Technocratic Republics
10-10-2003, 23:29
During the last three years, there has been an increasing number of engineering groups pointed towards one single, massive project -the Craftworld.
Originaly theorized and designed by proffessor Elminst Norovir, more than half a century ago, Craftworlds are both a simple and extremely complex concept, and that would be the construction of a completely artificial planet.
For quite some time, scientists and engineers left this project away due to it's extreme level of fantasy and scale. However, recently, this idea has begun winning a good place in the engineering community of the Federation...
Sixty years ago, when the Federation first began working on deep space technology, several new discoveries on how planetary mechanics work. This, summed up with the extensive previous knowledge on the called GaiaTeks -a serie of sciences and studies about the basic functions and machinations of planet Earth, as well as the ability to duplicate them-, led to the collective thought that the Craftworlds may not be that impossible after all.
A recent meeting of scientists and engineers, in which these and more ideas were exploited, threw in some of the reasons on why it would be possible, with the actual technology, to develop such a project:
-"Extensive Core/Compression knowledge": After almost one and a half century, we have completely understood how the inner structure of a massive body, such as a planet, berhaves under it's own gravitic pull, as well as the constant stress generated by rotational and tranlational movements.
-"Vast Terraforming and Structural Modification": Under the current technology, we are able to generate practically any possible climatic and terrain feature, in controled conditions. We have also developed enough technology to change the very way composites and elements berhave, thus granting us the power to build and control anything we want.
-"Highly advanced Space Mechanics knowledge": We know how things work in space, and how to treat them. We have a vast understanding on the myriads of forces and variables that plague space, and we have developed ways to control them.
The board also discussed the viability of such a project, and these were some of the conclusions:
-"Gigantic scientific benefits": The Craftworld project not only means that we will be required to stretch our knowledge and techniques to the extreme, but it also will force us to develop technologies under completely different conditions. We are talking of a "planet" here, one completely designed, built and controled by us. The scientific benefits are endless.
-"The key to expansion": Although our science has allowed us to advance in every possible aspect, we remain geatly behind on the expansionist agenda. By undertaking this project, we can ensure a permanent and extremely powerfull stance in the progressively claimed and populated spaceland.
-"A true man made Garden of Eden": We make the world, we tell it how to be. We will no longer fall under the chaotic rules that define the nature of real planets. Instead, we will be able to make every single guideline of this world, making it a true dream.
-"Important Military goal": Taking this project is not only creating a new place, but also a potential military and defensive core. We will not only be designing a world, but a machine of incredible proportions. If we make the right choices, we can practicaly create a planet that will not only defend itself, but become the single greatest weapon ever consieved by our engineers.
Another topic discussed circled around the design, and how would the Craftworld actually work...
-"A Smart World": Smart Materials are the key and major feature we can implement in this project. By using these incredible composites, the world will always remain at our feets, making exactly what we want it to do. Through the use of SM we can forget about structural failures. By the use of simply a computer, we can order the world to fix itself. Of course, however, this will require the constant watch of security systems. But, with the use of integrated structural diagnosis systems, we can have a constant up to date report on every single atomic join in the planet.
-"A Mini-Earth": Since we will control aspects such as gravitics and rotation, there is no need to make a planet just like Earth. A smaller version of it would be more than enough, six times smaller. This would mean a Craftworld of about two thousand kilometers in diamenter, or nearly 6200 km in perimeter. More than enough to make whatever we need on it.
-"Just like a clockwork toy": We can put everything on the inside, thus makig things easier, and granting us a much larger space as well. Elements such as an atmosphere, sun light, radiation protection and others would be easily made, since we would be workingin confined space. Just like the ancient tales of Star Wars, told hundreds of years ago, in which the bad guys had a huge moon-like machine. The concept becomes much simpler with than analogy.
However, during the meeting, the possibility of a multicooperation version of the project was brought. That is why we have compiled this very small overwiew of the project to be shown before the members of the WTE.
We would like to hear opinions, suggestions and if there is any other nation interested on participating in this gigantic project.
Originaly theorized and designed by proffessor Elminst Norovir, more than half a century ago, Craftworlds are both a simple and extremely complex concept, and that would be the construction of a completely artificial planet.
For quite some time, scientists and engineers left this project away due to it's extreme level of fantasy and scale. However, recently, this idea has begun winning a good place in the engineering community of the Federation...
Sixty years ago, when the Federation first began working on deep space technology, several new discoveries on how planetary mechanics work. This, summed up with the extensive previous knowledge on the called GaiaTeks -a serie of sciences and studies about the basic functions and machinations of planet Earth, as well as the ability to duplicate them-, led to the collective thought that the Craftworlds may not be that impossible after all.
A recent meeting of scientists and engineers, in which these and more ideas were exploited, threw in some of the reasons on why it would be possible, with the actual technology, to develop such a project:
-"Extensive Core/Compression knowledge": After almost one and a half century, we have completely understood how the inner structure of a massive body, such as a planet, berhaves under it's own gravitic pull, as well as the constant stress generated by rotational and tranlational movements.
-"Vast Terraforming and Structural Modification": Under the current technology, we are able to generate practically any possible climatic and terrain feature, in controled conditions. We have also developed enough technology to change the very way composites and elements berhave, thus granting us the power to build and control anything we want.
-"Highly advanced Space Mechanics knowledge": We know how things work in space, and how to treat them. We have a vast understanding on the myriads of forces and variables that plague space, and we have developed ways to control them.
The board also discussed the viability of such a project, and these were some of the conclusions:
-"Gigantic scientific benefits": The Craftworld project not only means that we will be required to stretch our knowledge and techniques to the extreme, but it also will force us to develop technologies under completely different conditions. We are talking of a "planet" here, one completely designed, built and controled by us. The scientific benefits are endless.
-"The key to expansion": Although our science has allowed us to advance in every possible aspect, we remain geatly behind on the expansionist agenda. By undertaking this project, we can ensure a permanent and extremely powerfull stance in the progressively claimed and populated spaceland.
-"A true man made Garden of Eden": We make the world, we tell it how to be. We will no longer fall under the chaotic rules that define the nature of real planets. Instead, we will be able to make every single guideline of this world, making it a true dream.
-"Important Military goal": Taking this project is not only creating a new place, but also a potential military and defensive core. We will not only be designing a world, but a machine of incredible proportions. If we make the right choices, we can practicaly create a planet that will not only defend itself, but become the single greatest weapon ever consieved by our engineers.
Another topic discussed circled around the design, and how would the Craftworld actually work...
-"A Smart World": Smart Materials are the key and major feature we can implement in this project. By using these incredible composites, the world will always remain at our feets, making exactly what we want it to do. Through the use of SM we can forget about structural failures. By the use of simply a computer, we can order the world to fix itself. Of course, however, this will require the constant watch of security systems. But, with the use of integrated structural diagnosis systems, we can have a constant up to date report on every single atomic join in the planet.
-"A Mini-Earth": Since we will control aspects such as gravitics and rotation, there is no need to make a planet just like Earth. A smaller version of it would be more than enough, six times smaller. This would mean a Craftworld of about two thousand kilometers in diamenter, or nearly 6200 km in perimeter. More than enough to make whatever we need on it.
-"Just like a clockwork toy": We can put everything on the inside, thus makig things easier, and granting us a much larger space as well. Elements such as an atmosphere, sun light, radiation protection and others would be easily made, since we would be workingin confined space. Just like the ancient tales of Star Wars, told hundreds of years ago, in which the bad guys had a huge moon-like machine. The concept becomes much simpler with than analogy.
However, during the meeting, the possibility of a multicooperation version of the project was brought. That is why we have compiled this very small overwiew of the project to be shown before the members of the WTE.
We would like to hear opinions, suggestions and if there is any other nation interested on participating in this gigantic project.