NationStates Jolt Archive


Methil'Thalas Protocol: Revamping of the Armed Divisions.

Technocratic Republics
22-12-2003, 17:21
Academic War Institue, Adranor city, FTR (Federal Datalinks):

"Clear expectation and speculations rose few hours ago here, at the Academic War Institute of Adranor city, when Security Chancellor Veacras Askadiar gave in with the radical changes that will soon strike the federal armed groups. Here is what he said early in the morning:

"...and in such a picture, figures from all the military arm of the federation have, through long months of debate and deliveration, completed the new and radical plans for the reconstruction of the Divisions, the Methil'Thalas Protocol..." "...including, among several other deep structural changes, the complete decomission of the Sea Armed Division. A massive reequipment and redisigning of the Land Armed Division, that will supply the loss of sea-based weaponry. The definitive installement of a federal space-born fleet, the Space Armed Division, that will be achieved through the completicion of the new and cutting-edge orbital stationary dry docks, on federal sky..." "...expecting to complete the long road for a new and worthy military, that we have been following for nearly half a century already"

"Those were the words of the Security Chancellor, indicating some of the changes that will modify the face of our armed groups from now on. However, little to none information was disclosed on the federal plans for the announced Space Armed Division, as everything has been keept into tight security and discrecy. We will keep you informed. From Adranor city, capital of the Federation, this was a report of Ithlonnos Dusil, for the Federal Datalinks"

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The press conference was simply a updating, a notice for the population to know that the Armed Divisions have been restless, yet highly secretive, on the issues surrounding the Methil'Thalas Protocol which, unlike what the general press belived, has been under effective use for the last four decades. Military spending has greatly increased, reaching nearly a 7%, in comparizon with the 1.2% the federation spend half a century ago.
Through all these years, the extensive naval forces had been reduced gradually, to avoid awaking too many suspicious voices of the pacifist parties. The Land Division now was equiped with a completely new host of vehicles and troops, that could well replace all the older uses of the sea fleets.
And, most importantly, after nearly one hundred and fifty years of space ocupation, the Federation was finnaly under works to create a fleet powerfull enough to assure permanent defense of it's interests, which have grown exponentialy the last half of the century. Designs and parts were ready, for the several models that would populate the fleets. However, the dockyards were not yet finished, and it would take at least six more months to do so. Summed up with the construction of the ships, the whole operation and completicion of the Protocol was still at least seven years away, despite the inmense capacity of the docks and the previous construction of nearly every structural piece of the ships.
CairnTarra
22-12-2003, 20:06
*tag* ooc: probabaly wonr put anything IC here but FTR is a good wrighter and i am a bord person
23-12-2003, 16:40
ooc: CONGRATULATIONS! YOUR THREAD HAS BEEN TAGGED
Technocratic Republics
24-12-2003, 22:58
//OOC: The following information are the statics of each vessel/vehicle. They are not IC information, but rather reference notes, so anyone can read them.

Land-based Weaponry:


Mobile HSP: Slow moving hoover cannon, capable of firing highly explosive and radioactive hypermatter spheres with a relative fast speed. Highly effective against static targets or large groups of moving objectives. Poor performance against fast or flying targets.
-Dimensions: Length:16 m // Height: 7 m // Width: 5.5 m
-Weight: 19,300 kg (unloaded) // 28,600 kg (loaded)
-Weapons: Hypermatter Spheres Barrage Gun
-Engines/Propulsion: 4 HVAE with retrothrusters
-Movement Characteristics: Max Speed: 60 kph // Acceleration: 90s for Max speed // 1 m of hoovering height // Turn Speed: 20s for 90º.
-Armor/Shielding: Heavy Neutronia Armor (6 tons worth)
-Communications: DSR // LARS
-Additional Components: Radiation Fire Calibrator
-Required Crew: 4


Kabnos-class Assault Vessel: Small sized, fast paced hoover “hit & run” vehicle, equiped with light weaponry and little armor. Perfect for small task forces, and highly effective against large targets when in big numbers, but technically useless in small quantities.
-Dimensions: Length:3 m // Height: 1.5 m // Width: 1.8 m
-Weight: 1,000 kg
-Weapons: 2 Light VePhasers // 1 Antimatter Discharger
-Engines/Propulsion: 1 HVAE with turnarround system
-Movement Characteristics: Max Speed: 300 kph // Acceleration: 15s for Max speed // 0.8 m of hoovering height // Turn Speed: 3s for 90º.
-Armor/Shielding: Ultra-Light Neutronia Armor (200 kg worth) // 1 CarboEnergy Shield MKI
-Communications: LARS
-Additional Components: Engine Cannibalizer
-Required Crew: 1


Pannathor-class Assault Vessel: A much heavier and more powerfull form of the Kabnos-clas, perfectly fitted for both escort and assault missions. Fast enough to avoid most smaller vehicles while keeping a good armor level. Highly versatile.
-Dimensions: Length:10 m // Height: 3 m // Width: 4 m
-Weight: 7,500 kg
-Weapons: 4 Heavy VePhasers // 2 Tachyon Discharger
-Engines/Propulsion: 4 HVAE with turnarround system
-Movement Characteristics: Max Speed: 170 kph // Acceleration: 25s for Max speed // 1 m of hoovering height // Turn Speed: 7s for 90º.
-Armor/Shielding: Medium Neutronia Armor (1.5 ton worth) // 1 CarboEnergy Shield MKI
-Communications: WARS
-Additional Components: ECM // Tachyon Container
-Required Crew: 3


Borgonortha-class Command Vessel: Heavy, orgatek-based hoovers command center, designed to serve as coordination node for in-combat situations, and survive them. Equiped with powerfull defensive systems and long range weaponry, the Borgonorthas blend perfectly in battle with lesser vehicles, on which it relies for close-quarter defense. Highly effective on stoping air targets.
-Dimensions: Length: 30 m // Height: 12 m // Width: 23 m
-Weight: 60,000 kg (unloaded) // 77,000 kg (loaded)
-Weapons: 2 Hilos Missile Turrets // 2 Tachyon Discharger // 5 Light BiPhaser Turrets
-Engines/Propulsion: 1 HP-UB engine // 4 ATT
-Movement Characteristics: Max Speed: 50 kph // Acceleration: 130s for Max speed // 4 m of hoovering height // Turn Speed: 13s for 90º.
-Armor/Shielding: Heavy Neutronia Endoskeleton (15 ton worth) // Regenerative OrgaArmor (9 ton worth) // CarboEnergy Shield MKII
-Communications: WARS // DSR // Orgatek Hive Nexus
-Additional Components: ECM // ECCM // Tachyon Container // Fladd CoreCell
-Required Crew: 19
-Cargo: 10 tons of cargo worth // Troop Capacity: 30


Mon’khadesba-class Automated Assault Tank: Medium size organic hoover tank, fitted for spearheading assaults. It requires no crew, although the prescence of a nearby Orgatek Hive Nexus is required for it to function.
-Dimensions: Length: 8 m // Height: 2 m // Width: 3 m
-Weight: 6,800 kg
-Weapons: 2 Heavy VePhasers // 4 Light VePhasers
-Engines/Propulsion: 4 HVAE with turnarround system
-Movement Characteristics: Max Speed: 230 kph // Acceleration: 18s for Max speed // 1 m of hoovering height // Turn Speed: 5s for 90º.
-Armor/Shielding: Light Neutronia Endoskeleton (2 ton worth) // Regenerative OrgaArmor (1 ton worth) // CarboEnergy Shield MKI
-Communications: Orgatek Hive Reciever
-Additional Components: Fladd CoreCell
-Required Crew: N/A


Gorgodil Automated Kamikaze: Very fast organic unit, designed to carry a powerfull engine blaster. Controlled via Orgatek Hive systems, the Gorgodil requires no crew, thus making it very expendable. Powerfull by itself, deadly in large quatities. However, due to it’s virtual lack of armor, it can be easily destroyed by weapons fast enough to get it.
-Dimensions: Length: 2 m // Height: 0.2 m // Width: 0.2 m
-Weight: 350 kg
-Weapons: 1 Light VePhaser
-Engines/Propulsion: 1 HBAE with turnarround system
-Movement Characteristics: Max Speed: 720 kph // Acceleration: 6s for Max speed // 1 m of hoovering height // Turn Speed: 2s for 90º.
-Armor/Shielding: Regenerative OrgaArmor (50 kg worth)
-Communications: Orgatek Hive Reciever
-Additional Components: Fladd CoreCell // Engine Overload System
-Required Crew: N/A


Evathor-class Land Carrier: Massive hoover battlecarrier, designed as a main supply system for the frontier. It’s tremendous cargo capabilities make these carriers the backbone of land transport of troops, machinery and suplies. It’s equiped with landing areas as well, in order to serve as movile land airbase.
-Dimensions: Length: 1,400 m // Height: 70 m // Width: 300 m
-Weight: 203,000,000 kg (unloaded) // 523,000,000 kg (loaded)
-Weapons: 10 Heavy BiPhaser Turrets // 10 Hilos Missile Turrets // 2 Stasis Guns
-Engines/Propulsion: 10 HP-HL engines // 24 HP-UBST
-Movement Characteristics: Max Speed: 62 kph // Acceleration: 600s for Max speed // 12 m of hoovering height // Turn Speed: 150s for 90º.
-Armor/Shielding: Heavy Neutronia Armor (80,000 tons worth) // 1 Phased CarboEnergy Shield
-Communications: WARS // DSR // Orgatek Hive Nexus
-Additional Components: ECM // ECCM // EMSI // RWS
-Required Crew: 4,500
-Cargo: 300,000 tons of cargo worth // Troop Capacity: 20,000
-Airbase Capacity: 2 landing ways // 6 helipads


Orthagnas-class Assault Transport: High speed troop transport, designed to quickly bring squadrons into designed battle locations. It’s little armor is compensated with very fast speeds and wide inner troop space. It has poor weapons, and external support is required in cases of nearby hostile targets.
-Dimensions: Length: 15 m // Height: 3.5 m // Width: 4 m
-Weight: 2,000 kg (unloaded) // 4,800 kg (loaded)
-Weapons: 10 Heavy BiPhaser Turrets // 10 Hilos Missile Turrets // 2 Stasis Guns
-Engines/Propulsion: 10 HP-HL engines // 24 HP-UBST
-Movement Characteristics: Max Speed: 62 kph // Acceleration: 600s for Max speed // 12 m of hoovering height // Turn Speed: 150s for 90º.
-Armor/Shielding: Heavy Neutronia Armor (80,000 tons worth) // 1 Phased CarboEnergy Shield
-Communications: WARS // DSR // Orgatek Hive Nexus
-Additional Components: ECM // ECCM // EMSI // RWS
-Required Crew: 4,500
-Cargo: 2,800 kg worth // Troop Capacity: 35


Dinaris Land Probe: Small and very fast hoover recon probe, equiped with accurate scanning systems to survey large areas in short time. It’s lack of armor and weapons make it an easy target, though.
-Dimensions: Length: 1.2 m // Height: 0.3 m // Width: 0.2 m
-Weight: 140 kg
-Weapons: N/A
-Engines/Propulsion: 1 HBAE with turnaround system.
-Movement Characteristics: Max Speed: 360 kph // Acceleration: 7s for Max speed // 1 m of hoovering height // Turn Speed: 2s for 90º.
-Armor/Shielding: Nanosteel Armor (20 kg)
-Communications: WARS // DSR // Remote Control Relay
-Additional Components: MultyTask Surveyor System
-Required Crew: N/A (in case of entering remote control mode, one man is required to do so)


Space-based Weaponry:


Mon’methil-class Fighter: Small size, fast speed and highly manuvearable space fighter, very powerfull against large targets when in big numbers, and very effective as well on dog fights. Has light armor, but powerfull shields and effective ion weapons, making it highly reliable. They are oftenly carried as support by larger capital ships.
-Dimensions: Length: 13 m // Height: 2 m // Width: 4 m
-Weight: 7,900 kg (unloaded) // 8,200 kg (loaded)
-Weapons: 1 Continuous Ion Blaster // 2 Light Ion Cannons // 2 Lockdown Missile Launchers
-Engines/Propulsion: 4 DJPD // 3 TAT
-Movement Characteristics: Max Speed: 0.03 c (35.6 million kph) // Acceleration: 80s for Max speed // Turn Speed: 2s for 90º.
-Armor/Shielding: Light Neutronia Armor (1,200 kg worth) // Multiphased Energy Deflector Shield
-Communications: WARS
-Additional Components: Innertia Inhibition System // ECM // ECCM
-Required Crew: 2
http://www5.domaindlx.com/Sisgardia/Mon'methil.jpg


Ilnurai-class Missile Corvette: Somehow slower, but still fast, than the Mon’methil, the Ilnurai brings heavier missile firepower that the fighters can’t, becoming highly effective against capital ships. It’s relatively small size makes it hard to track and hit by major ships, while still keeping a good level of armor and weapons. Very powerfull in combination with Mon’methil fighters when attacking large vessels.
-Dimensions: Length: 22 m // Height: 5 m // Width: 6 m
-Weight: 26,400 kg (unloaded) // 33,700 kg (loaded)
-Weapons: 1 CNWT Launcher // 2 Lockdown Missile Launcher // 2 Anionic Missile Launcher
-Engines/Propulsion: 6 DJPD // 3 TAT
-Movement Characteristics: Max Speed: 0.028 c (33.2 million kph) // Acceleration: 130s for Max speed // Turn Speed: 6s for 90º.
-Armor/Shielding: Heavy Neutronia Armor (5,200 kg worth) // Multiphased Energy Deflector Shield
-Communications: WARS
-Additional Components: Innertia Inhibition System // ECM // ECCM // Explosive Container
-Required Crew: 7 (gunners) // 6 (system crew) // Total crew: 13
http://www5.domaindlx.com/Sisgardia/Ilnurai.jpg


Imguil-class Frigate: Designed mostly for escort missions, the Imguil brings light armor and fast speeds, with a good amount of multipurpose firepower. Best combined with Annurelos dreadnoughts, these ships can become very effective if placed in the right spot.
-Dimensions: Length: 60 m // Height: 30 m // Width: 18 m
-Weight: 717,000 kg
-Weapons: 2 Quantum Wrapper Guns // 1 Hypermatter Railgun // 4 Continuous Ion Blasters // 4 Lockdown Missile Launchers // 2 FF-PRPB
-Engines/Propulsion: 2 HMSHPE // 3 HTAT
-Movement Characteristics: Max Speed: 0.02 c (22.5 million kph) // Acceleration: 340s for Max speed // Turn Speed: 60s for 90º.
-Armor/Shielding: Heavy Neutronia Armor (40,000 kg worth) // Multiphased Energy Deflector Shield // CarboEnergy Shield MKII
-Communications: WARS // TSGR
-Additional Components: Innertia Inhibition System // ECM // ECCM
-Required Crew: 25 (gunners) // 15 (system crew) // Total Crew: 40
http://www5.domaindlx.com/Sisgardia/Imguil.jpg


Phadasmos-class Cruiser: Keeping a leveled ration between weight and speed, the Phadasmos is a highly reliable type of lesser capital ship, capable of surviving well by itself in the battlefield. Equiped with some heavy long range weapons and little but effetive close range ones, it’s fitted for a wide range of encounters. Exelent for protection of small task forces.
-Dimensions: Length: 110 m // Height: 45 m // Width: 30 m
-Weight: 3,000,000 kg (unloaded) // 3,700,000 kg (loaded)
-Weapons: 2 LQLSM Turret // 2 Hypermatter Railgun // 2 Ion Blaster Betteries // 4 Lockdown Missile Turrets // 3 FF-PRPB // 2 Fussion Cutters // 3 Assault Pod
-Engines/Propulsion: 5 HMSHPE // 6 HTAT
-Movement Characteristics: Max Speed: 0.019 c (22.5 million kph) // Acceleration: 450s for Max speed // Turn Speed: 120s for 90º.
-Armor/Shielding: Heavy Neutronia Armor (520,000 kg worth) // Multiphased Energy Deflector Shield // CarboEnergy Shield MKII
-Communications: WARS // TSGR
-Additional Components: Innertia Inhibition System // WECM // WECCM
-Required Crew: 42 (gunners) // 120 (system crew) // 50 (stationary troops) Total Crew: 162
-Cargo: 600,000 kg of cargo worth // Troop Capacity: 100 (plus 50 stationary troops)
http://www5.domaindlx.com/Sisgardia/Phadasmos.jpg


Annurelos-class Dreadnought: Big, slow, heavy and armed to the teeth, the Annurelos Dreadnought incorporates a very large number of close and far range weapons, at the cost of zero cargo capacity and lack of speed. An easy target when alone, it can become deadly when escorted by frigattes and corvettes.
-Dimensions: Length: 300 m // Height: 60 m // Width: 44 m
-Weight: 18,000,000 kg
-Weapons: 12 Ion Blasters // 2 Quantum Wrapper Guns // 4 FF-PRPB // 4 Fussion Cutters // 2 Lockdown Missile Launchers
-Engines/Propulsion: 5 HMSHPE // 12 HTAT
-Movement Characteristics: Max Speed: 0.015 c (17.8 million kph) // Acceleration: 700s for Max speed // Turn Speed: 250s for 90º.
-Armor/Shielding: Heavy Neutronia Armor (8,000,000 kg worth) // Multiphased Energy Deflector Shield // CarboEnergy Shield MKII
-Communications: WARS // TSGR
-Additional Components: Innertia Inhibition System // WECM
-Required Crew: 66 (gunners) // 190 (system crew) // Total Crew: 256
http://www5.domaindlx.com/Sisgardia/Annurelos.jpg

Mon’thaenoth-class Monitor: Although several times smaller than the Thaenoth Supermonitor, these ships are still quite powerfull and well armed, fitting for nearly any combat situation. It has fighter support and assault pods, as well as a host of close and far range weapons. This is the most common type of major capital ships seen in the fleet.
-Dimensions: Length: 640 m // Height:170 m // Width: 80 m
-Weight: 145,000,000 kg (unloaded) // 158,000,000 kg (loaded)
-Weapons: 5 LQLSM Turrets // 4 Hypermatter Railguns // 15 Ion Blasters // 6 Lockdown Missile Turrets // 5 FF-PRPB // 8 Fussion Cutters // 10 Light BiPhaser Turrets // 12 Mon’methil Fighters // 4 Assault Pods
-Engines/Propulsion: 10 HMSHPE // 15 HTAT
-Movement Characteristics: Max Speed: 0: 0.025 c (29.7 million kph) // Acceleration: 520s for Max speed // Turn Speed: 100s for 90º.
-Armor/Shielding: Heavy Neutronia Armor (40,000 tons worth) // Cell Absortion Plating (2,500 tons worth) // 1 Multiphased Energy Deflector Shield // CarboEnergy Shield MKII
-Communications: TSGR // WARS
-Additional Components: Innertia Inhibition System // WECM // WECCM
-Required Crew: 70 (gunners) // 650 (system crew) // 200 (stationary troops) // 24 (fighter crew) // Total Crew: 944
-Cargo: 7,000,000 kg of cargo worth // Troop Capacity: 500 (plus 200 stationary troops)
http://www5.domaindlx.com/Sisgardia/Mon'Thaenoth.jpg


Thaenoth-class Supermonitor: Second in the large of major capital ships, the Thaenoth is a multidiciplinary vessel, heavily armed and much better equiped than it’s smaller model, the Mon’thaenoth. It has a greater fighter support, as well as including Ilnurai Missile Corvettes for further defensive/offensive capabilities, highly needed, due to it’s lack of good close range weaponry. All of this, summed up with it’s sheer size and armor, makes it an exelent flagship and usefull military tool.
-Dimensions: Length: 2,250 m // Height: 380 m // Width: 320 m
-Weight: 37,500,000,000 kg (unloaded) // 38,100,000,000 kg (loaded)
-Weapons: 20 Heavy BiPhaser Turrets // 25 Light BiPhaser Turrets // 15 Hypermatter Railguns // 10 Ion Blaster Betteries // 10 Lockdown Missile Turrets // 10 LQSL Missile Turrets // 20 FF-PRPB // 2 Stasis Gun // 30 Mon’methil Fighters // 5 Ilnurai Missile Corvettes // 10 Assault Pods
-Engines/Propulsion: 1 MMSHPE // 6 MMTHPE
-Movement Characteristics: Max Speed: 0: 0.025 c (29.7 million kph) // Acceleration: 400s for Max speed // Turn Speed: 80s for 90º.
-Armor/Shielding: Heavy Neutronia Armor (7 million tons worth) // Cell Absortion Plating (130,000 tons worth) // 2 Multiphased Energy Deflector Shield // 4 CarboEnergy Shield MKII
-Communications: TSGR // WARS
-Additional Components: Innertia Inhibition System // WECM // WECCM
-Required Crew: 345 (gunners) // 5,200 (system crew) // 6,000 (stationary troops) // 60 (fighter crew) // 65 (corvette crew) // Total Crew: 11,670
-Cargo: 500,000,000 kg of cargo worth // Troop Capacity: 9,500 (plus 6,000 stationary troops)
http://www5.domaindlx.com/Sisgardia/Thaenoth.jpg


Thas’methea-class Juggernaut: The single greatest warengine to have ever composed the lines of the federal divisions. As it names implies, the Thas’methea is deviced to inflic a damage of supreme levels, advancing without stop over anything on it’s wake. It is fully self-suficient, and it may carry on with a battle by itself without much complications. Still, they are usually escorted by a host of lesser ships, in order to provide the apropiate point defense.
-Dimensions: Length: 15,400 m // Height: 2,500 m // Width: 1,900 m
-Weight: 5,103,315,000,000 kg (unloaded) // 5,107,315,000,000 kg (loaded)
-Weapons: 300 Heavy BiPhaser Turrets // 150 Hypermatter Railguns // 500 Ion Blaster Batteries // 40 LQLS Missile Turrets // 120 Lockdown Missile Turrets // 250 FF-PRPB // 10 Stasis Guns // 240 Mon’methil Fighters // 50 Ilnurai Missile Corvettes // 30 Assault Pods // 45 Saraloth Planet Assault Ships
-Engines/Propulsion: 10 MMSHPE // 12 MMTHPE
-Movement Characteristics: Max Speed: 0.025 c (29.7 million kph) // Acceleration: 560s for Max speed // Turn Speed: 120s for 90º.
-Armor/Shielding: Heavy Neutronia Armor (950 million tons worth) // Cell Absortion Plating (5 million tons worth) // 10 Multiphased CarboEnergy Shields // 1370 Local Area Polarized Energy Absortion Shield (one per weapon)
-Communications: TSGR // WARS
-Additional Components: Innertia Inhibition System // WECM // WECCM
-Required Crew: 4,910 (gunners) // 29,000 (stationary troops) // 480 (fighter crew) // 350 (corvette crew) // 450 (lander crew) // 46,200 (system crew) // Total: 90,800
-Cargo: 6,000,000,000 kg of cargo worth // Troop Capacity: 240,000 (plus 29,000 stationary troops)
http://www5.domaindlx.com/Sisgardia/Thas'methea.jpg


Borgoria-class Comms Jammer: Specific task vessel, designed to create severe disturbances, interceptions, decodification and missreading of various types of communication signals, ranging from common radio waves to intrincate graviton-based signals and psy communication. This ships has no combat capabilities whatsoever, and requires external support to survive in hostile enviroments.
-Dimensions: Length: 42 m // Height: 14 m // Width: 9 m
-Weight: 513,000 kg
-Weapons: 2 Continuous Ion Blasters // 2 Lockdown Missile Launchers
-Engines/Propulsion: 2 HMSHPE // 3 HTAT
-Movement Characteristics: Max Speed: 0.019 c (22.5 million kph) // Acceleration: 300s for Max speed // Turn Speed: 40s for 90º.
-Armor/Shielding: Heavy Neutronia Armor (5,000 kg worth) // Phased Energy Deflector Shield // CarboEnergy Shield MKII // Radio Disrruptor Shield
-Communications: WARS // TSGR
-Additional Components: Innertia Inhibition System // WECM // EMSI // RWS // RSDI
-Required Crew: 6 (gunners) // 30 (system crew) // Total Crew: 36
http://www5.domaindlx.com/Sisgardia/Borgoria.jpg


Atria-class Planet Bomber: Devastatingly effective against planets, the Atria is equiped with a vast range of conventional and non-convetional weaponry that can severely damage both facilities and/or populations on target planets. It has little defense capabilities, thus relying on external means to cover this falency.
-Dimensions: Length: 280 m // Height: 70 m // Width: 38 m
-Weight: 5,000,000 kg (unloaded) // 12,000,000 kg (loaded)
-Weapons: 6 HPNT Launchers // 8 HEM Launchers // 6 LQLSM Turrets
-Engines/Propulsion: 6 HMSHPE // 12 HTAT
-Movement Characteristics: Max Speed: 0.019 c (22.5 million kph) // Acceleration: 550s for Max speed // Turn Speed: 180s for 90º.
-Armor/Shielding: Heavy Neutronia Armor (600,000 Kg worth) // CarboEnergy Shield MKII
-Communications: WARS // TSGR
-Additional Components: Innertia Inhibition System // WECM // WECCM // Explosive Container
-Required Crew: 60 (gunners) // 110 (system crew) // Total Crew: 170
http://www5.domaindlx.com/Sisgardia/Atria.jpg


Saraloth-class Planetary Assault Ship: Designed exclusively for troop and equipment planetary insertion, these ships are key elements when speaking of large scale assaults. They take no weapons and have little armor, but are highly maneuverable. The Saraloth is capable of taking large amounts of troops to specifical point, wether them be planets or space bases.
-Dimensions: Length: 120 m // Height: 30 m // Width: 55 m
-Weight: 1,300,000 kg (unloaded) // 2,000,000 kg (loaded)
-Weapons: N/A
-Engines/Propulsion: 2 HMSHPE // 12 HTAT
-Movement Characteristics: Max Speed: 0.012 c (14.2 million kph) // Acceleration: 850s for Max speed // Turn Speed: 50s for 90º.
-Armor/Shielding: Light Neutronia Armor (250,000 kg worth) // Multiphased Energy Deflector Shield
-Communications : WARS
-Additional Components: Innertia Inhibition System // ECM
-Required Crew: 20 (system crew) // Total Crew: 20
-Cargo: 700,000 kg of cargo worth // Troop Capacity: 3,000
http://www5.domaindlx.com/Sisgardia/Saraloth.jpg


Menpharald-class Space Carrier: Highly valuable among major capital ships, the Menpharald Carriers serve as main resuply of point defense ships. They keep little defense, as for they never travel alone, always as support element.
-Dimensions: Length: 750 m // Height: 180 m // Width: 250 m
-Weight: 290,000,000 kg (unloaded) // 580,000,000 kg (loaded)
-Weapons: 8 FF-PRPB / 4 Lockdown Missile Turrets
-Engines/Propulsion: 1 MMSHPE // 12 MMTHPE
-Movement Characteristics: Max Speed: 0.02 c (23.7 million kph) // Acceleration: 950s for Max speed // Turn Speed: 280s for 90º.
-Armor/Shielding : Heavy Neutronia Armor (70,000,000 Kg worth) // CarboEnergy Shield MKII // 2 Multiphased Energy Deflector Shield
-Communications : WARS // TSGR
-Additional Components: Innertia Inhibition System // WECM
-Required Crew: 40 (gunners) // 800 (system crew) // Total Crew: 840
-Cargo: 290,000,000 kg of cargo worth // Troop Capacity: 6,000
http://www5.domaindlx.com/Sisgardia/Menpharald.jpg


Phalastras-class Mine/Satellite Layer: A very slow craft, but indeed usefull to secure wide areas of space, the Mine/Satellite Layers have a very valuable task. They are able to plant a wide host of security mines and communication satellites. However, their very slow movement, summed up with the lack of weapons and poor armor, makes them a very vulnerable target, thus making them practically useless in combat.
-Dimensions: Length: 45 m // Height: 13 m // Width: 25 m
-Weight: 200,000 kg (unloaded) // 650,000 kg (loaded)
-Weapons: N/A
-Engines/Propulsion: 4 DJPD // 18 HTAT
-Movement Characteristics: Max Speed: 0.01 c (11.8 million kph) // Acceleration: 900s for Max speed // Turn Speed: 10s for 90º.
-Armor/Shielding: Light Neutronia Armor (50,000 kg worth)
-Communications: WARS // TSGR
-Additional Components: Innertia Inhibition System // ECM // Mine Manipulation System
-Required Crew: 6 (system crew) // Total Crew: 6
-Cargo: 450,000 kg of cargo worth
http://www5.domaindlx.com/Sisgardia/Phalastras.jpg


These are the components (I will soon post detailed information on each one of them, in order to actually inform what do they do):

Engines and Thrusters:

ATT (Antimatter Turnaround Thruster)
DJPD (Directional Jacketed Photon Drive)
HBAE (Hyper Burn Antimatter Engine)
HMSHPE (HeavyMount Static Hypermatter Engine)
HP-HL (Hypermatter High Load Engine)
HP-UB (Hypermatter Ultra Burner)
HP-UBST (Hypermatter Ultra Burner Stationary Thrusters)
HTAT (Heavy Turnaround Antimatter Thrusters)
HVAE (Hoover Vehicle Antimatter Engine)
MMSHPE (MegaMount Static Hypermatter Engine)
MMTHPE (MegaMount Turnaround Hypermatter Engine)
TAT (Turnaround Antimater Thrusters)

Weapons:

Anionic Missile Launcher
Antimatter Discharger
Assault Pod
CNWT Launcher (Compressed Nuclear Warhead Torpedoe Launcher)
Continuous Ion Blaster
FF-PRPB (Fast Fire Point Range Plasma Battery)
Fussion Cutter
Heavy BiPhaser Turret
Heavy VePhaser
HEM Launcher (Hyperradiation Emmitter Missile Launcher)
Hilos Missile Turret
HPNT Launcher (Heavy Payload Nuclear Torpedoe Launcher)
HPRG (Hypermatter Railgun)
Hypermatter Spheres Barrage Gun
Ion Blaster
Ion Blaster Bettery
Light BiPhaser Turret
Light Ion Cannon
Light VePhaser
Lockdown Missile Launcher
Lockdown Missile Turret
LQLS Missile Launcher (Light Q-Liquid Space Missile Launcher)
LQLS Missile Turret (Light Q-Liquid Space Missile Turret)
Quantum Wrapper Gun
Stasis Gun
Tachyon Discharger

Shields and Armor:

CarboEnergy Shield MKI
CarboEnergy Shield MKII
Cell Absortion Plating
Heavy Neutronia Armor
Heavy Neutronia Endoskeleton
Light Neutronia Armor
Light Neutronia Endoskeleton
Local Area Polarized Energy Absortion Shield
Medium Neutronia Armor
Multiphased Energy Deflector Shield
Phased CarboEnergy Shield
Phased Energy Deflector Shield
Radio Disrruptor Shield
Regenerative OrgaArmor
Ultra-Light Neutronia Armor

Communications:

DSR (Distant Satellite Relay)
LARS (Local Area Radio Signaler)
MultyTask Surveyor System
Orgatek Hive Nexus
Orgatek Hive Reciever
Remote Control Relay
TSGR (Tachyon Space Graviton Relay)
WARS (Wide Area Radio Signaler)

Other Components:

ECM
ECCM
EMSI (Electromagnetic Signal Inhibitor)
Engine Cannibalizer
Engine Overload System
Explosive Container
Fladd CoreCell
Innertia Inhibition System
Mine Manipulation System
Radiation Fire Calibrator
RSDI (Radio Signal Decoy Inserter)
RWS (Radio Wave Saturator)
Tachyon Container
WECM
WECCM
CairnTarra
27-12-2003, 00:07
ooc: congrats man... i wish i had a more militant nation right now :P
there is ++ shineyness here..
28-12-2003, 16:38
God, I'm finally able to read this thing.

:shock:

Hell of a job!