The Evil Overlord
11-10-2003, 17:37
GEOGRAPHY
Location: Forlorn Hope (an Antarctica-sized continent located in the Central/South Pacific. Bordered by Revalen in the north and This Oughta Do in the east.
Terrain: Mostly high plateaus and impressive mountain ranges. There are many streams and small rivers but few large ones. The southern coastlands are the exception, being broad plains only slightly above sea level.
Climate: Tropical to sub-tropical. Extensive wetlands near the southern coasts. Mountainous regions near the borders largely deforested for security reasons.
Natural Resources: Extensive uranium, nickel, iron, aluminum, coal, and titanium mines. Extensive aquaculture in coastal waters. Vast fields of staple grains- primarily rice- cover the coastal lowlands. Extensive asteroid mining, orbital manufacturing.
DEMOGRAPHICS
Population: 4.8 billion
Age Structure: 0-14 years: 17%; 14-64 years: 73%; 65 years and over: 10%
Life Expectancy at birth: total population: 89; female: 94; male: 85
Nationality: noun: EOE Citizen/Shareholder
Ethnic Groups: white: 45%, black: 32%, Asian: 23% (includes Pacific islanders)
Religions: Government is officially Atheist, but people are free to worship how they wish. Christianity (various sects): 27%, Judaism: 15%, Islam: 14%, Other: 12%, None: 32%
Languages: Official language is Standard English, spoken by everyone. Small enclaves of various immigrant tongues exist. Japanese: 2%, Russian: 3%, German: 2%, Spanish: 6%, Chinese (various dialects): 7%
Literacy Rate: total population: 100% (mandated by law. All children who cannot pass standardized reading proficiency tests by age 8 are banished)
GOVERNMENT
Conventional long form: The Dominion of the Evil Overlord
Conventional short form: Evil Overlord
Government Type: Corporate Autocracy
As a corporate autocracy, everyone and everything in the Dominion is an asset of Evil Overlord Enterprises, and senior EOE corporate officers control all government functions through three Ministries. Each Ministry is divided into departments, which control a different aspects of the Ministry's portfolio. Departments are divided into Bureaus.
Ministry for Pre-Subjugation External Affairs- This ministry handles all contact with the rest of theworld, be it military, diplomatic, trade, or espionage.
DEPARTMENT OF AGGRESSION- This is EOE's military (Navy, Aerospace, Army).
DEPARTMENT OF EXTERNAL SECURITY- Espionage, Reconnaissance, and Surveillance.
DEPARTMENT OF ECONOMIC PENETRATION- Controls all trade outside the Dominion
DEPARTMENT OF FOREIGN RELATIONS- Handles all diplomatic contacts with other nations
Ministry of the Interior- This ministry handles all internal matters within the Dominion and Dominion-controlled territories. The departments of this ministry are:
DEPARTMENT OF SECURITY- Counter-espionage, law enforcement, customs, and border patrol.
DEPARTMENT OF ECONOMICS- Manufacturing, transportation, and banking.
DEPARTMENT OF INFORMATION- Propaganda, news, and entertainment
DEPARTMENT OF INTERIOR- Infrastructure, environment, and power production
Ministry of Science and Technology- This Ministry is the least known to the outside world.
DEPARTMENT OF ACQUISITION- Works closesly with External Security and Economic Penetration to acquire technology from other nations.
DEPARTMENT OF EDUCATION- Builds and maintains schools and controls curricula.
DEPARTMENT OF TECHNOLOGY DEVELOPMENT- Concentrates on creating and developing independent technological advances, and exploiting new technologies for profit or military potential.
DEPARTMENT OF SCIENCE- Responsible for exploration, experimentation, and general scientific knowledge.
Capital: Mikalgard
CAPITAL CITY DESCRIPTION
Mikalgard is the capital city of the Dominion of the Evil Overlord. The 'Great City' is difficult to recognize as such from outside, becuase the city is an artificial plateau- the actual city compartments covered by several dozen meters of reinforced concrete and rammed earth. Only the presence of the antannae for various communications and detection systems on the top of the plateau give evidence of the city's existence beneath.
3-meter-thick blast doors (3 per entrance) can drop to seal off the underground entrance routes to Mikalgard. No vehicles are permitted within the city except for the computer-controlled trams that carry passengers and cargo. All traffic within the city is handled by automatic slideways, escalators, elevators, or by walking. All public spaces are watched by thousands of electronic sensors and cameras. This equipment- coupled with the omnipresent Internal Security personnel and the cybernetic implants each citizen/shareholder is equipped with- make Mikalgard and all other Dominion cities very safe. Crime is totally unknown, which is surprising given that there are many things against the law.
The engineering sections are located at the bottom of the arcology, near the cargo landings and close to the geothermal vents that provide heat and water to the city. Above the Engineering levels are the manufacturing and industry sectors, followed by several levels of residences, shopping arcades, and recreation centers.
Near the middle of the enormous (6 kilometers x 6 kilometers x 6 kilometers) structure is an inverted pyramid of open space. The narrow part is a 1-kilometer square of parkland which is open to all citizen/shareholders. The open space rises three kilometers above the park, eventually opening to a maximum width of 3 kilometers by 3 kilometers near the top of the structure. Sunlight and fresh air enter the arcology through fast-acting blast doors at the top- coupled with external sensors and controlled by Mikalard's Internal Security detachment.
Around the open space in the middle of the arcology are many levels of residential units, with restaurants, shopping arcades, recreation centers, and offices present on each level. Status within the city is graded on the altitude of the residence unit. Those near the top of the arcology generally have higher status and better paying jobs than those near the ground level. All of the main corridors are open to all citizen/shareholders of the Dominion- even near the top of the arcology- and any citizen/shareholder may enter any shop, rec center, or office at any time and receive service, since all such compartments are required by law to remain open for business 24/7.
Twelve million people work in Mikalgard, with a total population of nearly twenty million. Mikalgard is typical of all cities within the Dominion- albeit somewhat larger than most. Living in Mikalgard is widely regarded as a privilege among the citizen/shareholders of Evil Overlord Enterprises (the largest employer in the Dominion), and vacancies are the subject of intensive negotiations and political maneuvering by personnel who apply for any openings.
Many government offices are located in a wide variety of locations throughout the arcology, but no one knows if the Evil Overlord himself lives or works there. The arcology is very secure, and the artificial plateau that covers the 3-dimensional maze of Mikalgard was designed as a Megaton-Kilometer blast shelter (capable of withstandingn a 1-megaton blast at 1-kilometer's distance).
Administrative Divisions: 5 Economic Sectors, each with a major city (Kaligrad, Gehenna, New Hong Kong, Antioch, Ahriman)
Independence:[/b] Unknown/Not Applicable
Suffrage: Elections outlawed
Chief of State: His Omniferocity, the Evil Overlord
Cabinet: Various executives of Evil Overlord Enterprises appointed by the Overlord for life.
Government responisbilities are divided among three Ministries.
All diplomatic and military matters are handled by the Ministry for Pre-Subjugation External Affairs. The Ministry of Internal Security handles all internal matters. The Ministry of Science and technology handles everything else. The three Ministers assume identities with the title of their office.
Elections: Outlawed
Terms: Life
Political Parties: Outlawed
ECONOMY
Trade: Extensive shipping trade with all Pacific Rim nations, especially SouthEast Asia, Australasia, China, and Japan.
Primary Exports: Coal, Aluminum, Seafood, Rice, High-end electronics, Vacuum-refined ores (primarily aluminum, nickel, and iron), Specialty ceramic castings, Licensed military munitions, Cargo ships, Pharmaceuticals.
Primary Imports: Textiles, Lumber, Meat, Dairy Products
Currency: Credit. 10 Standards (Stads) = 1 Credit. 2 Demistads = 1 Standard
Currency Code: EOE Cr
MILITARY
Military Age: 18 (Universal Conscription)
Term of Service: 4 years of government/military service mandatory. This is mainly used to train all able-bodied personnel of military age to minimum military standards. After 6 months of intensive Basic and Advanced Training, the remainder of the 4-year enlistment is taken up with Reserve musters and training while the Recruits attend State-provided University. After graduation from University, selected personnel (chosen for proven aptitude and skill) are offered full-time positions in the military services (making the active-duty ranks an All-Volunteer force). One third of active-duty military personnel act as cadre for training and administration of Reservists, and form the professional core of the Reserve ranks in the event of Mobilization.
Total Population of Military Age: approximately 800,000,000
Actual Active-Duty military population: Classified, estimated at 20,000,000
Total Reserves: Classified, estimated at 25,000,000
FOUNDING AND HISTORY
The Dominion of the Evil Overlord grew by small amounts over thousands of years. No one (other than the Evil Overlord himself, perhaps) knows when or where the Dominion began, but it is thought to have begun formal organization several centuries ago as the gradual linking together of various secret fortresses and subjugated territories into a coherent political entity.
After gathering enough strength, the Evil Overlord unleashed his Legions of Terror against the aboriginal inhabitants of an Antarctica-sized continent in the central/south Pacific and conquered large swaths of the continent. Other opportunistic groups likewise grabbed large chunks of territory, until the continent was roughly divided among a half-dozen small nations.
The Dominion (as the conquered area of the continent was called) was originally intended as a source of raw materials and population support for Evil Overlord Enterprises' activities elsewhere on the planet, but the Evil Overlord eventually moved political and economic operations to the Dominion when the scope of the profits became obvious. The many secret headquarters and fortresses around the world were gradually reduced to caretaker functions and communications nodes in favor of the swelling economic and political importance of the Dominion.
The Dominion is now an economic and military powerhouse, with major space assets and more than 3.5 billion citizen/shareholders. EOE control over the population is absolute, thanks to extremely sophisticated computer technology and the omnipresent Internal Security personnel. The Evil Overlord has many minions are scattered across the globe acting as economic penetration agents, spies, and provocateurs. These minions keep the Dominion's ruthless and efficient intelligence agencies up to date on all major sociopolitical activity around the world.
Location: Forlorn Hope (an Antarctica-sized continent located in the Central/South Pacific. Bordered by Revalen in the north and This Oughta Do in the east.
Terrain: Mostly high plateaus and impressive mountain ranges. There are many streams and small rivers but few large ones. The southern coastlands are the exception, being broad plains only slightly above sea level.
Climate: Tropical to sub-tropical. Extensive wetlands near the southern coasts. Mountainous regions near the borders largely deforested for security reasons.
Natural Resources: Extensive uranium, nickel, iron, aluminum, coal, and titanium mines. Extensive aquaculture in coastal waters. Vast fields of staple grains- primarily rice- cover the coastal lowlands. Extensive asteroid mining, orbital manufacturing.
DEMOGRAPHICS
Population: 4.8 billion
Age Structure: 0-14 years: 17%; 14-64 years: 73%; 65 years and over: 10%
Life Expectancy at birth: total population: 89; female: 94; male: 85
Nationality: noun: EOE Citizen/Shareholder
Ethnic Groups: white: 45%, black: 32%, Asian: 23% (includes Pacific islanders)
Religions: Government is officially Atheist, but people are free to worship how they wish. Christianity (various sects): 27%, Judaism: 15%, Islam: 14%, Other: 12%, None: 32%
Languages: Official language is Standard English, spoken by everyone. Small enclaves of various immigrant tongues exist. Japanese: 2%, Russian: 3%, German: 2%, Spanish: 6%, Chinese (various dialects): 7%
Literacy Rate: total population: 100% (mandated by law. All children who cannot pass standardized reading proficiency tests by age 8 are banished)
GOVERNMENT
Conventional long form: The Dominion of the Evil Overlord
Conventional short form: Evil Overlord
Government Type: Corporate Autocracy
As a corporate autocracy, everyone and everything in the Dominion is an asset of Evil Overlord Enterprises, and senior EOE corporate officers control all government functions through three Ministries. Each Ministry is divided into departments, which control a different aspects of the Ministry's portfolio. Departments are divided into Bureaus.
Ministry for Pre-Subjugation External Affairs- This ministry handles all contact with the rest of theworld, be it military, diplomatic, trade, or espionage.
DEPARTMENT OF AGGRESSION- This is EOE's military (Navy, Aerospace, Army).
DEPARTMENT OF EXTERNAL SECURITY- Espionage, Reconnaissance, and Surveillance.
DEPARTMENT OF ECONOMIC PENETRATION- Controls all trade outside the Dominion
DEPARTMENT OF FOREIGN RELATIONS- Handles all diplomatic contacts with other nations
Ministry of the Interior- This ministry handles all internal matters within the Dominion and Dominion-controlled territories. The departments of this ministry are:
DEPARTMENT OF SECURITY- Counter-espionage, law enforcement, customs, and border patrol.
DEPARTMENT OF ECONOMICS- Manufacturing, transportation, and banking.
DEPARTMENT OF INFORMATION- Propaganda, news, and entertainment
DEPARTMENT OF INTERIOR- Infrastructure, environment, and power production
Ministry of Science and Technology- This Ministry is the least known to the outside world.
DEPARTMENT OF ACQUISITION- Works closesly with External Security and Economic Penetration to acquire technology from other nations.
DEPARTMENT OF EDUCATION- Builds and maintains schools and controls curricula.
DEPARTMENT OF TECHNOLOGY DEVELOPMENT- Concentrates on creating and developing independent technological advances, and exploiting new technologies for profit or military potential.
DEPARTMENT OF SCIENCE- Responsible for exploration, experimentation, and general scientific knowledge.
Capital: Mikalgard
CAPITAL CITY DESCRIPTION
Mikalgard is the capital city of the Dominion of the Evil Overlord. The 'Great City' is difficult to recognize as such from outside, becuase the city is an artificial plateau- the actual city compartments covered by several dozen meters of reinforced concrete and rammed earth. Only the presence of the antannae for various communications and detection systems on the top of the plateau give evidence of the city's existence beneath.
3-meter-thick blast doors (3 per entrance) can drop to seal off the underground entrance routes to Mikalgard. No vehicles are permitted within the city except for the computer-controlled trams that carry passengers and cargo. All traffic within the city is handled by automatic slideways, escalators, elevators, or by walking. All public spaces are watched by thousands of electronic sensors and cameras. This equipment- coupled with the omnipresent Internal Security personnel and the cybernetic implants each citizen/shareholder is equipped with- make Mikalgard and all other Dominion cities very safe. Crime is totally unknown, which is surprising given that there are many things against the law.
The engineering sections are located at the bottom of the arcology, near the cargo landings and close to the geothermal vents that provide heat and water to the city. Above the Engineering levels are the manufacturing and industry sectors, followed by several levels of residences, shopping arcades, and recreation centers.
Near the middle of the enormous (6 kilometers x 6 kilometers x 6 kilometers) structure is an inverted pyramid of open space. The narrow part is a 1-kilometer square of parkland which is open to all citizen/shareholders. The open space rises three kilometers above the park, eventually opening to a maximum width of 3 kilometers by 3 kilometers near the top of the structure. Sunlight and fresh air enter the arcology through fast-acting blast doors at the top- coupled with external sensors and controlled by Mikalard's Internal Security detachment.
Around the open space in the middle of the arcology are many levels of residential units, with restaurants, shopping arcades, recreation centers, and offices present on each level. Status within the city is graded on the altitude of the residence unit. Those near the top of the arcology generally have higher status and better paying jobs than those near the ground level. All of the main corridors are open to all citizen/shareholders of the Dominion- even near the top of the arcology- and any citizen/shareholder may enter any shop, rec center, or office at any time and receive service, since all such compartments are required by law to remain open for business 24/7.
Twelve million people work in Mikalgard, with a total population of nearly twenty million. Mikalgard is typical of all cities within the Dominion- albeit somewhat larger than most. Living in Mikalgard is widely regarded as a privilege among the citizen/shareholders of Evil Overlord Enterprises (the largest employer in the Dominion), and vacancies are the subject of intensive negotiations and political maneuvering by personnel who apply for any openings.
Many government offices are located in a wide variety of locations throughout the arcology, but no one knows if the Evil Overlord himself lives or works there. The arcology is very secure, and the artificial plateau that covers the 3-dimensional maze of Mikalgard was designed as a Megaton-Kilometer blast shelter (capable of withstandingn a 1-megaton blast at 1-kilometer's distance).
Administrative Divisions: 5 Economic Sectors, each with a major city (Kaligrad, Gehenna, New Hong Kong, Antioch, Ahriman)
Independence:[/b] Unknown/Not Applicable
Suffrage: Elections outlawed
Chief of State: His Omniferocity, the Evil Overlord
Cabinet: Various executives of Evil Overlord Enterprises appointed by the Overlord for life.
Government responisbilities are divided among three Ministries.
All diplomatic and military matters are handled by the Ministry for Pre-Subjugation External Affairs. The Ministry of Internal Security handles all internal matters. The Ministry of Science and technology handles everything else. The three Ministers assume identities with the title of their office.
Elections: Outlawed
Terms: Life
Political Parties: Outlawed
ECONOMY
Trade: Extensive shipping trade with all Pacific Rim nations, especially SouthEast Asia, Australasia, China, and Japan.
Primary Exports: Coal, Aluminum, Seafood, Rice, High-end electronics, Vacuum-refined ores (primarily aluminum, nickel, and iron), Specialty ceramic castings, Licensed military munitions, Cargo ships, Pharmaceuticals.
Primary Imports: Textiles, Lumber, Meat, Dairy Products
Currency: Credit. 10 Standards (Stads) = 1 Credit. 2 Demistads = 1 Standard
Currency Code: EOE Cr
MILITARY
Military Age: 18 (Universal Conscription)
Term of Service: 4 years of government/military service mandatory. This is mainly used to train all able-bodied personnel of military age to minimum military standards. After 6 months of intensive Basic and Advanced Training, the remainder of the 4-year enlistment is taken up with Reserve musters and training while the Recruits attend State-provided University. After graduation from University, selected personnel (chosen for proven aptitude and skill) are offered full-time positions in the military services (making the active-duty ranks an All-Volunteer force). One third of active-duty military personnel act as cadre for training and administration of Reservists, and form the professional core of the Reserve ranks in the event of Mobilization.
Total Population of Military Age: approximately 800,000,000
Actual Active-Duty military population: Classified, estimated at 20,000,000
Total Reserves: Classified, estimated at 25,000,000
FOUNDING AND HISTORY
The Dominion of the Evil Overlord grew by small amounts over thousands of years. No one (other than the Evil Overlord himself, perhaps) knows when or where the Dominion began, but it is thought to have begun formal organization several centuries ago as the gradual linking together of various secret fortresses and subjugated territories into a coherent political entity.
After gathering enough strength, the Evil Overlord unleashed his Legions of Terror against the aboriginal inhabitants of an Antarctica-sized continent in the central/south Pacific and conquered large swaths of the continent. Other opportunistic groups likewise grabbed large chunks of territory, until the continent was roughly divided among a half-dozen small nations.
The Dominion (as the conquered area of the continent was called) was originally intended as a source of raw materials and population support for Evil Overlord Enterprises' activities elsewhere on the planet, but the Evil Overlord eventually moved political and economic operations to the Dominion when the scope of the profits became obvious. The many secret headquarters and fortresses around the world were gradually reduced to caretaker functions and communications nodes in favor of the swelling economic and political importance of the Dominion.
The Dominion is now an economic and military powerhouse, with major space assets and more than 3.5 billion citizen/shareholders. EOE control over the population is absolute, thanks to extremely sophisticated computer technology and the omnipresent Internal Security personnel. The Evil Overlord has many minions are scattered across the globe acting as economic penetration agents, spies, and provocateurs. These minions keep the Dominion's ruthless and efficient intelligence agencies up to date on all major sociopolitical activity around the world.