The Zoir Warlords strike back: Return of the Zoir Pirates
10 years After single warlords had gotten their forces crushed twice after several months of Piracy in the Sol system, the Zoir Warlords were ready to go at the rich space lanes of the Sol system. They would work together to bag even large convoys defended by small number of warships. It was riskly but they had no other means but piracy left to earn money after they had gotten crushed by the Imperium and they needed to regain their pride. In the darkness of space not far from the Sol several secret and hidden bases including several cloaked bases were estabished to operate from. The Zoir Warlords were almost ready, soon the unexpecting Sol system would see the return of the Zoir Pirates stronger and in greater numbers then ever.
*mark for Trasnian interference*
Emperor Gernx was annoyed. The Warlords had escaped before he could bring down the wraith of the Imperium fully down on them and for the last 9 years he had had scout ships looking for them without sucess. He wanted to crush those blasted Pirate Warlords for all the trouble they had caused and their escape put him in a bad mood.
At the hidden bases the fleets gathered for the coming storm as the warlords planned in secret their battle plans and organized their ships into fleets.
Zoir Warlord(Pirates) Ships: These ships are built for one thing Piracy. They are fast, small and sleathly ships which are built to outrun what they can't fight; which is most space warships. They are aslo built to capture quicky Cargoships, strip them of their cargo and take off. To help with these these ships use a cloaking device as well as various devices for blocking communtations from their targets so they can't send out distress calls. However they are very lightly armored and have to depend mainly on their shields for protection.
Zoir Light Destroyer
Length: 360 ft
Width: 70 ft
Height: 60 ft
Crew: 200
Power/Propulsion: Geratic core
Armament:One Turbo Ion cannon, 9 Ion cannons, Turbo Laser, 8 Lasers, 6 Plasma cannons
Craft: 30 fast Attack Fighters
Zoir Fast Frigate
Length: 200 ft
Width: 60 ft
Height: 60 ft
Crew: 70
Power/Propulsion: Geratic core
Armament:6 antistarship lasers, two Plasma cannons
Craft:10 Fast attack fighters
Zoir Fast Covette
Length 150 ft
Width: 50 ft
Height 60 ft
Crew: 45
Power/Propulsion: Geratic core
Armament: Four antiship Lasers, Plasma cannon
Craft: Three fast attack fighters
Zoir Fast Attack Fighter
Length: 18 ft
Width: 10 ft
Height: 12 ft
Crew: One
Power: small Nuclear reactor
Propulsion: Loren drive
Armament:two Laser cannons
Organization:One Light Destroyer, 7 fast Frigates and 12 Fast Corvettes per fleet. 12 active fleets, 12 reserve fleets, 12 base defense fleets.
Teritora
12-11-2003, 20:11
OOC:Well aren't I glad I replaced my Space Police and Space Forces ships with whole new generation of warships. I may get to use that new assult ship later after all.
oOC:Hmm My warships may get their frist test of battle after all.
Zoir Pirates hear this abandon your attacks or face the wraith of the Fleetworlds republic!
Your petty crimes and filthy nomadic life have no sway with us you shall be cleansed for being the alien scum you are!
Princeps Grayza La Nee
Fleetworlds Republic
OOC:Hello, their gathering in secret, you couldn't possable know in order to threaten them and they haven't attacked anything so your jumping the gun.
OOC:AH! point taken sorry folks! :roll:
Clairmont
12-11-2003, 21:12
OOC:Hmm, this could be rather bad for me considering that the one and only space station i have is a mining station between the asteroid belt and Mars with a huge investment allready into the project and my space forces are very small still. Buut, considering how much other stuff there is in the system, a small mining station could propably go pretty much un-bothered.
The Silver Turtle
12-11-2003, 21:27
*doesn't have much if any civilian space-traffic so doesn't care*
OOC: When the pirates once again reveal themselves would Emperor Gerx like any help hunting them down? Or would anyone care for some protection? Bored fighter pilots and starship captains with nothing better to do than float in space will be willing to offer their services as Ineffable mercenaries for those...more at risk to the piratical threat...
OOC:Emperor Gerx would welcome the help, you would not want to be in the Warlords shoes when the emperor catches up to them.
OOC:Anyone can clam this outpost as theirs
An isolated mining outpost in the Sol Astroid feild. Things were going as normal when all communations went down Moments later a Raiding fleet declocks attacks and wipes out the miners, takes any valuables and leaves without leaving a trace of who did it into Gersta space eaving only a destroyed and pillaged outpost to be found by ships invesgating why all communtions ended.
Atlantian Outcasts
15-11-2003, 00:54
<TAG>
Atlantian Outcasts
15-11-2003, 01:07
the Atlantian Pyamid Cruser "Anubis" was obiting the Earth, just on a normal patrol.....
Lunatic Retard Robots
15-11-2003, 01:16
Well, since the Sol system harbors LRR's third largest fleet yards, which hold something like 70 destroyers, 300 Patrol frigates and assault frigates, about 30,000 marines+ equipment, orbital cannons, and around 500 Trebuchet ominfighters, developed specially for both atmospheric and space use, you might have some trouble.
OOC:The sol system is the most heavly armed and defended system, of course piracy and raiding will not be easy but the warlords have some advanages going for them. Of course theres one group of nations that know secrets about the warlords and knows about their worse enemy, the Emperor Gernx.
Lunatic Retard Robots
15-11-2003, 04:01
OOC:The sol system is the most heavly armed and defended system, of course piracy and raiding will not be easy but the warlords have some advanages going for them. Of course theres one group of nations that know secrets about the warlords and knows about their worse enemy, the Emperor Gernx.
OCC: Well, yeah.
IC:
Above mars, a five-ship delta of Trebuchet omnifighters, used by the LRR Sol system task force exclusively, flys lazy circles around a conglomerate of freighters and flak frigates, which are bringing cargo to the two prefab space stations now in orbit, as well as the base itself, now with over 2,000 occupants.
Aboard one of the fighters, WMT-05, the crew has grown weary of the six hours of almost non-stop circling. The navigator, in the left seat, is singing Talking Heads songs, while the pilot has the cruise control on and is staring down through the clear floor panels below the front of the cockpit, at the martian surface. The traveling mothership looms in the background.
"You've sung that one, like, five times!"
"But its so good."
"Meh! Sing something else."
"Hows about some Bob Dylan?"
"Whatever."
"Hey! There's the Bajoni capital!"
"I see it too. And Mizar 3 should be coming up on the left."
Suddenly, the calm is broken by a message from control.
"WMT flight, set course for the asteroid belt. Some outpost has lost communications. We don't have a nationality yet, so approach with caution. Hyperspace platform L-2 should be ready for you."
"Roger that, control. We're heading there now."
"K, control. We're headed there. Want us to form, lead?"
"Your choice. 'S not necessary."
"We'll assume you mean everyone."
The flight soon reaches the hyperspace platform, and docks wth it. The platform itself is a simple frigate with the capacity to hold 10 fighters and/or 5 corvettes within its hyperspace waveform. It sets off, bound for the outpost. They expect to find a fried transmitter, perhaps a victim of training cadets, or a careless resourcer pilot. The will be much surprised.
Else where a Tordoran convoy carrying trade goods was making it way from the Tordoran Space Colonies on the edge of the solar system to the Tordoran astroid mining colonies before heading to earth. However this was not to be, as a Zoir Raiding fleet attacked, blocking all communations from the convoy they quickly overwelmed the ships, killed all the crew and took the cargo leaving the wreaks of the convoy' ships to be found floating in space later.
Teritora
15-11-2003, 19:50
At the massive Teritoran Space police headquarters, Prince Alan Tor Zorlen, Grand Mashial of the Teritoran Space Police spoke as his aide entered his office. "What is it." The aide replied nerviously. "We have a report that a mining outpost of unknown nationality has ceased all communations, also it seems that the tracking signals of a Tordoran Convoy has dispeared as well." Prince Alan Tor Zorlen spoke. "Send patrol ships to invesgate the mining outpost and send a patrol ship to the last known location of the convoy." The Aide saluted and said. "Yes Grand Marshal, at once." The aide left to issue the orders and soon two patrolships were dispatched.
Meanwhile the Tordoran Colonial defense forces were in chaos while Grand Marshal Torus gave orders right and left as the Tordoran tried to figure out what happened to their convoy. Finally a Patrolship is dispatched to the last known location of the convoy.
The Territory
15-11-2003, 23:24
Tag for subsequent excessive violence. Maybe.
The Silver Turtle
15-11-2003, 23:43
Ineffable Space HQ, Leda Colony
"Sir, we're getting reports of unusualy high activity in and around the asteroid belt. A lot more fighting is going on there than there should be."
"So, the pirates have returned...Inform the General."
"Sir, he's still away with the Blue Horizon and the Supernova..."
"Damn. Well, in that case increase the guard around the mines. I want 20 fighters and two Wrath of Achilles DSAs protecting every mining colony we've got. I want five battle groups patrolling the belt looking out for any piratical activity. And I want the defences on the moons around here activated."
"Yes sir, orders being transmitted now."
OOC: Tagorama
Lunatic Retard Robots
15-11-2003, 23:50
The small hyperspace platform emerges from hyperspace several kilometers from the destroyed outpost.
"AHHHHHHHHHH!!!!!!!!!!!!!!!!!!!"
"RETREAT!!!!!!!!!!"
The platform quickly charges up its hyperspace drives, and speeds away from the scene, taking video with its hull cameras.
Meanwhile, on the bridge of the LRR Traveling Mothership........
"AHHHH!!!!!!!!!!! PIRATES!!!!!!!!"
*Smack*
"We have reports of not only a destroyed mining outpost, but there is also evidence for a Tordor convoy to have been attacked!"
"Deploy the defense cannons! Double fighter patrol!"
"All ships, report!"
"All ships are accounted for!"
"Prepare for battle!"
OOC:Well they took that well.
Meanwhile back at their secret bases the Warlords dividing the loot and planing their next raids on the Sol system.
The Silver Turtle
16-11-2003, 17:49
Ineffable Space HQ, Leda
"Sir, patrols indicate no more signs of activity. A mining colony has been desolated. There's nothing definite but it seems fairly typical of a pirate raid."
"Contact the Supernova. Let Admiral Klack and General McGraw know about this, they'll know what to do about this. Are the defences ready?"
"Yes sir, all defensive moons are operational, ground based rail cannons are manned on all outposts, protection fleets are in place...And the courier to the Supernova has just breached the light barrier."
"Good work soldier."
A few hours later...
"Admiral Klack, sir, a courier just arrived from HQ. He was carrying this message."
"Hmm...Unusual goings on, mining colonies and transport convoys attacked, piratical activity...Tell McGraw...Where's McGraw at the moment?"
"The Blue Horizon reports that he's on Steel Butterfly, tracking the Warheit fellow. It would be unwise to contact him."
"Damn...Pirates, eh? I think I remember hearing something about that during the battle for existence, yes, an emperor, descendants of those who defeated the enemy, cracking down on independant pirates or something...Yes, that was it. Emperor Gernx or something...Ok, send the courier to find this Emperor, and give him this message:
Emperor Gernx, it has come to my attention that piratical activity in the Sol system is increasing. Though there is no proof, intelligence suggests that these pirates are Zoiran (OOC: ???) in nature, and we believe they may post a threat to the continued expansion of our spacefleets. Therefore, as Commander of the First Ineffable Spacefleet, second in command of the entire force, I offer you our help in tracking down these pirates. Unfortunatly General McGraw is temporarily incapacitated, but I assure you I have the authority to do this.
Admiral Klack. Oh, and don't forget to send another courier to HQ and inform them."
"Yes sir."
Clairmont
16-11-2003, 18:55
Ever since the reports from the first Zoir raid had hit home, the CSA or Clairmont Space Agency for short, took action. Fortunately, the only large space project in the entire system that would possibly interest the pirates was the Space Station Knossos. The yet very limited space forces were given new orders and shortly the patrol patterns changed and the Knossos was covered by 6 System patrol boats and 4 System patrol frigates including two squadrons of Executor Endo-Exo Athmospheric fighters.
Captain William Straeker stepped to the very cramped bridge of his 115 meter long, 15,000 ton System Patrol Frigate. His uneasiness was clear to anyone. So far there hadnt been a single real engagement against a real enemy for anyone in the CSA and all the experience the crews had came from simulators. If he the Zoir would come, it would be Straekers task to win the first space-engagement in the nations history.
"Report Jones." Straker requested from the XO as he stepped from the elevator to th e bridge.
"Patrols Alpha-1 and Beta-1 have nothing to report. All stations are operating at maximum capacity. We have an ore hauler approaching as per schedule, its the Farseer. They have transmitted the correct codes and are coming in on 337/590."
Straeker was very pleased to the young man and he had noticed that the Lieutenant-Commander was full of skill and intuition. As Straker came to the bridge, the XO surrendered the captains seat to him.
"Thanks Jones. Anything new of those sensor drones?"
"Yes sir, they have been placed on the pattern you requested and we have their feed linked to tactical."
"Excellent, now lets try to survive thru another 24 hours."
"Didn't we kill these guys once apon a time?"
"No.... there was that council thing, then you went on vacation and missed out on it."
"Oh... Crud"
arriving the Patrol found the ships of the missing convoy quickly, all the ships were gutted, blasted wreaks floating in space. A quick scan found no trace of life about any of the wreaks. Afte completing their scanns the Patrolship left and returned to headquaters so its crew could make their report.
A DNS carrier group skirts the edges of Zoirian space, scanning and hailing the zoirian command structure, hoping to establish diplomatic realtions... or just figureing out where to bomb first, who knows?
The DNS carrier group is quickly hailed by an Imperal Zoir Patrolship inquring why is it moving along the age of Zoiri Imperal space.
Reading a report Emperor Mishimi ordered in his Stock Broker and let lose his rage. "You idot, you said investing in that Tordoran transport company would be a good Idea, Make a little extra money for the Imperal throne. Istead I lost 50,000 Credits." He pulls out his Katana and beheads the Stock broker and has his head monted on a pike outside the palace gates before hiring a new stock broker.
Lunatic Retard Robots
18-11-2003, 01:10
The LRR defenses for the Seneca colony are put on full alert, ready to repulse a raid on the planet itself. Destroyers prowl as far as the asteroid belt, always with fully active sensors and never alone. Deltas of fighters sweep around the space stations in mars orbit, and frigates watch over freighters and cargo shuttles, with fully active weapons.
In the map room, on Seneca base.......
"Now, where could they be?"
"I'd bet they are near the Kupier Belt or Oort cloud. We can divert a destroyer flock from Pluto if we need it."
The two fleet personell (no ranks in LRR) peer over the charts of the sol system and surrounding space.
"Now, where are the reported attacks?"
"One in the asteroid belt, one pretty far out, near the heliopause."
"Not a very good search area."
"We should send out Trebuchet flights to the suspect locations."
"We should. Flight control?"
"Yes?"
"Send out 5-ship flights to Jupiter, Saturn, the Kupier Belt, and the Oort cloud. Be sure to have them visit the abandoned Starchaser base located there."
"Roger that."
Lunatic Retard Robots
18-11-2003, 02:54
WMT flight soon arrives at its first destination- Starchaser 5. The base had been abandoned long ago, but was still intact. The five fighters pull into the cavernous docking bay, and the crews step out onto the parpet. It looks thoroughly surreal, as though it was still operational, just without any operators.
"Spooky."
"Yeah, man. Look at these old ships! I've only seen junk like this in books."
The pilot, call him Zaphod, touches one of the power lines to a fighter. It cracks wide open, and the fighter falls out of its berth in a heap. The other crews proceed inside the structure itself, armed with flashlights and blasters.
"Hey, do you hear that humming?"
"Yeah. Spooky."
"Woah! Look at those!"
http://screens.relicnews.com/homeworld/images/movie/Scout.jpg
"The numbers still work! Wierd, man."
"Feel this one!"
"Is it just me or is this scout vibrating?"
"No kidding, man. This scout's still getting power!"
"How do the thermal scans read?"
"I'll ask. Hey, other people! What do you read in terms of thermal scans?"
"Seems like a backup fusion core is still on line!"
"Crazy!"
"Hey, look at this 'vette!"
"Its getting its feed line off the same one as the scout!"
"This place must be, like, a hundred years old at least!"
With that, the door to the corvette fell open with a crash. The two crewmen jump back to behind the power terminal. The strange thing is, the interior of the corvette is lit up.
"Woah! Look at those lights!"
"Lets have a closer look!"
They walk up to the ancient ship.
"Trans-Stellar Spacelines. They taught us about this company in economics class."
"Lets have a look inside."
With that, they climb into the corvette.
Some pictures of what the abandoned base looks like:
http://screens.relicnews.com/homeworld/images/movie/taiidan_base_004.JPG
The defense guns of the base, long silent.
http://screens.relicnews.com/homeworld/images/movie/empty_pods.jpg
The base's cryogenic freezing pods. At the top, a fighter crewman's flashlight beam can be seen.
The DNS carrier group is quickly hailed by an Imperal Zoir Patrolship inquring why is it moving along the age of Zoiri Imperal space.
"For the establishment of diplomatic relations," is the only answer given. The fleet is running under flags of truce/diplomacy.
The DNS carrier group is quickly hailed by an Imperal Zoir Patrolship inquring why is it moving along the age of Zoiri Imperal space.
"For the establishment of diplomatic relations," is the only answer given. The fleet is running under flags of truce/diplomacy.
A message is sent back. "With a fleet? Its normally custumary to send courier ships with envoys for establishment of Diplomatic relations."
The DNS carrier group is quickly hailed by an Imperal Zoir Patrolship inquring why is it moving along the age of Zoiri Imperal space.
"For the establishment of diplomatic relations," is the only answer given. The fleet is running under flags of truce/diplomacy.
A message is sent back. "With a fleet? Its normally custumary to send courier ships with envoys for establishment of Diplomatic relations."
"Remember that thing with vaping those pirate ships that turned out to be yours? yeah... We wern't sure if you were still holding a grudge about that... Sides, we usually patrol this region of space around now."
A message is sent back. "We've heard rumors from the some of the nobles patrol ships that the Warlords have been rather active beyond the borders of Zoir space since they fled after losing the civil war a decade ago."
"Oh, so no grudge then? We didn't really want to, but they did fire first, and DNS-1 was due in-system a few hours later... At least it was a fairly quick death. You guys need to really work on those sheilds; they worked about as well as paper. And someone had jury-rigged some kind of cold fusion thingy; it wasn't pretty when that blew. Well... it did look kinda nice, but the flash of light messed up the paints, so we went around as the plaid Carrier for a few months till we could get into a spacedock. Anyway, we'll be sending a shuttle in a few minutes, stand by."
A Message is sent back. "Understood, We will be waiting for the shuttle, but the ships your thinking of were build for the Warlord's use, they like small ships with little armor and depended on sheilding that is limited in power by their communation and cloaking devices as well as their need for speed. It also limits their firepower. We wouldn't hold grudges over a little insident like that."
OOC:Zoir Warships come in three types for every classifation, Warlord, Noble and Imperal.
Warlord: These ships are built for one thing Piracy. They are fast, small and sleathly ships which are built to outrun what they can't fight; which is most space warships. They are aslo built to capture quicky Cargoships, strip them of their cargo and take off. To help with these these ships use a cloaking device as well as various devices for blocking communtations from their targets so they can't send out distress calls. However they are very lightly armored and have to depend mainly on their shields for protection. They are what you ran into and destroyed
Imperal: This ships used by the Zoir Imperal Navy are well armed and extremely heavly sheilded and armored. They are commonly seen dealing with Pirates that are to well armed for the Nobles to handle... or have angered the Emperor. They also guard the Zoir Core worlds, defend and train and prepare in case the Zoir's ancient Enemy return.
Noble: These ships are commonly seen Patroling and defending Zoir controled Star systems, answering destress calls and enforcing Zoir Law in Zoir controled space. It should be noted that Zoir Star Sytems alrightly have a massive protective network of Solar defense stations, satallites, and orbital stations to defend agaist invasions, these bases are were from the Patrol fighters and Patrol ships set out from set out from. their smaller than the Imperal ships and larger than the warlords ships, more like a balance between the two Types.
Well what your dealing with right now is an imperal Patrol ship.
Zoir Imperial Patrolship"
Length: 887.2 ft
width108.2 ft
Height: 98 ft
Crew: 1,571
Power: Zernsi Core
Propulsion: Gernzi Drive
Armament: 8 Turbo Laser batteries, 28 Laser batteries, 18 Heavy Plasma cannons, 4 Turbo Ion cannons, Laser defense grid
Ineffable Space HQ, Leda
"Sir, patrols indicate no more signs of activity. A mining colony has been desolated. There's nothing definite but it seems fairly typical of a pirate raid."
"Contact the Supernova. Let Admiral Klack and General McGraw know about this, they'll know what to do about this. Are the defences ready?"
"Yes sir, all defensive moons are operational, ground based rail cannons are manned on all outposts, protection fleets are in place...And the courier to the Supernova has just breached the light barrier."
"Good work soldier."
A few hours later...
"Admiral Klack, sir, a courier just arrived from HQ. He was carrying this message."
"Hmm...Unusual goings on, mining colonies and transport convoys attacked, piratical activity...Tell McGraw...Where's McGraw at the moment?"
"The Blue Horizon reports that he's on Steel Butterfly, tracking the Warheit fellow. It would be unwise to contact him."
"Damn...Pirates, eh? I think I remember hearing something about that during the battle for existence, yes, an emperor, descendants of those who defeated the enemy, cracking down on independant pirates or something...Yes, that was it. Emperor Gernx or something...Ok, send the courier to find this Emperor, and give him this message:
Emperor Gernx, it has come to my attention that piratical activity in the Sol system is increasing. Though there is no proof, intelligence suggests that these pirates are Zoiran (OOC: ???) in nature, and we believe they may post a threat to the continued expansion of our spacefleets. Therefore, as Commander of the First Ineffable Spacefleet, second in command of the entire force, I offer you our help in tracking down these pirates. Unfortunatly General McGraw is temporarily incapacitated, but I assure you I have the authority to do this.
Admiral Klack. Oh, and don't forget to send another courier to HQ and inform them."
"Yes sir."
A Message is sent by Emperor Gernx carried by the same Courier. "We would be most pleased in any help in tracking down those Bloody warlords, they are most likely the ones carrying out this piracy."
OOC:Zoiri would be the proper term.
The Silver Turtle
19-11-2003, 21:21
OOC: This courier would be getting tired, if he was running instead of flying a spaceship...I should've thought that joke through mire...Hmm...
IC:
Return message:
"Very well, we shall lend our assistance. What data can you give us on their ships, weapons and possible locations? We do know that they possess some cloaking technology. Do they have any other tricks we should be aware of?"
Emperor Gernx sent a return message with information. "This enclosed information should help:
Zoir Warlord Ships: These ships are built for one thing Piracy. They are fast, small and sleathly ships which are built to outrun what they can't fight; which is most space warships. They are aslo built to capture quicky Cargoships, strip them of their cargo and take off. To help with these these ships use a cloaking device as well as various devices for blocking communtations from their targets so they can't send out distress calls. However they are very lightly armored and have to depend mainly on their shields for protection.
Zoir Light Destroyer
Length: 360 ft
Width: 70 ft
Height: 60 ft
Crew: 200
Power/Propulsion: Geratic core
Armament:One Turbo Ion cannon, 9 Ion cannons, Turbo Laser, 8 Lasers, 6 Plasma cannons
Craft: 30 fast Attack Fighters
Zoir Fast Frigate
Length: 200 ft
Width: 60 ft
Height: 60 ft
Crew: 70
Power/Propulsion: Geratic core
Armament:6 antistarship lasers, two Plasma cannons
Craft:10 Fast attack fighters
Zoir Fast Covette
Length 150 ft
Width: 50 ft
Height 60 ft
Crew: 45
Power/Propulsion: Geratic core
Armament: Four antiship Lasers, Plasma cannon
Craft: Three fast attack fighters
Zoir Fast Attack Fighter
Length: 18 ft
Width: 10 ft
Height: 12 ft
Crew: One
Power: small Nuclear reactor
Propulsion: Loren drive
Armament:two Laser cannons
Warlords tend towards Isolated solar systems that most races would not even bother entering on where to place their bases, they also tend to place bases, with massive cloaking devices to hide them, in the darkness between solar systems. These bases are rather like small moons in their size with large numbers of close in defense cannons and battaries laser and light antiships Plasma cannons for defense as well as a wing of 70 star fighters favored by the Warlords."
An Isolated Multinational Trading post on the edge of the Solar System. A Pleasant Station where one million people lived, worked and traded... It was also the next target of the Zoir Warlords. At 0100 Solar standard time, Three Warlord fleets struck it, blocking the station and the ships there from even geting off even a distress call of they presided to cold bloodly destroy the defences, disable any ships from leaving and pundered both the station and the trading ships there. After they finished taking all the valuable goods, the Warlords precided to make sure there was no witnesses. They opened fire on the station creating multible breaches in the hull of the station, killing everyone aboard, they also presided before leaving to reduce the trading ships to floating wreaks. After their business was done, they left, leaving their dirty work to be found later.
OOC:Suprised that Scolopendra hasn't shown up, him and his allies did a number on the Warlord forces that decided Pirating Sol was a good Idea the last time.
Lunatic Retard Robots
20-11-2003, 23:11
A pair of LRR patrol frigates, Raider class assault frigates, hyperspace into triton orbit, ready to investigate the loss of the IP trading outpost. The frigates motor twoards Independent Pluto as fast as their fusion drives take them, recharging the h-space cores.
Teritora
21-11-2003, 01:59
After losing contact with one of the Independant multnational Trading outposts on the edge of the Solar system, A Space Police Battlecruiser is sent to investgate.
Lunatic Retard Robots
22-11-2003, 02:10
The two frigates have the outpost in range, and proceed to take a closer look.
"I'm picking up another ship close by, a Territorian frigate."
"Territorian ship, this is the LRRSV Stepehn Stills. Do you have any information regarding the communications failure at the outpost?"
Teritora
22-11-2003, 02:16
OOC: I said a Police Battle Crusier, its not a frigate.
A message is sent back. "This is Deca Commander Berlia of the Teritoran Space Police Battle Cruiser HMS Sir Herxi, No we haven't but we will soon be in scanner range."
Lunatic Retard Robots
22-11-2003, 02:43
OOC: I said a Police Battle Crusier, its not a frigate.
A message is sent back. "This is Deca Commander Berlia of the Teritoran Space Police Battle Cruiser HMS Sir Herxi, No we haven't but we will soon be in scanner range."
OCC: :oops:
"Ok. We'll be around f you need help."
Teritora
22-11-2003, 02:52
The Communation line was still active when the swearing in Teritoran on the Teritoran Police Battlecruiser could be heard as they entered scanning range of the Trading station. Deca Commander Berlia Spoke in Engish. "Your not going to like this, The Trading ships there are floating wreaking, theres no life signs detected on the station or any of the ships. Theres massive hull breaches in the Station and its scarred by ship and Starfighter born weaponary. Over Million people..." Deca Commander Berlia recomposed herself and sent the scan data and more data as it came in to the LRRSV Stepehn Stills."
Lunatic Retard Robots
22-11-2003, 03:23
The Communation line was still active when the swearing in Teritoran on the Teritoran Police Battlecruiser could be heard as they entered scanning range of the Trading station. Deca Commander Berlia Spoke in Engish. "Your not going to like this, The Trading ships there are floating wreaking, theres no life signs detected on the station or any of the ships. Theres massive hull breaches in the Station and its scarred by ship and Starfighter born weaponary. Over Million people..." Deca Commander Berlia recomposed herself and sent the scan data and more data as it came in to the LRRSV Stepehn Stills."
The crew aboard the Stills is not exactly surprised to find this. It moves into the debris field, point defense cannons (as a forigen designed ship, it does not use the standard LRR laser point defense, but rather a system more like the CIWS mounts used on earth) tracking any piece of debris that comes too close.
"Not good. Not good at all. Better tell IP. Sir Herxi, we're going to investigate the outpost, if thats alright with you."
"Brace for docking."
The ship shudders a little as its airlock meets the hull of the station. Crews in full EVA gear start to cut through with plasma torches, and patching crews can be seen exiting the ship. They deploy large, plastic-wrap like objects over the larger holes, in hopes of making the station easier to scrutinize. As soon as the hull is cut through, the LRR investigators pour into the station.
"This attack is characteristic of Zoirian pirate raids. The suddenness of the attack is reflected in the fact that repair crews did not have time to react."
A robot goes over an undisturbed piece of leakage control equipment.
"And the weapon damage is also somewhat telltale."
Meanwhile, another team inspects the defense array.
"Looks like they hardly got off one shot. Definately a surprise attack."
The LRR investigative crews proceed to thoroughly search the site for clues about the pirates' whereabouts.
Teritora
22-11-2003, 03:50
"Understood Stills, watch out for any unexpected Surpising that might have been left behind, we run into unexpected surpises the last time we invesigated some pirates leaving, expecally the Zoir pirates like to leave traps for invesigaters."
Lunatic Retard Robots
22-11-2003, 16:08
"Understood Stills, watch out for any unexpected Surpising that might have been left behind, we run into unexpected surpises the last time we invesigated some pirates leaving, expecally the Zoir pirates like to leave traps for invesigaters."
"We'll keep that in mind. Are you planning to send over an investigation team? The base should be habitable soon."
Repair crews continue to fill in leaks and cracks with a nitinol sealant, and investigators scour the station, hoping to find a piece of something that would tell where the pirates came from.
Meanwhile, in the Kupier belt, a large freighter is having serious engine trouble.
Aboard the LRRSMV Morpheus.......
"Primary hyperspace core off-line!!!!!"
"Reactor's gone critical!!! Damage control teams!! We need damage control teams!!!!!!"
"Mayday, mayday! This is the Morpheus! We're suffering a massive meltdown! We're dead in space!!!! Help us!!!"
But what any prospective listeners to this message don't know is that the ship is completely unmanned. As well as that, it is filled to the brim with Harbringer bombs, rigged to explode when the ship is docked with.
Teritora
22-11-2003, 17:45
"We are sending a team. We're the Space Police, its our duty to investigate and bring those responsable to justice."
Lunatic Retard Robots
22-11-2003, 18:11
"We are sending a team. We're the Space Police, its our duty to investigate and bring those responsable to justice."
"Oh. Yeah. Well, obviously."
The LRR investigators continue going over the station in utmost detail. They find ripped wires and power conduits where computer equipment had been torn out by Zoirian pirates.
"So much for finding some data about what happened. Hey! What's this little disc thing? Looks like platinum almost. Hey, command! We've found something."
Teritora
22-11-2003, 18:23
The Police Battle Cruiser pulled up and sent over two teams investigation teams, one to go inside the station and another to examine up close the damage to the hull.
Elsewhere Zoir Warlord ships took out trasports and frieghters across the Sol system, leaving the ships to be found later with their crews deads, the ships themselves floating wreaks and their cargos taken. Also back at the warlord bases more powerful Warlord Warships were under contruction.
Meanwhile back in Zoir Imperal Space Emperor Gernx was preparing to send fleets to hunt down and destory the Zoir Warlord Fleets across the Galaxy. The Sol system wasn't the only system Suffering from the Warlords. The Warlords had always been a mence to Shipping across the Galaxy but now they had tripled their Operations, it was impossable for Merchent to travel in the Galaxy anymore with out being in Armed Convoy with Miltary excort and sometimes even these dispeared only to be found with their crews dead, ships wreaks, their miltary excorts destroyed and their cargos Stolen.
Teritora
25-11-2003, 20:16
To answer the increase in piracy they Space Police tripled its Patrols of the spacelanes and the Space Forces took to also patroling for Pirate ships and Pirate fleets.
Lunatic Retard Robots
25-11-2003, 20:37
Out from mars, a flotilla assembles. It consists of 25 of LRR's new Territorian patrol ships, and 60 small LRR pocket destroyers. It heads out to Independent Pluto at flank speed.
The Silver Turtle
25-11-2003, 21:56
Ineffable Space Command
"Sir, patrols are reporting increasing numbers of attacked transports. As of yet no actual attacks have been witnessed, but we've recieved details of the pirate craft from the Zoir Emperor."
"Contact other spacefaring nations. Suggest a cooperative search of any planetoids and other assorted space-rocks for pirate bases, on the fringes of the Sol system and the expanse beyond."
"Understood sir."
Open transmission to all spacefaring nations
Peoples of Sol, as you are no doubt aware there has been a recent increase in the piracy attacks on convoys and mining operations in the system. We of the Leda Colony and the Ineffable Imperial Spacefleet suggest co-operation between our fleets, and a search for the pirates bases. The Zoir Emperor has given us details of the pirates ships, we can transmit these to you if you wish them. Admiral Klack out.
Foe Hammer
27-11-2003, 02:24
#FLEETCOMM EI# {Function|Dispatch}
Node 86 Open, FreqScram Active
{^Transmit Log Active^}
#Begin#
Attention Zoir Space Command, this is Foe Hammer Fleet and Space Command on Alpha Alert. Border Patrol and detection stations report large amounts of Pirate activity. Trajectory shows Pirate ships headed for Zoir Capital. Liberty Fleet Delta en route to assist. Suggest scramble of any available vessels. requesting stand-down of arms for any Foe Hammer vessel.
Foe Hammer Fleet and Space Command out
#End Transmission#
OOC:My those are some sucidal Pirates, after the Demon War I thought everyone knew how dangerious the Solar and planetary defenses used by the Zoir for defense of the solar systems inside their empire, I know these must not be Zoir Warlord Pirates because they know the Imperium, expecally the emperor wants all their heads removed from their bodies.
A message was sent back. "Thats if there are any left by the time your fleet gets here, They may not surive the Solar or Planetary defenses much less an Imperal fleet which is there. I wonder how they got past all the various Defeneses of the Solar systems, Planets, the Noble and Imperal Fleets of Zoir patroling to get this close to the Core Worlds, thats nearly impossable to do. Damn Bloody Warlords, I swear the best thing that will happen is when we purge them from the Galaxy."
Foe Hammer
27-11-2003, 18:18
OOC:My those are some sucidal Pirates, after the Demon War I thought everyone knew how dangerious the Solar and planetary defenses used by the Zoir for defense of the solar systems inside their empire, I know these must not be Zoir Warlord Pirates because they know the Imperium, expecally the emperor wants all their heads removed from their bodies.
A message was sent back. "Thats if there are any left by the time your fleet gets here, They may not surive the Solar or Planetary defenses much less an Imperal fleet which is there. I wonder how they got past all the various Defeneses of the Solar systems, Planets, the Noble and Imperal Fleets of Zoir patroling to get this close to the Core Worlds, thats nearly impossable to do. Damn Bloody Warlords, I swear the best thing that will happen is when we purge them from the Galaxy."
#FLEETDELTA EI# {Function|InterComm}
Node 86 Open, FreqScram Active.
{^Transmit Log Active^}
#Begin#
Zoir Control, Liberty Fleet Inbound at Sublight velocity. Fleet will exit Sublight in 3... 2... 1... Fleet will arrive in 1 minute. Detection stations report Pirate fleets are indeed Zoir pirates. Ship count 12 large Destroyers, 34 Medium-sized Gunship vessels, continuous line of fighters, estimation above 1,040...
Liberty Fleet reports arrival. Weapons active, full power, all crews to Battle quarters.
Fleet Delta Out.
**********************************************************
Admiral Hayes gripped the railing around the command chair.
"WeaponOps, status?"
The Weapons Officer pressed a series of buttons, numerous screens popping up on the display.
"Sir, all Cannon stations loaded and ready. Same for underside Turrets, wing turrets and bridge defense stations. Boarding parties standing by, 1st, 6th and 9th Marine Batallions ready. Cruisers and Destroyers are launching, all fighter wings on patrol. Gunships are guarding the bridge, and all vulnerable points."
"And the two Chaoses?"
"Same sir. All weapons charged and ready, crews at their stations, all ships and fighters dispatched. Ready for anything, sir."
The Admiral sat back in his chair, checking and rechecking data that appeared on the massive Bridge Screen.
OOC: Ships used by Various Zoir group: The Nobles and Imperals are together and the Warlords of course are the pirates and Zoir Rebels.
WarShips of the Zoir Noblity: These ships are commonly seen Patroling and defending Zoir controled Star systems, answering destress calls and enforcing Zoir Law in Zoir controled space. It should be noted that Zoir Star Sytems alrightly have a massive protective network of Solar defense stations, satallites, and orbital stations to defend agaist invasions, these bases are were from the Patrol fighters and Patrol ships set out from set out from.
Zoir Noble Patrolship
length: 84 ft
width: 20 ft
Height: 40 ft
Crew: 20
Power/Propulsion: Geratic core
Armament: Four heavy Laser cannons, two Plasma cannons, laser defense grid
Zoir Noble Corvette
Length: 202.4 ft
Width: 30.5 ft
Height: 60 ft
Crew: 58
Power/Propulsion: Geratic core
Armament: six ship to ship laser batteries, four heavy Plasma cannons, two Ion cannons, Laser defense grid
Zoir Noble Frigate
Length: 298.6 ft
Width: 35.4 ft
Height: 60 ft
Crew: 98
Power/Propulsion: two Geratic cores
Armament: 8 Ship to ship Laser batteries, 6 heavy Plasma cannons, four Ion cannons, Laser defense grid
Zoir Noble Destroyer
Length:521.5 ft
Width: 57.5 ft
Height: 70 ft
Crew: 350
Power/Propulsion: four Geratic cores
Armament: 2 Turbo Laser batteries, 12 Ship to ship Laser Batteries, six heavy Plasma cannons, one Turbo Ion cannon, six Ion cannons, Laser defense grid
Zoir Noble Battlecrusier
Length: 820.2 ft
Width: 93.5 ft
Height: 100 ft
Crew: 900
Power/Propulsion: six Geratic cores
Armament: four turbo Laser batteries, 24 ship to ship Laser batteries, two Turbo Ion cannons, heavy 12 Plasma cannons, Laser defense Grid.
Zoir Noble Patrol Fighter
Length: 25 ft
width: 15 ft
Height: 10 ft
Crew: 2
Power: small Nuclear reactor
Propulsion: Loren drive
Armament: Four Laser cannons and a light Plasma cannon
Ships of the Imperal fleet: This ships used by the Zoir Imperal Navy are well armed and extremely heavly sheilded and armored. They are commonly seen dealing with Pirates that are to well armed for the Nobles to handle... or have angered the Emperor. They also guard the Zoir Core worlds and train and prepare in case the Zoir's ancient Enemy return.
Zoir Impertal Patrolship
Length: 887.2 ft
width108.2 ft
Height: 98 ft
Crew: 1,571
Power: Zernsi Core
Propulsion: Gernzi Drive
Armament: 8 Turbo Laser batteries, 28 Laser batteries, 18 Heavy Plasma cannons, 4 Turbo Ion cannons, Laser defense grid
Zoir Imperal Corvette
Length: 1,250 ft
Width: 850 ft
Height: 750 ft
Crew: 5,251
Power: Zersi Core
Propulsion: Gernzis Drive
Armament: 100 Turbo Laser batteries, 300 Laser batteries, 150 Plasma cannon batteries, 10 Turbo Ion cannons, 30 Ion cannons, 4 Neutronic distrupters, 2 Gernta cannons, Laser defense grid.
Craft:One Drop Ship, 100 Heavy assult fighters, 200 Defender Fighters, two scoutships
Zoir Imperal frigate
Length: 1,950 ft
Width:950 ft
Height: 850 Ft
Crew : 10,375
Power: Zersli Core
Propulsion: Gernzis Drive
Armament: 150 Turbo Laser batteries, 400 Laser batteries, 200 Plasma cannon Batteries, 15 Turbo Ion Cannons, 35 Ion cannons, 6 Neutronic Distrupters, 4 Gernta cannons, laser defense grid.
Craft: two drop ships, 150 Heavy Assult fighters, 250 Defender fighters, three scoutships.
Zoir Imperal Destroyer
Length: 2,565 ft
Width: 1,250 ft
Height: 950 ft
Crew 16,457
Power: Two Zersli Cores
Propulsion: Gernzis Drive
Armament: 200 Turbo Laser Batteries, 450 Laser batteries, 250 Plasma Cannon batteries, 20 turbo Ion cannons, 40 Ion cannons, 8 Neutronic Distrupters, 6 Gernta Cannons, The Boreni Device, Laser Defense Grid.
Craft: 3 Dropships, 200 Heavy assult fighters, 300 defender fighters, four scoutships.
Zoir Imperal Crusier
Length: 2,950 ft
Width: 1,950 ft
Height: 950 ft
Crew: 20,249
Power: Four Zersli Cores
Propulsion: Gernzis Drive
Armament: 250 TurboLaser batteries, 500 Laser batteries, 300 Plasma Cannon batteries, 10 Neutronic distrupters, 9 Gernta Cannons, the Boreni Device, Laser defense grid.
Craft: four drop ships, 250 Heavy assult fighters, 350 Defender fighters, 5 scoutships.
Zoir Imperal Battleship
Length: 3,950 ft
Width: 2,950 ft
height: 1,950 ft
Crew: 40,759
Power: six Zersi Cores
Propulsion: Gernzis drive
Armament: 400 Turbo Laser batteries, 550 Plasma cannon batteries, 14 Neutronic distrupters, 12 Gernta cannons, the Boreni Device, Laser defense grid.
Craft: 6 Dropships, 350 Heavy assult fighters, 450 Defender fighters, 10 scoutships.
Zoir Imperal SuperBattleship(The Imperal Fleet Flagship)
Length: 5,950 ft
Width: 3,549 ft
Height 1,950 ft
Crew: 70,567
Power: Nine Zersi Cores
Propulsion: Gernzis drive
Armament: 800 Turbo Laser Batteries, 850 Plasma cannon Batteries, 24 Gernta Cannons, 26 Neutronic disrupters, 9 Turo Gernta Cannons , the Boreni Device, Laser defense grid
Craft: 12 dropships, 700 heavy assult fighters, 900 Defender fighters, 20 scoutships
Zoir Imperal Drop Ship
Length: 600 ft
Width: 100 ft
Height: 100 ft
Crew: 200, carries assult force of 2,000 plus equipment
Armament: 14 Plasma cannons, Laser defense grid
Zoir Heavy Assult fighter
Length: 25 ft
Width: 20 ft
Height 12 ft
Crew: two
Power: small Nuclear reactor
Propulsion: Loren drive
Armament, 6 heavy Laser cannons, 4 Light Plasma cannons
Zoir defender fighter
Length: 20 ft
Width 16 ft
Height 12 ft
Crew: one
Power: small Nuclear reactor
Propulsion: Loren drive
Armament: four heavy Laser cannons and a Light Plasma cannon
Zoir Scout ship
Lenght: 40 Ft.
Height: 14 Ft.
Width: 20 ft.
Crew: Three
Proplusion/Power:Geratic Core
Armament:2 heavy Lasers cannons
Zoir Warlord(Pirates) Ships: These ships are built for one thing Piracy. They are fast, small and sleathly ships which are built to outrun what they can't fight; which is most space warships. They are aslo built to capture quicky Cargoships, strip them of their cargo and take off. To help with these these ships use a cloaking device as well as various devices for blocking communtations from their targets so they can't send out distress calls. However they are very lightly armored and have to depend mainly on their shields for protection.
Zoir Light Destroyer
Length: 360 ft
Width: 70 ft
Height: 60 ft
Crew: 200
Power/Propulsion: Geratic core
Armament:One Turbo Ion cannon, 9 Ion cannons, Turbo Laser, 8 Lasers, 6 Plasma cannons
Craft: 30 fast Attack Fighters
Zoir Fast Frigate
Length: 200 ft
Width: 60 ft
Height: 60 ft
Crew: 70
Power/Propulsion: Geratic core
Armament:6 antistarship lasers, two Plasma cannons
Craft:10 Fast attack fighters
Zoir Fast Covette
Length 150 ft
Width: 50 ft
Height 60 ft
Crew: 45
Power/Propulsion: Geratic core
Armament: Four antiship Lasers, Plasma cannon
Craft: Three fast attack fighters
Zoir Fast Attack Fighter
Length: 18 ft
Width: 10 ft
Height: 12 ft
Crew: One
Power: small Nuclear reactor
Propulsion: Loren drive
Armament:two Laser cannons
Teritora
28-11-2003, 23:05
Ineffable Space Command
"Sir, patrols are reporting increasing numbers of attacked transports. As of yet no actual attacks have been witnessed, but we've recieved details of the pirate craft from the Zoir Emperor."
"Contact other spacefaring nations. Suggest a cooperative search of any planetoids and other assorted space-rocks for pirate bases, on the fringes of the Sol system and the expanse beyond."
"Understood sir."
Open transmission to all spacefaring nations
Peoples of Sol, as you are no doubt aware there has been a recent increase in the piracy attacks on convoys and mining operations in the system. We of the Leda Colony and the Ineffable Imperial Spacefleet suggest co-operation between our fleets, and a search for the pirates bases. The Zoir Emperor has given us details of the pirates ships, we can transmit these to you if you wish them. Admiral Klack out.
That would very good to know, our Space Police and Space Forces Fleets and ships have been trying to keep the spacing lanes open and we could use all the help we can get and to hunt down the Pirates.
~King Alern
Squornshelous
19-01-2004, 06:40
OOC: Zoir!? I didn't know you were still on NS!
IC:
Deep inside the SNS Reaper, the Squornshelan Space Defense FLeet's flagship, Newly appointed fleet admiral Nathaniel Dennison looked over the information that covered the monitor of his workstation. "So," he sighed, "it appears that the Zoir pirates have once again returned to our little corner of space. I think it's time to remind them why they've been away." Minutes later, the captain is on the bridge, his orders ring throughout the ship. "We are about to embark on a potentially dangerous mission." he announces. "The infamous Zoir pirates have returned to the Sol system and are raising hell. As a major space power, the nation of Squornshelous has an obligation to do something about it. Therefore, we are going to track down and destroy the pirates in the system and posibly launch a strike on their homeworld." The captain turns off the intercom system. "Helm, set a course for the heaviest concentration of pirate activity."
As Major space powers hunted for the Zoir Warlords, they were planing their next move, three Massive Planetary raids on three remote Colony worlds in different parts of the Galaxy. At the same time the Zoir Imperal forces began their full scale hunt for the Zoir Warlords and their homebases. The Zoir warlords were going to pay if the Zoir Imperam and others had anything to say about it.
As Major space powers hunted for the Zoir Warlords, they were planing their next move, three Massive Planetary raids on three remote Colony worlds in different parts of the Galaxy. At the same time the Zoir Imperal forces began their full scale hunt for the Zoir Warlords and their homebases. The Zoir warlords were going to pay if the Zoir Imperam and others had anything to say about it.
As Major space powers hunted for the Zoir Warlords, they were planing their next move, three Massive Planetary raids on three remote Colony worlds in different parts of the Galaxy. At the same time the Zoir Imperal forces began their full scale hunt for the Zoir Warlords and their homebases. The Zoir warlords were going to pay if the Zoir Imperam and others had anything to say about it.
In Tordoran space the Tordoran Royal Star navy was at high Alert in the Seria, Misha, Tordora, Gerana and Mishimi systems that made up the Tordoran Space Teritories where over a Billion of the Tordoran Population lived. This was because Queen Seria was coming to Tordora system to live permently, they could not risk having their queen fall into the hands of pirates, who knew what would happen if that happened.
However unluckly for the Tordorans, an Warlords scout ship intercepted the comunations and when it returned to the Fleet of the warlord it belonged to, The warlords began a plan to capture and kidnap the Tordoran Queen while she was one Route. He could hold her for a high ransom, let the other Tordoran Warlords conduct their planetary raids planned, he would get rich in a much easier way.