NationStates Jolt Archive


The Zarahemla Defense Force

17-11-2003, 11:35
http://www.bateshome.com/jordan/zdf.jpg (http://www.nationstates.net/forum/viewtopic.php?t=93882)

[Updated after the fall]

Zarahemla is now the only safe haven for the Capsule Corporation remnants, totalling at 325 Million people. Other than the following defenses, 4 Capsule Corporation Battlegroups have come to call this "home base."

This planet, which resides in the Galactic core area of the Delta Quadrant, has become a great work of defensive strategy. It is near a wormhole which leads to the Andromeda galaxy, thus making the entire planet a big guardian for the Milky Way Galaxy.

The Capsule Corporation takes great pride in its 1700 Planetary Farad Artillery Cannons, 36 Farad Barrier Generators, 1500 Missile Silos, 17 Wings of starfighters on the ground, and 15 Cap Ship Companies on active duty.

The Zara Yards are a major asset to the Capsule Corporation, nearly doubling productivity in total.

However, The ZDF (Zara Defense Force) has a slightly different structure than the rest of the Capsule Corporation. 15 Mk III Kryptonite-Class Cruisers each hold almost an entire Battlegroup inside them.
http://www.bateshome.com/jordan/kmk21.jpg
Stats on the typical ZDF Mk. III Kryptonite Cruiser:

Length: 804 meters
Crew: 211 Crew, 327 Mechanics, 245 Pilots, up to 2500 Marines, 25 droids, and 3 central AI, one for mechanical, one for weaponry, and one for information.
Powerplant: Chlorophusion control chamber
FTL Drives: Capsule Mk II Cascading Hyperspace Fold Drive (also works as Hyperdrive OR fold drive)
Docking Capabilities: 144 Fighters, 72 Mecha, 36 Gunships, 2 Corvettes, 2 Frigates.
Typical Loadout:
72 Thunders
48 Ammons
24 TrickFighters
48 Legolas Mecha
24 Samson Mecha
36 Mahonri Moriancumer Gunships
2 Reflex Corvettes
2 Omni Frigates
Cargo Capacity: Fighter bays can be converted with ease.
Weapons: This ship is built around the Farad System... as you can see from the twin hulls. Other weapons include 14 Mk II Rail Cannons (100km/s x100kg) (12 Forward, 2 Aft), 82 Turret-Mounted Farad Beam Cannons, 5 Forward Torpedo Tubes, 2 Aft Torpedo Tubes, 6 Medium Farad Cannons (Forward firing), and some hundred close-defense plasma-bolt cannon turrets.
Defenses: A very thick Liquidmetal^2 armor, a Xanthal Type VII Shield, and of course, the powerful Farad system.
Atmosphere Capable: Yes. Landing Capable: Yes.

Also, there are 1,010,200 Military personnel in total in the ZDF.

http://www.bateshome.com/jordan/ccsig.jpg (http://www.nationstates.net/forum/viewtopic.php?t=69082)

CC Links

Vehicles and Vessels (http://www.nationstates.net/forum/viewtopic.php?t=69082&highlight=)
Farad Technology (http://www.nationstates.net/forum/viewtopic.php?t=64664)
Chlorophusion Technology (http://www.nationstates.net/forum/viewtopic.php?t=66190)
Chloro-Borg Technology (http://www.nationstates.net/forum/viewtopic.php?t=74141&highlight=)
Chlorophusion Weaponry (http://www.nationstates.net/forum/viewtopic.php?t=91920)
LiquidMetal^2 Armor Technology (http://www.nationstates.net/forum/viewtopic.php?t=74364&highlight=)
FTL Technologies (http://www.nationstates.net/forum/viewtopic.php?p=1882087#1882087)
Current Military Stats (http://www.nationstates.net/forum/viewtopic.php?t=82280)
Map of Capsule Corporation (http://www.nationstates.net/forum/viewtopic.php?t=92342)
Planetary Defense Weaponry (http://www.nationstates.net/forum/viewtopic.php?t=93455)
Red Dragon Campaign (http://www.nationstates.net/forum/viewtopic.php?t=91050)

OOC: Yes, I am Capsule Corporation... this nation will become important in the VERY near future.
18-11-2003, 05:35
We are also working on constructing an additional Valiance-Class Cruisers for the ZDF. It will be completed within the year (day) and will be filled with fighters, as well as the "Thunder" missileboats.

Stats:
http://www.bateshome.com/jordan/libby.jpg
http://www.bateshome.com/jordan/libby.gif

Length: 1556 meters
Crew: 6000 people, up to 35,000 Marines, 425 droids, and 3 central AI, one for mechanical, one for weaponry, and one for information.
Powerplant: Chlorophusion control chamber (2 backups, 1 starboard, one port)
Propulsion: 4 Heavy Plasma Heat Engines (2 rear, 2 ventral), And countless Reaction-Control Engines
FTL Drives: Capsule Mk II Cascading Hyperspace Fold Drive (also works as Hyperdrive OR fold drive)
Docking Capabilities: 288 Fighters, 144 mecha, 72 Gunships, 8 Corvettes, and 4 Frigates.
Typical Loadout breakdown
144 Thunders
96 Ammons
48 TrickFighters
96 Legolas Mecha
48 Samson Mecha
72 Mahonri Moriancumer Gunships
6 Reflex Corvettes
2 Tachyon Corvettes
4 Omni Frigates
Cargo Capacity: 2 150mx80mx20m Cargo bays
Weapons: This ship is built around a dual farad system. Its modular design allows the forward hulls to split vertically into 2 seperate Farad systems, sort of double-barrelled as to double the firing rate. The split hulls can also shift around to form one large Farad System Capacitor. Other weapons include 4 Shock-Turret mounted Mk IV Rail Cannons (120km/s x100kg, 300m barrel), 14 Mk III Rail Cannons (100km/s x100kg, 110m barrel) (10 Forward, 4 Aft), 8 Concealable Banks of 16 Turret-Mounted Farad Beam Cannons, 8 Heavy Farad Cannons (the blue dots on the tips of the forward hull, generate energy similar to the Farad system, but only fires a tunnel of energy forward, massive armor-piercing ability), 18 Various missile tubes, and a few hundred close-defense plasma-bolt cannon turrets.
Defenses: A very thick armor, made from triton-mined alloys, a Xanthal Type VIII Shield, Chloro-Borg Regenerative Abilities in some areas, and of course the powerful Farad system.
Atmosphere Capable: Yes. Landing Capable: Yes.

Modular Hull modes:
Normal Cruising:
http://www.bateshome.com/jordan/fs2.gif

Active Battle Mode (For Farad use):
http://www.bateshome.com/jordan/Fs4.gif

One Big Gun Mode :):
http://www.bateshome.com/jordan/fs3.gif

CC Technology:

Vehicles and Vessels (http://www.nationstates.net/forum/viewtopic.php?t=69082&highlight=)
Farad Technology (http://www.nationstates.net/forum/viewtopic.php?t=64664)
Chlorophusion Technology (http://www.nationstates.net/forum/viewtopic.php?t=66190)
Chloro-Borg Technology (http://www.nationstates.net/forum/viewtopic.php?t=74141&highlight=)
Chlorophusion Weaponry (http://www.nationstates.net/forum/viewtopic.php?t=91920)
LiquidMetal^2 Armor Technology (http://www.nationstates.net/forum/viewtopic.php?t=74364&highlight=)
FTL Technologies (http://www.nationstates.net/forum/viewtopic.php?p=1882087#1882087)
Current Military Stats (http://www.nationstates.net/forum/viewtopic.php?t=82280)
Map of Capsule Corporation (http://www.nationstates.net/forum/viewtopic.php?t=92342)
Planetary Defense Weaponry (http://www.nationstates.net/forum/viewtopic.php?t=93455)
Red Dragon Campaign (http://www.nationstates.net/forum/viewtopic.php?t=91050)

As you can see, it has been improved with a greater fighter capacity, but other than that is basically the same. The name for this new ZDF Command Ship is yet to be decided.
18-11-2003, 11:23
The ZDF's new missileboat (replacing the dated "Senine")

http://www.bateshome.com/jordan/ccf10.jpg
CCF-10 "Thunder" Aero/space Attacker

Length: 16 meters
Wingspan: 17.5 meters
Crew: 1 person, 1 central AI
Powerplant: Chlorophusion control chamber, 2 Pivoting/Vectoring Air/space-cooled Ion engines, light repulsorlift drives, Ion-Engine RCS thrusters all around.
FTL Drives: none stock, easy to add though.
Air Speed: Mach 0-2, airframe can hold up to Mach 27.
Max Space Accelleration: 120m/s/s
Inertial nullifiers: Yes
Docking Capabilities: Can dock to a larger ship
Weapons: A 70mm Vulcan Cannon, and 12 Hardpoints on bottom, with a possible additional 8 on top (in space only) which can hold missile racks, mini-missile pods, missile racks, or even weapons pods. 2 more hardpoints on the wingtips can mount farad weapons or even more vulcans.
Defenses: A Medium-Heavy LiquidMetal^2 Armor, and a Xanthal Type III shield.
Atmosphere Capable: Yes. Landing Capable: Yes.
18-11-2003, 11:55
ZDF's new fighter, to replace the "StarFalcon"

http://www.bateshome.com/jordan/ccf90.jpg

CCF-90 "Ammon" Aero/space Fighter

Length: 16 meters
Wingspan: 13 meters
Crew: 1 person, 1 central AI
Powerplant: Chlorophusion control chamber, 2 Powerful thrust-vectoring Air/space-cooled Ion engines, light repulsorlift drives, and Ion RCS thrusters all around.
FTL Drives: none stock, easy to add though.
Air Speed: Mach 0-7, airframe can hold up to Mach 27.
Max Space Accelleration: 190m/s/s
Inertial nullifiers: Yes
Docking Capabilities: Can dock to a larger ship
Weapons: Two 30mm Vulcan Cannons, 2 Farad Blasters, 2 10MW LASERS, and 6 Hardpoints which can hold missile racks, mini-missile pods, missile racks, or even weapons pods.
Defenses: A Medium-Light LiquidMetal^2 Armor, and a Xanthal Type II shield.
Atmosphere Capable: Yes. Landing Capable: Yes.
18-11-2003, 12:10
((OOC: That's a frikken Kewl pic. You made it yourself?))
18-11-2003, 12:13
((OOC: That's a frikken Kewl pic. You made it yourself?))OOC: Yes and no. I made the pic, I didn't make the model... however I will edit the model to be what I want it to be (if my computer will allow it)
18-11-2003, 12:15
((OOC: That's a frikken Kewl pic. You made it yourself?))OOC: Yes and no. I made the pic, I didn't make the model... however I will edit the model to be what I want it to be (if my computer will allow it)

((OOC: You mean the fighter? Ah, that's too bad. V.V))
18-11-2003, 12:17
((OOC: That's a frikken Kewl pic. You made it yourself?))OOC: Yes and no. I made the pic, I didn't make the model... however I will edit the model to be what I want it to be (if my computer will allow it)

((OOC: You mean the fighter? Ah, that's too bad. V.V))The Fighter is nearly unedited, the A-10 is heavily edited, the Valiance and Kryptonite are 110% mine.
23-12-2003, 01:14
Current CC Technology:

Info on CC LiquidMetal^2 Armor [reference]

This is the armor used on all the Capsule Corporation Capital ships, and a close similarity of the armor on the Mecha and starfighters.

http://www.bateshome.com/jordan/ccarmor.gif

LiquidMetal^2 is an advancment of the 20th Century's "LiquidMetal," made the same way, but with stronger, Triton-mined alloys.

Usually, the armor is pretty much as diagramed in the picture above, using the outer hull to take light projectile fire, with the elasticity and strength of the LiquidMetal^2 able to bounce small arms and bullets etc. off the hull. To absorb high-velocity/high-mass projectiles, the LiquidMetal^2 can give way into the steel supports below it, into the next layer of armor, absorbinbg a good deal of the shock before it can hit the main titanium hull.

It's a simple design, but we find it to be effective.

OOC: I just wanted to post this in case anyone was curious.

---------------------------------------

Capsule's Farad Project

The Farad System, named after the measuring unit of capacity, turns a specially-designed twin-hulled ship into basically a large capacitor. It draws energy from the reactors, or whatever happens to be the main energy source of the ship, storing energy in between the hulls, taking about 15-30 seconds to charge, and then the energy can be expelled in one of 2 ways:

1. A powerful energy wave shooting forward that, depending on setting and ship size, can fire a beam strong enough to rip the flesh (hull) off a starship of equal size, vaporize a smaller ship, or burrow a hole through a large ship.

or 2. A powerful shield, Green in color, which can take a serious pounding for up to 15 seconds, from almost any weapon, even a LASER (due to it's heavy Green tint) or a Collision (Internal systems could be severely damaged, but not as much as full impact). However, a strong blast, such as a high-speed collision, or something like a superlaser, or a larger farad system, will cripple the Farad system after use, taking a while to repair, if not destroying it.

After normal use, the Farad system will will take a good 5-10 minutes to cool (depending on size), any less, and the gun will burn-out/overload.

More info coming soon... The project will be tested in 3 years, a corvette will be ready in 7, and a Flagship with this weapon will be completed in 12-15 years. (1 year=1 Day)

----CCNN Reporter: Today, Capsule Corporation completed testing of the Farad system. They expect to have the corvette-mounted version ready in a few years.

Test ship FARAD:
http://www.bateshome.com/jordan/faradtest.gif

We apologize that we can't show you the actual test video... but we have created these crude images:

Charging:
http://www.bateshome.com/jordan/faradcharge.gif

Firing:
http://www.bateshome.com/jordan/faradfire.gif

Shielding:
http://www.bateshome.com/jordan/faradshield.gif

-------------------------------------------------------------------------------

Chlorophusion Technology

OOC: This is classified information, meant only for OOC knowledge.

IC:

*CLASSIFIED REPORT*

A recent mining accident on Triton, after the attack on our mining facilities by the gurlanai race, "opened the door" to a large cavern, filled with air, without the need of life support. A small spring was flowing in this large room about 2 miles beneath the surface of triton. To make a long story short, we discovered the place to be a semi-natural biosphere, sustaining itself with plantlife, water, and... electricity. It took us several days of studying the plantlife and the water to discover that over half the vegetation, and all the water, was artificially created. One type of plant was especially abundant... a purple flower, growing in groups of 3, that has properties of organic fusion at the cellular level. We were unable to explain it. Even at deeper scans of the cavern, we discovered a series of pumps, and life support systems, held active by these plants' electricity, which in turn, kept all the plants alive, in a sort of natural stasis... for possibly thousands of years.

We questioned the LGMs from the principality of Lord Claw, and they say they had heard stories about it, but thought it was long gone. Upon deeper research of their history and lore, ancient LGMs (Little green men) built the structure to hide it from other races while the flowers incubated, un fortunately, volcanic and seizmic activity on triton over the years burried it, and they were unable to find the biosphere.

Historical documents are being used in conjunction with our best scientists to find out how to harness this power, trying various tests on the cellular structure.

More info to come as more develops over the years.

OOC: This plant, when properly handled/exploited, will be able to power our smaller starships with the power generating capabilities of larger ships, allowing us to have space fold drives on our smaller capital ships. The plant also works as a drug, sort of. it gives mind-enhancing powers to users, raising to about 15-20% brain power, instead of the usual 10%. Another property to be discovered in a few years, is that when used to power computer AI systems, like on fighters and mecha, the drug-using pilot will be able to basically meld with the AI, and control the mecha with his/her mind.

----*Supliment to Classified report*

Our scientists, still boggled by this plant, have dubbed the energy-generating process "Chlorophusion." They managed to create a makeshift reaction chamber, using key cells from this plant as a sort of long-lasting battery. The chamber was actually just a glass of a solution of distilled water and copper minerals, and a few electrodes and wires hooked into the cluster of extracted cells floating in a small pill-shaped capsule. With that pill-sized amount of chlorophusion, they were able to power a 22 gHz home computer, the 27 inch widescreen plasma monitor, and a pretty decent Bose Sound system.

All testing thereafter was successful as well. Our scientists are rainstorming hundreds of ways to use this plant.

-----Suppliment:

Earlier this year, Capsule Corporation, in secret, managed to duplicate the biosphere, and did so nearly perfectly. We now plan to install 2 to 4 of these biospheres on our flagship when it completed.
http://www.bateshome.com/jordan/muahaha5.jpg
http://www.bateshome.com/jordan/capsule.gif

----*Classified report*

Supplimental. Chlorophusion has been up for sale for several years now... but the most interesting tech has come on the microscopic scale. We have been able to use chlorophusion cells to power blood-cell-sized nanites.

The Chief said it best.
"The body is a chaotic thing... often times thinking too slow for it's own good... have you ever noticed it takes way too long to figure out how to make an anti-body, or realise that it needs to heal a wound... there are many things that, if we manage to control them, we can speed up.

What you just swallowed are Chlorophusion-powered nanites.... blood-cell sized machines that work as traffic cops in your bloodstream. It will fight off a disease, virus or bacteria, in a matter of an hour, before you even feel the symptoms... plateletts will move in and clot your blood, stopping bleeding nearly instantly... your brain will even operate slightly more efficiently... and of course, headaches, will never really be a problem. "

No sideaffects have been discovered... save for a few immediate effects due to the "shock" of the new sensations one might feel. Users are able to connect with AI almost "telepathically," gaining all the sensor data and being able to control a mecha or a fighter or an AI as if it were an extension of their own body.

Tested multiple times, it has been proven... those who are born of a parent with Chlorophusion nanites in their bloodstream, are born genetically "perfect." No defects, and in factr, some have turned up with an IQ well over 200. Jared Capsule's 3-year old son is currently at a High-School reading level. He learns flawlessly.

However, the nanites can not replicate themselves, and each "pill" (one per user for a lifetime) costs about 100,000 credits.

We've begun to open relations with Phalanix, a strong ally, and have begun testing it on one of their elites. Seems to be working great.

http://www.bateshome.com/jordan/capsule.gif

-----OOC: First question: The unnatural part of the biosphere, was that it had pumps and stuff operating the water and regulating temperatures.

and this "fusion" between man and machine,. isn't fusion, it's a data link. Your brain takes electronic impulses and converts them into information you can udnerstand... your eyes, your ears, your nerves, your smell and taste... all operate on electrical impulses to the brain. with these guys hanging around your blood and generating electrical impulses, when you come into contact with a man AI of similar technology, contacts built into the interface can allow you to conduct the electrical impulses from the computer, into your body, into the nanites, going to the brain, sending the information toy our brain.

yes, i did think this out, no it's probably not very possible, but hey, it's sci fi, and the concept works.

-------------------------------------------

Borg Technology

CCNN Report:

Currently, the Capsule Corporation is working on a project to incorperate Borg Technology, from the nation of Bob The 3ed, into their military fleets. They were somewhat suprised with the results, because the Capsule Corporation's Chlorophusion nanites were able to combat the borg technology on the cellular level... The Borg Tech has been converted and reprogrammed into controllable machinery, which does not require full drones, only nanite-enhanced crewmen. The adaptive equipment is still being grafted onto the existing test ships, but it seems to be doing most of the work itself.

Here are some of the test vehicles:

The CCSS Legacy, Omni Class
http://www.bateshome.com/jordan/omniborg.jpg

The CCSS Israel, Tachyon Class
http://www.bateshome.com/jordan/tachborg.jpg

A Trickfighter Class
http://www.bateshome.com/jordan/trickborg.jpg

As you can tell from the pictures, the tamed, Chloro-Borg nanites not only emit a different color than normal borg tech, but they have completely taken over the systems of the the ships, and enhancing the Tritanium-LiquidMetal alloyed armor with regenerative properties. The Nanite-constructs themselves are made of the same alloys the Armor on CC ships is made of, so it stays strong, along with its regenerativeness.

However, side-affects are still being looked for... a major one already found being that the nanites need a very large supply of Chlorophusion to multiply. While CC continues to grow more, it'll be hard to harvest enough to refit more than just a few of their ships. Already, the chlorophusion needed to adapt the Omni-Class Legacy was the same as enough to power 25 CC frigates of the same class.

More to come as this develops.

------------The new CEO, Jacen Capsule, gave Commander Thornton of the CCSS Kryptonite, one of the main gardenships of the fleet, and also the flagship, to be converted to Chloro-Borg Technology.

In a matter of hours the ship had been overrun with the nanites, and by the end of the month, the ship was fully converted. The crew is still adapting to the new systems.

http://www.bateshome.com/jordan/kryptborg.jpg

-----They are cool looking. It makes them look evil and badder.That's basically what I was going for.

Besides, the Borg tech doesn't do too much other than make the shields adaptive and the hull regenerating... but it doesn't make it impossible to destroy.

Besides, it costs a buttload. The transformation of the CCSS Kryptonite docked us about 2 trillion dollars off our Harvest stock. The CC store will be down for a short bit.

-----Final Report:

One full Capsule Corporation Battle Group has been upgraded with Chloro-Borg Nanites. This means a total of:

CCBG-1

1 Kryptonite Attacker Foldship: CCSS Kryptonite

1 Kolob Class Carrier Foldship: CCSS Kolob

6 Omni-Class Hyperships: CCSS Legacy, CCSS Aiwa, CCSS Skipper, CCSS Alto, CCSS Luna, CCSS Kershaw.

4 Tachyon-Class Hyperships: CCSS Tachyon [Attack configured], CCSS Comprasa [Dropship Configured], CCSS Israel [Scout Configured], CCSS Northgate [Explorer Configured]

The Following are not chloro-borg adapted, but are still part of the battlegroup:
36 CCF-7, 36 CCF-16, 36 CCF-11, 36 Legolas (Actually, 4 of each of these are Chloro-Borg modified)

--------------------------------------------------------------

FTL Technologies

Current Capsule Corporation FTL Technology:

All larger Capsule Corporation ships, also known as the FoldShips, are equipped with a Space-Fold Drive. This drive consumes a great amount of energy, one we've only been able to provide with the Chlorophusion Power Technology (http://www.nationstates.net/forum/viewtopic.php?t=66190), to pull two points in space together, allowing instant teleportation between two points. THis is called "Space-Fold" because it is much like the analogy of drawing two points on a piece of paper, then literally bringing the two points together by folding the paper rather than drawing a line between them. Obviously this ability grows significantly harder with distance, which is why our largest, most efficient Space-Fold Drive in existance is only able to reach a maximum of 500 light years.

For long range travel, all Capsule Corporation Ships (with the exception of the production short-range fighters) are equipped with Hyperdrives. Hyperspace ((this is the Star Wars type hyperspace I am speaking of)) is a plane of easy movement that exists slightly beneath normalspace. Propells you at high speeds through a "tunnel" of hyperspace you create with energy in your ship... the better the hyperdrive the faster it goes. Hyperdrive Multipliers is a scale relative to the average corvette... usually fighters can make a coefficient of 1, hot rods can make .5, and big capital ships can make around 6... Hyperdrive Multiplier=x1 = roughly 1,000,000c/1... as a simple rule, just divide 10^6c by the multiplier number. Also, another note on the fold drive is that when it folds, a "bubble" surrounds the ship, and anything in that bubble gets sucked into the fold with it.

And finally, for communication, Subspace Transceivers allow a ship to transmitt a message through subspace, an actual plane of existance completely beneath realspace. Lightspeed is almost instantaneous here, and thus, transmissions can be almost instantaneous. The average heavy Subspace Tranmsceiver has an active range of about 5,000 light years.

Recently out of the research (http://www.nationstates.net/forum/viewtopic.php?t=84189&start=0&postdays=0&postorder=asc&highlight=) stage is a mixture of the Hyperdrive and the Space Fold Drive, called the Cascading Hyperspace Fold Drive. This system is being installed on every FoldShip, and will allow mini fold jumps INSIDE hyperspace, allowing very rapid travel for FoldShips at about 10 Million C (1200 ly/hour) relative to realspace.

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http://www.bateshome.com/jordan/ccsig.jpg (http://www.nationstates.net/forum/viewtopic.php?t=69082)

CC Links

Vehicles and Vessels (http://www.nationstates.net/forum/viewtopic.php?t=69082&highlight=)
Farad Technology (http://www.nationstates.net/forum/viewtopic.php?t=64664)
Chlorophusion Technology (http://www.nationstates.net/forum/viewtopic.php?t=66190)
Chloro-Borg Technology (http://www.nationstates.net/forum/viewtopic.php?t=74141&highlight=)
Chlorophusion Weaponry (http://www.nationstates.net/forum/viewtopic.php?t=91920)
LiquidMetal^2 Armor Technology (http://www.nationstates.net/forum/viewtopic.php?t=74364&highlight=)
FTL Technologies (http://www.nationstates.net/forum/viewtopic.php?p=1882087#1882087)
Current Military Stats (http://www.nationstates.net/forum/viewtopic.php?t=82280)
Map of Capsule Corporation (http://www.nationstates.net/forum/viewtopic.php?t=92342)
Planetary Defense Weaponry (http://www.nationstates.net/forum/viewtopic.php?t=93455)
Red Dragon Campaign (http://www.nationstates.net/forum/viewtopic.php?t=91050)