Sick And Tired of the Hypocrasy (OOC)
imported_The TRSN
18-11-2003, 03:07
I'm sure there are a million threads about New Nations causing problems by being too uber. This is a change. I'm sick of the Old Nations bitching when I try to design or use something. It's as if any time a nation passes an age, every nation younger than them cannot possible have weapons that would scratch the hull of their obviously superior vessels. If you think of a tech they didn't think of at your age, well then, you're obviously being a godmoding n00b. Get over it, people, younger nations CAN have some good stuff. Not in the same quantities or size, but they can develope their own technology.
The common response to any question or explanation is almost always a snide one liner and the "rolling-eyes face". I'm sick of it. Just because I'm not that old doesn't mean that I can't compete on a one-on-one level with someone. Obviously, I can't confront someone in a head to head war, but I can still use what I have carefully and tactically to come out even, or maybe ahead. For proof of this, see Vietnam or the Soviets in Afghanistan.
Now, I'm not talking about super starships or planet busters (don't have, no intention of aquiring), but of smaller things. And I know I'll get flamed for this as a n00b, but the hypocrasy is choking me.
NOTE: If this doesn't apply to you, I'm not talking about you. But if you've ever dismissed a younger nation outright, simply because "they're young", then, yes, I'm talking about you.
:roll:
~Normack~
General Forum King
I n00k j00!!!.
sig in progress
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Atlantian Outcasts
18-11-2003, 03:11
I totaly agree with you. (as long as you arn't talking about Borg Cubs and Star Destroyers, or having races that can withstand nukular blasts head on, which you have already addressed)
what exactly are you talking about?
J/K J/K
:) I actually agree with you
I hate when older nations think they are superior
~Normack~
General Forum King
I n00k j00!!!.
sig in progress
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The Underground City
18-11-2003, 03:14
Perhaps players should state their supposed capabilities when they enter a thread. If it is not their thread they should ask the thread creator if it's ok before RPing.
imported_The TRSN
18-11-2003, 03:16
I just got the infamous ":roll:" from another nation for having primitive nanotech. By primitive, I mean the stuff the current governments are after (communications, computers). At another point (multiple points, actually, in multiple RPs) my weapons were dismissed b/c obviously, the other people's shields were more advanced, and Gauss Rifles, Plasma Rifles, and even AM was worthless against them. Then there's the fact that my countermessures are pointless against anyone older, because they've more advanced equipment (that's ANY counter, not just the electronic stuff), and the fact that powered armor aparently stops anything I have. I build something to get through the obstacles confronting me, and guess what... "You can't afford that". %^&* It's real annoying, and I'm seeing almost unending threads on "New Nations Suxorz", so I fired back.
imported_The TRSN
18-11-2003, 03:21
Perhaps players should state their supposed capabilities when they enter a thread. If it is not their thread they should ask the thread creator if it's ok before RPing.
I do ask. The last thing I want is to get a modern war crashed by fantasy or scifi nations. So I'm courteous, ask to enter, and select my correct puppet for the RP. I try my hardest to avoid being uber, but if the only way to compete with the older nations is to be that way, well then, you can bet I'll be rushing ahead on my ubertech research!
(I haven't started that path, but the theory of "I'm older, and therefore invincible" is REALLY flawed. I mean, a lot of the world is older than America, and it's the most powerful... proof that age doesn't always equal superiority.)
I'm older, and I'm invincible....not because I'm older though, I just am :wink:
But more to the point...........I think the problem is that "older" nations think they have the right to tell newer nations what is right and wrong because they have "been through" it already. So apparently by being around longer, they do know it all. Oh well *shrugs* I care not for such elitism, I ignored it when I first made my appearance, and I will continue to ignore it. As for you TRSN, carry on.....like you weren't going to if I hadn't told you to, you little upstart whelp! :P
The Trojan Empire
18-11-2003, 03:44
Agreed, although my main nation is an older nation (March).
The Trojan Empire
18-11-2003, 03:44
Agreed, although my main nation is an older nation (March).
Dontgonearthere
18-11-2003, 03:50
I have to agree, though some nations are even more 'uber' than we semi-old nations (Near, but not quite a billion), and even some of the semi's are jerks, since they are obviously such great RPers, nobody could possibly defeat them in any RP, war, or otherwise.
If you're a puppet, make sure they know who you are a puppet of when you enter the thread.
Myself, I am a puppet nation of the Capsule Corporation, and I RP as part of that nation slightly broken off.
Whenever I post anything as ZDF or Capsule Corporation, I always end the first post with a prepared set of links that can answer ANYTHING the person wants to know about my technology.
I hate it when people send a bunch of ships, and don't tell me what they are... names mean nothing to me, because they differ from person to person.
I always post the following:
CC Links
Vehicles and Vessels (http://www.nationstates.net/forum/viewtopic.php?t=69082&highlight=)
Farad Technology (http://www.nationstates.net/forum/viewtopic.php?t=64664)
Chlorophusion Technology (http://www.nationstates.net/forum/viewtopic.php?t=66190)
Chloro-Borg Technology (http://www.nationstates.net/forum/viewtopic.php?t=74141&highlight=)
Chlorophusion Weaponry (http://www.nationstates.net/forum/viewtopic.php?t=91920)
LiquidMetal^2 Armor Technology (http://www.nationstates.net/forum/viewtopic.php?t=74364&highlight=)
FTL Technologies (http://www.nationstates.net/forum/viewtopic.php?p=1882087#1882087)
Current Military Stats (http://www.nationstates.net/forum/viewtopic.php?t=82280)
Map of Capsule Corporation (http://www.nationstates.net/forum/viewtopic.php?t=92342)
Planetary Defense Weaponry (http://www.nationstates.net/forum/viewtopic.php?t=93455)
Red Dragon Campaign (http://www.nationstates.net/forum/viewtopic.php?t=91050)
The Underground City
18-11-2003, 04:01
I often post this link: The Underground City Information (http://www.nationstates.net/forum/viewtopic.php?t=93423)
CoreWorlds
18-11-2003, 04:32
About Star Destroyers:
They can be killed quite easily, if you can get to the shield generators (the balls on top of the bridge), and yeah, people tend to believe they're uberpowerful, especially Star Wars fanatics. I guess it's the 1.6 km size figure and the heavy turbolasers that can slag a smaller ship that gives it a bigger rep than it should. Plus the fact that you can bombard and destroy a 1 billion pop nation from space in an hour and sip coffee while doing it gives it a bad rep. When I buy or build Star Destroyers, I'll make sure that Orbitial Bombardment is the Last Thing I'll Ever Do (MAD comes to mind).
About Star Destroyers:
They can be killed quite easily, if you can get to the shield generators (the balls on top of the bridge), and yeah, people tend to believe they're uberpowerful, especially Star Wars fanatics. I guess it's the 1.6 km size figure and the heavy turbolasers that can slag a smaller ship that gives it a bigger rep than it should. Plus the fact that you can bombard and destroy a 1 billion pop nation from space in an hour and sip coffee while doing it gives it a bad rep. When I buy or build Star Destroyers, I'll make sure that Orbitial Bombardment is the Last Thing I'll Ever Do (MAD comes to mind).
Imperal Star destroyers bah, I personally go with other much smaller destroyers, but Star warships outside of tend to go along the lines of patrol ships, Corvettes, Frigates, Destroyers, Cruisers of various types, carriers, battleships, superbattleships or capital ships then theres various other star warships like Assault ships, scout ships, Star fighters and police warships to deal with smugglers and pirates.
The Sword and Sheild
18-11-2003, 04:39
About Star Destroyers:
They can be killed quite easily, if you can get to the shield generators (the balls on top of the bridge), and yeah, people tend to believe they're uberpowerful, especially Star Wars fanatics. I guess it's the 1.6 km size figure and the heavy turbolasers that can slag a smaller ship that gives it a bigger rep than it should. Plus the fact that you can bombard and destroy a 1 billion pop nation from space in an hour and sip coffee while doing it gives it a bad rep. When I buy or build Star Destroyers, I'll make sure that Orbitial Bombardment is the Last Thing I'll Ever Do (MAD comes to mind).
I agree with all that has been said on this thread.
And, btw, those two balls on the command tower, they are not Sheild Generators, they are Sensor Arrays
imported_The TRSN
18-11-2003, 04:45
About Star Destroyers:
They can be killed quite easily, if you can get to the shield generators (the balls on top of the bridge), and yeah, people tend to believe they're uberpowerful, especially Star Wars fanatics. I guess it's the 1.6 km size figure and the heavy turbolasers that can slag a smaller ship that gives it a bigger rep than it should. Plus the fact that you can bombard and destroy a 1 billion pop nation from space in an hour and sip coffee while doing it gives it a bad rep. When I buy or build Star Destroyers, I'll make sure that Orbitial Bombardment is the Last Thing I'll Ever Do (MAD comes to mind).
I agree with all that has been said on this thread.
And, btw, those two balls on the command tower, they are not Sheild Generators, they are Sensor Arrays
Star Wars Technical Page, anyone? :lol: He's right. Hence, in ESB, the Falcon hid behind the bridge shadow from the Ball Sensors. It makes no sense to elevate the deflectors as such. In fact, in ROTJ, after they lose the sensor dome, they intensify fire to deal with lack of targetting, and that is how the A-Wing got through. The comment about shields falling is a conincidence from condensing the script for the movie. The video games reinforced the misbelief because it made SDs killable by the player. Damnit! I just hijacked my own thread! Back OT! Bad boy!
I dunno why star destroyers are so special... every video game and tech book says the balls on top are two of the shield generators, with one more big one on the bottom... the onyl place I ever saw someone claim that those balls on top aren't shields are on fansites ;)
Star Destroyers suck...
The Sword and Sheild
18-11-2003, 04:52
About Star Destroyers:
They can be killed quite easily, if you can get to the shield generators (the balls on top of the bridge), and yeah, people tend to believe they're uberpowerful, especially Star Wars fanatics. I guess it's the 1.6 km size figure and the heavy turbolasers that can slag a smaller ship that gives it a bigger rep than it should. Plus the fact that you can bombard and destroy a 1 billion pop nation from space in an hour and sip coffee while doing it gives it a bad rep. When I buy or build Star Destroyers, I'll make sure that Orbitial Bombardment is the Last Thing I'll Ever Do (MAD comes to mind).
I agree with all that has been said on this thread.
And, btw, those two balls on the command tower, they are not Sheild Generators, they are Sensor Arrays
Star Wars Technical Page, anyone? :lol: He's right. Hence, in ESB, the Falcon hid behind the bridge shadow from the Ball Sensors. It makes no sense to elevate the deflectors as such. In fact, in ROTJ, after they lose the sensor dome, they intensify fire to deal with lack of targetting, and that is how the A-Wing got through. The comment about shields falling is a conincidence from condensing the script for the movie. The video games reinforced the misbelief because it made SDs killable by the player. Damnit! I just hijacked my own thread! Back OT! Bad boy!
Yes, the sheilds failed becuase the Rebel fleet was bombarding the SSD (Admiral Ackbars quote "Concentrate all fire on that Super Star Destroyer), so they were severely weakened and failing, then the two fighters took out the sensor dish, which meant the SSD's turbolasers could not aim accurately, so they increased forward firepower (To prevent a rebel run on the command tower), firing mostly blindly, then the A-wing hit the command tower while it's sheilds were down/severely damaged (From the Rebel bombardment), and it's defending turbolasers were not able to aim accurately. The original screenplay actually featured scenes with General Madine on a Mon Cal cruiser while they were firing on the SSD, but these scenes were cutout.
Oh my, it appears this thread has been hijacked......
Back to the topic, While a lot of older nations to rag on the younger ones, there really are a lot of young nations that don't quite RP right, or godmode (Not uberwank godmode, but still), just not every nation can easily tell the nation how to stop godmoding without coming off as haughty.
The Eastern Bloc
18-11-2003, 04:56
I think another problem is... older nations spend months RPing the research of various technologies. I know I spent a good 3 months developing Gravitic Neutron Cannons before I even used them regularly on my ships. Also, I started by using Fusion Reactors, then M/AM reactors on a limited basis etc. etc. I think that nations assume that "n00bs" have to work as hard to attain technology as the older nations have.
But yes... elitism does occur on a regular basis.
*shrugs* Thats why I thank Max Barry(God) that I'm at least a March nation.
Atlantian Outcasts
18-11-2003, 16:11
Star Destroyers suck. I'll slag you all with my Jello