NationStates Jolt Archive


Looking For Military Advice(Mecha, Antigrav).

Kecha
23-10-2003, 05:41
Yeah, to some of you this might seem odd, as some of you know the Holy Empire of Kecha prides itself on having truly superb Armed Forces, which we maintain totally by ourselves, well, as you might also know, we don't have any Mechs, relying on Tanks and JOAP MKI Supertanks for heavy metal action, we feel this must change, we are looking for advice on the formation of Mecha Legions, all advice is welcomed, and will be reviewed in detail, please respond, thank you.
Kecha
23-10-2003, 05:43
We also seek Antigravity technologies, and we are willing to make expensive bargains for them, within reason.
Tordor
23-10-2003, 05:46
OOC:Those JOAPs MK1 used by Teritora and Kecha are as mean if not meaner than my Mechs.

Whats wrong with the JOAPs? Our Offensive and defenive mechs would be hard pressed against them.
Kecha
23-10-2003, 05:47
OOC:Those JOAPs MK1 used by Teritora and Kecha are as mean if not meaner than my Mechs.

Whats wrong with the JOAPs? Our Offensive and defenive mechs would be hard pressed against them. Nothing's wrong with them, we just want something to add a bit of spice for potential foes, so they can't grow accustomed to any one kind of opposition.
Tordor
23-10-2003, 05:51
That is understandable that is why we use our defenisive and offensive Mechs along with our tanks and other normal combat vehicles, however even our main battle tanks and heavy tanks are not a match for those JOAPs. It would be intresting to see what mechs would come about.
Kecha
23-10-2003, 05:52
That is understandable that is why we use our defenisive and offensive Mechs along with our tanks and other normal combat vehicles, however even our main battle tanks and heavy tanks are not a match for those JOAPs. It would be intresting to see what mechs would come about. Indeed.

OOC: Once again, I can't find my copy of the stats for the JOAP MKI.
Tordor
23-10-2003, 05:54
OOC:I got them as you posted them on another site.
23-10-2003, 05:55
I'm working on some mechs as we speak. For a good bargain.......I'll give ya the plans and some enginers.
Kecha
23-10-2003, 05:55
OOC:I got them as you posted them on another site. OOC: T-gram them please? *Gets on knees is classical pleading position* please? *Puppy eyes*
Kecha
23-10-2003, 05:56
I'm working on some mechs as we speak. For a good bargain.......I'll give ya the plans and some enginers. We want advice, not just to have plans handed to us.
Tordor
23-10-2003, 05:58
OOC:I got them as you posted them on another site. OOC: T-gram them please? *Gets on knees is classical pleading position* please? *Puppy eyes*

OOC: I just sent them to you.
Kecha
23-10-2003, 05:59
OOC: Thanks Tordor.
Tordor
23-10-2003, 05:59
Advisers... we could prehaps send some to help.
Kecha
23-10-2003, 06:03
Advisers... we could prehaps send some to help. In designing Mecha you mean/ I hope so, I'm a bit lost.
Wazzu
23-10-2003, 06:07
Mechs: Forget the big mechs. Why? Three reasons, size, armor, and size.

A typical mech is HUGE. You can't miss it, really. It is like shooting a building. A very expensive building.

A mech also has a LOT of surface area for its volume. That means thinner armor. You see all those mechs in anime that won't die? Well, why not put that armor on tanks instead? You can make it thicker while using less armor. So when they hit the mech, it WILL die.

A typical mech is HUGE. It can't walk into and control a building. It can blow the building away, but that defeats the purpose of warfare...you either destroy your enemy's capital, or your own...no profit.

If your going to build anything mechish, build powered armor. Nothing like a strong, bullet-proof trooper running at you at 50mph.

Gravity/Antigravity: Great for spaceships, even (expensive) fighters, but forget the grav tanks. Why? Weight and power.

A tank weighs a lot...and it should. The thicker and denser your armor, the heavier it is. Why use up energy trying to float a heavy tank? That is simply too expensive. Just put it on tracks and avoid minefields in more conventional ways.

Grav tanks often use energy weapons too...lasers, particle beams, plasma weapons, even rail and coilguns. But if your using a lot of the reactor power to float 55 tons of armor, your not going to have as much for your big gun. Put some treads on it and make your gun a bit stronger.


Gravships on the other hand...well, I think we have all seen the usefullness of those here.
Kecha
23-10-2003, 06:10
Wazzu: Some good advice, we already have Powered Armor, and we didn't want to build Gravity Tanks, we'll review your advice in detail of course.
Kecha
23-10-2003, 06:13
Here's the JOAP MKI, and no, we don't sell them.

JOAP MK1

Armament:
The primary armament of the JOAP MKI is a large 175mm artillery piece, mounted in the front of the vehicle. This is the main gun of the JOAP and is located on a turret that can rotate, etc. Two 140mm guns are located on turrets on the side of the tank. They can be moved from side to side and up and down but can only engage targets located on their side of the JOAP. The guns tubes can be replaced without dismantling inside the turrets. The guns can fire a variety of ammunition including APDS (Armour Piercing Discarding Sabot), HEAT (High Explosive Anti-Tank), HE-FRAG (High Explosive Fragmentation) as well as shrapnel projectiles with time fuses.
The JOAP’s gun can also fire the 9M119 Refleks (NATO designation AT-11 Sniper) anti-tank guided missile system. The range of the missile is 100 - 4,000 m and takes 11.7 sec to reach maximum range. The system is intended to engage tanks fitted with ERA (Explosive Reactive Armour) as well as low-flying air targets such as helicopters, at a range of up to 5 km. The missile system fires either the 9M119 or 9M119M missiles which have semi-automatic laser beamriding guidance and a hollow charge warhead. Missile weight is 23.4 kg. The guns automatic loader will feed both ordnance and missiles.
Also fitted is a coaxial 7.62 mm PKT machine gun and a 12.7 mm air defense machine gun. 3 5.45 mm AKS-74 assault rifles are carried on the storage racks.
Armor:

The JOAP tank is protected by both conventional armor plating and explosive reactive armor (ERA). It is known as the Kaktus (Cactus) and is among the latest in armor technology. It has about 105cm of armor.
The JOAP is fitted with the Shtora-1. This system includes infrared jammer, laser warning system with four laser warning receivers, grenade discharging system which produces an aerosol screen and a computerized control system.
It is also fitted with NBC (nuclear, biological and chemical) protection equipment.

Propulsion:
The JOAP has a 1640 hp turbocharged engine. This engine can be fuelled by T-2 or TS-1 kerosene and A-72 benzine, in addition to diesel. The tank can carry up to 2,400 litres of fuel in the main fuel tanks and fuel drums. The fuel tanks are reinforced with armor plating.
The tank is provided with a snorkel for deep fording and can ford 5 metres of water with equipment which can be deployed in 20 minutes.
The mechanical transmission includes primary reduction gear, two planetary final gearboxes and two planetary final drives. The running gear features torsion bar suspension with hydraulic shock absorbers at 1, 2 and 6 road wheel stations and tracks with rubber-metallic pin hinges.
Fire Control:
The JOAP has the 1A4GT integrated fire control system (IFCS) which is automatic but with manual override for the commander. The IFCS contains the gunner's 1A43 day fire control system, gunner's TO1-KO1 thermal imaging sight which has a target identification range of 1.2 km to 1.5 km and commander's PNK-S sight.
The gunner's 1A43 day FCS comprises: 1G46 day sight/rangefinder with missile guidance channel, 2E42-4 armament stabilizer, 1V528 ballistic computer and DVE-BS wind gauge.
The commander's PNK-4S sight includes a TKN-4S (Agat-S) day/night sight which has identification ranges of 800 m (day) and 700 m (night).
The driver is equipped with a TVN-5 infrared night viewer.

Crew: There is a semi-sentient AI installed which allows the crew to be reduced down to 1 Commander, 3 Gunners, and a Pilot, a large Crew Compartment holds them all in armored saftey.


Mean little b*st*rd, yes?
Kecha
23-10-2003, 06:20
Could somebody please hlep us with the Antigrav issue? it's a more immediate problem than the Mecha issue.