Mercenary Soldiers
23-11-2003, 19:37
OOC: My main RP character, Dekker Bray, has been a supporting character in several other RP's, so I figured it was time for him to have his own.
IC:
The C-130 rumbled like a hungry beast as it soared over Grenada, delivering its payload of Navy SEAL's to their destination. Near the rear cargo door sat Sargent Major Dekker Bray, a tall and muscular man, with light brown hair and intense blue eyes. An M4 carbine was strapped across his chest, along with the oxygen tank he'd need for the upcoming HALO jump. Dekker also had the standard loadout of a SOCOM .45 handgun, K-BAR knife, 5.56x45mm ammo, .45 ACP ammo, 12 gague 00 shells, a spare belt for the team's M60 LMG, M203 Master Key, and three fragmentation grenades. His jungle-pattern BDU's clung tightly to him due to the parachute harness, and he could swear he was sweating through his grease paint. The aerial helmet sat on his head, the visor up and oxygen mask dangling off to the side. Next to him sat his squadmates, each filling a specfic role. Dekker had known these people for a long time, having gone through Boot with a few of them, back when he was with Recon.
OOC: I need a few folks to play Dekker's squadmates
Rifleman: Dekker Bray (Mercenary Soldiers)
Team Leader:
Support:
Radio Operator:
Sniper:
Spotter:
Equipment varies depending on the role of the squad member, but it's basically the same as a rifleman, save the Support, and Sniper roles.
Team Leader:
SOCOM
M4
Ammo
K-BAR
Frag Grenades (2)
Smoke Grenades (2)
SOCOM Surpressor
Support:
M60 LMG
SOCOM
K-BAR
Frag Grenades (3)
Ammo
Radio Operator:
M4
SOCOM
K-BAR
Ammo
Frag Grenades (2)
Smoke Grenades (2)
Radio Backpack
Batteries (2)
SOCOM Surpressor
Sniper:
M14 w/ 10x scope
M14 Surpressor
SOCOM
Ammo
Frag Grenades (2)
Spotter:
M4 w/ 5x scope
M4 Surpressor
SOCOM
Ammo
Frag Grenades (3)
IC:
The C-130 rumbled like a hungry beast as it soared over Grenada, delivering its payload of Navy SEAL's to their destination. Near the rear cargo door sat Sargent Major Dekker Bray, a tall and muscular man, with light brown hair and intense blue eyes. An M4 carbine was strapped across his chest, along with the oxygen tank he'd need for the upcoming HALO jump. Dekker also had the standard loadout of a SOCOM .45 handgun, K-BAR knife, 5.56x45mm ammo, .45 ACP ammo, 12 gague 00 shells, a spare belt for the team's M60 LMG, M203 Master Key, and three fragmentation grenades. His jungle-pattern BDU's clung tightly to him due to the parachute harness, and he could swear he was sweating through his grease paint. The aerial helmet sat on his head, the visor up and oxygen mask dangling off to the side. Next to him sat his squadmates, each filling a specfic role. Dekker had known these people for a long time, having gone through Boot with a few of them, back when he was with Recon.
OOC: I need a few folks to play Dekker's squadmates
Rifleman: Dekker Bray (Mercenary Soldiers)
Team Leader:
Support:
Radio Operator:
Sniper:
Spotter:
Equipment varies depending on the role of the squad member, but it's basically the same as a rifleman, save the Support, and Sniper roles.
Team Leader:
SOCOM
M4
Ammo
K-BAR
Frag Grenades (2)
Smoke Grenades (2)
SOCOM Surpressor
Support:
M60 LMG
SOCOM
K-BAR
Frag Grenades (3)
Ammo
Radio Operator:
M4
SOCOM
K-BAR
Ammo
Frag Grenades (2)
Smoke Grenades (2)
Radio Backpack
Batteries (2)
SOCOM Surpressor
Sniper:
M14 w/ 10x scope
M14 Surpressor
SOCOM
Ammo
Frag Grenades (2)
Spotter:
M4 w/ 5x scope
M4 Surpressor
SOCOM
Ammo
Frag Grenades (3)