NationStates Jolt Archive


Slagkattunger Military (Under development) (Pic warning)

Slagkattunger
13-11-2003, 16:04
The Free Land of Slagkattunger Military

This is just the basics, I will flesh it out when inspiration strikes. Please note I haven’t broken down the types into categories yet ie different types of soldiers, Grim units etc.

ooc:- This is mainly so I know what I have, plus give people a general idea of my force make up, also this whole post is OOC information. Some points I feel I should point out first: -
Since my nation has mandatory military service, all the citizens of Slagkattunger who have finished high school have done at least four years in the Slagkattunger military. It’s because of this the Slagkattunger government feels confident in contracting civilians to do the jobs that other nations use their military to do. Instead they use military personnel only in combat roles or other high risk roles, the jobs that have been deem too dangerous for civilians to do.
Yes I have no air force personnel as I use drones to defend my skies from aircraft and ICBM’s, consider it a robotic air force if you will run by civilian contractors.
Special Duties means I have these people training for future specialise units.

Regular Military
Percentage of population in the Regular Military is 0.5 percent. Current population size as of 4/12/03 is 423 million; Military size is 2,115,000 enlisted personnel.

Number of Regular Infantry: - 1,670,850 (79% of Military)

Number of Marines: - 10,575 (0.5% of military)

Number of GRIM units: - 423,000 (20% of Military)
Number of Units in each speciality
Surface Defenders (GRIM Mk 1): - 245,340 (58%)
Tunnel Defenders (GRIM Mk 2): - 76,140 (18%)
Battle Reloaders (Support Unit GRIM Mk 3): - 101,520 (24%)

Number of Personnel on special duties: - 10,575(0.5% of Military)

Military Equipment

Standard wear for Regular Infantry
http://www.users.on.net/killerkoala/catsuit.gif
Design by Sakkra
Features: The Tactical Light Armor is not hermetically sealed. It allows the pilot to operate at full capability without tiring for 3 times as long as normal. The armor is powered with servo-motors and optical circuitry with an on-board Quantum CPU for reading and predicting body movement. The suit also increases strength, allowing the pilot to lift an additional 1000 lbs on top of their own strength. The chitinous/Resin armor is not a hard armor, allowing projectiles to sink into it, absorbing much of the impact. The osmium infusion resists against hot energy fire. It is flexible plating for maximum mobility.

Height/Width/Weight: Additional 6" to the pilots height. Additional 6" to the pilots width.
Weight is 75 lbs.
Speed: Running, 45 kph tops. Leaps cover a 25' distance.
Armor Plating: Resin/Chitin composite armor infused with Osmium with a Kevlar layer beneath. Very light, very tough.
Sensor package: Hreer Weapon Works Multi-Scan 3.5 variant A
Radio receiver/transmitter, ultra-violet and IR camera on helmet. Routes to a monocular display that is flip-down. Mini-radar with a 5 mile range can track 15 simultaneous targets.
Power source: Plasma Batteries.
Helmet units come with sound-buffers and selective amplifiers. Frequencies buffered are selected from a drop-down menu in the monocular visor. An emergency oxygen supply is present. Mouthpiece is just below the chin on the chest plating. Just in case of chemical attack.

Standard Weapon of the Infantry
Design by Sakkra
This is a single barrelled weapon fires with a "TUMP" sound when a round exits the barrel in atmosphere. It was designed as a solution to the problem of jacketed ammo requiring oxygen to fire correctly. An electro-magnetic coil in the barrel propels the round at high speeds. It's recoil is quite minimal considering the power of the weapon. It fires specially made caseless 15mm armor-piercing rounds. The weapon is powered by a Kastaa Power Works 12 volt Lithium battery.

Length: 30 inches
Weight: 16 kg when loaded; 12 kg otherwise.
Bore diameter: 15 mm
Targeting system: Laser-targeting and distancing system ensures accuracy for 3000 meters.
Maximum effective range: 4000 meters
Magazine capacity: 100 rounds.
Rates of fire:
Maximum: 90 rounds per minute
Sustained: 25 rounds per minute
Note:- Can be set to single fire.
The gun is water-tight and can operate in a vacuum. However, it is recommended that anyone operating these weapons is in powered armor or use a tri-pod mount.

This version is lighter and shorter than the original but has a shorter range and slower rate of fire. It is also reloaded differently from the original taking a few seconds longer to reload, but has slightly larger magazine.

Giant Robotic Infantry Machine or GRIM for short.

Proto-Type GRIM with pilot
http://users.on.net/killerkoala/grim.JPG

Giant Robotic Infantry Machine Mark 1 Statistics
Cost to Build for Slagkattunger: - $40 Million per unit.
Height: - 6 meters
Max Speed: - 20 km per hour
Armor: - Nogra - V4 Armour 30 mm all over & 40 mm around the cockpit.
Power Supply: - Lithium-Tritium powered generators with a collapsible solar array, to provide recharging ability for emergencies or stand-by mode.
Weapon Systems
2 ten-barrelled Slagkattungerian 30 mm Gatling-type rotary cannon & cooling system that allows continuous fire of 2,100 rpm.
2 Micro-Missile SAM launchers (1 each side) 3 missiles per launcher
1 Grenade launcher (on left side of torso)
Ammunition Amount
4 ammo bins (2 per side) 2 bins of High Explosive Rounds: - 5,250 rounds per bin. 2 bins of Armor Piercing Rounds: - 5,250 rounds per bin.
1 Grenade Ammo Bin (Left side, part of the grenade launcher): - 30 Smoke Rounds[/list:u:984e951450]
Notes
The pilot is in a enclosed armoured cockpit, he/she sits in shock absorbing chair with a pull down harness. The pilot “sees” out by looking at a virtual reality screen that gives 180 degrees of vision of the outside, this is provided by an array of micro cameras around the cockpit. If the screen is inoperative the armor over the cockpit can be raised to allow manual vision of the surroundings. This is not recommended as the bullet proof glass cannot protect the pilot as well as the armor does, but is adequate in emergencies.
An Advance A.I. system is used to monitor the unit status. (Unable to override pilot)
A HUD system which is tied into the A.I. which can highlight targets & other points of interest.
The Armor Piercing Rounds are for tanks & other hard targets, while the HE Rounds are for soft targets such as people, vehicles, supply dumps etc. The pilot can switch between the two types of Rounds. Further more the ammunition is made from advance lightweight materials to reduce weight; please note that the AP rounds function like depleted uranium sabot rounds but do not contain depleted uranium.
Advanced Radar that can monitor ground & air activity with a range of 50 km
Infrared system to pickup heat sources within 10 km of the unit.
Rear facing cameras so the pilot can monitor the rear.
Standard high beam headlight on the head in the middle that can turn in the direction of the pilot gaze.
Air filtration system with 12 hours supply of air for under water/ vacuum use (the use of a space suit is recommended for space operations).
Environmental system to keep the pilot at a comfortable temperature, can be used to reduce the units Infrared signature if pilot can cope with the cold.
Standby mode is where the majority of systems are offline except for communications, Environmental and Air Filtration.

Missile System Information
Each system only carries 3 Micro-Missiles before needing reloading.
Slagkattunger Surface to Air Micro-Missile
http://www.users.on.net/killerkoala/SAMM.JPG
Range:- 10 Kilometres
Missile Speed:- 1645 Kmph
Warhead:- High Explosive
Blast Radius:- 1.2 meters
Tracking System:- Infra Red seeking
Notes:- Main targets are Helicopters, other VTOL's & low flying Aircraft.

The Gradenk Nogra V-4 Material is a specially constructed composite, made out of titanium, interwoven with ceramic, silicon’s and platinum’s. The molecule structure is such that it could withstand a direct nuclear blast (slightly higher than the combined nuclear yield used in WW2 against Japan ).

Nogra - V4 Armour.
- Nuclear, chemical and biological Protection.
- EMP shielding
- light weight ( compared to larger tanks like M1A2 or other powerful variants )
- It can withstand a direct burst (in point blank range ) of up to 160mm Cannons and up to 65 mm machine gun fire.
- Aero-Gel packs to help absorb the impact of such force.

Giant Robotic Infantry Machine Mark 2 Statistics
Same as Mark 1 except the Mini missiles are replace with short range HE missiles, and the smoke rounds in the grenade launcher are replaced with Fragmentation Grenades.
These GRIM’s are used for tunnel warfare within Slagkattunger.

Giant Robotic Infantry Machine Mark 3 Statistics also known as a Combat Reloader
Cost to Build for Slagkattunger: - $20 Million per unit.
Height: - 6 meters
Max Speed: - 60 km per hour
Armor: - Nogra - V4 Armour 30 mm all over & 40 mm around the cockpit.
Power Supply: - Lithium-Tritium powered generators with a collapsible solar array, to provide recharging ability for emergencies or stand-by mode.
Weapon Systems
1 Grenade launcher (on left side of torso)
1 30 mm Machine Gun (on right side of torso)
Ammunition Amount[list]
1 Grenade Ammo Bin (Left side, part of the grenade launcher): - 30 Smoke Rounds
1 Machine Gun Ammo Bin (Right side, part of the Machine Gun): - 1250 rounds
Reload Carrying Capacity
Can carry 12 Ammo bins with which to reload other GRIM’s with, this reload can be done in 1 minute by an experience operator, inexperienced 2 minutes and if the reloader is under fire add an extra 15 seconds. These bins are carried on the back in an armor cargo bay giving these units the informal term of Hunchbacks.
Notes
This unit has hands instead of guns on it arms, also it has a special mechanisms on the arms to allow it to reload 4 bins on another GRIM at once. It appears to thrust it’s hands into it’s “Hump” and draws out 4 armoured reload bins which it then thrust into the back of the GRIM it is reloading. When it withdraws its hands the armoured reload bins are empty & the other GRIM ammo bins are full.
The pilot is in a enclosed armoured cockpit, he/she sits in shock absorbing chair with a pull down harness. The pilot “sees” out by looking at a virtual reality screen that gives 180 degrees of vision of the outside, this is provided by an array of micro cameras around the cockpit. If the screen is inoperative the armor over the cockpit can be raised to allow manual vision of the surroundings. This is not recommended as the bullet proof glass cannot protect the pilot as well as the armor does, but is adequate in emergencies.
An Advance A.I. system is used to monitor the unit status. (Unable to override pilot)
A HUD system which is tied into the A.I. which can highlight targets & other points of interest.
Advanced Radar that can monitor ground & air activity with a range of 50 km
Infrared system to pickup heat sources within 10 km of the unit.
Rear facing cameras so the pilot can monitor the rear.
Standard high beam headlight on the head in the middle that can turn in the direction of the pilot gaze.
Air filtration system with 12 hours supply of air for under water/ vacuum use (the use of a space suit is recommended for space operations).
Environmental system to keep the pilot at a comfortable temperature, can be used to reduce the units Infrared signature if pilot can cope with the cold.
Standby mode is where the majority of systems are offline except for communications, Environmental and Air Filtration.

The Gradenk Nogra V-4 Material is a specially constructed composite, made out of titanium, interwoven with ceramic, silicon’s and platinum’s. The molecule structure is such that it could withstand a direct nuclear blast (slightly higher than the combined nuclear yield used in WW2 against Japan ).

Nogra - V4 Armour.
- Nuclear, chemical and biological Protection.
- EMP shielding
- light weight ( compared to larger tanks like M1A2 or other powerful variants )
- It can withstand a direct burst (in point blank range ) of up to 160mm Cannons and up to 65 mm machine gun fire.
- Aero-Gel packs to help absorb the impact of such force.
Slagkattunger
13-11-2003, 16:05
Civilian Security Personnel

Just the basic's at the moment...still playing around with ideas.

Slagkattunger Ranger
http://www.users.on.net/killerkoala/trooper.JPG


Slagkattunger Village Guerrilla Leader
http://www.users.on.net/killerkoala/claw.jpg
Slagkattunger
14-11-2003, 01:21
Slagkattunger Air Unit

Robotic Drone Missile
http://www.users.on.net/killerkoala/drone.JPG

Stat's
Length:- 15 meters
Width:- 3.24 meters
Speed:- Mach 4.2
Range:- 5000 Km
Notes:- A High explosive warhead designed to render a missile or aircraft inoperable (ooc:- basically unable to fly)
Satelites & radar guide it to the target until the visual sensors pick up the target for the operator who checks to make sure it's a valid target. Then the operator at a remote site can activate its attack mode after highlighting the target for the Drone's sensors. ECM & decoys won't faze the visual targeting of the object, as most ICBMs don't have very strong ECM due to the fact that they have limited space...so there is little risk of communication between decoy & controller being loss. Standard operating proceedure is to hunt down targets in pairs with the drones comming in at different angles & for one to hang back until the first drone has had a go at the target. Each drone is equiped with parachutes which are deployed if the drone is to be retrived.

ooc:- Will upgrade speed stats if it isn't fast enough to catch an ICBM.

Costal Patrol VTOL Drone
http://www.users.on.net/killerkoala/cpdrone.JPG
Primary Function: Costal Patrol (CP)/ Antisubmarine warfare (ASW)/Antisurface warfare (ASUW)
Unit Cost: $25 million
Length: 25 meters
Height: 7.5 meters
Weight: Max gross take-off: 50,000 kg
Power Supply: - Lithium-Tritium powered generators.
Speed: maximum - 411 knots (466 mph, 745 kmph); cruise - 328 knots (403 mph, 644 kmph)
Armor: - Nogra - V4 Armour:- 5 mm
Ceiling: 8,625 meters
Range: 24 hours flying at cruise speed.
Armament: 10 metric tons of ordnance including held in one of 2 belly weapons bay: Air-to-ground missiles, Torpedoes, Mines, Depth bombs, and Special weapons (Weapon type determined before each mission, limited to 2 types of ordnance).
Notes
A Basic A.I. system is used to monitor the unit status and to give assistance to the operator (Unable to override operator).
An Advanced Radar that can monitor ground & air activity with a range of 150 km with over the horizon capabilities.
Infrared system to pickup heat sources within 50 km of the unit.
Carries 30 sonar buoys in individual deployment sheathes.

Slagkattunger Drone Ground units

SAM Walker Drone
http://www.users.on.net/killerkoala/samdrone.JPG
Cost to Build: - 21.75 Million Union Paws
Length: - 20.75 m
Height: - 14.32 m (Including SAM Launcher)
Width: - 7.23 m (At standard spread)
Average Speed: - 40 Kmph
Max Speed: - 60 kmph
Power Source: - (Hydrogen fuel cells )
Armor: - 10 mm Nogra - V4
Weapons: -
Surface to Air Missile Launcher: - 12 missiles
Retractable 20 mm Machine-guns: - [list:dc466f7a40] 2 in the front (1000 rounds each) 2 in the Rear (1000 rounds each)[/list:u:dc466f7a40]
Notes: -
The unit is a drone operated by a controller who can be several kilometers away, and who can also be operating more than one drone at a time.
The unit is a walker model to handle the rough terrain of Slagkattunger mountains and hills, this unit is not designed for use in the Rainforest. It can be used on the plains of Slagkattunger but it speed is halved due to the soft surface.

Naval Units
Research Submarine
http://www.users.on.net/killerkoala/ressub.JPG
Cost to build: - $15 Billion Union Paws
Operating Depth: -1500 meters (1.5 km)
Crew: - 24 Officers, 340 Sailors
Passengers: - 220 Researchers, 50 Marines
Length: - 512 m
Beam: - 124
Height Overall: - 120
Power System: - Plasma Power plant (developed by Resi Corporation)
Maximum Surface Speed: - 25 knots
Cruising Surface Speed: - 20 knots
Max. Submerged Speed: - 15 knots
Endurance: -
Submerged Endurance 2 1/2 years
Life Support: -
Mission Life Support: - Effectively unlimited.
Emergency Life Support: - 168 hours
Weapons
Carries 24 Modified Robotic Drone Missiles
Notes
Officers and Researchers have private cabins, while sailors and marines have 2 to a cabin.
There are several recreation facilities abord with a large main gym being a social gathering point on movie nights. Most of the time it provides that needed space for personnel when off duty.
Carries 2 Explorer Class Subs and 4 Mini Subs near the bow.
There are clusters of 5 person escape pods scattered through the ship near major gathering points. These escape pods rapidly move away from the Sub and then slowly to the surface to avoid giving the "Bends" to the personnel inside them.
Aelosia
14-11-2003, 01:27
You can use the 1%, even the 1,5%, without forcing your country too much.
Slagkattunger
14-11-2003, 05:04
I thought of using 1% then I thought why? I'm not going to go and take land, all I need is a good defense + some units with which to keep the peace if rquested in other nations.
Slagkattunger
19-11-2003, 06:00
List updated.....Added Force breakdown of the GRIM units.
Sakkra
19-11-2003, 06:16
You should probably do something about maintaining air superiority over your lands.
Slagkattunger
19-11-2003, 07:42
Ok I'll repost my Drone stats here, they are what I use to maintain air surperiority in my nation. I'm also upgrading them at the moment so that post will expand.

Also posted seed ideas for my Civilian Security Personnel, I will expand on them latter.
Slagkattunger
22-11-2003, 11:58
Added Costal patrol VTOL Drone & updated military size.

Suggestions welcome.
Slagkattunger
27-11-2003, 00:43
Added the SAM drone and updated military size, also done some editing of post.

Suggestions welcome.
Slagkattunger
27-11-2003, 04:38
Updated the infantry stats to show marines.
Slagkattunger
04-12-2003, 05:37
Updated sheet to show submarine & revised military stats.
imported_The Opressive Church
04-12-2003, 05:40
Congratz on your nice big arsenal of death and destruction![/sarcasm]
Slagkattunger
04-12-2003, 06:42
Congratz on your nice big arsenal of death and destruction![/sarcasm]

Lets see now...big..big..um now why would I need it big??? Oh ya at least 3 nations have threaten my nation so far & every single one was twice my size. Once the threats are gone I will be reducing the military size to a more reasonable size, until then it's going to remain this size.

Also my nation size demands that I have enough troops in critical locations to hold long enough in the advent of war comming to our soils.
Slagkattunger Nation Profile (http://www.nationstates.net/forum/viewtopic.php?t=78165)

Also I should point out that the majority of my equipment is defensive..can you say the same?
Guinness Extra Cold
04-12-2003, 06:51
You failed to include the massive amount of technicians necessary to maintain your force. Considering the complexity of your equipment, you should be looking at the following ration 1 mech to 15 technicians. A bit higher for your ships.

In addition, the use of explosives and non-reusable munitions means that you are going to have to cite your supply units (unless they are included in your special service section).

This is probably going to push your military numbers considerably higher so I suggest re-budgeting to compensate for this.
Slagkattunger
04-12-2003, 06:55
You failed to include the massive amount of technicians necessary to maintain your force. Considering the complexity of your equipment, you should be looking at the following ration 1 mech to 15 technicians. A bit higher for your ships.

In addition, the use of explosives and non-reusable munitions means that you are going to have to cite your supply units (unless they are included in your special service section).

This is probably going to push your military numbers considerably higher so I suggest re-budgeting to compensate for this.

Since my nation has mandatory military service, all the citizens of Slagkattunger who have finished high school have done at least four years in the Slagkattunger military. It’s because of this the Slagkattunger government feels confident in contracting civilians to do the jobs that other nations use their military to do. Instead they use military personnel only in combat roles or other high risk roles, the jobs that have been deem too dangerous for civilians to do
04-12-2003, 06:57
Well I was going to read this post and give some opinions but then,

Standard wear for Regular Infantry
http://www.users.on.net/killerkoala/catsuit.gif
and I fell out of my chair rolling on the floor laughing my ass off... :lol:
Guinness Extra Cold
04-12-2003, 07:02
Since my nation has mandatory military service, all the citizens of Slagkattunger who have finished high school have done at least four years in the Slagkattunger military. It’s because of this the Slagkattunger government feels confident in contracting civilians to do the jobs that other nations use their military to do. Instead they use military personnel only in combat roles or other high risk roles, the jobs that have been deem too dangerous for civilians to do

Um...unless the SlagKattunger education system has "Mech Repair" in Shop Class, you are going to have to train them for several years regardless of their military service.

Even if they are civilian contractors, you are going to have to pay them to service your equipment and that money is going to have come from somewhere. Plus, most private contractors have issues with working on highly complex equipment in the middle of raging war zone, they would expect considerably higher wages than their military counterparts.
imported_The Opressive Church
04-12-2003, 07:08
Also I should point out that the majority of my equipment is defensive..can you say the same?

I certantly can say the same. I'm fully Pacifistic, meaning, I HAVE NO MILITARY. And Despite continious threats, I refuse to build a Military, for Thou Shalt not Commit Murder, even it if is for defense.

And if anyone attacked me, they'd be attacking a completely fully pacifistic Nation, which would not sit well with many people.
Slagkattunger
04-12-2003, 07:17
Um...unless the SlagKattunger education system has "Mech Repair" in Shop Class, you are going to have to train them for several years regardless of their military service.

Military service in Slagkattunger does not mean all of them are trained as foot soldiers, most are taught basic level then go to technical education (Think of it as a state funded university) so ya they are trained for servicing GRIM's & other units. By being classed as "civilians" we a showing that we don't expect them in the front lines. Also I haven't broken the Standard infantry down into types yet, but one of them is the combat technician whos goal is to get units working as good as new or at least able to fall back for proper repairs (rather than lose the unit altogether).

Even if they are civilian contractors, you are going to have to pay them to service your equipment and that money is going to have come from somewhere.
Ever heard of a budget? Anyway they start off by having some of their wages being used to pay back the nation for their education. By the time they have done this their skill level is up & the are worth the higher wages.

Plus, most private contractors have issues with working on highly complex equipment in the middle of raging war zone, they would expect considerably higher wages than their military counterparts.
See my answer to the first section.
Slagkattunger
04-12-2003, 07:21
Also I should point out that the majority of my equipment is defensive..can you say the same?

I certantly can say the same. I'm fully Pacifistic, meaning, I HAVE NO MILITARY. And Despite continious threats, I refuse to build a Military, for Thou Shalt not Commit Murder, even it if is for defense.

And if anyone attacked me, they'd be attacking a completely fully pacifistic Nation, which would not sit well with many people.

You must be mainly human then? For Non-Humans are usally not conceaded rights by human nations & must defend themsevles from Humans who having decided that since we have no rights the term Thou Shalt not Commit Murder doesn't apply to animals.
imported_The Opressive Church
04-12-2003, 07:24
Well, the opressive church doesn't feel that way... And yes, we're human. Although all Races are welcome to learn the ways of god!
Slagkattunger
04-12-2003, 07:27
Well, the opressive church doesn't feel that way... And yes, we're human. Although all Races are welcome to learn the ways of god!

Thats nice..........but note that in Slagkattunger it's illegal for religion to interfere with politics and visa virsa.
Aelosia
04-12-2003, 07:30
I think Slagkattunger statements are possible, and in a certain degree, logical. As a matter of fact, I think he/she is a bit future tech, ((not too advanced)) with a population composed of catpeople ((I prefer to use the word neko)), so he/she can say that his nation can achieve things that are banned for the actual modern human nations.

And his technology and army is not godmodding or overrated. It's just a good army that can be beaten by another one without too much trouble. Stop whining. I have huge Battleships, Spaceships, GravTanks, assault bikes that float in the air, power armor made of Wraithbone, psychics, lightsabers and mechs piloted by the spirits of dead eldar...Slagkattunger's army is well balanced...
Slagkattunger
04-12-2003, 07:59
Not just catpeople (I hadn't heard of neko until I came here :P ) we also have Minotaurs (we call them Minotaurians), also thinking of having foxpeople aswell.

Althought the majority is catpeople (approx 95%)
Guinness Extra Cold
04-12-2003, 08:18
I think Slagkattunger statements are possible, and in a certain degree, logical. As a matter of fact, I think he/she is a bit future tech, ((not too advanced)) with a population composed of catpeople ((I prefer to use the word neko)), so he/she can say that his nation can achieve things that are banned for the actual modern human nations.

And his technology and army is not godmodding or overrated. It's just a good army that can be beaten by another one without too much trouble. Stop whining. I have huge Battleships, Spaceships, GravTanks, assault bikes that float in the air, power armor made of Wraithbone, psychics, lightsabers and mechs piloted by the spirits of dead eldar...Slagkattunger's army is well balanced...

My apologies, I guess Janes Quarterly hasn't released their Wraithbone power armor edition yet.
Slagkattunger
04-12-2003, 10:37
bump
Aqua Nation Atlantica
04-12-2003, 10:53
http://mysite.freeserve.com/totalrandom/ANAFLAG.jpg
Aqua Nation Atlantica (http://mysite.freeserve.com/totalrandom/AquaNationAtlantica.html)

It seems to me to be a well balanced army, similiar in tech to my own Nation, wich is Future tech only slightly in advance of our own, doesn't seem to be anything over powered about it.

As to Non Humans, over 8 % of ANA's population is Uplifed Dolphins, and they are considered equal to humans.
Aelosia
04-12-2003, 18:18
Not just catpeople (I hadn't heard of neko until I came here :P ) we also have Minotaurs (we call them Minotaurians), also thinking of having foxpeople aswell.

Althought the majority is catpeople (approx 95%)

Neko is basically the japanese word for cat. Nekojin and Bakeneko are also used to describe catpeople in japanese myths...((I know they aren't mithological for you)).

Minotaurs are nice. I'm just wondering, Are your minotaurians intelligent?.
Slagkattunger
05-12-2003, 07:08
Our minotaurs are intelligent (although not as good looking as our catpeople).