Modern Military Design Assistance Thread
Hole Where Evil Lives
31-01-2004, 18:51
If you have great knowledge about any specific kind of military system please. IE: choppers, bullets, guns, tanks, IFVs, naval, aircraft, etc, etc. Please don't post if all you know is about what system is the best or whatever. I want you to post if you know why something is good or how to make it good. I'm posting this because as a designer for militaries its tough to find all kinds of info. So if you're an expert (knowledge wise) in any field of military technology please just post something saying what you know about (ie: I know about choppers). This is moslty just so designers can have a place to look at everyone elses resources. Hopefully we'll get some good sites for info and a few go-to guys for info. I Hole Where Evil Lives have knowledge of tanks and fairly good knowledge of bullets and IFVs.
Hole Where Evil Lives
02-02-2004, 05:05
6 views. Lets get some more. Bump.
Hole Where Evil Lives
07-02-2004, 04:33
And some more. You can bump this too if you want.
Nuevo Kowloon
07-02-2004, 04:37
I know a fair bit about bullets and small-arms design and construction. (I build Custom Rifles IRL.)
Hole Where Evil Lives
09-02-2004, 04:21
That's good. I'll contact you. And lets see if we can get more views.
imported_The TRSN
09-02-2004, 04:26
Great idea! Unfortunately, I'm a Jack of All Trades, Master of None. I know enough to slip by on all, but no "expert" knowledge on any military field. Any questions though, I'll try to answer. :)
Hole Where Evil Lives
11-02-2004, 20:23
The ultimate goal is to be the Master of All Trades. Probably won't happen but we can come close. Not to many posts on here. If you want to contribute any knowledge or oppinions feel free to do so.
Agnosticium
11-02-2004, 20:42
I know the basic theories of countering armor and destruction of targets and thus how the defensive systems work to counter my attempts to destroy them due to my job. I migh tbe of some use in crafting suitable armor to plate your vehicles with.
Hole Where Evil Lives
14-02-2004, 04:25
Well I've got a megaton of knowledge on armor systems. Not that I'm a professional or anything.
I have some knowledge on aircraft, but it's pretty much the stuff you find on the globalsecurity and Sinodefence.
Soviet Haaregrad
14-02-2004, 05:56
I'm none too shabby when discussing military equipment, I'll assist if you need/want it.
Mercenary Soldiers
14-02-2004, 05:57
OOC: I know a lot about small arms, ammunition, infantry equipment, infantry tactics, and ballistics. Basically anything weaponry or infantry related.
Hole Where Evil Lives
19-02-2004, 18:25
Hmm.. Inturesting. Infantry weapons are always good to know. I've been kind of busy so I haven't been able to visit my thread in a while. I'm gonna try and sum up all my knowledge of terminal ballistics in small arms so I might post my knowledge when I'm done. Then we could get up something on how to best make firearms (including munitions used).
Hole Where Evil Lives
17-04-2004, 17:59
OOC: Okay terminal ballistics turned out to be a lot harder than I thought. Give a few more RL years and I might figure it out. Translation no terminal ballistics info (sorry). I do have a good site for tank technologies.
TTK's MBT Page (http://www.ciar.org/ttk/mbt/). And they finally got the modern tanks forum moved so I'll post it. All lot of the guys on this thread really know their armor. TTK is one. The Modern Tanks Forum (http://migman.net/iboard/index.php?s=4db57c79cb8bad98959f355d7a9d771b&). And I might as well post a terminal ballistics page link. If you can sum up all the knowledge on that page then you're smarter than me. Here ya go.. (http://www.mindspring.com/~ulfhere/ballistics/wounding.html). This all took quite the time.
Daistallia 2104
17-04-2004, 18:08
If you even know what terminal ballistics are, you are ahead of the curve. Post specfic questions, and any number of folks are willing to help
I can tell ya everythign youd wanna know, and things you dont, about aircraft (fixed and rotor) and small arms in general (Rifles, SMGs, MGs, pistols, etc etc etc). I'm decent with naval works, and ok with armor (I.E. Tanks, IFVs, AFVs, APCs, Arty, etc.)
Just give me a specific question or idea with what your looking at, and I'll be more than glad to help you out.
Hole Where Evil Lives
17-04-2004, 18:54
That's the trouble with terminal ballistics; you can't really ask any specific questions because it's so huge. Now then I'll ask this: As you may know cavitation is a function of momentum. I did know what momentum was (the formula for it and such) but I forgot. What is it and how do you fit it into an equation for calculating cavitation? I also know that finding a specific system for understanding cavitation might require a super computer about 20 years into the future. Lets limit it then. I'll say just for non-deforming rounds okay.
Never said I knew advanced balistics and military physics. However, based on what general knowledge I have on rounds in general, cavitation wouldn't have a major place in the from of momentum as, if Im not mistaken which I very well may be, momentum will simply measure the amount of impact on the target, based on the style of round. Cavitation is the forcing of the air (or, for a better example, we'll use water, as just about everyone has seen Hunt for red october, or uses some sort of cavitational device around here, lol) around the object. This creates a pocket around the object, therefore allowing minimal resistance and contact with the air (or water). This would allow the bullet or torpedo or whatever, to move at exponentially higher speeds, logically, due to lack of resistance or force against the bullet.
I do know that, due to the round's design, the 5.56mm does expierence a 'failed cavatation' of sorts, becuase the bullet itself is designed so that the airflow around it is maximum, and very little air itself comes into physical contact with the bullet, similar to the cavataion of a torpedo or submarine. The pocket of air, therefore, causes the round to 'fish tail' on impact (assuming your using a standard FMJ round, non JHP) due to the sudden lack of a pocket, and therefore literaly spin around inside the target, bouncing of bone, and generaly making a mess of internal tissue.
Now then, id you simply forgot the equation for momentum, there is this nifty little thing called a search engine, and all you do is go to google.com, and type in 'Momentum Equation', and hit enter. However, if that isn't what your asking I dont know what you are. I believe that momentum is found by taking mass x velocity.
Now then, if you want to ask me about why the .50AE sucks, why the MP5 serries is severly over rated, how a pulse rifle really works, rolling bolts, gas operated systems, automatic v. semi-auto, general balistic information (bullet deformation, fragmenting rounds, JHP, etc.) and the like, ask away.
Hole Where Evil Lives
18-04-2004, 00:12
Ha..ha.. Terminal ballistics is awful tough. I'm not sure we're talking about the exact same thing. Most of my brain cells containing info about cavitation must have melted because I can't remember exactly what the two big factors are. I knew about that yawing of spitzer rounds upon impact with the target. This thereby somewhat sneaks by the Hague convention and has about the same final effect as a expanded round. They become unstable at impact. Don't ask me how they become unstable. I'll just say I knew at one time and it was just so much info my brain did something with it.
Daistallia 2104
18-04-2004, 01:40
Imitora's right.
Hole Where Evil Lives
18-04-2004, 04:22
Oh.