20-01-2004, 09:43
Here are the stats on the Krowemohian Migration Fleet.
http://server5.uploadit.org/files/NeoTetraMagic-Mothership.jpg
"Mothership"
Length: 300 Meters
Minimum Crew: 65
Maximum Colonists: 35,000
Araments: Plasma Cannons, Mass Bore Drivers, Missile Bays, and Railguns. Also includes a flight each of K-308 AeroSpace Fighters, K-55a Minelayer Ships, and K-140 Heavy Support Fighters.
HyperSpace Capable? Yes.
Planetary Landing Capable? Yes.
Other: Hydroponic Gardens, Hanger bay, Back-up Hypderdrives x2, Cryogenetic Storage Systems, Escape Pods, and Extra Armor over Vital Systems.
http://server5.uploadit.org/files/NeoTetraMagic-Colony_Ship.jpg
"Colony Ship"
Length: 110 Meters
Minimum Crew: 30
Maximum Colonists: 20,000
Araments: Mass Bore Drivers
Hyperspace Capable? Yes.
Planetary Landing Capable? Yes.
Other: Hydroponics Garden, Back-Up Hyperdrive, Cryogenetic Storage Systems, and Escape Pods.
http://server5.uploadit.org/files/NeoTetraMagic-Light_Cruiser.jpg
"Light Cruiser"
Length: 75 Meters
Minimum Crew: 18
Maximum Colonists: None
Araments: Plasma Cannons, Mass Bore Drivers, Missle Bays, Railguns, and Nuclear Ordinace. Also has a flight of K-308 AeroSpace Fighters.
HyperSpace Capable? Yes.
Planetary Landing Capable? Yes.
Other: Hanger Bay, Back-up Hyperdrive, and Escape Pods.
((Please note, I am NOT an expert ship designer, so don't effing yell at me if my ship stats don't make sense. I even went out of my way to buy a Star Wars RPG Starships of the Galaxy Source Book to help me, so I deserve just slightly more respect.))
http://server5.uploadit.org/files/NeoTetraMagic-Mothership.jpg
"Mothership"
Length: 300 Meters
Minimum Crew: 65
Maximum Colonists: 35,000
Araments: Plasma Cannons, Mass Bore Drivers, Missile Bays, and Railguns. Also includes a flight each of K-308 AeroSpace Fighters, K-55a Minelayer Ships, and K-140 Heavy Support Fighters.
HyperSpace Capable? Yes.
Planetary Landing Capable? Yes.
Other: Hydroponic Gardens, Hanger bay, Back-up Hypderdrives x2, Cryogenetic Storage Systems, Escape Pods, and Extra Armor over Vital Systems.
http://server5.uploadit.org/files/NeoTetraMagic-Colony_Ship.jpg
"Colony Ship"
Length: 110 Meters
Minimum Crew: 30
Maximum Colonists: 20,000
Araments: Mass Bore Drivers
Hyperspace Capable? Yes.
Planetary Landing Capable? Yes.
Other: Hydroponics Garden, Back-Up Hyperdrive, Cryogenetic Storage Systems, and Escape Pods.
http://server5.uploadit.org/files/NeoTetraMagic-Light_Cruiser.jpg
"Light Cruiser"
Length: 75 Meters
Minimum Crew: 18
Maximum Colonists: None
Araments: Plasma Cannons, Mass Bore Drivers, Missle Bays, Railguns, and Nuclear Ordinace. Also has a flight of K-308 AeroSpace Fighters.
HyperSpace Capable? Yes.
Planetary Landing Capable? Yes.
Other: Hanger Bay, Back-up Hyperdrive, and Escape Pods.
((Please note, I am NOT an expert ship designer, so don't effing yell at me if my ship stats don't make sense. I even went out of my way to buy a Star Wars RPG Starships of the Galaxy Source Book to help me, so I deserve just slightly more respect.))