OOC: Godmod, Godmode and Multi-ing
The New Russia
21-06-2003, 23:54
Alright here's the thing. Both godmod and godmode are the correct terms, but people seem to be using them wrong. Allow me to explain with simple definitions.
Godmod (Godmodding):
Using unrealisitic situations to modify the very nature of reality/physics. This also applies to unrealistic unit quantities
Example: A tank that goes 100mph and has a 200mm cannon mounted on it [i]or[/] 500 tanks that go 100mph and have 200mm cannons mounted on them.
Godmode (Godmoding):
An expansion on godmodding. Using unrealistic situations to prevent yourself from taking damage.
Example: My nanite shielding converts your nuclear weapons into consumable goods.
Multi (Multi-ing):
The use of one or more nations to benifit one nation by the same user. Multi-ing is a variant on godmodding, and is an IGNORABLE offense.
Amendment for Dragonosia: If the extra nations are being used as states, this rule does not apply UNLESS the user decides to sell off the states.
Example: "I use my nations Calsbad and Tubby to invade you" or "I sell Calsbad and Tubby to raise money".
Thank you for your time.
---Post deleted by NationStates Moderators---
imported_Skepticism
22-06-2003, 00:02
Nice distinction!
Godmod is a single thing. Godmode is when all sorts of funky shit happens :lol:
---Post deleted by NationStates Moderators---
imported_Skepticism
22-06-2003, 00:05
Nice distinction!
Godmod is a single thing. Godmode is when all sorts of funky shit happens :lol:
IDDQD *eyes glow*
Wha???
OOC: Over 200 posts! As if that were a significant accomplishment somhow! YAY!
Nice distinction!
Godmod is a single thing. Godmode is when all sorts of funky shit happens :lol:
IDDQD *eyes glow*
Wha???
OOC: Over 200 posts! As if that were a significant accomplishment somhow! YAY!
IDDQD is a cheat code for Doom II. It turns on God mode, making you invincible and whatnot. That's where Godmod and Godmode got it's name.
The New Russia
22-06-2003, 00:26
bump
The SLAGLands
22-06-2003, 00:33
Ooh, ooh, idea, idea!
*ahem*
In an effort to stop this from getting bumped all the damn time... how about I edit the "What Godmoding Is" threads to include a link to this one? That will prevent the semantics arguments...
The New Russia
22-06-2003, 00:34
Ooh, ooh, idea, idea!
*ahem*
In an effort to stop this from getting bumped all the damn time... how about I edit the "What Godmoding Is" threads to include a link to this one? That will prevent the semantics arguments...
Ooh!
*dances*
The SLAGLands
22-06-2003, 00:38
Added to the "FYI: What Godmoding Is" threads in II and NS. God, am I helpful.
*hopes this will put an end to idiotic flame-fest semantics arguments*
-Slagdor the Moderator
I just have to make one note here. Godmode is considerably worse than Godmod. Godmod is like you said, a 100mph tank with 200mm cannon, but a Godmode is worse. Having a godmod thing is bad, but using that godmod thing is even worse. Example - Ziotah and his "Insta-SpaceFleet" which was completely PWNZERED by Scolo. Scolo dominated these fleets in a war with Ziotah. The Nation of Foe Hammer, along with it's allies, set out to destroy Ziotah with Foe Hammer's 55-Spacecannon Arsenal. This is the problem:
Godmod -
-Ziotah somehow resurrected his fleet from the dead
Godmode -
-Ziotah used his Resurrected Insta-Fleet to try and attack my sattelites; He then declared the damages of his attack
-Ziotah declared that my bombardment, which totaled about 40,000 shots from my Cannons, did not happen and spammed the forums trying to make people think that.
That's your best example of a Godmod/Godmode combination.
There's a difference between what one currently wants words to mean (good definitions, incidentally. I shall be sure to use them), what words commonly mean, and how have words originated. Commonly, "godmode" and "godmod" mean the same thing. As for their origin... I'm no linguistic, and obviously cannot track down when were they first used, but I have the feeling the following happened:
Godmode -> Godmoding (when used in present progressive form.)
Godmoding -> Godmod (inaccurate conversion back into original verb. I'm not sure whether the present progressive form in the case of "godmod" should be "godmodding" or "godmoding".)
Example: My nanite shielding converts your nuclear weapons into consumable goods.
i dont know why, but i find that hilarious.
Example: My nanite shielding converts your nuclear weapons into consumable goods.
i dont know why, but i find that hilarious.
So THAT'S how Granny Slag makes her n00klear c00kies... I want 3482985308638038765 of them!
I just have to make one note here. Godmode is considerably worse than Godmod. Godmod is like you said, a 100mph tank with 200mm cannon, but a Godmode is worse. Having a godmod thing is bad, but using that godmod thing is even worse. Example - Ziotah and his "Insta-SpaceFleet" which was completely PWNZERED by Scolo. Scolo dominated these fleets in a war with Ziotah. The Nation of Foe Hammer, along with it's allies, set out to destroy Ziotah with Foe Hammer's 55-Spacecannon Arsenal. This is the problem:
Godmod -
-Ziotah somehow resurrected his fleet from the dead
Godmode -
-Ziotah used his Resurrected Insta-Fleet to try and attack my sattelites; He then declared the damages of his attack
-Ziotah declared that my bombardment, which totaled about 40,000 shots from my Cannons, did not happen and spammed the forums trying to make people think that.
That's your best example of a Godmod/Godmode combination.
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ASCII IGNORE CANNON! bwahaha =)
Note: Dots are there to preserve spaces. If you can, ignore them!
=D
The Most Glorious Hack
24-06-2003, 07:22
[code:1:59208e9140]
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Ah, now it is clear again!
The New Russia
02-07-2003, 02:47
bump for added definition.
so you edited it just because u dont like my style. great.
The New Russia
02-07-2003, 02:49
so you edited it just because u dont like my style. great.
I edited it because it is an actual rule you violated, but since no one ever writes these down.....
Multi-ing.. yeah, it is illegal, but one or two nations isn't all that bad. People do have a right to run a couple of different antions, in my opinion, just so they can get a feeling for the game and the different types of government. It's okay to experiment. I don't feel right using more than 4, because well.. I was under the impression from the UN rule that you could have 4 nations, but only 1 could be U.N., later it was pointed out to me that this was a misconception. To this day, I still haven't used more than 4 nations. What's the point?
Emperor Vortex's OOC opinion.
since noone wrote it down evidently it didnt exist till u said it did
Multi-ing.. yeah, it is illegal, but one or two nations isn't all that bad. People do have a right to run a couple of different antions, in my opinion, just so they can get a feeling for the game and the different types of government. It's okay to experiment. I don't feel right using more than 4, because well.. I was under the impression from the UN rule that you could have 4 nations, but only 1 could be U.N., later it was pointed out to me that this was a misconception. To this day, I still haven't used more than 4 nations. What's the point?
Emperor Vortex's OOC opinion.
i had 4 nations
i sold 3
im spreading joy with my new money
he doesnt like it
The New Russia
02-07-2003, 02:51
Multi-ing.. yeah, it is illegal, but one or two nations isn't all that bad. People do have a right to run a couple of different antions, in my opinion, just so they can get a feeling for the game and the different types of government. It's okay to experiment. I don't feel right using more than 4, because well.. I was under the impression from the UN rule that you could have 4 nations, but only 1 could be U.N., later it was pointed out to me that this was a misconception. To this day, I still haven't used more than 4 nations. What's the point?
Emperor Vortex's OOC opinion.
But you can't use those nations to benifit just one. That's like godmodding, but with bunches of nations as opposed to bunches of tanks.
Multi-ing.. yeah, it is illegal, but one or two nations isn't all that bad. People do have a right to run a couple of different antions, in my opinion, just so they can get a feeling for the game and the different types of government. It's okay to experiment. I don't feel right using more than 4, because well.. I was under the impression from the UN rule that you could have 4 nations, but only 1 could be U.N., later it was pointed out to me that this was a misconception. To this day, I still haven't used more than 4 nations. What's the point?
Emperor Vortex's OOC opinion.
But you can't use those nations to benifit just one. That's like godmodding, but with bunches of nations as opposed to bunches of tanks.
i havent used those nations at all. so i decided to get rid of them. also, there are plenty of respected nations that support themselves with puppets, and bring puppets into wars. people dont like it that much, but they dont go out and start condeming them for it.
Multi-ing.. yeah, it is illegal, but one or two nations isn't all that bad. People do have a right to run a couple of different antions, in my opinion, just so they can get a feeling for the game and the different types of government. It's okay to experiment. I don't feel right using more than 4, because well.. I was under the impression from the UN rule that you could have 4 nations, but only 1 could be U.N., later it was pointed out to me that this was a misconception. To this day, I still haven't used more than 4 nations. What's the point?
Emperor Vortex's OOC opinion.
But you can't use those nations to benifit just one. That's like godmodding, but with bunches of nations as opposed to bunches of tanks.
If people don't use obscene numbers of mutli's, I wouldn't object. For instance.. the 4 nations I have.. are almost like Sim City parts. One is the core of the Empire, Dragonisia. The other is residential, industrial, and commerce districts for different classes of society in the empire. All of the other 9 states in the Empire are ran by other people. Still impressive. I did, however, offer to drop off the other 3 nations if anyone ever voiced an objection about me using those three. I use them to tinker with issues to see what is best for managing nations, so far I've found no one central solution..
Emperor Vortex
Multi (Multi-ing):
The use of one or more nations to benifit one nation by the same user. Multi-ing is a variant on godmodding, and is an IGNORABLE offense.
I think that depends on how it is done. You have a nation with over a billion people. Isn't it fair to give someone with only young nations some means of compensating for the population disparity? Or do you only like games where you win 100% of the time?
The New Russia
02-07-2003, 03:01
Multi (Multi-ing):
The use of one or more nations to benifit one nation by the same user. Multi-ing is a variant on godmodding, and is an IGNORABLE offense.
I think that depends on how it is done. You have a nation with over a billion people. Isn't it fair to give someone with only young nations some means of compensating for the population disparity? Or do you only like games where you win 100% of the time?
1. You can't win nationstates.
2. He was SELLING NATIONS AND POCKETING THE MONEY.
3. Population is increased over time. If you don't like your population, you can RP to say it is higher if that is somehow important to your cause.
Edit: an example of using RP to increase size/population properly:
http://www.nationstates.net/forum/viewtopic.php?t=47092
1. You can't win nationstates.
Bingo!
The New Russia
02-07-2003, 03:05
1. You can't win nationstates.
Bingo!
Wow, your failure to read entire posts amazes me.
1. You can't win nationstates.
Bingo!
Wow, your failure to read entire posts amazes me.
I read the entire post. What makes you think I did not?
Typical conversation with a GodMod'er:
GodMod: My units teleport inside your capitol city, bypassing all defenses.
Player: Uh... ok... my guardsmen and police shoot at them.
GodMod: No, my units can't be harmed by bullets because they use magical weapons.
Player: Um... our Priests use their magic against you.
GodMod: Our magic is better than your magic.
Player: Um... they summon an angel to fight you?
GodMod: Angels don't work, they're not real.
Player: ... Magic isn't real either.
GodMod: Hey, don't get mad at me because I pointed out the flaws in your pathetic religious dogma.
Player: I wonder what's on tv...
If you've found yourself saying the things my example was saying, probably, yes.
Steel Butterfly
02-07-2003, 03:33
seph got deleted....again?
seph got deleted....again?
That was his old account.
:Dcan hello, you m\' help bus j\' tries to manage my country well but I
n\' arrive there pas!est what you can recontact me for m\' to help??
thank you very much!
There's plenty of godmods out there.. I think Resi Corp. was selling some underwater troop crawler. It can run underwater at 150 mph with its feet. That's the stupidest thing I've heard. Not only that but the sea bed isn't just a higway where you can walk... It's rocky and irregular. Well, he got away with the godmod. Seeing a tank go 100 mph is NOTHING after that. It has wheels, it goes on ground... But that thing runs underwater on the sea bed.. 150 mph! IIRC
And I think it was dragonisia who invaded me with some 17(?) million troops or something ridiculous. I'm on an island, so how the hell did he do it considering the fact that I can shoot any naval vessel to pieces 20 or even 50 km off the coast. Sure, they could drop paratroopers, but I can shoot the troopers with machineguns, cannons and planes. The attacking aircraft can be stopped by surface-to-air rockets or my air force.
I'm near invincible... But it's not a godmode. Attacking is always harder than defending.
(oh, yeah.. when I was invaded, they had no reason for the war!)
In greek mythology the titans were greater evan than the gods.
therefore, presto! introducing...TITANMODING
Titanmoding-
godmoding using things that aren't evan whole sentences and/or make absolutly no sense
example:
Barrrrrrooooooom big explosion mucho damage flying shrapnal fiery death Iwin hahaha runinfear! now large tank! crunch things muhahahah
boom nuke bio bomb through U window harglybarglyhahahah rocket in face.
As a particular fan of using different states (I have several that are clearly defined and seperate) I don't agree entirely about the multi-ing thing as long as the states are all treated as 'individuals'. Of course, going into a war as your 'main' then listing the twenty puppet states that donate troops isn't good.
However, I have to say that I think technology levels and inability to take casualties are the two biggest problems, and often interlinked. Selling bigger and bigger, and more unfeasible, guns is one thing - it's often done humorously (by GMC Military Arms, at least). However, constant assumptions of "my 5 million men have gravships and fire depleted anti-matter" tend to get grating.
By far the worst culprit of the three, and most noticeable, are things like "my space ship shoots down the three hundred missiles launched at it, and then spontaneously grows a giant baseball bat to knock the few remainders back at the launcher" which happens increasingly. In a world were assumption of nuclear weaponry is wideplace, the defensive mindset is growing too big ("oh no, my lovely 400 million person country would be destroyed - I'm going to have to shoot down those nuclear weapons with my Incredible Sentient Flying Underpants Cool Defenses") but conversely, nations that start wars with "I orbitally bombard you for 148,689,000,000 points of groovy population damage" are equally as lame.
Roll on, Nationstates 2.
In greek mythology the titans were greater evan than the gods.
Obviously. Hence the titans got locked away.
imported_Ell
13-07-2003, 12:11
You left out godselling.
Godselling
Selling stuff for ridiculously stupid prices.
"F-22 sale! Only $15m each!"
"No! Buy the E/F-2000 Typhoon. Only $50,000 each, more bang for buck!"
TJHairball
01-12-2003, 09:23
bump.
Fyreheart
01-12-2003, 09:25
bump.
GRAVEDIGGER! MOD///ALERT!!!
Oh...wait...
Dar-Kavryn
01-12-2003, 10:00
About using multiple nations... is it OK if they all have a logical IC reason for being involved? Two of my nations are sworn enemies, and of course I wouldn't use them on the same side in anything, but two are allies in the same reason (for different regions, not so that I would have two nations there). Would it be fair to use both of them if that region got involved in a war? Also, could I hire one of my own nations as mercenaries? (they are a race that consists almost entirely of mercenaries)
Oldowan-
01-12-2003, 10:14
I have two nations that are historic rivals and have often sent troops against each other.
Is that considered bad.
There was a thread about colonies awhile back. Roania has 3 colonies, and one multinational corporation that operates mainly out of there. What are the rules?
About using multiple nations... is it OK if they all have a logical IC reason for being involved? Two of my nations are sworn enemies, and of course I wouldn't use them on the same side in anything, but two are allies in the same reason (for different regions, not so that I would have two nations there). Would it be fair to use both of them if that region got involved in a war? Also, could I hire one of my own nations as mercenaries? (they are a race that consists almost entirely of mercenaries)
It's okay to have two nations interact with each other, but using them to build your position or support yourself is wrong. A race of mercenaries is just...wrong. I'm not even going to get into the many reasons for that one. When it comes to war RP, keep your nations separate.
Nice distinction!
Godmod is a single thing. Godmode is when all sorts of funky shit happens :lol:
IDDQD *eyes glow*
Wha???
OOC: Over 200 posts! As if that were a significant accomplishment somhow! YAY!
IDDQD is a cheat code for Doom II. It turns on God mode, making you invincible and whatnot. That's where Godmod and Godmode got it's name.
u mean duke nukem? cuz they had the term "god mod" in that too
Nice distinction!
Godmod is a single thing. Godmode is when all sorts of funky shit happens :lol:
IDDQD *eyes glow*
Wha???
OOC: Over 200 posts! As if that were a significant accomplishment somhow! YAY!
IDDQD is a cheat code for Doom II. It turns on God mode, making you invincible and whatnot. That's where Godmod and Godmode got it's name.
u mean duke nukem? cuz they had the term "god mod" in that tooyes, Duke Nukem has it too, but DOOM came first
u mean duke nukem? cuz they had the term "god mod" in that tooyes, Duke Nukem has it too, but DOOM came first[/quote]
Most FPSs have one because it makes testing the level maps easier for the designers: they can check the frame rates and maps work with all the characters in without having to beat the bots.
As a sideline does anyone know if Wolfenstein had one?
Autobot Iacon
28-05-2004, 16:58
Nice distinction!
Godmod is a single thing. Godmode is when all sorts of funky shit happens :lol:
IDDQD *eyes glow*
Wha???
OOC: Over 200 posts! As if that were a significant accomplishment somhow! YAY!
IDDQD is a cheat code for Doom II. It turns on God mode, making you invincible and whatnot. That's where Godmod and Godmode got it's name.
It also works for Doom, too!!
All situations must be carefully considered before being declared godmodding. Although many of you had a point about it being unfair that some people may use outragious future tech, they have a right to do so. Of course, you could always just ignore a person if it gets too bad and obliterates your entire military with some giant blob of antimatter.
Also, multi-ing can be a good thing. I run 8 nation. Only 1 is U.N. Some would ask "Why on earth do you need 8 nations?" My answer to that is that it allows me to extend my precence into more regions than I would normally be able to. I can post in regions with out moving around that way. I do think that selling off nations to get cash for another nation is messed up. Those are my $.02. May the fuzzy bunny be with you.
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