imported_Eniqcir
10-12-2003, 01:59
Inspired by New Russia's similar topic:
Positioning:
Many different navigational systems are used- some one in system, and some in interspace.
Within a solar system (usually The Solar System), coordinates are given as distance from the star (or the Stellar Lagrange Point in a binary system), degrees above or below the ecliptic, and degrees ahead of or behind the closest planetary reference body. Within a planetary system, the same system can be scaled down with the planet at the center instead of a star, and the reference body being a moon.
In Interspace (that is, between star systems, or to locate a star system within the galaxy), coordinates are given as distance from the core, degrees above or below the galactic plane, and degrees offset from Sol.
Stellar designations, such as BDS-12409+7, NS-1220+2, or BDS-1427+4d (Harvest), are based on another system, and consist of a letter set indicating star type (BDS- Brown/Blue Dwarf Star, RDS- Red Dwarf Star, NS- Nuetron Star,...), a number indicating one of twelve sections of the galaxy, a number indicating the spiral arm, a number indicating approximate distance from Sol in kly (kilo-lightyears), the plus symbol and a number indicating how many other systems of that type were found in the region, and an optional letter indicating a specific planet.
Calculating a Course:
Eniqciri usually use metric for everything, but they've kept the 360 degree circle, like most everybody else, if only for compatibility reasons. If ever it were to be changed, they would likely use a 216 degree circle, as the Celdr numeric system is base 6, and that is the number used by ancient times when aquatic navigators. There are two ways to state a course: specify a point for the ship to rotate towards, or just a direction. For the former, the first two of the three positioning systems mentioned above may be used. The latter, however, is much simpler. If you want to point ninety degrees up or down from your current direction, just say "180" or "Neg 180". If you want to go straight ahead, say "Naught", or if you want to go backward, say "360". Any other direction requires only two numbers: yaw, and pitch. Up and left might be "30 mark 20", behind to the left and down a bit might be "140 mark 350", or "140 mark neg 10".
Propulsion:
Eniqciri ships make use of wormholes or Krasnikov warps when available, but the only native form of FTL is the Telvirdis (Travel Exceeding Luminal Velocity Independant of Relative Dimension In Space). This is a form of Alcubierre-Broeck generator, and is also occasionally called the ABC drive (A-Alcubierre B-Broeck C-lightspeed).
For sublight travel, electrogravitors, AKA Electro-Kinetic Cells are common for landing craft engines and low-acceleration thrusters. Magnetosails are used for most applications that would otherwise require solar sails, and hybrid plasma/ion drives are the most common main engines. Singularity Matter/Energy Converters (SMECs) are sometimes used on military ships.
Positioning:
Many different navigational systems are used- some one in system, and some in interspace.
Within a solar system (usually The Solar System), coordinates are given as distance from the star (or the Stellar Lagrange Point in a binary system), degrees above or below the ecliptic, and degrees ahead of or behind the closest planetary reference body. Within a planetary system, the same system can be scaled down with the planet at the center instead of a star, and the reference body being a moon.
In Interspace (that is, between star systems, or to locate a star system within the galaxy), coordinates are given as distance from the core, degrees above or below the galactic plane, and degrees offset from Sol.
Stellar designations, such as BDS-12409+7, NS-1220+2, or BDS-1427+4d (Harvest), are based on another system, and consist of a letter set indicating star type (BDS- Brown/Blue Dwarf Star, RDS- Red Dwarf Star, NS- Nuetron Star,...), a number indicating one of twelve sections of the galaxy, a number indicating the spiral arm, a number indicating approximate distance from Sol in kly (kilo-lightyears), the plus symbol and a number indicating how many other systems of that type were found in the region, and an optional letter indicating a specific planet.
Calculating a Course:
Eniqciri usually use metric for everything, but they've kept the 360 degree circle, like most everybody else, if only for compatibility reasons. If ever it were to be changed, they would likely use a 216 degree circle, as the Celdr numeric system is base 6, and that is the number used by ancient times when aquatic navigators. There are two ways to state a course: specify a point for the ship to rotate towards, or just a direction. For the former, the first two of the three positioning systems mentioned above may be used. The latter, however, is much simpler. If you want to point ninety degrees up or down from your current direction, just say "180" or "Neg 180". If you want to go straight ahead, say "Naught", or if you want to go backward, say "360". Any other direction requires only two numbers: yaw, and pitch. Up and left might be "30 mark 20", behind to the left and down a bit might be "140 mark 350", or "140 mark neg 10".
Propulsion:
Eniqciri ships make use of wormholes or Krasnikov warps when available, but the only native form of FTL is the Telvirdis (Travel Exceeding Luminal Velocity Independant of Relative Dimension In Space). This is a form of Alcubierre-Broeck generator, and is also occasionally called the ABC drive (A-Alcubierre B-Broeck C-lightspeed).
For sublight travel, electrogravitors, AKA Electro-Kinetic Cells are common for landing craft engines and low-acceleration thrusters. Magnetosails are used for most applications that would otherwise require solar sails, and hybrid plasma/ion drives are the most common main engines. Singularity Matter/Energy Converters (SMECs) are sometimes used on military ships.