NationStates Jolt Archive


One more time. (The History Books)

imported_Pantera
09-10-2003, 15:47
I've tried before, but it never seems to come off. If you've written up a history for your nation, post it here. I had a blast writing mine, and I'm sure I'll have even more fun reading yours. Shit like this adds character to the world, and I love it.

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The History of Pantera

Dawn of Man - 500(?) AD - The peoples of Pantera are simple nomads and herdsmen, culture is minimal and most live a simple life.

500(?) - The first Panteran Tribes emerge and cultural identity begins to flourish at an astonishing rate. Centuries of warfare ensue.

926 - The first recorded raider-voyages by unidentified tribesmen to the mainland are made to what is present day United Free Ireland.

1150 - The Reavers emerge paramount among the Tribes due to the fabulous wealth their voyages are bringing back from the mainland of the Allied Powers.

1300AD: The Tribe of the Reavers unites the entirety Tribes of Toke into the first Panteran Kingdom. The Reaver Capitol of Toke is founded.

1450AD: The Clan Wars rip apart the Panteran Kingdom, warfare savages the region for close to 100 years and scores of thousands die. Several tribes and clans are completely destroyed.

1550: A previously unknown warrior by the name of Vayne the Iron Lion sacks the warring tribes of Pantera and proclaims himself Lord Reaver of Pantera. By his order construction of the Seastone Palace, in Toke is begun.

1570: Lord Reaver Vayne proclaims his lineage is directly from that of the Panteran Reavers of Old, thereby securing his lines succession to the Seastone Throne.

1595: The Seastone Palace is completed, costing astonishing sums and lives. It is rumoured that after its completion, Lord Reaver Vayne the Iron Lion had every mason who participated in its construction slaughtered, to ensure the Palace's secrets remained closely guarded. Their execution is said to have sparked unrest among the smallfolk.

1600: Dissidents attack the Panteran Capitol of Toke, the seige lasting for close to a year, until 75 year old Lord Reaver Vayne I leads a charge and kills the rebel general. By then end of the year, his power is once more unquestioned, House Vayne is founded and proclaimed royalty.

1605: Vayne the Iron Lion records his memoirs, outlining Chivalry and Honor among the Reavers and lesser men.

1608: Vayne I dies three days after declaring war on the neighboring nation of Gade. Legend has it that his last words to his son, Vayne II, were,"Carry on. No rest for the weak. Burn and sear them from the earth. Drag the Waters."

1609: True to his fathers wishes, Vayne II puts much of the nation of Gade to the sword. Some 30,000 Gadesmen died that summer, before Lord Reaver Vayne annexed the nation to Pantera.

1633: Rebellion in Gade. 60,000 Gadesman and 20,000 Panteran Reavers dead. Last trace of Gadesman royal lineage is found and exterminated, Gadesmen Tribal Identity is quickly snuffed out among the Mountain Tribes of Gade.

1640: Panteran colonization of Gade and surrounding territories begins.

1650: Vayne III ascends the Water Throne. His cruelty was the stuff of nightmares, and he was soon murdered by his brother, Vayne the Mighty.

1700: With the Rennaisance in full swing, Panteran composers and artists put down the paintbrush to take up swords in the civil war known as, The Cleansing. House Vayne emerges vitorious once more, winning bloody victories at the Southron Gates of the Vale and in Gade once more. Casualties are in the hundreds of thousands.

1715-25: The Endless War. The Kingdom of Pantera is in disaray, civil war once more grips the land as the sons of Vayne the Mighty, Vayne the Pagan and Jasaray the Vile fight for the Water Throne. Both are killed in the battle known as Red Rain. Vayne the Pagan's 12 year old son, Vayne the Mad ascends the throne.

1730: Great Brittain attempts to colonise Pantera with British colonists. Vayne the Mad called forth the Reavers once more, who were crushed in the Battle of the Stone Fields. Some 16,000 Reavers lost thier lives to the British regulars, which starts a 100 year long occupation by British forces.

1845: Opressed Panteran peasants revolt all across the nation, slaughtering the British garrison at Hash and quickly marching on Toke. The capitol was liberated in late summer and the exiled Reavers of House Vayne once more took thier rightful seat on the Seastone Throne.

1880: Lord Reaver Vayne once more calls the Reavers to Drag the Waters, waging a 22 year war on the nearby Kingdom of Frappan. The heavily outnumbered Panteran forced emerge vicotorious, and Frappan interference in Panteran government is forever put to an end.

1902: Panteran forces withdraw from Frappan. Vayne the Just ascends the Water Throne.

1943: Panteran forces resume the raiding of the Bloody Coast of Dashaar. The Dashaarian King strangely takes no action against the Reavers. This is accompanied by a massive surge in military activity.

1950: Vayne the Just ascends the Seastone Throne, wages war upon Frappan once more and annexes the nation quickly.

1960: Lord Reaver Vayne the Just dissolves the Old Council of Lords and the Panteran Kingdom, proclaiming himself Lord Reaver of the Free Lands of Pantera and establishing the Seastone Council of Reaver Lords.

1969: RockStock is celebrated in the foothills of the Dawn Mountains. Rock&Roll and hallucinogenic drugs are widespread in usage.

1979: Marijuana is declared legal by the Panteran Lord Reaver, to much applause from Panteran Citizens.

1983: Culture Club is mauled by a pack of angry citizens at a concert. Boy George is given ninety-nine lashes for inciting discontent and is then summarily executed.

1990: The Panteran Reavers have been silent some thirty five years, possibly the longest stretch of peace in seven centuries.

1995: Deposites of Uranium are found on Panteran soil. Nuclear research is begun.

2000: Pantera peacefully annexes the nation of Shine.

2002: Pantera announces its intent to resume Reaving. Panteran forces are commited to the Black Sea to aid in Azeri Freedom Fighting.

2003: Panteran Reavers are called to Drag the Waters once more, committing forces to battle with the Usurper Alliance of Gildea.

2004: Shanaok fires chem. warheads at targets on Mainland Pantera. The Lord Reaver retaliates brutally. BloodFeud declared against Shanaok, first BloodFeud by all Panterans since 1609 and the slaughtering of the Gadesmen, he is finally appeased with a Shanaok city which is quickly renamed Cowards Cross.

Present Day(current RP's):: Pantera enters into a Blood Pact with Automagfreek. An attempted invasion by Tilsitsin is decimated by the Reavers and Allies, but only after Tilsitsin drops bio. weapons upon the city of Gade.
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Comments? Criticisms?
09-10-2003, 16:01
bc.500- The earliest settlers in Camdean were of the most finest of finds, we have discovered that they had to hide in caves from savaging beasts that would roam the lands..

00-500a.d- The earliest writings of Camdean come from an amazing man who realised the need for finding the Gods, his ways are now still followed in Camdean, he came to realise we were in this life going on to another life, he then taught this to the people explaining that if you were bad in this life it would reflect in the next, this has kept Camdean a promising Nation allways trying to better its self for the next generation of people that come through..

500-1000 The people of Camdean ignored all attacks from other religions, they were noted to have tried with force and might to remove our ways, wich by now were allready into our familys and their familys, we continue to ignore these preists and catholics..

1000-1700 For years preists burned our local witches who were basically our doctors, but one man flipped out and burned the preist, this priest was responsible for 20 single murders of our kind, claiming that by his book he was forgiven for this. we laughed at him. Camdean was about to go to war with Religion, but the peacefull side of our beloved Nation showed it's head, instead we strenghtened ourselves this enabling us to be free from were ever this book came..

1700- Now. We have eradicated the threat to our ways of living, and our now developing security measures to keep them out, We look to hav total peace by the next 2 years, then we will gon to space and exploration, although we have many ships allready, this threat on the ground is holding us down..
09-10-2003, 17:40
History of Velmora, additions by Kain Irenicus, once proud ruler of Velmora. (Who used to be called Kain Brightblade)

bc 600.:Not mnay are sure when Velmora was formed as a goveremtn, many just remember it being around forever. Obviously this is not the case. Velmora is believed to have been formed when a great number of phychicly gifted individuals came overseas to Velmora. The reason is unknown....some believe that they traveled because they where exiles, others say they where explorers, others say this group never existed.

But what is important that smaller, nature consience buildings where created, homes, markets, farms etc. The people known as just a group of seperate tribes and the like, by thier clan name. Hence, we now have our surnames representing our task in life, or an honour or digrace.

00-500a.d- Religous groups began to come to the small area of Velmora, deiscovering the wonderous vegetation and power. They began converting into a religion concerning nature and the world. The religon took hold and still bears many roots to the Psi's (Velmoran people) religous morals.

Temples where constructed in a way that it was harmonous with nature, made within trees. Temples where few and far between, and not very grandious, due to the beliefs that actions where better than words in many cases. Temples became a place where people sought guidance and lessons in life.

500-1000 a propserous people, the now named nation of Velmora acted like a commmuntiyt, joining together forming the social structures. Religon became an important point in a Psi's life, then the people where called Velmorians. many of the people became farmers, science was hardly looked upon. Velmora remained a pacifist nation, isolated from the rest of the world more or less.

1000-1900- Now travelers from other nations came to Velmora, one of which taught the people how to "channel" into the earth, to borrow it's strength to aid others. A form of magic which corrupted the land, but would be healed by the Psi who used the magic. COmbined with thier potent pychic ability, they where no longer humans, thier ideals and morals different, thier pacifist natures and calm demonors not like humans. They called themselfes Psi to distinguish themselves from humans. An offshot of the human race.

With this change came the Seer. A method of keeping the spirits of the dead to guide and teach the living, they would be trapped within the halls of the Seer at their own free will, a sacrifce that they would never go into the next realm. When someone refers to "The Seer" they refer to the collective spirits within. They aided and guided Velmora in tiimes of crisis, but where not the leaders, more of ancient and wise advisers to those who needed thier help. Also a prison was constructed under the order of the Seer, which was a pocket plane. A place without time, so that someone could be thrown in for brief seconds and then they came out experiancing millenia. This has only been used three times. The first went insane...the others shall be explained later on.

With new power came new orders. The Peacekeepers, the waywatchers, the landwatchers, the seawatchers, the skywatchers. All dedicated to forfil their tasks within Velmora, using thier powers to help and grow propserious. A leader was assigned from the higher peacekeepers.

14 years from presant day- A terrible war broke out, the powerful and wise Leader of Velmora, Xzar went mad for unknown reason (here kain puts a mark saying "The rings"). A civil war was fought, the few who sided with Xzar's evil fought with him. Kain Brightblade, pupil under Xzar fought him using the enchanted weapon of the Seer, the Brightblade (hence the title). Xzar was driven back, and sent into the prison for many years.

Kain was appointed leader by public demand, only at the age of 19.

9 years from now- Velmora is in a state of peace, until Xzar somehow threatened to attack Velmora again, he was managing to escape. (The full story can be found in "Xzar, the final conflicts") With the aid of Kain's allys, most notible the mystrious Ravelyn Shentavo. Xzar is killed yet Kain is wounded in the battle.

Kain apparently soon after resigning, leaving Jerrid in charge.

Presant day- (Kain's full writing here.) Velmora lies within a state of war, against itself. Jerrid and B'jorn, fighting each other with gun, magic and sword. Never before in Velmora history had guns been used. War goes throughout the land, a civil war, brother against brother. Apparntly spawned by the maddness of the Seer, Jarrid takes almost direct orders from them. Kain Brightblade is not seen as dead, but lies spread by the Seer say that he betrayed Velmora. This is not true, but these accounts can be found elsewhere.

(OOC Please do not aid Velmora, it needs to work itself out. The years re slightly wrong...but hey, I just added dates to it. And to those who do not know, Velmora is my nation, Kain Irenicus is a single character living upon an island.)
Xanthal
09-10-2003, 17:43
Here's mine. (http://www.nationstates.net/forum/viewtopic.php?t=72826)
Pantocratoria
09-10-2003, 17:56
My history can be found in my national factfile:

http://www.nationstates.net/forum/viewtopic.php?t=74255
09-10-2003, 18:19
4000 BCE-2000 BCE: First recorded archaeological evidence of human habitation of Alvar soil. The first settlers appear to be mostly subsistence farmers growing wheat, barley, and other staple crops. Most settlements do not exceed 500 inhabitants.

2000 BCE-500 BCE: First organized city states begin to emerge. Among the most prominent are Orosk and Gornevsky. Small scale territorial wars are common among the bronze age city fortresses.

circa 500 BCE: Emperor Hernevsk Jovarn of Orosk comes to power and unites most of the major feuding city states under his rule. The new imperial state is known as Jovarnis, thus beginning a long tradition of naming Alvar states after their founding dynasty. Jovarn rules through a combination of generosity and brutality, lavishing gifts and support on loyal subjects and vassal states and punishing dissension with torture, massacres, and indiscriminate terror killings.

500 BCE-100CE: The empire continues to expand, conquering a number of foreign provinces outside normal Jovarnis borders held together by a much feared 200,000 man army and a huge road network. An unbroken succession of Jovarn-descended rulers control a massive imperial state that rivals that of ancient Rome in size and vastness.

100 CE-300 CE: The empire falls into decline after a series of disastrous defeats by provincial rebels. One by one, the formerly united city states declare their independance. Orosk is sacked by bandits and mercanries in 256.

300 CE-700 CE: The former Jovarnis empire falls into complete chaos and descends into a dark age of technological and cultural stagnation and inter-city and clan warfare. The population declines drastically due to warfare and disease.

700 CE: The city state of Salek rises in importance. Nestled against the imposing Demon's Spine mountain range, the city is extremely well defend, nearly impossible to put under siege, and its climate is exceptionally harsh even by Alvar standards. Because of this it is able to assemble a large army and remains mostly untouched by the banditry, war and devastation plaguing the rest of the country. Slowly it begins to annex surrounding settlements and farming villages.

700CE-1100CE: Salek comes under the dominion of the Narovsk dynasty, who wage aggressive wars of conquest seeking to consolidate the city's rule. With the dream of building the Jovarnis Empire anew in his heart, Emperor Narovsk I and his sons bring much of the former empire back under their control through brute force or skillful political maneuvering. The Narovsk dynasty borrowed many ideas from the kingdoms of Western Europe and introduced the system of feudalism to the newly reconstituted state. Their rule lasts until 1100CE, when the wife of Konstantine Narovsk VII fails to produce an heir.

1128CE-1163CE: The reign of the enlightened Emperor Vladimir Zharuv and the period known in modern history books as 'Pax Alvarez'. No wars were fought during his entire period on the thrown, and Emperor Zharuv did much to encourage arts and learning among the middle classes. Zharuv was a patron of many of the great artists of the time, and commissioned the building of grand cathedrals in Salek and other cities of the empire. Zharuv also further developed the nation's economy, supplementing the traditional activities of farming with fur trapping,lumber harvesting and the mining of silver, conducting a brisk trade with neighboring states.

1163CE-1489CE: The period known as the Alvar Enlightenment, in which Zharuv's successors continued his successful policies. These years saw a period of questioning religious thought, and a flourishing of the arts and education. Universities were established throughout the Empire, educating thousands of bright young students from the upper classes of society. This educated base allowed Alvarezistan (then referred to as the Zharuvian Imperium) to leap ahead of its neighbors in technology; armies were fielding gunpowder weapons in the 1200's, and the Empire aquired a number of printing presses directly after Gutenburg's invention of the device.

1489CE-1493CE: The end of the Enlightenment and the fall of the Zharuvian dynasty. After the Emperor Nemerov Zharuv XI signs a document calling for seats in the Nobles Council for the lesser houses (made up mostly of middle class merchants), reactionary Greater House noblemen overthrow the emperor, resulting in the Four Years War between the nobles and the lesser houses' mercenary armies. The war ravaged the Empire, destroying cities and killing over 900,000 people. The Greater Houses firmly established their dominion, and appoint Alexi Krishenko as Emperor. The Krishenko dynasty continues until the revolution of 1929.

1493-1929: The reign of the Krishenko Dynasty. Important events will be listed here.

-1531: Krishenko begins cracking down on dissenters, torturing and executing those who oppose his rule or the doctrines of the Orthodox Church. Printing presses are seized by the government. The era of free though and philosophical enlightenment is officially dead.

-1642: Alexi IV undertakes the Great Wars of Conquest, expanding the empire to the sea and taking over what are now know as the Eastern Provinces, completely wiping out the native inhabitants in the process. He commissions the building of the country's first port, Nokgor, costing billions of dollars and the lives of countless serfs.

-1721-1729: Leon I begins his campaign to bring the Krishenko Empire into the modern world after its long isolation from its neighbors. He forces citizens to abandon traitional garb in favor of Western clothes, and establishes many embassies with far-away states. His plan to build a large, modern navy for the most part succeeds; and nearly bankrupts the treasury in the process. The Empire is thrown into economic chaos.

-1732: Leon I begins the Empire's first colonies, mostly small islands in the Pacific used as naval supply stations.

-1800's: Krishenko Empire enters the Industrial Revolution rather slowly. Alexander VI begins the commisioning of factorites and railroads, but farming and lumber harvesting remain the chief economic activities. The Eastern Provinces often fall into internal rebelliona that are crushed only with great expenditure of lives and money, primarily because of their isolation from the rest of the empire. To correct this problem, Alexander authorizes the construction of a Trans-Krishenkan Railroad, but few citizens are willing to perform the task. Instead, the Emperor rather foolishly imports hundreds of thousands of cheap laborers from the Spanish colonies in Central America with the promise of high wages and a better life.

-1868: The Trans-Krishenkan railroad is complete, after the deaths of thousands of migrant workers not used to the harshly cold climates. Nonetheless, many decide to stay in the Empire and are greeted with hostility in most Krishenkan cities. During the first few years, riots and massacres are common against the newly formed Hispanic population.

-1874: Serfdom is finally abolished, though the lives of the average (now free) peasant improves little.

-1889: The founding of the First Krishenkan Workers Soviet in Salek, a small commune of radical Marxists working to improve conditions for the cities proletarians. Conditions in factories and mines have become intolerable, with barely subsistance wages and highly dangerous work combined with brutal treatment by bosses and guards. The Soviet organizes many strikes in the city, at first demanding simple things: old age pensions, unemployment and injury compensation, and a 10 hour work day. The strikes are brutally crushed by police and the military. MAny of the factory laborers are now Krishenkan hispanics, and the Soviet's brand of non-racial, non-nationalist socialism has a wide appeal among them.

-1912: Francisco Alvarez, a young second-generation Krishenkan citizen and son of a becomes president of the First Workers Soviet. More Soviet councils spring up all over the country, organizing strikes and unions, though both were highly illegal.

-1922: Emperor Yarimov II wages a disatrous war of conquest on the neighboring state of Neo-Kazakhstan. Krishenkan armies, still marching in block formations as per the linear tactics of the 18th century, were cut to pieces by mobile Kazakh skirmishers and cavalry. Eventually Neo-Kazakhstan is conquered, but at the enormous cost of 3 million lives and billions of dollars.

-1926-1929: Workers of the Nokgor Soviet overthrow the local government and declare a Krishenkan-wide socialist state. Francisco Alvarez is the overall military commander of the movement, leading uprisings in Gornevsky and the Eastern Provinces. His cause is helped by the fact that the Krishenkan Army is underpaid and discontented from the long war, and many divisions defect to his side.

1929: Revolutionary forces, now known collectivly as the Popular Socialist Front, march on Salek and seize the capital after a brief struggle. Yarimov II dragged out in front of the Imperial Square and personally gunned down by Francisco Alvarez in front of the Emperor's wife and children with a revolver while restrained by Front soldiers. As he pulls the trigger, he utters the most famous words of the revolution. "Justice and Solidarity! Love live the Revolution!" The body hangs in the renamed Revolution Square for over a week.

1930: By popular vote, the tradition of naming the nation after its ruling dynasty is continued. Francisco Alvarez becomes interim president and the nation is renamed Alvarezistan, much to his displeasure.

Coming soon: Alvarezistan's Post-Revolutionary History!
Walmington on Sea
09-10-2003, 18:26
(The early history of Walmington on Sea is not entirely concrete, as I am prone to going back in time to play out different historical periods..I may decide that I need to push back the colonisation of the islands in order to facilitate future past RPs..heh. Somewhere in here the details of interactions with other Nation States, especially current allies like Iansisle ought to be hammered out..eventually. Maybe. The modern era is especially confused, as WoS is unsure if she exists in 1940 or 2003, in light of the war on the Axis. Oh it does so make sense!)


AD 1490s- British (primarily English Protestant) explorers, possibly seeking the new world (some say Welshmen or Bristol fish merchants discovered the Americas), make land-fall on the north Atlantic island now called Walmington on Sea.

1490s- The mainland and the island now called Southend attract primarily protestant settlers from Britain as well as numbers of Jews recently expelled from Spain, and others fleeing the revived Inquisition. Tiny Newry island receives a Catholic majority.

1497- The Protestant Church of Walmington established, King Godfrey I is crowned and made head of the church. His domain includes the whole of the mainland, while Southend (then New Eire) is disputed by its Catholic population.

1503- The Walmingtonian War begins; King Godfrey's forces secure Southend with just 800 men of pike and bow.

1503/4- Famine on mainland, an estimated 4,500 people die.

1505- The Walmingtonian War ends with the capture of Newry Island by Protestant forces helped by the first vessels of the Royal Walmingtonain Navy. Evidence of Spanish assistance to the Newrians is reportedly uncovered.

1507- King Godfrey I passes; the infant Queen Mavis begins the longest reign in Walmingtonian history (76 years!)

1520- Early Walmingtonian explorers continue west making land-fall in the Americas.

1521- Harold Wendsleybury attempts to circumnavigate the globe, but is shipwrecked twice losing much on Cape Horn before perishing, so folklaw says, in sight of Calarca.

1531/2- Walmingtonian expeditions harras Pizarro during his victorious march on the Inca.

1530s onwards- Walmington cheats death in continued badgering of Spanish imperial enterprises. Several times harbours English vessels on commerce raids against Spain.

1553- Relations with England hurt as Queen Mary restores Catholicism. Queen Mavis of Walmington is said to plot against Mary. Queen Elizabeth's restoration of Protestantism in 1558 averts ambitious and likely suicidal WoS invasion plans.

1574- First serious Walmingtonian settlements in the Americas. All fail before modern era.

1583- Queen Mavis dies.

1617- Walmingtonian explorers land on Madagascar after a punishing voyage around Africa claimed many lives.

1618- Walmingtonians volunteer for Protestant forces in Thirty Years War.

1619- Walmington begins war on Madagascarn natives, holding on in coastal forts supplied by trade across the sea with southern African mainland villages.

1625- Settlements on Madagascar begin to expand and major trading-posts and forts are established in west Africa and the Cape.

1640s- Relations with England again strained. WoS divided over English civil war. Disturbances briefly threaten the monarchy's position.

1667-8 Plague reaches Walmington; 14,000 killed in the first year, 28,000 in the second.

1671- First stage of the mighty coastal fortifications of Southend completed. Great south-coast and south-to-north roads begun.

1677- South-to-North road abandoned in Burnhampshire- paving proves absurdly expensive.

1699- Adrian Glamorgan publishes first extensive Walmingtonian English dictionary and founds Black Gull, Walmington's premier publishing house to this day.

1702- Major rising on Madagascar put-down; Viceroy installed.

1717- Ancient apparently Nordic (Panteran? ;) ) ruins discovered in Norbray, northern WoS.

1740s- Walmingtonian traders land on Ceyloba (Ceylon). Characteristic bowler hats begin to appear in ahead-of-the-times Walmington!

1741- Slavery outlawed in Walmington.

1750- Ceyloban prince leads regiment against Walmingtonian Trade Mission at Vollombo. Heavily outnumbered defenders hold out over-night thanks in part to revolutionary Durnford Defence Gun invented by the Captain in charge of the mission. Sgt.Brent's iconic defence of the central wall inspires artists, writers, and the creation of a new medal. First contact with now long-term ally Calarca is made as the Admiral Coney assists fellow whites in trouble at the Mission.

1770s- Walmingtonian press begins to protest in favour of British rule in America. African colonies priority. Reporters detail rebel atrocities against loyalist civilians, press lampoons slave-holding rebels. Walmington baffled by anti-war backlash in Britain.

1790s- Walmington very gradually begins to catch-on to the industrial revolution, moving at her own stubborn pace. Fountain pens and type-writers arrive long before steam powered transport or serious industrial engines.

1802- The Year of the Golden Harvest; record yields accredited to new tools and machines. Previously a relative pauper state, Walmington begins to find the wealth with which to exploit its imperial holdings. The economy begins a rise set to continue (with brief interruptions) until the modern age. An era of weird and wonderful invention, related abstract art, and extreme political thought takes hold.

1804- After two years in which a wave of radical left wing political movements shook isolated parts of Walmington major reforms give parliament greater powers and slightly reduce the monarchy.

1806-1839- Newry Risings. The tiny island populated by but a few thousand becomes a centre for trouble. For a generation Aiden Brien spearheads Catholic anti-monarchist movements. Demonstrations, riots, lynchings and speeches test the character of the nation. The movement fades as Brien's reputation begins to fray.

1865- Author Alexander Vale begins to find success with influential works such as "Modernity". His novels and papers seem to restore order to an unusually racey and wild Walmington. The liberal age, begun at the start of the century, is over.

1894- The rail bridge over the Kenilworth Rift collapses under the Wychwood North Eastern killing 172.

1890s-1900- The First Cape War. Continental settlers armed by powers hostile to Walmington forcibly resist large-scale prospecting. WoS forces loose thousands in the face of unconventional tactics. Bayonet charges save the day several times, leading to the dangerous belief that the old cold steel is still a viable weapon in the C20th. Massive numbers of natives are willingly drafted to fight the settlers.

1903- Woman's suffrage in Walmington (for women over 22). For several years women are still discouraged from taking an active role in politics.

1914-18- Walmingtonians volunteer for foreign armies against the Germans. The nation remains out of the war but openly criticises the central powers. Young parliamentarian Henry Wayne agrees with Kitchener's assertion before the war that conflict between Britain and Germany will damn the world to American domination. Wayne protests American intervention.

1919-27- Walmingtonian influence in southern Africa spreads with wars against powerful native kingdoms. Armies are raised by natives formerly lieutenants for WoS in the First Cape War, and combine Anglo-Saxon military doctrine with the partisan tactics used by settlers in the first war.
Walmington makes her first use of powered flight during the war and deploys other terrible new weapons including tanks, machineguns, and mustard gas. The Second Cape War is a huge clash of arms.

1921- As part of the Second Cape War Henry Wayne leads an expedition north as far as Lake Kariba and even the Zambezi. Mavis Falls discovered. Wayne employs great brutality to win the territory for Walmington, earning himself a knighthood and a fortune as Wayneisia is named for him. Tens of thousands of natives are slaughtered with relatively few reports reaching the outside world as Walmingtonian media focuses on actions to the south.

1934- Walmington's famous tramline begin to be upgraded from horse-drawn (and in rare cases steam-power) to electric power.

1939/40- Destroyer HMWS Ajax torpedoed and sunk in South China Sea- supicion falls on Hainan. Iansislian convoy bound for WoS with sensitive jet aircraft and data intercepted by Der Kriegsmarine special forces; Me262 results. DK raider engages Iansislian battlecruiser near Walmingtonian Ceyloba; WoS declares war on Der Kriegsmarine. Chiang Mai bombs Iansislian colonies; WoS declares war on Chiang Mai. Ercolana joins war on Axis side; WoS, Iansisle, Calarca head British, Canadian, The Trucial States allies against Der Kriegsmarine, Ercolana, Italy, Chiang Mai. Hainan backs Chiang Mai. War continues.

1940s/50s- Walmington is attacked by Dr.Who, (W/)who seriously screws with the forward-moving linear nature of time. Somewhere in the middle of these times, Walmington on Sea accepts an invitation to join the Alliance of the New Highlands.
imported_Pantera
09-10-2003, 19:31
OOC: Great stuff guys. I've enjoyed reading all them alot. *bumps* for More...
09-10-2003, 20:33
(OOC A few of the most recent events I have roleplayed...too much to explain. Basicly 14 years ago and onwards actually happened here on nationstates. The other stuff I have made now.)
Walmington on Sea
09-10-2003, 22:16
[bump for post C18th history update, and for curiosity.]
imported_Pantera
10-10-2003, 01:32
Anyone else?
Walmington on Sea
13-01-2004, 10:24
I know it's a good three months since anyone looked at this thread, but I thought it was quite interesting, so let's see if anyone else wants to contribute eh?
(Plus WoS wants to show off about how darn brave she was in resisting the Spanish empire!)
Imitora
13-01-2004, 10:35
Not much of a history for imitora...was a british colony till 1910, broke away, been fat and happy ever since..
Larkinia
13-01-2004, 10:47
Not much of a history for imitora...was a british colony till 1910, broke away, been fat and happy ever since..

Well there's no excuse for those students of Imitoran history to get anything less than an A :P
13-01-2004, 11:37
1645: French Troops sieze Northern Ontario from Britain, War of Ontario Begins.

1674: Battle of the Hudson Bay occurs, it lasts 56 hours, and the French surrender.

1705: War of Ontario Finally ends after the loss of nearly 6 million lives.

1716: Rebels seize French Zone in just 19 Days. Ontario Declared Kingdom.

1724: The Kingdom of Ontario mobilizes against British forces on the 10th anniverary of the Kingdom Declaration (Document written in 1714 that would ultimitly give us our independance).

1726: War Against Britain ends in stalemate.

1756: France declares war on Ontario and cuts all trades.

1758: Alliance with Britain formed, French defeated in the Battle of Karot Point.

1759: war with france ends.

1779: Ontario declared a Republic, Human Rights Declaration outlaws slavery in Ontario.

1789: 10 Years after the Human Rights Declaration, Dictatorship Goverment takes hold of nation, civil war ensues.

1816: Civil War ends with Republicans victorius.

1824: 110th Anniversary of the Kingdom Declaration of 1914. Celebrations last 3 weeks.

1840: Ballons carrying bombs destroy several buildings during test, ushuring the Era of Aerial warfare.

1856: Ironclad ONN Ottowa is sunk by French spys, war ensues.

1860: First ever Air Launched Anti-Ship Missle fired from a ballon, sinking french Transport Napolean.

1873: France surrenders and signs peace treaty. Britain Invades.

1880: Britian withdraws from Ontario due to mass bombings.

1893: British holding in Ontario disolve into several independant nations; Gilo, Sasar, Alviz and Taron. only one of them surrvives today.

1906: First powered flight in Ontario is made by Aviation Pioneer Nelson Andrewson in his homebuilt XAC-1 "Little Nelie" Triplane.

1916: Passenger Airship Nelson Andrewson is doned by German Fighter Ace Manfred von Richtoffen, signalling Ontarian entrance into World War I.

1922: First tank in Ontario, the Mk. I Lancer is Driven From Ottawa to Buffalo, proving its reliability.

1934: First Airline in Ontario begins Passenger flights between Ottawa and New York City.

1944: Ontario enters World War II at request of Canada to carry out Bombing Runs over Northern Japan.

1956: Ontario officially changes it's name to "The Ontario Northlands".

1961: Trans-Polar Missile Crisis lasts for 30 hours. Russian nukes are seconds away from launch as they recieve orders to return to normal status.

1973: Canadian War takes place. it lasts for 60 hours of Russia vs US, Canada, and British Dogfighting over the north pole. "Genie" nuclear Air-to-Air missile used in combat.

1986: Artic Tiger declared Endangered species.

1993: NORAD2 Is signed by TNO and the USA. To better facilite it's place as a key link in the defence of the North American continent, TNO Signed several deals with Bigmenistan.

2004: TNO has begun to realize it's place in the word. it's Econamy is doing better than ever, and it's Population has had signifagant frowth since 1975.
Imitora
13-01-2004, 20:35
Well there's no excuse for those students of Imitoran history to get anything less than an A :P

We focus more on modern history, like, after I joined NS.
Imitora
13-01-2004, 20:37
Well there's no excuse for those students of Imitoran history to get anything less than an A :P

We focus more on modern history, like, after I joined NS.
Imitora
13-01-2004, 20:37
Well there's no excuse for those students of Imitoran history to get anything less than an A :P

We focus more on modern history, like, after I joined NS.
Tersanctus
20-01-2004, 14:20
2000(?) B.C. Ancient Tersanctus is know as "Forangentu" Made up of Thirteen Dominating Clans, with several other smaller tribes, families and tribes are constantly skirmishing for power.

1765 B.C. Kungshao, a Dragon God establishes contact with the Scholars of the Thirteen Tribes, and sets up a bloodline. The Scholars record and teach the Wisdom of Kungshao.

1500 B.C. Seven of the Dominating Clans go to war with one another, nearly 40% of the poulation is wiped from existence.

1000 B.C. Kungshao is banished to another realm by Melkor. Civil War and Confusion break out.

995 B.C. Years of in-fighting and the loss of the Clans are finally whetted when The Golan Tribes come from the Golanus Mountains and Establish an Empire. Rule will last Two Hundred Years. Despite Foreign Rule, peace lasts, though "Kungshaoists" are persecuted, and several Important scrolls are destroyed.

775 B.C.The Kungshaoist Temple is formed in secret. Forangentans begin to despise the rule of the Golan's The Kungshaoist Templar is formed. Plans for a Civil War are formed, and the Templar began to train.

750 B.C. After years of secrecy and training, the Kungshaoist Templar finally make a first move, displaying incredible military power. They strike a southern Golan City, with an Army of Ten-Thousand Templar, against nearly five times Golan Warriors, the Templar raze the city to the ground. No Golan was reported as survivng.

742 B.C. The Templar after years of minor victories and defeats move upon the Capitol. The Massive Golan Army defending the city proves to powerful however, and a Templar Army of nearly 50,000 is reduced to 5,000.

730 B.C. The Templar ,after years of reforming their army in secret, finally reach a peace treaty with the Golan Emperor, however this is all a deception. One evening after months of calmness, the Golan Army was all found dead in their tents. In the morning, a Templar Army of an estimated 180,000, surrounded the city with the Emperor's Head on a stake in front of the palace. Years of genocide follow.

700 B.C. Kungshao returns in Human form through the bloodline he established 300 years earlier. The Templar, whom once followed the Wisdom of Kungshao, had turned into bloodthirsty killers obsessed with Vengeance Over 2 million Golan are killed. By displaying incredible powers, The Kungshao Incarnate is followed and revered for decades, the Templar Army reformed themselves, with minor factions being killed for refusing to change their ways too that of Kungshao.

500 B.C. The Kungshao Incarnate passes, as Kungshao had finally re-established order and peace to his people. The Temple of Kungshao becomes the ruling Ogilarchy of Forangentu.

255 B.C. The Temple of Kungshao grows corrupt and weak, The Romans expanding their Empire to the Nusquam Esse Continent, easily overpower the Templar Army, The Romans, so impressed with the beauty and richness of Forangentu, begin to call it "Sanctus" meaning "Holy" in their language. Roman Influence spreads for decades, Caucasian peoples are first introduced. The teachings of the Temple of Kungshao survive thanks to Roman Religious tolerance.

200 A.D. The Roman Empire in its latter days of power begin to slowly fade from Forangentu, but by this point in history the name has become "Sanctus" The Capitol is named "Tersanctus" Meaning "Thrice Holy".

205 A.D. Christianity begins to spread its way into Sanctus. Religious intolerance begins deep-seated resentment towards Christians, most notably the Christian disdain for the "Kungshao Incarnate" whom they often say is heresy for only one man was god. Kungshaoists often attempt to explain that the Incarnate is not Kungshao himself but a shell for the Dragon God.

207 A.D. Known as "The Night of the River of Blood" Christians burn down a Kungshao Temple, and kill a high preist in the process. The Templar Army having been quiet for nearly One-Thousand years incite all- out war on Christians, in one night, nearly every single Christian within Sanctan Land were slaughtered, taking text from the Bible, the Templar killed every Man, Woman, and Child. Death tolls were estimated in the Millions.

200 A.D.Fearing the Genocidal Nature of the Fanatical Templar Army. The Ogilarchy disband the Templar. Religion and State are separated to the point of Treason. No religious wars or battles ensue ever again.

300 A.D. The Ogilarchy having maintained peace for Several Decades falls into another apathetic state, a Man whose name has been lost seizes power and Forms The Sanctus Empire.

600 A.D.After hundreds of years of minor Skirmishes with the Golan Tribes, the Sanctus Empire begins to set its eyes on the Drakonian Imperium. Long, costly, drug-out, and bloody wars ensue.

800 A.D.The Two-Hundred Year War with The Drakonian Imperium comes to an end.

886 A.DThe Empire Begins to form a massive navy, and soon entire Oceans are being explored, fishing opens as a new Venture and boosts Sanctus Economy to new heights.

1833 A.D. War breaks out between The Sanctus Empire and Drakonia. It is the first conflict in over a thousand years with Sanctus's most Powerful rival and neighbor.

1836 A.D. The war ends with Drakonia.

1877 A.D. In yet another attempt, this time more for Vengenace, than Conquering, Sanctus enters into war with Drakonia again.

1883 A.D. The war ends with Drakonia.

1960 A.D. After several Negotiations with the American Government, and threats of Invasion, a very Nervous American Government gives all plans for Nuclear Weaponry to the Sanctus Empire.
- The Sanctus Empire prepares to make War on the Imperium.

1968 A.D.The Sanctus Emperor enacts his final plans for invasion on Drakonia, the weakened economy after the Drako civil War, makes it a prime target. However the Sanctus Empire itself has become an oppressive regime, that spies on and commonly executes it own citizens, One man will hatch his own plot to bring an empire to its knees.

1969 A.D. The Empire seeming to overcome most of Drakonias Defenses is attacked inside the capitol, Tersanctus. The Emperor and his entire Goverment are wiped away in a single night due too the combined efforts of Drakonian Special Operatives, and Sanctan Ex-Military Watchdag groups. Drakonia, rather than annexing Sanctus, leaves the new government in the hands of the citizens.

1970 A.D. Sanctus is reborn as Tersanctus, to honor the city of the insurgents. The Executorship of Tersanctus is given to the Dantes Family. The last family to carry the bloodline of Kungshao. Tersanctus begins friendly relations with Drakonia. Tenuous at first, it eventually leads to the formation of a powerful alliance known as, the United Emirates.

1978 A.D. Edmund Dantes, future Executor of Tersanctus, is born.

1998 A.D.Edmund Dantes reforms the Templar. A strong Military is reborn.

1999 A.D.A group of Templar go rogue and attack a Panteran Isle unprovoked. Edmund Dantes wishing to save his alliance with Pantera goes to Toke, the Capitol City, and speaks to Bastien. Edmund is lucky to have survived the Incident, the Dominion falls under dual regency with Automagfreek and Pantera.

2000 A.D.In a show of Honor, Bastien cermoniously returns the Tersanctan Government back to Edmunds hands, overjoyed and wishing to honor his guest Edmund gets "smoked under the table" by Bastien. Bastien later comments: "Aye hes a good lad, but Ill be damned if he didnt cough for three hours straight!"

2002 A.D.Tersanctus, sticking to International Treaty, opens plans to Liberate Al Anbar from Saddam Hussein, the Templar take three cities within two hours. Cooperating with Drakonian, and Abu-Dhabi Khristatatan Forces, Saddam was eventually captured and te Government rebuilt. Unfortunatley A misunderstanding from te Former Tzar of Dyelli Beybi results in Nuclear Attack, and the Death of Millions of Citizens in Drakonia.

2003 A.D.Edmund begins to have dreams of Kungshaos return, inciting him to be the "Incarnate" He eventually chooses to do so. Turning into a Divine Incarnate of A Dragon God.