NationStates Jolt Archive


Steel Butterfly Civil War (3rd and Final OOC Thread)

Steel Butterfly
08-01-2004, 23:07
[OOC: Ok then, it's going to happen soon. As soon as I finish an RP and a story that I'm writing, both survival horror stories, the war on NiMBUS Biotechnologies will soon begin. The Seperitists, believing that the government has become entirely too corrupted under Alexander Nemerov and unable to go back to how it was under Kyou Graav's leadership, will kill some one important (Not listed in the people below) and Nemerov will respond by sending troops to investigate. An official announcement of independence will follow a massacre of the troops send to investigate. Thus will ignite the civil war of the Steel-Orion Empire. Both sides will plea their case to the order for support, and both will claim to be the true government of Steel Butterfly. Also, after the RP and the Story are done, they'll have a good argument. It is up to the galactic community to decide who's side to take, if any at all.]

Short FAQ:

BTW, does either of the participants of this Civil War have anything in the Sol system or in Earth? I have no hyper capable starships (yet...but soon, very soon) so i would propably need to hitchicke if this happens outside the Sol system.

No. This will all take place within the Orion Sector...or at least 95% of it will. I'd advise you to hurry up on the introduction of that tech then.

Allways hungry for some action and good RP so im in naturally. Altough its going to be a hard decision which side to support if you are going to make a strong case for both.

I hope it will be a hard decision for everyone involved. I don't want it to be good guy -bad guy, although at times the Nationalists will in the "narrator's" opinion lean towards the "dark side". In all reality, the Nationalists are the "bad" ones, but not all of them are. NiMBUS is "bad" I'll put it that way...the Empire isn't per say...yet NiMBUS's influence is felt everywhere and they get away with a hell of a lot of stuff they shouldn't...but that's all secret info and although some members of the Resistance know of it...they don't have direct proof. Also, the way the Resistance goes about the war could be considered "bad"...so...we have two "grey leaning black" sides in the war, not black and white in any way.

Seperitists
(Aeisis Resistance)

http://207.44.246.95/129/44/upload/p348.jpg
Sir James Pierce
Political Head of the Resistance

http://207.44.246.95/129/44/upload/p357.jpg
Dave Bivens
President/CEO of Bivens Co.

http://207.44.246.95/129/44/upload/p347.jpg
Sky Marshall William Mitchell
Commander of the Space Fleet and Marines

http://207.44.246.95/129/44/upload/p338.jpg
General Michael Sherman
Commander of the Mobile Infantry

http://69.57.141.218/237/117/upload/p73.jpg
Captain Dimitri Spencer
Leader of the 1st Marines

http://207.44.246.95/129/44/upload/p309.jpg
Commander Alexei Ivanova
XO of the 1st Marines

http://207.44.246.95/129/44/upload/p360.jpg
Lieutenant Joseph Frost
Vehicle Specialist of the 1st Marines

http://207.44.246.95/129/44/upload/p341.jpg
Captain Leon Williams
Leader of the 2nd Marines

http://207.44.246.95/129/44/upload/p332.jpg
Commander Eric Vinzer
XO of the 2nd Marines

Nationalists
(Imperials)

http://207.44.246.95/43/101/upload/p1.gif
Emperor Alexander Nemerov
Star Empire of Steel Butterfly,
In the Orion Sector which includes:
Steel Isle, Steel Moon,
CTaNbHaR Eabo4Ka, XIII,
Aeisis, Bivens, Esthar VIII
Orion Sector Alliance Premier,
Order of the Seraphim

http://207.44.246.95/129/44/upload/p340.jpg
Dr. Robert Ackerman
CEO, President, and Lead Developer
NiMBUS Biotechnologies

http://207.44.246.95/43/101/upload/p819.jpg
High General James Shockey
High Commander of the Imperial Military

http://69.57.141.218/237/117/upload/p61.jpg
Sky Marshall Michael Zephyr
Commander of the Imperial Fleet and Marines

http://207.44.246.95/129/44/upload/p353.gif
General Drake Grey
Commander of the Imperial Mobile Infantry

http://207.44.246.95/129/44/upload/p126.jpg
Captain Lusec Apakoh
81st Imperial Marines

http://207.44.246.95/129/44/upload/p292.gif
Lieutenant Lance Radney
81st Imperial Marines

http://207.44.246.95/129/44/upload/p127.gif
Captain White
106th Mobile Infantry

http://207.44.246.95/129/44/upload/p354.jpg
Lieutenant Commander Kyle Bruno
106th Mobile Infantry
Valinon
08-01-2004, 23:23
OOC: YAY!!!! It's going to happen. ICly Valinon will support the Nationalist with political backing and some military support. However, if the Seperatists can convince us to switch sides and make a good case, we will do it. Because that makes things far more interesting. Oh, and I take it my embassies in the Orion Sector are still there?
Celack
09-01-2004, 00:00
O.O.C. i must of missed OOC post 2 beacuase what happened to having three sides?
09-01-2004, 01:46
O.O.C. i must of missed OOC post 2 beacuase what happened to having three sides?

Seconded. I'm just as confused as you.
09-01-2004, 01:49
Question: Will my character (Paul) from the Realm of the Risen RP have anything to do with these later RPs that draw on the RotR plot?
Steel Butterfly
09-01-2004, 04:16
O.O.C. i must of missed OOC post 2 beacuase what happened to having three sides?

Seconded. I'm just as confused as you.

The three sides idea was the second OOC thread. The first one was rebels vs. empire, but I figured that the rebels could never ever beat the whole of my forces unless I pulled a "Star Wars"...and I have no big doomsday weapon to blow up. The three way idea would have been good, however I couldn't get a backstory that I felt good about, and you see how many characters I have for two sides. I'm also not sure how this will end...however...If Nemerov and Zephyr went against each other...than if I wanted the Empire to remain as it is in the end, Zephyr would have to die/be imprisoned/be exiled.

Now, for Nanak's question, characters from RotR each have their own backstory I assume. Alexei is no different. He was a Lieutenant in the Imperial Marines and excelled in special forces work. That's why he was chosen for the taskforce on the sunken city in Tappee. Eric Vinzer, from "Engulfing Creation In Due Time", my story that goes along with RotR, went to the Orion Academy with Alexei and the two are old friends. Possibly the best character from my survival horror threads is Leon Williams, and anyone who follows my RPs close enough will pick up on the name after some thinking. He is so many things, and none of them are known to you guys. Lol. Oh, and Nanak, you'll meet Dr. Ackerman soon enough.

As soon as "Realm of the Risen" and it's short side story "Engulfing Creation In Due Time" are finished, the war will begin. Personally I cannot wait. I have way too many plans for this shit! 8)
09-01-2004, 04:32
As soon as "Realm of the Risen" and it's short side story "Engulfing Creation In Due Time" are finished, the war will begin. Personally I cannot wait. I have way too many plans for this shit! 8)

I'm just anticipating the big climatic finish of the Realm of the Risen RP.
Steel Butterfly
10-01-2004, 03:26
bump 8)
Automagfreek
10-01-2004, 03:28
Is this Earth based, or space based?
Tarasovka
10-01-2004, 03:32
Is this Earth based, or space based?

Quoting Steel's first post of the thread:


Short FAQ:

BTW, does either of the participants of this Civil War have anything in the Sol system or in Earth? I have no hyper capable starships (yet...but soon, very soon) so i would propably need to hitchicke if this happens outside the Sol system.

No. This will all take place within the Orion Sector...or at least 95% of it will. I'd advise you to hurry up on the introduction of that tech then.
Automagfreek
10-01-2004, 03:33
Is this Earth based, or space based?

Quoting Steel's first post of the thread:


Short FAQ:

BTW, does either of the participants of this Civil War have anything in the Sol system or in Earth? I have no hyper capable starships (yet...but soon, very soon) so i would propably need to hitchicke if this happens outside the Sol system.

No. This will all take place within the Orion Sector...or at least 95% of it will. I'd advise you to hurry up on the introduction of that tech then.


I did not want to read it all, so I asked first. Is there any harm in that?
Steel Butterfly
10-01-2004, 03:42
The combat will consist of ship to ship in space, ship to ship in atmosphere, atmosphere to planet on multiple planets, space to planet on multiple planets, and then person to person or person to vehicle on land and perhaps in space. All this is possible, but it's up to the sides to decide where the battlefields take place.

In short, if you don't have space tech and you live anywhere but the Orion Sector, you probably won't be able to participate. You could get a ride by someone else to the Orion Sector, but if you're using modern or anything less than future tech, you simply won't stand a chance against either side.
Steel Butterfly
10-01-2004, 21:59
Bump once more 8)
Canada-Germany
10-01-2004, 22:24
Bump once more 8)

What about Modern Tech + the ability of your soldiers to increase their strength and speed via Other Than Tech means?

IE: Some of my population, we call them "enabled" that are able, through telekinesis, that can increase their strenght and speed by several orders of magnatude.

For a explanation that doesn't sound as bad and as noobish as the one I just gave you, go here:

http://www.nationstates.net/forum/viewtopic.php?t=106640&start=0&postdays=0&postorder=asc&highlight=

(Or, if you've read the Books "Adiamante" or any of the "Damia" books
you'll know what I'm talking about, lol)
Steel Butterfly
10-01-2004, 22:26
Ok...so they might be able to fight...but can they withstand polaron cannons and orbital bombardment? And how can you, being a modern-tech nation, even get your soldiers to the battlefield?
10-01-2004, 22:29
oof, zinkoland backs the aeisis resistance with rations, political backing, ect.
Steel Butterfly
10-01-2004, 22:34
oof, zinkoland backs the aeisis resistance with rations, political backing, ect.

OOC: Everyone, please back up your statements with reasons.
Canada-Germany
10-01-2004, 22:44
Ok...so they might be able to fight...but can they withstand polaron cannons and orbital bombardment? And how can you, being a modern-tech nation, even get your soldiers to the battlefield?

The simple answer to both the first and the second question is, Yes, they can.

The Complicated answer.. well...

If you had read the link provided, you would have seen that several of these 'Enabled" working together (or working with a Generator) are able to shift quite a bit of mass. They may also, through the fact that all mass contains energy, form a sort of... Select Area Temporary Shielding (SATS) against Energy weapons, where in, they form a type of barrier that can either absorb or deflect energy discharges. Of course, you fire enough energy discharges at them, and they won't be able to absorb or deflect them all (or they might, depending on the numbers of Enabled that are working.)

If it is a solid mass that is being fired at them, they can just stop it in it's tracks, blow it up (if it is a sort of missile, torpedo, etc,) deflect it, etc,.

They may also use their powers offensively, If, say they were doing a ship to ship battle, an Offensive Team of Enabled would be able to kill the enemy ship. How? Well, imagine a rubber band. Hold it in two places opposite from each other. Then pull the middle of the rubber band outwards and let go. The rubber band snaps back into position right? What would happen if you did that to something that is not elastic? A ship would rebound in a way that would most likely destroy the ship, or atleast kill most of the people on it and destroy most of the electronics on it.

Of course, to every action there is an equal and opposite action. When an enabled kills another being with his powers like that, it hurts them. Kill enough beings and an Enabled becomes "Mind Burned". In the Mind Burned State, an Enabled will lapse into a catatonic state inwhich they basicly go into a Coma. This state lasts for a varying amount of time, be it 1 month, 3 weeks, a year, and in some cases, forever. If an enabled recovers from the Mind Burn, then they are just as they were from before, though sometimes they come back just alittle stronger.

As for getting there?

Well, I'm probably gonna hitch a ride with someone, lol. Wouldn't your Seperatists like people like this?

And Why would we help? Simple, the Steel Empire is a poweriful nation who's good will would go a long way in trading.

Also, I would only be able to send a small number of them, like, lets say, 200 Man Enabled, and 75 Naturally Enabled. Enough to tip the scales of battle if it's on the brink, but not enough to completely turn the tide of battle if it's against them.
Lietuveska
10-01-2004, 22:49
*Tag for reading.*

I'm interested to see the Civil War RP. :)
Steel Butterfly
10-01-2004, 23:00
C-G...I'm just worried that your "enabled" sound almost too powerful. There are already going to be genetically engineered "monsters" fighting for NiMBUS...but none with that kind of ability.
Canada-Germany
10-01-2004, 23:05
C-G...I'm just worried that your "enabled" sound almost too powerful. There are already going to be genetically engineered "monsters" fighting for NiMBUS...but none with that kind of ability.

That would be why I would only send a few of them, It would take 100 Man enabled to properly defend any type of Capital Ship, 75 for defence and 25 for offence. That means, two of your ships would be under protection. The Naturally enabled would form a core Man to Man fighting group.

Edit: And, I gotta say, I don't mind lossing some or all of them. Cause, well, in war, ^^:: You throw enough missiles and energy discharges at them, and they will fail.
Steel Butterfly
11-01-2004, 04:38
We'll see. I'd hope that your reason for entering the war would be a good one.
Steel Butterfly
11-01-2004, 07:24
bump 8)

(Post #6900)
Steel Butterfly
11-01-2004, 17:42
I'm hoping that this war is different than others. Instead of focusing on the "big picture" all the time, the war time stories will focus on individual ship, units, etc. during the war, with its effect on the people actually leading or fighting. This will not be a...

1: Space ships engages enemy.
2: My ships raise shields, ready weapons.
1: My ships raise shields as well.
2: My ships fire on your ships.
1: Half of my ships recieve damage. Ten are destroyed. My ships fire back.

...type tactical numbers war, but it will instead focus on politics, morals, and how the characters cope in a war-time situation, especially a civil war.

If you're thinking that since it won't focus on numbers, they'll be less action you are dead wrong. Focusing on the individuals plants more action into the posts and allows for a tenser mood. Who cares if a ship is lost...unless you know and grow fond of the characters on the ship? I'm hoping this war will be a disturbing yet thought provoking read, on many different levels. I also hope I can live up to the high standards I'm putting on this civil war.
Valinon
12-01-2004, 04:17
That sounds very, very good. Hope I have the time for this. I have alot of ideas for individual ship actions and RP, but in NS you don't get to use that all that much. It is shifted more toward numbers and large fleet engagements rather than individual ship actions. And do you still need my reasons for supporting the Loyalist. Right now it would be, first we legally recognize them as the government, second they are the ones that have welcomed the Valinor to come to the Orion Sector, and third because our high command would pick them as the most likely to win.
However, Valinon would switch if it became apparent the Loyalist were utterly corrupt, and if the Separatists could make a more persuasive arguement for their cause.
Does that sound alright? I can take some more time and flesh it out if I need to.
Steel Butterfly
13-01-2004, 00:19
Steel Butterfly
13-01-2004, 21:48
The estimated time for this to start will be this upcoming weekend.
Steel Butterfly
13-01-2004, 21:48
The estimated time for this to start will be this upcoming weekend.
Steel Butterfly
13-01-2004, 21:48
The estimated time for this to start will be this upcoming weekend.
Canada-Germany
14-01-2004, 01:29
OOC: you know, you really only need to say it once, :P :lol:
Clairmont
14-01-2004, 16:40
Generally i have no problems with psychic stuff as long as they are kept to their limits, however CG meaning no disrespect, your "enabled" are passing the limits of reason. For one thing, did you account for Conservation of Energy? You say that they can destroy starships by snapping them like a rubberband, well for one you cant create that much structural stress without using energy. Then the shield thingy. If your Enabled are themselves generating the shield and according to your explanations, the stuff hitting the shield will affect the ones deflecting the shield. Well this means that they have to do something to the energy hitting the shield and if we account that and throw a plasma round with a thermal effect great enough to vaporize a cubic meter of iron, then would the shield hold? I'd suffice to say that it damn well shouldnt.

Then stopping solid objects. I assume this requires atleast some consentration on the part of the enabled or something to that effect so that they arent snapping them like it was nothing. Also, with inert objects you have the problem of inertia and momentum facing you. Now a hypothetical question, my infantry uses weapons that have a maximum rate of fire in the order of 20 to 50 rounds per second and muzzle velocity of 2000 meters per second or more. Could one of your enabled stop around 100 of such rounds in 2 to 3 seconds?

Now again i have no problem against psychics and no doubt they make quite formidable opponents especially in Spec Ops forces and the sort but when they become so über that a single tiny ship with 10 of them aboard can defeat 100 ten times larger ships, the story changes to ridicolous.
Steel Butterfly
14-01-2004, 17:26
Yeah. That's what I was hinting at, CG. Like many others who have dabbled in fantasy RP, I have an Uber race in Steel Butterfly: the Aurals. However, I already put limits on them (there's only three left) and I'm not using them at all in this RP. With all the genetic experiments going on that give people semi-super powers, this thing can easily get out of hand. Restrictions are needed.
Canada-Germany
14-01-2004, 20:18
Generally i have no problems with psychic stuff as long as they are kept to their limits, however CG meaning no disrespect, your "enabled" are passing the limits of reason. For one thing, did you account for Conservation of Energy? You say that they can destroy starships by snapping them like a rubberband, well for one you cant create that much structural stress without using energy.

You're right, you can't create that much structural stress without energy. That's why a single Enabled couldn't kill a ship. It would take many of them working together along with several generators.

Then the shield thingy. If your Enabled are themselves generating the shield and according to your explanations, the stuff hitting the shield will affect the ones deflecting the shield. Well this means that they have to do something to the energy hitting the shield and if we account that and throw a plasma round with a thermal effect great enough to vaporize a cubic meter of iron, then would the shield hold? I'd suffice to say that it damn well shouldnt.

The effects of energy round hitting the shield DOES affect those making it. Destructive energy is changed into pain (the whole concept of "Mind Burn") However, because it is shared by many minds, the effects are lessened so that one hit does not automaticly mean a Mind burn.

Then stopping solid objects. I assume this requires atleast some consentration on the part of the enabled or something to that effect so that they arent snapping them like it was nothing.

yep, they have to be fully consintrated.

Also, with inert objects you have the problem of inertia and momentum facing you. Now a hypothetical question, my infantry uses weapons that have a maximum rate of fire in the order of 20 to 50 rounds per second and muzzle velocity of 2000 meters per second or more. Could one of your enabled stop around 100 of such rounds in 2 to 3 seconds?

The Short answer would be, no.

The Longer and more descriptive answer would be, sort of.

A Man-Enabled would not be able to stop a bullet himself (unless he was stopping it with his body, lol). Several Man-Enableds (lets say 5) working together would be able to stop or deflect 3-4 rounds within 2-3 seconds. Several Man-Enableds (again, lets say 5) working with a sufficently poweriful generator would be able to stop or deflect 10-12 rounds.

Now, remember, deflecting a bullet; changing it course without stoping it obviously takes less energy and thus, more rounds may be deflected than stoped.

A Natually Enabled would be able to stop one round or maybe, if he was really good, deflect 2 of them within 2-5 seconds. Several of them, working together (again, lets say 5) would be able to stop or deflect 10-15 rounds within 2-3. Several of them (5) with a sufficently powered generator would be able to stop or deflect 30-37 of them within 2-3 seconds.

So, again, if they were to stand there while you guned at them, then, yeah, they would be shot down like dogs. Of course, the Naturally enabled's wouldn't just be standing still in the first place, and the Man-enables are never directed to go in a close combat situation.

Now again i have no problem against psychics and no doubt they make quite formidable opponents especially in Spec Ops forces and the sort but when they become so über that a single tiny ship with 10 of them aboard can defeat 100 ten times larger ships, the story changes to ridicolous.

If my tiny ship has 100 Man-enableds, a dozen sufficently powered generators and no one working on defence, maybe. But then, maybe they'll be fragged before they can.

I'm not trying to create uber just so I can uber, lol. This is actually the largest consintration I've actually deployed. Usually it's just one or two, and of those, it's always the Natural's. Mostly, it's cause only the Natural's can fight. And I'll explain THAT as fully as I can when I get back.
Clairmont
14-01-2004, 20:42
Ah thanks for the explanations. However, the Conservation of Energy problem is a bit more complicated one. So you basically would have generators generating the energy needed to do the ask, ok that would provide you with perhaps the energy to do the starship killing thing (im saying perhaps because in order for example to create enough structural stress to do that to an Iowa class battleship, you would need a whole goddamn lot of energy) but that does not still completely solve the problem for the Enabled need to themselves be able to handle that energy because if they are using it to do something like you described, they need to utilize the energy and im pretty sure that a human body couldnt withstand the energy levels of that magnitude.

Ok so basically the shield thing changes the energy the shield absorbs into some sort of psychic energy correct?

I think these fellas sound quite reasonable altough the starship destroying thing still bothers me because of the problem with Conservation of Energy.
Steel Butterfly
14-01-2004, 21:55
Still...while they may be able to destroy an average starship...a Steel Butterfly starship may be a bit more difficult...
Canada-Germany
15-01-2004, 00:29
Ah thanks for the explanations. However, the Conservation of Energy problem is a bit more complicated one. So you basically would have generators generating the energy needed to do the ask, ok that would provide you with perhaps the energy to do the starship killing thing (im saying perhaps because in order for example to create enough structural stress to do that to an Iowa class battleship, you would need a whole goddamn lot of energy) but that does not still completely solve the problem for the Enabled need to themselves be able to handle that energy because if they are using it to do something like you described, they need to utilize the energy and im pretty sure that a human body couldnt withstand the energy levels of that magnitude.

Ok so basically the shield thing changes the energy the shield absorbs into some sort of psychic energy correct?

I think these fellas sound quite reasonable altough the starship destroying thing still bothers me because of the problem with Conservation of Energy.

This may, or may not, open up another can of worms on me, but, the way I had planned on these guys working is that, the way they were made, the "Flick" gene and the "switch" gene also enable (hah, there's that word again, lol) the mind to potentially use the vast unused portions of the human mind.

The Enabled become no smarter, but with proper training, the unused portions of the brain can be used to sort of.... contain and amplyfy whatever energy is pouring through it.

I know that's some very rocky scientific ground I'm standing on, and I really don't know if there is ANY proof that the mind can be used like that, but... I dunno, it seems to make some sort of sense, ^^::/
Canada-Germany
15-01-2004, 00:42
Still...while they may be able to destroy an average starship...a Steel Butterfly starship may be a bit more difficult...

If it really comes down to it, they might just try blowing out the engines, the power source or the weapons, ^^::

Alternativly, they might try killing everyone aboard or shorting out the power.
Clairmont
15-01-2004, 01:12
Ah thanks for the explanations. However, the Conservation of Energy problem is a bit more complicated one. So you basically would have generators generating the energy needed to do the ask, ok that would provide you with perhaps the energy to do the starship killing thing (im saying perhaps because in order for example to create enough structural stress to do that to an Iowa class battleship, you would need a whole goddamn lot of energy) but that does not still completely solve the problem for the Enabled need to themselves be able to handle that energy because if they are using it to do something like you described, they need to utilize the energy and im pretty sure that a human body couldnt withstand the energy levels of that magnitude.

Ok so basically the shield thing changes the energy the shield absorbs into some sort of psychic energy correct?

I think these fellas sound quite reasonable altough the starship destroying thing still bothers me because of the problem with Conservation of Energy.

This may, or may not, open up another can of worms on me, but, the way I had planned on these guys working is that, the way they were made, the "Flick" gene and the "switch" gene also enable (hah, there's that word again, lol) the mind to potentially use the vast unused portions of the human mind.

The Enabled become no smarter, but with proper training, the unused portions of the brain can be used to sort of.... contain and amplyfy whatever energy is pouring through it.

I know that's some very rocky scientific ground I'm standing on, and I really don't know if there is ANY proof that the mind can be used like that, but... I dunno, it seems to make some sort of sense, ^^::/

Im a bit of a believer of psychic powers and the sort myself but its just that Conservation of Energy applies to practically anything, and in this case it should apply as well.

Another possibility which wouldnt take that much raw energy would be to for example, short circuit the control runs to an enemy warships engines. But anyways, one thing which would balance this out well would be if it was a relatively short ranged thing in space.

Yep, its quite a bit on the pseudo-scientific side but hey, a lions share of the sci-fi stuff here is. Well it sounds like Telekinesis to me, and it has been theorized forwards and backwards to be or not to be possible. But telekinesis has its limits.

Anyhow, lets try not to hi-jack Steel's thread any more :lol:
Steel Butterfly
15-01-2004, 01:25
Don't worry about it. This thread is merely a planning thread. Sort-of like me thinking out loud.
Steel Butterfly
15-01-2004, 01:25
Don't worry about it. This thread is merely a planning thread. Sort-of like me thinking out loud.
A Few Rich People
15-01-2004, 01:48
I'm gonna start with a little quote to help explain what I'm gonna say.

"Natoins may fall, corperations are eternal"
Sign over entrance to Mikosolf Corperate Building, current ruling corperation of AFRP

I have since layed a foundation for Space Marine-ish soldiers in my declaration of my 1st Division so I am considering "fast-fowarding" a few hundred years ahead.

Is that ok?
Steel Butterfly
15-01-2004, 17:54
I'm gonna start with a little quote to help explain what I'm gonna say.

"Natoins may fall, corperations are eternal"
Sign over entrance to Mikosolf Corperate Building, current ruling corperation of AFRP

I have since layed a foundation for Space Marine-ish soldiers in my declaration of my 1st Division so I am considering "fast-fowarding" a few hundred years ahead.

Is that ok?

As long as it's well RPed.
Canada-Germany
16-01-2004, 00:24
Ah thanks for the explanations. However, the Conservation of Energy problem is a bit more complicated one. So you basically would have generators generating the energy needed to do the ask, ok that would provide you with perhaps the energy to do the starship killing thing (im saying perhaps because in order for example to create enough structural stress to do that to an Iowa class battleship, you would need a whole goddamn lot of energy) but that does not still completely solve the problem for the Enabled need to themselves be able to handle that energy because if they are using it to do something like you described, they need to utilize the energy and im pretty sure that a human body couldnt withstand the energy levels of that magnitude.

Ok so basically the shield thing changes the energy the shield absorbs into some sort of psychic energy correct?

I think these fellas sound quite reasonable altough the starship destroying thing still bothers me because of the problem with Conservation of Energy.

This may, or may not, open up another can of worms on me, but, the way I had planned on these guys working is that, the way they were made, the "Flick" gene and the "switch" gene also enable (hah, there's that word again, lol) the mind to potentially use the vast unused portions of the human mind.

The Enabled become no smarter, but with proper training, the unused portions of the brain can be used to sort of.... contain and amplyfy whatever energy is pouring through it.

I know that's some very rocky scientific ground I'm standing on, and I really don't know if there is ANY proof that the mind can be used like that, but... I dunno, it seems to make some sort of sense, ^^::/

Im a bit of a believer of psychic powers and the sort myself but its just that Conservation of Energy applies to practically anything, and in this case it should apply as well.

Another possibility which wouldnt take that much raw energy would be to for example, short circuit the control runs to an enemy warships engines. But anyways, one thing which would balance this out well would be if it was a relatively short ranged thing in space.

Yep, its quite a bit on the pseudo-scientific side but hey, a lions share of the sci-fi stuff here is. Well it sounds like Telekinesis to me, and it has been theorized forwards and backwards to be or not to be possible. But telekinesis has its limits.

Anyhow, lets try not to hi-jack Steel's thread any more :lol:

heh, one last hijack: You know, I think I should save this explantion incase someone else asks me about my Enabled's, lol.
A Few Rich People
16-01-2004, 00:49
As long as it's well RPed.

As always, or least always tried (though poor posts in the other RP are often caused by confusion but...)

Time to refresh by Battlefleet Gothic knowledge for this RP.
Steel Butterfly
16-01-2004, 04:37
Ok, this RP will start as soon as "Realm of the Risen" ends...and I hope that's Saturday day, Saturday Night, or Sunday...day...
Tappee
16-01-2004, 08:41
Would it be to much to ask if if I join in as well. After what happened in the the Risen RP i'm sure that there are those in the Tappee government that would like to See the NiMbus go down.

Henry has connection with Tappee intelligence, and Emily's Father is the chairman of the joint chiefs, who I think would not like the fact that the NiMbus Corp tried to kill his daughter. In addition to the fact the beam destroyed an entire Tappee city to hide what was going on there. Tappee has a vested intrest in bring down the NiMbus Corp, and that is the angle that I would use is joining in to the conflict.

Also I really enjoy your RP's send me a TG if you want me to come aboard
Clairmont
16-01-2004, 11:18
Ok, this RP will start as soon as "Realm of the Risen" ends...and I hope that's Saturday day, Saturday Night, or Sunday...day...

Cool, as it happens i will most likely participate after all for i got over the transportation problem :wink:
Canada-Germany
16-01-2004, 12:37
Ok, this RP will start as soon as "Realm of the Risen" ends...and I hope that's Saturday day, Saturday Night, or Sunday...day...

Cool, as it happens i will most likely participate after all for i got over the transportation problem :wink:

If a message reaches your insurgent groups from my forces, would they send a ship to pick them up?
Clairmont
16-01-2004, 16:26
Ok, this RP will start as soon as "Realm of the Risen" ends...and I hope that's Saturday day, Saturday Night, or Sunday...day...

Cool, as it happens i will most likely participate after all for i got over the transportation problem :wink:

If a message reaches your insurgent groups from my forces, would they send a ship to pick them up?

Well that depends, this is OOCly ofcourse, since im not yet officially committed to either side of the civil war. The Sword (Leader of Clairmont in short) and the goverment generally want to see NiMBUS brought down but we wouldnt want to risk destroying our relations to Emperor Nemerov.

So its a tricky thing really. It would depend on what your goals are and what your operational parameters are.
Steel Butterfly
17-01-2004, 00:03
Clairmont: Especially with Nemerov demanding reperations from Xanthal and assisting you with the attack.

Tappee: Naturally I'd expect you to fight NiMBUS. They used your city as a viral experiment testing ground and then tired to and eventually will destroy it to cover it up.
Canada-Germany
17-01-2004, 00:10
Ok, this RP will start as soon as "Realm of the Risen" ends...and I hope that's Saturday day, Saturday Night, or Sunday...day...

Cool, as it happens i will most likely participate after all for i got over the transportation problem :wink:

If a message reaches your insurgent groups from my forces, would they send a ship to pick them up?

Well that depends, this is OOCly ofcourse, since im not yet officially committed to either side of the civil war. The Sword (Leader of Clairmont in short) and the goverment generally want to see NiMBUS brought down but we wouldnt want to risk destroying our relations to Emperor Nemerov.

So its a tricky thing really. It would depend on what your goals are and what your operational parameters are.

Actually, I'm on Crack cause I quoted the wrong message, ^^:: I ment to ask that to Steel Butterfly, ^^:;
Clairmont
17-01-2004, 01:07
Clairmont: Especially with Nemerov demanding reperations from Xanthal and assisting you with the attack.

Tappee: Naturally I'd expect you to fight NiMBUS. They used your city as a viral experiment testing ground and then tired to and eventually will destroy it to cover it up.

Yeah, i dont think that The Protectorate will be setting up against Nemerov, but the Protector has the most firm desire to bring NiMBUS down in pieces. In essence, The Protector and the Admiralty have nothing against Nemerov, but they have quite a bit between their teeth against NiMBUS. In short, they dont like lunatic corporations who use the innocent as convinient test subjects for products to see how they work out.

CCanada-Germany: Ah, that happens from time to time :mrgreen:
Steel Butterfly
17-01-2004, 02:39
Cold to the Touch (Steel Butterfly Civil War - RP) (http://www.nationstates.net/forum/viewtopic.php?p=2598138#2598138)

I got some backstory to do...but as soon as the assassination occurs, it'll go public.
17-01-2004, 03:16
Under a puppet nation, I'm doing roleplay news reports. You may want an article in about the assassination/civil war. View here (http://www.nationstates.net/forum/viewtopic.php?t=115758) for more information.
17-01-2004, 04:11
LAO is just about to go into space like this weekend. Great timing. We will have our second "Top Secret" Colony Ship sent to help the Anti-NiMBUS cause when this starts.
Tappee
17-01-2004, 09:46
Question, in this RP how much time has passed since the Realm of the risen RP
17-01-2004, 16:32
Nanakaland is in space, but has no powerful space ships yet. So far, our fighters are modified space shuttles and satellites. Our capital ships are under construction in the space station orbiting the moon. The Nanakaland Moon Colony is still developing. Our frigates are yet to be launched from our Earth Base.

A country has to start space tech somewhere. If any nation could help us improve our space program, maybe I'd be able to join in the space combat. Otherwise, I'd have to stick with transporting Space Marines via modified space shuttles.
Steel Butterfly
18-01-2004, 00:59
Question, in this RP how much time has passed since the Realm of the risen RP

They are happening at relatively the same time. When they are rescued, the resistance will speak to Alexei and he will join. As soon as RotR is finished, Alexei will appear in the civil war.
18-01-2004, 01:02
Since I have a character in the RotR, would it be okay if he stayed and fought beside the resistance? And if so, would it be ok if the LAO ships that come to SB are under Greg, my character's control (he is the cousin of the President;thought to be dead)?
18-01-2004, 01:02
Since I have a character in the RotR, would it be okay if he stayed and fought beside the resistance? And if so, would it be ok if the LAO ships that come to SB are under Greg, my character's control (he is the cousin of the President;thought to be dead)? I will RP him making contact with the ships if that is okay with you.
Tappee
18-01-2004, 04:56
Yeah why not have Alexei ask the rest of the team for help. i'm sure that a sepical forces team with their experience would be useful to the resistance, but let give them some time to heal up. However, this is only a sugestion, I'm not sure what plan you have for Alexei.
Steel Butterfly
18-01-2004, 05:54
TLAO: Whoever commands your ships are your business not mine. If you want Greg to command them, feel free to.

Tappee: Alexei will be in a resistance unit, so he'll be in with the rebels and the pirates. I'm sure if Henry fought for Tappee though for the resistance (or even the Empire :lol: ) that they could re-unite at some point. It would make for a pretty cool reunion.
Tappee
18-01-2004, 06:15
This what I plan to do. The Government of Tappee will see this as a chance to bring down NiMbus. However, in the begining they will want to do it quietly. They will send an Intelligence Team to help the Rebel, so since Henry is an Intelligence agent they will send him and team to help the Rebs (since Henry has Contacts i.e Alexei). This is assuming that it ok with you.

If things get really bad then i might send military aid, but we'll see how thing ok. again if its ok with you
Steel Butterfly
18-01-2004, 06:25
Alright...although Alexei's rank will be Commander...so he's not even a captain yet. He's not that high up.
18-01-2004, 06:30
LAO will be supporting the rebels. BTW, are the survivors going to be dropped off at their homeworlds, or are they goin strait to SB? I hope they get to go to SB and help the rebels!
Steel Butterfly
18-01-2004, 06:33
They'll be going to the planet Aeisis, which is the centerpoint for the Resistance. They'll be going as soon as Wrechengard gets his ass out of the building. :lol:

Soon after they arrive, something big will happen that will set the war into motion. That "big thing" is hinted at in the first post of the war thread.
18-01-2004, 06:36
Cool, then I should probobly have my Orderian Space Marines go to Aesis. Again, great job at story tellin!
Tarasovka
18-01-2004, 15:15
Well, I guess I better be posting my own factions in this war then:

Taraskovyan Space Fleet
Represented by:

6th Battlegroup, numbering 1 Thylacin Dreadnaught, 6 Emeral Spire cruisers and 11 various frigates.

NGF SODAT 28th, 31st and 34th Regiments, numbering a total of 3.000 men. The SODAT stands for Special Orbital Deployed Assault Troops. The meteorite dropped troopersa are mostly heavily armed, armoured and their only goal is to make as much damage as possible, as well as prepare teh ground for more 'common' troops. As such, all SODAT personel are NGF(Next Generation Forces), the artificially bred genetically modified and enhanced troopers.

The 28th and 31st regiments complement the crew of the Thylacin in the 6th Battlegrou(need to make up a name for the ship :roll: ). The 34th is located on the TSC-1 itself.

Taraskovyan National Defence Forces.
Represented by the 1st Outer Detachment, numbering a total of around 50.000 personel, stationed mostly on the TSC-1.

These two are governement 'factions' and will thus do as the Central governement orders them.


Mobile Shipyards and Colony of TSC-1

The TSC-1 is, as its name suggest, a huge hunk of metal up there in space, with lots of people living on it. Its not a 'station', but a huge 'ship', consisting of numerous modules, recovered by a huge armoured hull with some defenses, etc.
The TSC-1 is pretty much authonomous and the Administration of the TSC-1 regulates a bit every civil aspect of the station. The shipyard modules are under the authority of the TSF.
The TSC-1 has its own security force, mostly consisting of frigates and several cruisers, since it is already constantly defended by a TSF Battlegroup.

As such, the Administration defends only the direct interests of the TSC-1 and will react 'according' to circumstances. Is limited by the decision of the Center though, since it can't contradict the Central Governement overly much.


Orion Sector Mining Conglomerate.

Maybe the only major Taraskovyan corporation to remain independant from the central governement and from VerTech. Explores and mines the asteroids and planetoids rich in resources on the outskirts of the Orion Sector. Has its own military technology, its own security forces and its own mining stations and colonies. Mostly uses 'slave' labour(of course, such facts were never proven ;) ) on the least important mines. The main mines are serviced by normal workers.

The OSMC will intervene defending its direct interests and does not overly care for the position of the GDT Central Governement.


Well, I guess that expands the RP possibilities of GDT's involvement. :)
Tappee
19-01-2004, 05:26
I'm not going to post anything else until the RotR Rp is done. At the current moment in time there is no reason for Tappee to get involved.
However once Kobe reports in and tell the government what NiMbus has done then I'm going to jump into action. Until then I'm just going sit and obseverve
Steel Butterfly
19-01-2004, 06:58
I'm not going to post anything else until the RotR Rp is done. At the current moment in time there is no reason for Tappee to get involved.
However once Kobe reports in and tell the government what NiMbus has done then I'm going to jump into action. Until then I'm just going sit and obseverve

Yes, good old Wretchengard is holding everything up for us. I need Pierce and Bivens to meet Alexei when they...oh... :D
Canada-Germany
19-01-2004, 11:11
So, what's the verdict Steel Butterfly? Are the reasons I've laid out in this thread and the IC thread sufficant for me to request a ride to the Orion sector via a Sep Force ship?
Tappee
20-01-2004, 08:56
Ooc: SB don’t worry the Kobe will check in long before the troop are sent out. My intelligence agency is good, thats why they know about the ship activity. (troop movement is an easy thing for someone to see) However, they don’t have clue why they are there in the first place or anything about the rebellion. Once the RotR rp is over, and the REb actually do something, then they will start to put every thing together. If Pierce was that sloppy and ever one knew what he was up too then I'm sure that he’d be dead.

Ps: I can't wait for the RotR RP to end so I can see what happens :)
Steel Butterfly
16-02-2004, 15:57
I'm rebel. I'm not [palnning to invade XIII> what defenses are there?

The planet, desert by nature, is guarded by the Zabraki Guard who are in constant orbit of it. If you get into the atmosphere, millions of MSA guns spring to life from out of the sands. Needless to say, they don't get many visitors.

(OOC: sorry for this, but.. where would the 3 ships I'm on end up anyways?)

Good question...hmmm...I'd probably say a moon base or something. Perhaps the moon of Steel Butterfly...or...haha...the moon of Steel Moon. (Which was misnamed by early astronomers as a moon when it is actually a planet.)
16-02-2004, 16:35
Well. After Steel Butterfly kept posting in my threads, I have sent a fleet to destroy him. I must warn you that Nanakaland has progressed in R&D and that Rhino Dreadnaughts are huge and are some of the most powerful ships in the Nanakaland fleets, second only to one ship.
Canada-Germany
17-02-2004, 05:58
I'm rebel. I'm not [palnning to invade XIII> what defenses are there?

The planet, desert by nature, is guarded by the Zabraki Guard who are in constant orbit of it. If you get into the atmosphere, millions of MSA guns spring to life from out of the sands. Needless to say, they don't get many visitors.

(OOC: sorry for this, but.. where would the 3 ships I'm on end up anyways?)

Good question...hmmm...I'd probably say a moon base or something. Perhaps the moon of Steel Butterfly...or...haha...the moon of Steel Moon. (Which was misnamed by early astronomers as a moon when it is actually a planet.)

Lol the moon of Steel Butterfly? Probably, I'm guessing, one of the most heavily guarded planets of the Imperial Empire?

You either have mucho confidence in my forces, or you really wanna get rid of them, :lol: