill effective in combat, great defense, terrible offense. The tank was especially built to handle trench/foxhole warfare, and this includes the APC. A rifle is ineffective against steel. Ever try to fire a rifle out of a foxhole or ditch? It does require great dexterity, especially to aim worth a damn.

His casualties would be high, that is true, but your losses at only 20K is grossly underestimated. Given the distance, speed, attack and weaponry used, he would be on you fast and grinding troops into hamburger before your general could get his finger out of his nose and counter the attack. I doubt that any APC would make it back to tell any stories, but there would be a ton and a half of dead Edolians in return.
Alright. I'll agree with you there and double my casualties. But 8,000 dead tanks isn't exactly what you would call "light..."

This is why I wanted to get some outside opinions. I think that Phyrric is correct in much of what he says here. Like I said, I've revised my estimates. No Allanea APCs would make it back alive and about 40k Edolians and 8,000 tanks would be dead.

---

On another note, Ruhr offered to ref this war since it doesn't look like a mod is going to show up. He chewed out Ilek-Vaad (a UnAPS member) before (and has made some anti-UnAPS comments as well), so I don't think anyone could say he's partial to our side.
Hattia
23-04-2004, 04:34
*tag*
Copiosa Scotia
23-04-2004, 04:44
Once again, my military numbers in-theatre.

North Coast of Allanea

1st Free Provinces Fleet, consisting of:
2 Coburn-class supercarriers
4 Aberden-class carriers
20 Guardian-class Arrow III ABM cruisers
2 Defender-class DEFCLADS cruisers
30 Adam Smith-class missile frigates
24 Arleigh Burke-class destroyers
4 Interceptor-class destroyers
10 Zumwalt-class destroyers
4 Vanden-class nuclear battleships
2 Herald I-class manned arsenal ships
4 Herald II-class automated arsenal ships
10 Locke-class SSGNs
10 Jefferson-class SSKNs
15 Cali-class SSNs
1 Marine division, partially mechanized (17,000 men)
Various tender vessels, etc.

5th Free Provinces Fleet, consisting of:
2 Coburn-class supercarriers
4 Aberden-class carriers
20 Guardian-class Arrow III ABM cruisers
2 Defender-class DEFCLADS cruisers
30 Adam Smith-class missile frigates
24 Arleigh Burke-class destroyers
4 Interceptor-class destroyers
10 Zumwalt-class destroyers
4 Vanden-class nuclear battleships
2 Herald I-class manned arsenal ships
4 Herald II-class automated arsenal ships
10 Locke-class SSGNs
10 Jefferson-class SSKNs
15 Cali-class SSNs
1 Marine division, partially mechanized (17,000 men)
Various tender vessels, etc.

6th Free Provinces Fleet, consisting of:
2 Coburn-class supercarriers
4 Aberden-class carriers
20 Guardian-class Arrow III ABM cruisers
2 Defender-class DEFCLADS cruisers
30 Adam Smith-class missile frigates
24 Arleigh Burke-class destroyers
4 Interceptor-class destroyers
10 Zumwalt-class destroyers
4 Vanden-class nuclear battleships
2 Herald I-class manned arsenal ships
4 Herald II-class automated arsenal ships
10 Locke-class SSGNs
10 Jefferson-class SSKNs
15 Cali-class SSNs
1 Marine division, partially mechanized (17,000 men)
Various tender vessels, etc.

Casualties in area: None

Southwest Coast of Allanea

7th Free Provinces Fleet, consisting of:
2 Coburn-class supercarriers
4 Aberden-class carriers
20 Guardian-class Arrow III ABM cruisers
2 Defender-class DEFCLADS cruisers
30 Adam Smith-class missile frigates
24 Arleigh Burke-class destroyers
4 Interceptor-class destroyers
10 Zumwalt-class destroyers
4 Vanden-class nuclear battleships
2 Herald I-class manned arsenal ships
4 Herald II-class automated arsenal ships
10 Locke-class SSGNs
10 Jefferson-class SSKNs
15 Cali-class SSNs
1 Marine division, partially mechanized (17,000 men)
Various tender vessels, etc.

Casualties in area: 34 marines

Goobergunchia

2nd Army, consisting of:
8 mechanized infantry divisions (17,000 men each)
4 armored divisions
2 artillery divisions
2 air cavalry divisions

1st Special Forces Corps, consisting of:
2 elite mechanized infantry divisions (17,000 men each)
1 urban division (17,000 men)
1 alpine division (17,000 men)

Casualties in area: None
Hattia
23-04-2004, 05:25
Lets see here...

Axackal

1 Mechanized Infantry Division (11,000)
1 Heavy Armored Division (10,000)

SW Coast

9 Ul'yanovsk (Sp?) class aircraft carriers
7 Haton class battleships
2 Leviathon class battleships
5 Kirov class battlecruisers
10 Sweeper class ASW Destroyers
8 Defender class class AA Cruisers
12 Severnaya class Frigates
9 Proletariat class attack submarines
And of course, the required supply ships and such...


45,000 Infantrymen
635 T-90s
200 T-90Hs
65 HLTs

300 Su-37k
200 MiG-29K
100 Ka-53 Attack Helicopters
10 HASW Helicopters
10 HAWACS AWACs planes
10 HTH Transport Helicopters

Current Casualties:

476 T-90s
46 T-90Hs

(I'll add the rest later, need sleep)
Allanea
23-04-2004, 05:31
I have made a second thread as the last was started by Phyrric, who is no longer part of the war and so isn't going to edit the invite list.

Invited
Allanea
Allanea
Nahashir
Phyrric

UnAPS
All UnAPS nations
Credonia
The Atheists Reality

If you want to get involved, post on this thread. New arrivals are subject to approval by Allanea and myself.


Add to that Artitsa, Indon, Yallak, and Iron Blood.
Edolia
23-04-2004, 11:42
Added. Except for IB. I wont argue if you use his forces, but I don't want him on the official list...

What about the ATGMs?
Jeruselem
23-04-2004, 12:57
As a member of Concordia, we will be keeping tabs on this.
One who needs help
23-04-2004, 13:50
tag
Allanea
23-04-2004, 15:25
As a result of our MIRC discussion I decided to upgrade those missile attack casualties from 500,000 to 750,000, and the amount of forces lost during the last attack to 200,000 troops, 5,000 tanks, 20,000's APC's destroyed totally and 60,000 APC's rendered immobile
Pissed off Americans
24-04-2004, 00:12
Phyrric and I have a long standing military relationship. I will use the forces already established in the area and deploy more.
Edolia
24-04-2004, 01:42
http://www.nationstates.net/forum/posting.php?mode=editpost&p=3082935

The Axackal Front. Everything happening ON THE LAND in Axackal should be posted there. Naval conflicts off the coast of Allanea should be in the main thread or in a new thread.
Allanea
24-04-2004, 22:44
http://www.nationstates.net/forum/viewtopic.php?t=141438 - the Yasmarea front

Edolia, can you add fluffywuffy?
Phyrric
24-04-2004, 22:55
http://www.nationstates.net/forum/viewtopic.php?t=141438 - the Yasmarea front

Edolia, can you add fluffywuffy?

soooo, he changed his mind eh?
Allanea
24-04-2004, 23:03
http://www.nationstates.net/forum/viewtopic.php?t=141438 - the Yasmarea front

Edolia, can you add fluffywuffy?

soooo, he changed his mind eh?

Indeed. BTW, Edolia, can you add Pissed off Americans (at Phyrric's request?)
imported_Ilek-Vaad
27-04-2004, 15:59
You may want to add me tentatively to the UnAPS side. I received a telegram from Nahashir and he had not seen my posts about withdrawing and wanted to know if I was letting his naval forces off scott free. I told him I would prefer to fight it out.

If Nahashir stays involved, then my Naval Guard that are north of Allanea will remain to fight them. If not they will withdraw as posted, but only if the Nahshir navy withdraws.

I am still waiting to hear from Nahashir. I'm sure if stays he'll have plenty of help from Ruhr.
imported_Ilek-Vaad
29-04-2004, 19:06
http://www.nationstates.net/forum/viewtopic.php?p=3105529#3105529
Belem
05-05-2004, 05:21
Allenea just invited me to join in on the war and I have a quick question about the combat zone axackel before I post an IC.

Basically I want to know whats the basic geography of Axackal. Like what countries its connected to and if it has a coastline and if so how long is it and how many fleets are stationed.
Tiborita
07-05-2004, 23:02
Tiboritian Deployment

2nd down 40% in strength, 4th, 6th, 8th, 10th Armor Divisions
each with:
348 Leopard 3 MBTs
54 PzH 2000
20 M270 MLRS
60 M1064A3 120mm Mortar Carrier
258 M113A3 APC
216 Bradley M2A3
48 Bradley M3A3 Bradley
28 Jaguar 2 Tank Destroyer
72 Bradley Linebacker Anti-Air Vehicle
32 Leflasys (SHORAD) Air Defense System
32 Avenger
32 CLAWS Air Defense Vehicles (HUMRAAM)
60 AH-64D Apache
20 RAH-66 Comanche
32 UH-60M Black Hawk
4 EH-60 Quick Fix EW Helicopter
+ Assorted HMMWVs, Dingos, trucks, engineering equipment, command vehicles...
Total Personnel: 21,567

1st, 3rd, 5th, 7th Armor Divisions
each with:
348 Leopard 2A6 MBTs
54 PzH 2000
20 M270 MLRS
60 M1064A3 120mm Mortar Carrier
258 M113A3 APC
216 Bradley M2A3
48 Bradley M3A3 Bradley
28 Jaguar 2 Tank Destroyer
72 Bradley Linebacker Anti-Air Vehicle
32 Leflasys (SHORAD) Air Defense System
32 Avenger
32 CLAWS Air Defense Vehicles (HUMRAAM)
60 AH-64D Apache
20 RAH-66 Comanche
32 UH-60M Black Hawk
4 EH-60 Quick Fix EW Helicopter
+ Assorted HMMWVs, Dingos, trucks, engineering equipment, command vehicles...
Total Personnel: 21,567

1st, 2nd, 3rd, 4th, 5th, 6th, 7th, 8th Mech Inf Divisions
each with:
290 Leopard 2A6 MBTs
54 PzH 2000
20 M270 MLRS Self-Propelled Loader/Launcher
60 M1064A3 120mm Mortar Carrier
258 M113A3 APC
216 Bradley M2A3 IFV
48 Bradley M3A3 Bradley CFV
28 Jaguar 2 Tank Destroyer
72 Bradley Linebacker Anti-Air Vehicle
32 Leflasys (SHORAD) Air Defense System
32 Avenger
32 CLAWS Air Defense Vehicles (HUMRAAM)
60 AH-64D Apache
20 RAH-66 Comanche
32 UH-60M Black Hawk
4 EH-60 Quick Fix EW Helicopter
+ Assorted HMMWVs, Dingos, trucks, engineering equipment, command vehicles...
Total Personnel: 20,838


1st, 2nd, 3rd, 4th, 5th, 6th, 7th, 8th Inf Divisions
each with:
58 Leopard 2A6 MBTs
54 PzH 2000s
20 M270 MLRS Self-Propelled Loader/Launchers
60 M1064A3 120mm Mortar Carriers
258 Fuchs Transportpanzer 1 (TPz 1) APCs
258 M113A3 APC
216 Bradley M2A3s
48 Bradley Bradley M3A3 Bradley CFVs
28 Jaguar 2 Tank Destroyers
72 Bradley Linebacker Anti-Air Vehicles
32 Leflasys (SHORAD) Air Defense Systems
32 Avengers
32 CLAWS Air Defense Vehicles (HUMRAAM)
60 AH-64D Apaches
20 RAH-66 Comanches
32 UH-60M Black Hawks
4 EH-60 Quick Fix EW Helicopters
+ Assorted HMMWVs, Dingos, trucks, engineering equipment, command vehicles...
Total Personnel: 21,745

12th Light Infantry Division down 70% in strength
44 LOSAT
54 M981 FISTV
54 M119A1 Light Towed Howitzer
18 HIMARS
40 120mm Mortar
12 M9 ACE
2 M88 ARV
5 M93A1 Fox NBCR
90 Avenger FAADV
36 CLAWS Air Defense Vehicle
48 AH-1Z Cobra Attack Helicopter
38 UH-60M Black Hawk Utility Helicopter
16 OH-58D Kiowa Warrior
4 EH-60 Quick Fix EW Helicopter
1500 Assorted HMMWV / Dingos
600 Assorted Truck
Total Personnel: 13,309

1st, 2nd Rocket Artillery Brigade
each with:
54 M270A1 MLRS
+ Assorted HMMWVs, trucks, engineering equipment, command vehicles...
Total Personnel: 1437

1st, 2nd Heavy Artillery Brigade
each with:
18 PzH 2000s
36 M270 MLRS
9 M2A3 Bradley IFVs
+ Assorted HMMWVs, trucks, engineering equipment, command vehicles...
Total Personnel: 1451

1st, 2nd Light Artillery Brigade
each with:
18 M119A1 Light Towed Howitzers
36 HIMARS
+ Assorted HMMWVs, trucks, engineering equipment, command vehicles...
Total Personnel: 1511

1st, 2nd Air Defense Brigade
each with:
72 Towed HUMRAAM
72 Avenger FAADV
404 HMMWV
104 Truck
Total Personnel: 2210

1st, 2nd Theater Air Defense Group
each with:
120 Patriot PAC-2 TEL
48 Patriot PAC-3 TEL
72 Avengerv FAADV
582 HMMWV
415 Truck
Total Personnel: 4124

1st, 2nd Aviation Brigade
72 AH-64D Apache Attack Helicopter
72 AH-6 Little Birds
64 CH-47F Chinook Cargo Helicopter
86 UH-60L Black Hawk Utility Helicopter
32 UH-1H Iroquois Utility Helicopter
381 Assorted HMMWV
505 Assorted Truck
Total Personnel: 4369

1st Engineer Brigade
112 M113A3 APC
8 M4 Command & Control Vehicle (C2V)s (crew 2+6) 1st
8 M577A3 M577A3 Command Post Vehicles (crew 2+6) 2nd, 3rd
48 Grizzly Armored Breaching Vehicles (crew 2)
36 M946 Combat Engineering Vehicle (IC Chassis)
12 M88A2 Hercules Recovery Vehicles (crew 3)
72 M9 Armored Combat Earthmover
24 Volcano Mine Dispenser
48 Iron Cheetah AVLB
8 M1 Abrams Panther IIs [Crew none (remotely operated)]
12 MK155 Mine Clearance Launchers
292 HMMWV / Dingos
1521 Truck
Total Personnel: 5051

1st Chemical Brigade
20 M113A3 APC
12 M93A1 Fox NBCR
42 M113 Smoke Generator
192 M56 Coyote Smoke Generator (HMMWV chassis)
2 M4 Command & Control Vehicle (C2V)s
2 M577A3 CPV 2nd, 3rd
2 M88A2 ARV
172 HMMWV / Dingos
378 Truck
Total Personnel: 2330

1st, 2nd Signal Brigade
639 Assorted HMMWV / Dingos
514 Assorted Truck
Total Personnel: 3142

1st, 2nd Gunship Squadrons
each with:
11 AC-130U Spooky gunships

1st Fighter Wing
96 YF-23 Black Widow IIs

25th Fighter Wing
96 YF-23 Black Widow IIs

26th Fighter Wing
96 YF-23 Black Widow IIs

26th Fighter Wing
96 YF-23 Black Widow IIs

8th Attack Wing 47 lost
96 A-10 Thunderbolt IIs

9th Attack Wing
96 A-10 Thunderbolt IIs

33rd Attack Wing
96 A-10 Thunderbolt IIs

34th Attack Wing
96 A-10 Thunderbolt IIs

2nd Multi-Role Wing 32 lost
96 JAS 39C/D Gripen

3rd Multi-Role Wing
96 JAS 39C/D Gripen

27th Multi-Role Wing
96 JAS 39C/D Gripen

28th Multi-Role Wing
96 JAS 39C/D Gripen

4th Strike Wing
96 F/A-22 Raptor

5th Strike Wing
96 F/A-22 Raptor

6th Strike Wing
96 F/A-22 Raptor

7th Stealth Strike Wing 12 lost
96 F-117A Nighthawk

31st Stealth Strike Wing
96 F-117A Nighthawk

10th Heavy Bomber Wing
44 B-1B Lancer

11th Heavy Bomber Wing
44 B-2 Spirit Stealth Bombers

12th Heavy Bomber Wing
44 B-52H Stratofortress

35th Heavy Bomber Wing
44 B-1B Lancer

36th Heavy Bomber Wing
44 B-2 Spirit Stealth Bombers

37th Heavy Bomber Wing
44 B-52H Stratofortress

67th, 68th Air Refueling Squadrons
each with:
8 KC-767s

180th, 181st Air Refueling Squadrons
each with:
8 KC-135RT Stratotankers

70th, 71st, 72nd,73rd Air Command Squadrons
each with:
3 E-767 AWACS

76th, 77th, 78th, 79th Electronic Attack Squadrons
each with:
4 EF-111A Raven

82nd, 83rd, 84th, 85th Airborne Command and Control Squadrons
each with:
3 EC-130J ABCCC

88th, 89th Air Control Squadrons
each with:
3 E-8 JSTARS

92nd, 93rd Electronic Combat Squadron
each with:
4 EC-130J Commando Solo II

96th, 97th, 98th,99th Airborne Jamming Squadron
each with:
3 EC-130J Compass Call

102nd Missle Tracking Squadron
3 RC-135S Cobra Ball

108th, 109th, 110th, 111th Strategic Reconnaissanse Squadron
each with:
3 RC-135V/W Rivet Joint

CVBG 01, 04, 05, 07
each with:
1 Nimitz CVN
20 F-14D Tomcat
36 F/A-18E Super Hornet
6 EA-18G Growlers
4 KA-18SJ
4 E-2C Hawkeye AWACS
8 S-3B Viking
4 SH-60F Seahawk
2 HH-60H
2 Ticonderoga Class Guided Missile Cruisers CG
2 Arleigh Burke Class Missile Destroyers DDG
2 Oliver Hazard Perry Class Frigate FFG
1 Type 124 Sachsen Class Frigate
1 Type 123 Brandenburg Class Frigate
2 Los Angeles SSN

BBG 03, 06, 09
each with:
2 Iowa Class Battleship BB
4 Ticonderoga Class Guided Missile Cruiser CG
2 Arleigh Burke Class Missile Destroyers DDG
2 Oliver Hazard Perry Class Frigate FFG
1 Type 124 Sachsen Class Frigate
1 Type 123 Brandenburg Class Frigate
2 Ohio SSGN

1st, 2nd SSGN Squadrons
each with:
6 Ohio SSGN

1st SSN Group
24 Seawolf SSN
Allanea
15-05-2004, 09:28
Sniperwolf is admitted/invited by me, if he wishes to join.
Ruhr
15-05-2004, 16:27
I've made an important note over in the IC thread that should probably get all of your attention. A little too much numberwanking is going down, perhaps you'd like to fix that and realise Logistics (Like for the UnAPs allies, one logistics nightmare is shipping missiles, bombs, and ammo to the front line....not to mention fuel)...and for Alleana....your major logistics hell is transporting goods to the front while your enemy has air-superiority.

That is all.
imported_Ilek-Vaad
15-05-2004, 23:03
OOC: to go along with re-supply issues, I have also (with Yallack's co-operation) taken control of Allanea's SW coast and am moving to seal the western border:

http://www.nationstates.net/forum/viewtopic.php?t=138154&start=200

Getting soldiers and supplies into Allanea to move them to Axackal will be next to impossible ( I hope) soon.

Y'all best stop fightin, I'm a comin!
Scandavian States
16-05-2004, 01:40
Ruhr, I'm confused as to how it would be a nightmare to ship bombs and missiles into my bases when my country hasn't even been touched. Nobody on any side is basing aircraft out of Axackal, they're either staging out of the Imperium or Axackal. Same goes for ammo, my roads are in excellent shape and the logistics chain is guarded by an entire field army.
Ryanania
16-05-2004, 22:37
Ryanania will be unofficially invloved on the side of Allanea.