NationStates Jolt Archive


Absolute time or fluid time?

New FunkyMonkeyLand
22-11-2003, 00:39
What is better absolute time, where a certain number of RL days = a certain number of NS years, or fluid time, where time passes at whatever rate the RPer deems convenient?

Using absolute time, you can find out your nation's age using this webpage (http://www.timeanddate.com/date/duration.html) to calculate it in RL days using the date you founded it.

Now, using 1 NS year = 1 RL day, New FunkyMonkeyLand is 88 years old.
Atlantian Outcasts
22-11-2003, 00:49
I use Fluid time.
The Gulf States
22-11-2003, 00:54
243
New FunkyMonkeyLand
22-11-2003, 00:59
Do you think 1 RL day = 1 NS year is sensible? or should it be more like 5 RL days = 1 NS year?
Trixia
22-11-2003, 00:59
149 days, 23 hours, 57 minutes and 36 seconds.

Which means.....

My nation is 149 years, nearly 150 years old!
Atlantian Outcasts
22-11-2003, 01:14
http://www.nationstates.net/forum/viewtopic.php?t=69265&start=0&postdays=0&postorder=asc&highlight=
22-11-2003, 01:17
Eridu is 224 years old.
Talkos
22-11-2003, 01:25
Fluid Time...makes for easier RPs, and you don't have to make up new leaders every month(unless they're immortal god emperors or the like).
The Eastern Bloc
22-11-2003, 01:28
Fluid time.
Sunset
22-11-2003, 01:52
Both - Population growth, budget use, and technological advancement is static. Fluid is used when a character is in a long term RP and jumps from that RP into another based on the previous.

For the most part I dislike Fluid time for national growth purposes. It essentially serves as an excuse for jumping to uber-tech or from one shattered fleet to a brand new one with no time between. Of course it all depends on the player - some handle it better than others.
The Underground City
22-11-2003, 02:00
I think an RP based on absolute time would be ridiculous, and so would technological growth based on fluid time.
Hawking
22-11-2003, 02:08
I've always gone by absolute time, where one NS day is equal to one real-world day. Sure, it may sound stupid, as that would mean Hawking's population is increasing by about four million per day, but it's also made it easier for me to understand things and keep track of the nation's history. I haven't properly participated in any RPs though.

The calculator on the Web site to which New FunkyMonkeyLand provided a link indicates that Hawking should be around three hundred and eight years old, which actually sounds pretty accurate compared to how much civil, economic and political development has occurred in Hawking since it was founded. I may well begin to use this form of absolute time.

Cheers,
President Farrow
Unified Planets
22-11-2003, 02:46
Both. Absolute time for normal circumstances (I use 1 day = 1 month, and my nation's calender has 7 months, so 1 week = 1 year), and fluid for RPing. When an RP is over, the time goes back to what it would be if it had been absolute time (thereby avoiding having millions of people move into the country in a couple of NS days).
Steel Butterfly
22-11-2003, 02:48
Fluid Time...makes for easier RPs, and you don't have to make up new leaders every month(unless they're immortal god emperors or the like).

Agreed
Imperial New Japan
22-11-2003, 02:54
I like fluid
22-11-2003, 07:44
I like absolute time
22-11-2003, 08:45
with the 1RL day = 1NS year system, my nation is 301 years old.
Pablicosta
22-11-2003, 08:57
Fluid