NationStates Jolt Archive


Kelvini Military Hardware Catalog (see p. 4)

Kelvinisgrad
14-04-2003, 07:47
After months of rigorous testing, The Council of Seven has authorized Kelvini-Republic Arms to offer one of it's products on the open market. the KRSA-4 "Hekash"* Self-Propelled Gun is our first offering.

http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRSA-4/a-gun-promo-640.jpg

-cost: Љ723,000 pistoolas per unit (approx. $800,000 USD) [NOT CURRENTLY FOR SALE]
-power: 8.1 liter 4-rotor SCORE internal combustion engine, tuned to run on regular gasoline, but will run acceptably on almost any combustible liquid (note: Kelvini-Republic Arms cautions against using high-volatility fuels, and will not be held responsible for damages or loss of life as a result of experimentation using such fuels)
-fuel capacity: the hekash carries enough fuel (assuming ordinary gasoline) for 12 hours of normal operation.
-maneuverability: the Hekash rides on 6 main tires, with 2 high-pressure outriders under the cannon-mount to absorb residual recoil. top speed over paved surfaces is approximately 85 km/h. over unpaved, hard surfaces there is a negligible reduction in speed, provided the surface is relatively free of large debris or major fluctuations in surface attitude. over soft terrain (sand, snow, mud, etc.), the Hekash's top speed is reduced to just over 56 km/h.
-armament: 255mm auto-loading ballistic cannon
-Rate of Fire: 1.7 rounds per 10 seconds (10.2 rounds per minute)
-Magazine: The Hekash can carry 120 rounds of ordinary HE-255 ammuntion, or 180 rounds of AIC (Airburst-Illumination Cascade) visibility rounds, or 75 rounds of HEAP "Cratermaker" rounds for use against hardened targets, or any combined load thereof.
-armor: 5" hardened steel overall, 3" additional steel around vital components and crew cabin.
-sensors: basic optical and laser rangefinding systems, long-range scrambled communications for remote-relay of target data beyond sightlines
-crew: 2: driver and gunner. space for a dedicated communications operator can be added, with requisite system interfaces, for an additional 28,000 pistoolas (but the cabin is hot and cramped then.)


The Hekash is a fire-support vehicle, designed to be positioned as much as 27 miles from it's target before using a communications link to remote observers to accurately zero in on it's target and deliver it's ordinance. note that the hekash CAN fire while in motion, but this is not recommended.

The AC-255 "Thunder" main gun uses a specialized floating-barrel system, coupled to a sophisticated recoil management mechanism to limit the amount of time. the widening of the barrel near the muzzel end is this system, which feeds a portion of the exhaust gasses rearward around the barrel. maximum range is achieved with this system deactivated, but the unit will generally have to re-aim after five rounds expended in this configuration.

*Hekash comes from the Old Kelvinis words Heka (meaning 'to throw'), and Sha (meaning 'Stone'). Hekash was the word used to describe Kelvini Siege Engines during the dark ages. Kelvini-Republic Arms feels this name is an accurate approximation of the KSRA-4's Mission Profile.
Kelvinisgrad
16-04-2003, 06:48
since it appears there is no call for fire-support weaponry, Kelvini-Republic Arms will turn their attention to other combat systems. the KRSA-4 will remain on the market, however. thank you all.
16-04-2003, 07:27
OOC: GOO Lego
Iraqstan
16-04-2003, 07:38
his presidency of Iraqstan, would like to buy 100 of these formidable looking vehicles and aproximately 4000 Extra rounds, 2000 of theses rounds to be HE-255mm ammo and the other 2000 HEAP "Cratermaker" rounds.

We await your confirmation of our order.

Minister for Trade: Carlos Morloch
Kelvinisgrad
16-04-2003, 08:35
we thank you for your business, your exellency. the vehicles will be delivered, with the extra ammunition you requested, as soon as your payment of 72.3 million pistoolas (approximately $80 million USD) is confirmed in our accounts. a group of technical personnel will arrive with the vehicles to train your support staff in proper maintenance of the KRSA-4. we thank you for your business, and do hope to conduct further business with you in the future.
Iraqstan
16-04-2003, 08:42
Money has been transfered, we will send a receipt telegram immedialty upon recieving it from our banks.

We eagerly await your staff and offer them exclusive lodges in one of his presidency's private palaces in Gothmog where training will be held.

Again thank you.

Minister for Trade
Kelvinisgrad
16-04-2003, 09:10
an invoice detailing your order has been wired to you, and we thank you for the courtesy extended to our personnel.
Kelvinisgrad
18-04-2003, 09:56
Once again the Council of Seven has authorized Kelvini-Republic Arms to offer one of their products internationally. this offering is the KRAA-1B "Vulture" Heavy Bomber.

http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRAA-1B/a-bomber-promo-640.jpg
http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRAA-1B/bomber-promo-640-2.jpg

-cost: Љ1,800,500 pistoolas per unit (approx. $1.2 million USD)[NOT CURRENTLY FOR SALE]
-Power: KMP-24 Turbofan engine
-fuel capacity: the Vulture has an operational radius, under continuous cruising power and ceiling, of 600 km.
-maneuverability: the Vulture is a Glide-capable jump-bomber. it is not very maneuverable on normal engine power, but the pilot can, at his discretion, shunt thrust to any of the four under-mounted vectorable thrust ducts to give the craft a sudden push sideways or vertically. this is exceedingly fuel inefficient, and likely to give away the Vulture's position to ground-based defenses which might not otherwise have noticed it. top speed under engine power is approximately 400 km/h. it is designed, however, to be towed aloft and released to glide over it's target, so that it's ECM module can minimize chances of detection by radar systems, aided by it's zero-heat/zero-noise pre-strike profile.
-armament: see below
-Rate of Fire: N/A
-Magazine: N/A
-Armor: .75" hardened steel throughout, titanium reinforcement around pilot and vital systems
-Sensors: 65 km search radar, scrambled communications, internal FLIR
-crew: 1: Pilot/Bombardier

The Vulture uses a universal hardpoint system, allowing it to mount any standard mountable weapon. shown in the second promotional picture are a few options.

1) the KMRML-35 "Brimstone" Medium-Range Rocket system. with an effective range of 12 km, the Brimstone Multiple-Launch weapon fires lightweight, unguided high-explosive munitions. each launcher carries 35 rockets, and additional magazines can be strung together for higher ammunition capacity. the Vulture can mount 4 of these, with 2 additional magazines each. note that doing so will put a moderate reduction on performance, due to the increased drag of the launcher and magazine system. -4000 pistoolas per launcher, 1200 pistoolas per 35 rockets ($4400 and $1320 respectively)

2) the KFM-750 Freefall Bomb. the simplest of weapons, 750 kilograms of high-explosives in a hardened shell, with either a barometric, impact, or time-delay fuse. -1000 pistoolas each ($1100 each)

3) the KFM-1500 Freefall Bomb. exactly the same as the KFM-750, but with twice the payload. -2000 pistoolas each ($2200 each)

4) the KGM-3X Glide-Bomb. quite by accident we developed this weapon while researching designs for the Vulture. the weapon carries 3000 to 8000 kilograms of high-explosives or other ordinance. upon release the internal guidance system glides the weapon over it's target and detonates. the guidance system can accurately home in on a fixed target from a distance of up to 75 kilometers, but it is recommended that the weapon be released no more than 60 kilometers from target, due to the gliding nature of the weapon. of interest is that mounting of this weapon actually provides a small increase in the vulture's range and performance while gliding, due to the added wing area provided by the weapon's wings. -40000 pistoolas each [3000kg, add 800 pistoolas per 1000 kg of ordinance desired over 3000] ($44200 each, plus $880 per additional 1000 kg of ordinance past 3000) +NOTES: although we do not have the technology, the -3X can carry a nuclear warhead. the council has decreed that no more than 50 of these weapons may be sold to any nation.+

manufacturing of the Vulture is a slow process, with a current manufacturing speed of 10 units per day, assuming no fault in the process. we are expanding our facilities, but until expansion is completed, there may be delays in the delivery of large orders. we apologize for any inconvenience this may cause.

-Kelvini-Republic Arms, The Council of Seven, and the People of the Free Republic of Kelvinisgrad thank you for your time and business.
Kelvinisgrad
18-04-2003, 15:15
*bump*
18-04-2003, 15:17
300 hekash S.P guns with ammo, money will be sent when the purchase is confirmed.
Kelvinisgrad
18-04-2003, 15:22
a preliminary invoice telegram has be sent.
Kelvinisgrad
18-04-2003, 15:42
order confirmed, thank you for your business, we look forward to further such business with you in the future
18-04-2003, 16:37
The People's Republic of Darynia would be interesting in buying ten KRSA-4's. for each KRSA-4 we would like a magazine full of each type of ammo, and about 2000 extra rounds, 1500 HE rounds and 500 HEAP rounds. I wonder what the conversion rate between credits and your currency is...

-Rikanth Schmlecklock, behind-the-scenes ruler of Darynia.

OOC: i'm a newbie with the purchase bit, telegram we with what i should do.
Kelvinisgrad
18-04-2003, 16:54
a preliminary invoice telegram has been sent.
18-04-2003, 16:56
i will buy everything u have left.
18-04-2003, 16:58
i double what ever price Mr Moustache is willing to pay for everything u have.
Sebytania
18-04-2003, 17:28
OOC: GOO Lego
I was self thinking about that too.
Kelvinisgrad
18-04-2003, 19:58
Kelvini-Republic Arms only accepts serious purchase requests. Guthr and MM, your offers have been denied.
18-04-2003, 20:04
We do not have a money economy -- will you take any kind of barter?
Kelvinisgrad
18-04-2003, 20:51
only if a definite monetary value can be attributed to the items offeredm and even then we may not. that is a decision which must be brought before the Council of Seven.
Kelvinisgrad
20-04-2003, 12:23
in response to the excellent sales of the "Hekash", the Council of Seven has authorized Kelvini-Republic Arms to offer it's Main Battle Tank for public Sale.

http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRSM9-1/a-tank-promo.jpg

-cost: Љ821,000 pistoolas per unit (approx. $908,000 USD) [NOT CURRENTLY FOR SALE]
-power: 8.1 liter 4-rotor SCORE internal combustion engine, tuned to run on regular gasoline, but will run acceptably on almost any combustible liquid (note: Kelvini-Republic Arms cautions against using high-volatility fuels, and will not be held responsible for damages or loss of life as a result of experimentation using such fuels)
-fuel capacity: the beast carries enough fuel (assuming ordinary gasoline) for 17 hours of normal operation.
-maneuverability: the beast rides on 8 heavy tires. top speed over paved surfaces is approximately 100 km/h. overunpaved, hard surfaces there is a negligible reduction in speed, provided the surface is relatively free of large debris. the beast can climb a 55 degree slope with ease, and has a fording depth of approximately 2 meters. over soft terrain (sand, snow, mud, etc.), the beast's top speed is reduced to approximately 73 km/h.
-armament: 110mm auto-loading direct-fire cannon (x2)
-Rate of Fire: 3 rounds per 10 seconds (36 rounds per minute, both barrels)
-Magazine: The Beast can carry 204 rounds of either standard HE-110 ammunition, or EI (Explosive-Incendiary) rounds, or 90 DSAP (Discarding Sabot, Armor Piercing) "Tank Killer" rounds, or any combined load thereof.
-armor: 6" hardened steel overall, 3" additional steel around vital components, driver, and throughout turret body
-sensors: basic optical, NV, and IR systems, laser rangefinding, medium-range scrambled communications for Command and Control, and reception of remote target data for BLOS (Beyond Line-Of-Sight) firing
-crew: 2: driver and gunner.

The Beast is the Kelvini Main Battle Tank, designed to close with enemy armor and eliminate the target from medium range. note that the beast CAN fire while in motion, and do so with reasonable accuracy.

The MC-110-B "Longbore" main gun uses a floating barrel system similar to the Hekash, and a breech-flush venting system to clear combustion gasses from the firing chamber as soon as the projectile is clear of the barrel (the vents for this system can be seen on either side of the turret). expended shells are automatically extracted from the breech and stored in a compartment below the turret and in front of the magazine. if the council allows, a future model of the Beast will be offered with an remote-operated turret and a liquid propellant cannon, allowing an expanded magazine and lower target profile, as well as a smaller crew. we will offer upgrades to the vehicle to previous purchasers for an appreciable discount.

-Kelvini-Republic Arms, The Council of Seven, and the People of the Free Republic of Kelvinisgrad thank you for your time and business.
20-04-2003, 12:27
After months of rigorous testing, The Council of Seven has authorized Kelvini-Republic Arms to offer one of it's products on the open market. the KRSA-4 "Hekash"* Self-Propelled Gun is our first offering.

Click Here for Promotional Image (http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRSA-4/gun-promo-640.jpg)

-cost: 723,000 pistoolas per unit (approx. $800,000 USD)
-power: 8.1 liter 4-rotor SCORE internal combustion engine, tuned to run on regular gasoline, but will run acceptably on almost any combustible liquid (note: Kelvini-Republic Arms cautions against using high-volatility fuels, and will not be held responsible for damages or loss of life as a result of experimentation using such fuels)
-fuel capacity: the hekash carries enough fuel (assuming ordinary gasoline) for 12 hours of normal operation.
-maneuverability: the Hekash rides on 6 main tires, with 2 high-pressure outriders under the cannon-mount to absorb residual recoil. top speed over paved surfaces is approximately 85 km/h. over unpaved, hard surfaces there is a negligible reduction in speed, provided the surface is relatively free of large debris or major fluctuations in surface attitude. over soft terrain (sand, snow, mud, etc.), the Hekash's top speed is reduced to just over 56 km/h.
-armament: 255mm auto-loading ballistic cannon
-Rate of Fire: 1.7 rounds per 10 seconds (10.2 rounds per minute)
-Magazine: The Hekash can carry 120 rounds of ordinary HE-255 ammuntion, or 180 rounds of AIC (Airburst-Illumination Cascade) visibility rounds, or 75 rounds of HEAP "Cratermaker" rounds for use against hardened targets, or any combined load thereof.
-armor: 5" hardened steel overall, 3" additional steel around vital components and crew cabin.
-sensors: basic optical and laser rangefinding systems, long-range scrambled communications for remote-relay of target data beyond sightlines
-crew: 2: driver and gunner. space for a dedicated communications operator can be added, with requisite system interfaces, for an additional 28,000 pistoolas (but the cabin is hot and cramped then.)


The Hekash is a fire-support vehicle, designed to be positioned as much as 27 miles from it's target before using a communications link to remote observers to accurately zero in on it's target and deliver it's ordinance. note that the hekash CAN fire while in motion, but this is not recommended.

The AC-255 "Thunder" main gun uses a specialized floating-barrel system, coupled to a sophisticated recoil management mechanism to limit the amount of time. the widening of the barrel near the muzzel end is this system, which feeds a portion of the exhaust gasses rearward around the barrel. maximum range is achieved with this system deactivated, but the unit will generally have to re-aim after five rounds expended in this configuration.

*Hekash comes from the Old Kelvinis words Heka (meaning 'to throw'), and Sha (meaning 'Stone'). Hekash was the word used to describe Kelvini Siege Engines during the dark ages. Kelvini-Republic Arms feels this name is an accurate approximation of the KSRA-4's Mission Profile.

-Kelvini-Republic Arms, The Council of Seven, and the People of the Free Republic of Kelvinisgrad thank you for your time and business.
Kelvinisgrad
20-04-2003, 14:27
... yes, that is indeed what we said...
Kelvinisgrad
21-04-2003, 04:13
The Council has authorized Kelvini-Republic Arms to offer the KRSM9-2 "Beast 2" Augmented Battle Tank as soon as prototype testing is completed! we have a promotional photograph of the prototype available now.

http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRSM9-2/a-tank2-promo.jpg

-cost: Љ975,000 pistoolas per unit (approx. $1,078,000 USD) [NOT CURRENTLY FOR SALE]
-power: Same as the KRSM9-1
-fuel capacity: Same as the KRSM9-1
-maneuverability: same as the KRSM9-1
-armament: 110mm auto-loading direct-fire liquid-propellant cannon (x2)
-Rate of Fire: 3.2 rounds per 10 seconds (38.4 rounds per minute, both barrels)
-Magazine: The Beast can carry 306 rounds of either standard HE-110 ammunition, or EI (Explosive-Incendiary) rounds, or 120 DSAP (Discarding Sabot, Armor Piercing) "Tank Killer" rounds, or any combined load thereof.
-armor: Same as the KRSM9-1
-sensors: Same as the KRSM9-1
-crew: 1: driver/Gunner

The Beast 2 is an update to the venerable Beast (KRSM9-1), with a lower target profile, liquid-propellant cannons, and a larger magazine. it's mission profile is identical to the original vehicle.note that the beast 2 CAN fire while in motion, and do so with reasonable accuracy.

The MC-110-BL "Bluebore" main gun uses a floating barrel system similar to the Hekash. due to the new liquid-propellant system and semi-automated turret, the Beast 2's main guns have been partly recessed into the turret body itself, and the barrels have been lengthened by several inches. the propellant system also significantly reduces muzzle flash.

note that the vehicle is not ready for public sale yet, but we are accepting preliminary orders. we expect testing to be completed within the month, and orders will be delivered soon thereafter.

-Kelvini-Republic Arms, The Council of Seven, and the People of the Free Republic of Kelvinisgrad thank you for your time and business.
Kelvinisgrad
22-04-2003, 06:52
two updates from Kelvini-Republic Arms. first, the "Beast 2" has completed it's testing phase, and is now entering active service. orders placed will now be filled as soon as possible. second, KRA-A, our Air Power division, has completed our newest Tank Killer platform, the KRAH-6A "Raptor", and the Council of Seven has given us the go-ahead to offer it to the governments and militaries of the world.

http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRAH-6A/a-gunship-promo1.jpg
http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRAH-6A/a-gunship-promo2.jpg

-cost: Љ2,110,000 pistoolas per unit (approx. $2,330,000 USD) [NOT CURRENTLY FOR SALE]
-Power: KAP-40 Turboshaft engine
-fuel capacity: the Raptor carries enough fuel, assuming normal operations, for a 300km sortie radius.
-maneuverability: the intermeshing-rotor, NOTAR design of the Raptor makes it a very agile weapons platform, ideal for operating at extremely low altitudes and high speeds. it's top speed is 330 km/h in level flight.
-armament: standard armament on the Raptor is an integral KAATC-20 "Shredder" 20mm Anti-Tank autocannon. capable of 350 rounds/minute continuous firing, the Shredder fires hardened anti-armor bullets, designed for maximum penetration. also standard on the winglet hardpoints are KSRML-32 "Crossbow" short-range Missile Launchers. each launcher carries 32 wire-guided anti-armor minimissiles, which can be fired individually, or in salvos of 2 to 8.
-Rate of Fire: KAATC-20: 350 rounds/minute. KSRML-32: 32 rounds/minute maximum
-Magazine: the KAATC-20's internal magazine carries 1160 rounds of 20mm anti-armor amunition.
-Armor: the Raptor is the First weapons platform from Kelvini-Republic Arms to utilize Tungsten-Titanium Alloy (TTa) armor, for improved durability over comparable Steel plate, with less weight, allowing for improved vehicular agility. all vital components, as well as the cockpit, are surrounded in 1.3" of this new armor, while the entire vehicle is plated in .6" TTa armor.
-Sensors: 40 km search radar, scrambled communications, standard Optics, internal FLIR, and PLA (Passive Light Amplification) systems
-crew: 1: Pilot/Gunner

the Raptor is our "Tank Killer" platform, designed to wait behind cover for enemy armor, then pop-up and strafe the target with minimissiles and cannon fire. it is capable of totally autonomous operation, and is designed for ease of serviceability for maximum operational time. the hardpoints on the winglets can be equipped with most standard rocket or missile systems easily, including a variant on the KMRML-35 "Brimstone" Medium-Range Rocket system. ammunition for the installed KSRML-32 rocket system costs 1000 pistoolas per 32 minimissiles ($1100 USD), while anti-armor ammunition for the KAATC-20 cannon costs 750 pistoolas per 1000 rounds ($830 USD)

-Kelvini-Republic Arms, The Council of Seven, and the People of the Free Republic of Kelvinisgrad thank you for your time and business.
Kelvinisgrad
22-04-2003, 15:56
bumped because I always end up posting these things in the middle of the night when nobody sees them...
Kelvinisgrad
26-04-2003, 18:24
*o/` ...para bailar la bump-a... o/`*
26-04-2003, 18:36
We're interested in your Hekash and Beast tanks; what purchases would you reccommend with an allocated budget of $150 million? (That is, we're willing to spend a total of $150 million on Hekash and Beast 1 and 2 tanks)

OOC: That's really cool with the Legos and stuff, hehe...
Kelvinisgrad
27-04-2003, 11:47
that really depends on the situations you're likely to encounter in combat. if you're a largely defensive nation, the Hekash will be of less tactical value to you, since hitting a moving target with artillery is difficult with anything short of a barrage of saturation fire. if, on the other hand, you're a more expansionist nation, the Hekash will be far more valuable to you as a ground-based support vehicle for removing hardened emplacements like bunkers and command-control structures.

the choice between the Beast and the Beast 2 depends on a number of factors. first, the size of your armed forces, in particular those trained in maneuvering tanks. obviously the Beast 2 will put more stress on your Tank Corps, since the drivers are also partially responsible for gunnery, although if your piloting corps is exceptionally skilled, you might want to forego purchasing any Beast 1 tanks in favor of all Beast 2's.

our suggestion would be a small number of Hekash and Beast 2 units, and a large number of Beast 1's. the Beast 2 operates well at night, where it's low target profile and low muzzle flash make it harder to spot, while the Beast 1 works better for combat with enemy armor, since the driver can concentrate on driving and the gunner on firing.

thank you in advance for your business.

yeah, building them first is more fun than just coming up with specs. :D
27-04-2003, 12:19
The Holy Empire of Panalusia would like to purchase 50 of your impressive Beast-1 battletanks for it's new military forces.

Due to the increasing number of psychotic wannabe world dominators, our police force alone will no longer be able to effectively defend against potential invaders, therefore we need such machines.

OOC: Really nice lego vehicles, how long does it take you to build one?
Kelvinisgrad
27-04-2003, 13:41
Holy Empire of Panalusia: thank you for you business, we have the vehicles on standby, awaiting the transfer of 41,050,000 Pistoolas ($45,400,000 USD) to KRA accounts. once the transfer is confirmed, your order will ship and an invoice will be telegrammed to you. you can expect your order to arrive within 48 hours.

takes a few hours to build each one, but I generally have to tear them apart after I take the pics of them so I can build something new.
27-04-2003, 13:46
This is some fantastic Millitary Equipment you have Here Kelvinisgrad and i would like to inform you that Ufitzi would like to purchase some of it....also we would like to know if you would consider bardering with a little Uranium??
Kelvinisgrad
27-04-2003, 13:59
once we can establish a value on the uranium, I'm sure the council would agree to it. our minig capabilities are limited, and our reactor research would be greatly aided by an influx of fissionable material.
27-04-2003, 14:35
Good afternoon Kevinisqrad : LordSquallFreeRepublic seriously need a solid army : we would want to analyse your engines : LordSquallFreeRepublic is pleased to buy you one unite of each vehicule and aircraft you sell : we'll pay immediately when the purchase is finished.
It is very serious : we need to purshase right now. Don't miss to give us enought ammunitions for each vehicule and aircraft.

(information : 1 silver beaver dollar is 7.95 US dollars)

Victor I
President of
LordSquallFreeRepublic
And its lovely GHLBT people
Centralis
27-04-2003, 14:39
First of all, let us commend the skill of your arms industry. This kind of stuff is exactly what we're currently looking for, and then some. We would like to purchase 800 of the 'Raptor' helicopters, and 1200 of the 'Hekash' artillery pieces. We would also like to know the price per round for 'Hekash' ammunition, and we would also like to purchase the following amounts of ammo for the 'Raptors':

500 million KAATC-20 rounds for US $334 656 000
14 million KSRML-32 rockets for US $15 206 400

We would like 600 of the 'Raptors' equipped with the KSRML-32, and the remaining 200 equipped with KMRML-35 rocket launcher that you mentioned. Before ordering ammo (EDIT: ammo for the KMRML-32, that is), however, we need to know what it's rate of fire is and what the price per rocket is. We recognize that owing to the size of this order, it may take some time to fill (though it may not; we don't know how fast you can produce ammo), and thus would be willing to accept staggered deliveries as the product is finished. OWing to our current situation, we need the arms ASAP. Whuile we are offering cash, we are also prepared to barter with an equivalent amount of uranium from the mines of our allies in Alecrast.

EDIT: Excluding the prices of things we don't know the cost of, this comes to a total of $2 214 822 400.
Kelvinisgrad
27-04-2003, 18:30
LordSquall: the total cost for your order (1 KRSA-4 "Hekash": $800,000 USD. 1 KRAA-1B "Vulture": $1,200,000 USD. 1 KRSM9-1 "Beast": $908,000 USD. 1 KRSM9-2 "Beast 2": $1,078,000 USD. 1 KRAH-6A "Raptor": $2,330,000 USD. ammunition for all. Vulture includes 2 KMRML-35 "Brimstone" Launchers with 1 extra magazine each, 4 KFM-750 Freefall Bombs, and 2 KFM-1500 Freefall Bombs. we are including 4 extra magazines for the KMRML-35s, 6 extra KFM-750s, and 4 extra KFM 1500s at no charge. 6 KGM-3X glide-bombs (3000, 4000, 5000, 6000, 7000, and 8000kg payload) comes to approx. $400,000 USD. all other vehicles will ship with one magazine worth of each available ammunition type. is this order acceptable? the total will be $6,716,000 USD ($844,780 SBD)

Centralis: KMRML-35 rockets are 1100 pistoolas per 35 ($1320 USD per 35).
Centralis
28-04-2003, 08:33
Very well then. The price of our order then comes to $2 742 822 400, plus the price of ammo for the Hekash, of which we would like 6 000 000 ordinary ammo, 4 500 000 'Cratermaker' rounds, and 1 800 000 AIC rounds. Thus, our total order comes to:

800 raptors
1200 Hekash's
500 million KAATC-20 rounds for US $334 656 000
14 million KSRML-32 rockets for US $15 206 400
6 million HE-255 rounds
4.5 million Cratermaker rounds
1.8 million AIC rounds.

How much does this come to?
28-04-2003, 08:41
LordSquall: the total cost for your order (1 KRSA-4 "Hekash": $800,000 USD. 1 KRAA-1B "Vulture": $1,200,000 USD. 1 KRSM9-1 "Beast": $908,000 USD. 1 KRSM9-2 "Beast 2": $1,078,000 USD. 1 KRAH-6A "Raptor": $2,330,000 USD. ammunition for all. Vulture includes 2 KMRML-35 "Brimstone" Launchers with 1 extra magazine each, 4 KFM-750 Freefall Bombs, and 2 KFM-1500 Freefall Bombs. we are including 4 extra magazines for the KMRML-35s, 6 extra KFM-750s, and 4 extra KFM 1500s at no charge. 6 KGM-3X glide-bombs (3000, 4000, 5000, 6000, 7000, and 8000kg payload) comes to approx. $400,000 USD. all other vehicles will ship with one magazine worth of each available ammunition type. is this order acceptable? the total will be $6,716,000 USD ($844,780 SBD)

Centralis: KMRML-35 rockets are 1100 pistoolas per 35 ($1320 USD per 35).we buy : you'll recieve you money immeditaely by credit card in your telegram
Kelvinisgrad
28-04-2003, 14:49
centralis: HE-255 rounds are $95 USD/round, sold in packs of 20. cratermaker rounds are $160 USD/round, sold in packs of 10. AIC rounds are $55 USD/round, sold in packs of 40. given the size of your order, we are disregarding the normal constraints of packs of ammunition and selling at the unit-price. below is your order with totals per item

HE-255 ammunition -------------------------($95 x 6,000,000)= $570,000,000
AIC ammunition-------------------------------($55 x 1,800,000)= $99,000,000
HEAP "Cratermaker" ammunition --------($160 x 4,500,000)= $720,000,000
KAATC-20 "Shredder" ammunition ----($.83 x 500,000,000)= $415,000,000
KSRML-32 "Crossbow" ammunition -($34.38 x 14,000,000)= $481,320,000
KMRML-35 "Brimstone" ammunition -----------($37.71 x ???)=

KRAH-6A "Raptor" --------------------------($2,330,000 x 800)= $1,864,000,000
KRSA-4 "Hekash" ----------------------------($800,000 x 1200)= $960,000,000

-------------------------------total (less KMRML-35 ammunition)= $5,109,320,000

once we have your amount for KMRML-35 ammunition, we will finalize this total, and begin shipping as soon as an agreement is reached on the method of payment. given the size of this order it will take some time for us to ship it in it's entirety. we thank you, both for your business, and for giving Kelvini-Republic Arms an added impetus to expand their production facilities.

one of us has an error in our math on the ammo, and I don't think it's me.
28-04-2003, 15:30
I'll take two of everything.
-Rome-
28-04-2003, 15:37
I smell godmoding. You can't afford it.... Godmoder!!!!
28-04-2003, 16:26
that really depends on the situations you're likely to encounter in combat. if you're a largely defensive nation, the Hekash will be of less tactical value to you, since hitting a moving target with artillery is difficult with anything short of a barrage of saturation fire. if, on the other hand, you're a more expansionist nation, the Hekash will be far more valuable to you as a ground-based support vehicle for removing hardened emplacements like bunkers and command-control structures.

the choice between the Beast and the Beast 2 depends on a number of factors. first, the size of your armed forces, in particular those trained in maneuvering tanks. obviously the Beast 2 will put more stress on your Tank Corps, since the drivers are also partially responsible for gunnery, although if your piloting corps is exceptionally skilled, you might want to forego purchasing any Beast 1 tanks in favor of all Beast 2's.

our suggestion would be a small number of Hekash and Beast 2 units, and a large number of Beast 1's. the Beast 2 operates well at night, where it's low target profile and low muzzle flash make it harder to spot, while the Beast 1 works better for combat with enemy armor, since the driver can concentrate on driving and the gunner on firing.

thank you in advance for your business.

yeah, building them first is more fun than just coming up with specs. :D

Well, my nation is pretty defensive at this stage, and we have a lot of our offensive artillery capability being fulfilled by SCUD knockoff missiles we've purchased from other nations. So I will probably go with a lot of Beast 1s, a couple Beast 2s, and even fewer Hekash.

In that case... *does some math*

...

*we need better mathematicians in Lomastan. Note to self: Increase education budget*

...

Okay. I'd like to buy:

10 Hekash mobile guns for $8 million American dollars
100 Beast 1 Main Battle Tanks for approximately $90.8 million American
20 Beast 2 Augmented Battle Tanks for approximately $21.56 million American.

Subtotal: $120.56 million American. That leaves me with approximately $29.64 million American dollars left to use to buy ammunition. According to my math, I should be able to buy

5200 20-round packs of HE-255
5200 10-round packs of Cratermakers
5200 40-round packs of AIC

For a total of $150 American dollars. Do the Beast tanks use the same ammo as the Hekash? If not, we ought to be able to domestically produce it. If not... well, our enemies don't need to know! ;)
Kelvinisgrad
29-04-2003, 03:57
the Hekash fires 255 mm shells (approx. 10" diameter), while the Beast and Beast 2 fire 110 mm shells (approx. 4.25" diameter). fairly standard sizes, you should have little difficulty producing suitable munitions domestically.

additionally, your math checks out, so as soon as we recieve payment into KRA accounts, we'll start shipping your order (if you don't mind slightly used Beast 1 tanks, let us know, as we can ship some of our surplus to you, get your order filled faster. most of our surplus has never seen real active combat... you can consider them "broken in", if you like ;) ).
29-04-2003, 04:00
$1,000,000 of legos?! :shock: :shock: :shock:
Kelvinisgrad
29-04-2003, 04:02
ooooooooh... THBPTTTTTTTTT!!!! :P :P :P :D
Centralis
29-04-2003, 05:55
centralis: HE-255 rounds are $95 USD/round, sold in packs of 20. cratermaker rounds are $160 USD/round, sold in packs of 10. AIC rounds are $55 USD/round, sold in packs of 40. given the size of your order, we are disregarding the normal constraints of packs of ammunition and selling at the unit-price. below is your order with totals per item

HE-255 ammunition -------------------------($95 x 6,000,000)= $570,000,000
AIC ammunition-------------------------------($55 x 1,800,000)= $99,000,000
HEAP "Cratermaker" ammunition --------($160 x 4,500,000)= $720,000,000
KAATC-20 "Shredder" ammunition ----($.83 x 500,000,000)= $415,000,000
KSRML-32 "Crossbow" ammunition -($34.38 x 14,000,000)= $481,320,000
KMRML-35 "Brimstone" ammunition -----------($37.71 x ???)=

KRAH-6A "Raptor" --------------------------($2,330,000 x 800)= $1,864,000,000
KRSA-4 "Hekash" ----------------------------($800,000 x 1200)= $960,000,000

-------------------------------total (less KMRML-35 ammunition)= $5,109,320,000

once we have your amount for KMRML-35 ammunition, we will finalize this total, and begin shipping as soon as an agreement is reached on the method of payment. given the size of this order it will take some time for us to ship it in it's entirety. we thank you, both for your business, and for giving Kelvini-Republic Arms an added impetus to expand their production facilities.

Our requested quantity of KMRML ammunition is 4 million rounds, thank you. We will be paying by cash, unless you have some objection; half the cost in advance, and half upon completion of the order.

one of us has an error in our math on the ammo, and I don't think it's me.

OOC: Possibly. I may have got a bit lost when I was working it all out, and I can't be arsed going over it all again, so I'll just take your word for it. /OOC
Kelvinisgrad
29-04-2003, 06:08
HE-255 ammunition -------------------------($95 x 6,000,000)= $570,000,000
AIC ammunition-------------------------------($55 x 1,800,000)= $99,000,000
HEAP "Cratermaker" ammunition --------($160 x 4,500,000)= $720,000,000
KAATC-20 "Shredder" ammunition ----($.83 x 500,000,000)= $415,000,000
KSRML-32 "Crossbow" ammunition -($34.38 x 14,000,000)= $481,320,000
KMRML-35 "Brimstone" ammunition --($37.71 x 4,000,000)= $150,840,000

KRAH-6A "Raptor" --------------------------($2,330,000 x 800)= $1,864,000,000
KRSA-4 "Hekash" ----------------------------($800,000 x 1200)= $960,000,000

--------------------------------------------------------------------total= $5,260,160,000

your payment plan has been approved by the council, and we will begin shipping your order as soon as $2,630,080,000 is wired to KRA accounts. we thank you profusely for your business, Centralis.
Kelvinisgrad
01-05-2003, 18:14
-watch out, there's a bump ahead
-what?
*BUMP*
-told you
Centralis
03-05-2003, 05:23
HE-255 ammunition -------------------------($95 x 6,000,000)= $570,000,000
AIC ammunition-------------------------------($55 x 1,800,000)= $99,000,000
HEAP "Cratermaker" ammunition --------($160 x 4,500,000)= $720,000,000
KAATC-20 "Shredder" ammunition ----($.83 x 500,000,000)= $415,000,000
KSRML-32 "Crossbow" ammunition -($34.38 x 14,000,000)= $481,320,000
KMRML-35 "Brimstone" ammunition --($37.71 x 4,000,000)= $150,840,000

KRAH-6A "Raptor" --------------------------($2,330,000 x 800)= $1,864,000,000
KRSA-4 "Hekash" ----------------------------($800,000 x 1200)= $960,000,000

--------------------------------------------------------------------total= $5,260,160,000

your payment plan has been approved by the council, and we will begin shipping your order as soon as $2,630,080,000 is wired to KRA accounts. we thank you profusely for your business, Centralis.

OOC: sorry for not replying sooner - I had some RL stuff to sort out first. /OOC

The cash should be arriving in your accounts now. We thank you for making this valuable contribution to our national defence.
Kelvinisgrad
04-05-2003, 19:00
it's no problem, centralis

Centralis: we have recieved your first payment, and every available cargo plane in Kelvinisgrad is being loaded to begin delivering your order. we estimate that it will take 3 to 4 months to completely fill your order. we thank you for your generous business. the First Prefect himself sends you his thanks.
Kelvinisgrad
07-05-2003, 18:44
Kelvini-Republic Arms is proud to announce the public rollout of our new Mobile Anti-Aircraft Platform, the "Scorpion"

http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRAD-A3/a-scorpion-promo.jpg

-cost: Љ1,005,000 pistoolas per unit (approx. $1,111,530 USD) [NOT CURRENTLY FOR SALE]
-power: SCORE 580-3190R, 3 Rotor, 1500 HP engine
-fuel capacity: the Scorpion carries enough fuel for 10 hours of normal operation.
-maneuverability: top speed over paved surfaces is approximately 115 km/h. over unpaved, hard surfaces there is a negligible reduction in speed, provided the surface is relatively free of large debris. over soft terrain (sand, snow, mud, etc.), the scorpion's top speed is reduced to approximately 81 km/h.
-armament: Triple-barreled 32mm Rotary Anti-Aircraft Gun (x2)
-Rate of Fire: 300 rounds/minute/gun
-Magazine: the Scorpion's Magazine holds 15,000 32mm Airburst-Flak (AF) or Armor Piercing (AP) rounds.
-armor: 3" hardened steel overall, additional .75" TTa around crew compartments and vital systems.
-sensors: standard Optical, Integral Radar, NV and IR, long-range scrambled communications link
-crew: 3: Driver, Gunner, Sensor Operator

the Scorpion is a mobile defense turret, designed to operate in teams or as anti-air support for an advancing force. it can fire while in motion, and has a maximum effective range of 6 km.

the turret can elevate to 95 degrees, and rotate 360 degrees horizontally while firing, thanks to a slip-ring ammunition feed system. The ARC-40-A "Stinger" guns draw power from the main engine to spin them up. once spinning, integral generators will keep the guns in motion until they are spun down. the electric drive motors are rated for 400 hours of continuous use at maximum capacity, and should never need to be replaced.

note that the Scorpion is NOT a front-line unit, and has no defense against ground forces, except for whatever sidearms the crew may bring aboard.

-Kelvini-Republic Arms, The Council of Seven, and the People of the Free Republic of Kelvinisgrad thank you for your time and business.
07-05-2003, 19:11
we want 10 KRAD 3 : we come to take them directly at your stores and we pay by credit card immediately. 11,115,300 USD.




Victor I
President of
LordSquallFreeRepublic
approved by the ministry of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg


...:::'||LordSquallFreeRepublicArdä||':::... (http://www.nationstates.net/cgi-bin/index.cgi/target=display_nation/nation=lordsquall/)
Kelvinisgrad
09-05-2003, 21:11
LordSquall: we will have the Units standing by on our airstrip for pickup as soon as we recieve confirmation of the transfer of funds to KRA accounts.
Kelvinisgrad
10-05-2003, 08:24
to fill a need for ground-based recon, Kelvini-Republic Arms announces the KRSR-11 "Flea" Light Scout Trike.

http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRSR-11/a-scout-promo.jpg

-cost: Љ115,000 pistoolas per unit (approx. $127,200 USD) [NOT CURRENTLY FOR SALE]
-power: SCORE 580-2116R, 2 Rotor, 1000 HP engine
-fuel capacity: the Flea carries enough fuel for 18 hours of normal operation.
-maneuverability: top speed over paved surfaces is approximately 250 km/h. over unpaved, hard surfaces there is a negligible reduction in speed, even in the event of large debris. over soft terrain (sand, snow, mud, etc.), the Flea's top speed is reduced to approximately 197 km/h.
-armament: single-barrel, liquid cooled .50 caliber machine gun (x2)
-Rate of Fire: 120 rounds/minute/gun
-Magazine: the Flea carries 1000 rounds in two magazines. the guns can fire Armor-Piercing (AP), Flechette (FA), Explosive-Tipped (EX), or standard .50 caliber ammunition.
-armor: .62" hardened steel overall.
-sensors: standard Optical, Integral Radar, NV and IR, long-range scrambled communications link, ECM.
-crew: 1: Driver

the Flea is a fast reconnaissance vehicle, designed to survey enemy troop movements, emplacements, and capabilities. it is equipped with a powerful radar system and numerous sensor suites to allow the operator to accurately gauge the status of opposing forces, while it's ECM and small size keep it hidden from enemy radar.

the Flea's two .50 cal machine guns are fixed forward. the Flea is not designed as an agressor unit, and the driver must be prepared to take evasive maneuvers at any time to preserve his life. the vehicle has very thin armor, and most of the structure is made of lightweight alloys, which allows the Flea to reach it's impressive top speed, but sacrifices durability.

-Kelvini-Republic Arms, The Council of Seven, and the People of the Free Republic of Kelvinisgrad thank you for your time and business.
Kelvinisgrad
10-05-2003, 16:57
*bump*
Kelvinisgrad
17-05-2003, 06:38
presenting the KRGC-5 "Overseer" command-control hovervehicle

http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRGC-5/a-comcon-promo.jpg

-cost: Љ2,519,700 pistoolas per unit (approx. $2,786,800 USD) [NOT CURRENTLY FOR SALE]
-power: SCORE 580-6347R, 6 Rotor, 3000 HP engine
-fuel capacity: The Overseer carries enough fuel for 10 hours of continuous travel, or 40 hours of stationary operations.
-maneuverability: the Overseer is the first vehicle from KRA to employ ground-effect fans for motion. this makes the Overseer unhindered by terrain, and gives it a flight ceiling of up to 3 meters. top speed over all solid surfaces is approximately 310 km/h. over water, top speed is reduced to 220 km/h.
-armament: double-barreled, liquid cooled .50 caliber machine gun
-Rate of Fire: 160 rounds/minute
-Magazine: the overseer carries 960 rounds of standard .50 caliber ammunition in it's magazine.
-armor: 1.12" TTa armor throughout.
-sensors: standard Optical, Integral Radar, NV and IR, long-range scrambled communications link, Tac-Com military intelligence uplink, ECM.
-crew: 5: Driver/Gunner, Commander, Communications Officer, Radar Operator, Electronic Warfare Officer (EWO)

The Overseer is designed to take position a safe distance from the combat zone, and then to use it's powerful sensors to detect and direct troop movements in combat. it's armor, while not paper-thin, is not designed to withstand sustained fire, so the unit should be protected at all times.

the Overseer's .50 cal machine gun can be controlled by either the driver or by the commander, but it is a defensive weapon, designed to eliminate infantry and light vehicles before they can engage the Overseer. the driver should be ready at any time to fall back, even if the Overseer is defended.

-Kelvini-Republic Arms, The Council of Seven, and the People of the Free Republic of Kelvinisgrad thank you for your time and business.
Kelvinisgrad
17-05-2003, 09:11
an offering from Kelvini Motor Enterprises, the KMEC-PA "Truthsayer"

http://www.brickshelf.com/gallery/DoctorDevice/KRA/propagandawagen/a-wagen-promo.jpg

-cost: Љ84,300 pistoolas per unit (approx. $93,250 USD)
-power: SCORE 70-4026R, 4 Rotor, 500 HP engine
-fuel capacity: The Truthsayer's fuel tank provides for 600 km of driving.
-maneuverability: the Truthsayer is a road vehicle, built on a RIOT van. it is slow, bulky, and ill-suited to high-performance driving of any kind. it's top speed is approximately 110 km/h over paved roads. it is recommended that the vehicle be kept off unpaved roads unless absolutely necessary.
-armament: N/A
-Rate of Fire: N/A
-Magazine: N/A
-armor: 6" steel plate throughout
-sensors: medium-range scrambled communications link.
-crew: 1: Driver (space for 3 armed troopers in rear, if necessary)

the Truthsayer is a Public-Address vehicle, built to deliver important news or emergency information to the general public. the huge speaker stacks mounted on the roof, powered by a dedicated 5 kW internal generator, can reproduce transmissions or recordings at up to 140 db without loss of sound quality. click here for audio sample (http://us.f1.yahoofs.com/users/52134a97/bc/Kelvinisgrad/KMEC-PA+sample+message.mp3?BCT7eI_A2xLQH5nr)

since the Truthsayer's chassis and armored hull are based on the common RIOT van, it is equipped with emergency lights for clearing traffic. the heavily armored body will also withstand light arms and even small explosives, making the Truthsayer an excellent choice for a mobile public announcement system. should a public figure be making a decree of less-than-favorable public opinion, they can easily duck into the vehicle, seal up the rear hatch, and escape if the crowd becomes unruly.

-Kelvini Motor Enterprises, The Council of Seven, and the People of the Free Republic of Kelvinisgrad thank you for your time and business.
Kelvinisgrad
17-05-2003, 21:24
[semi-OOC]nobody's interested in scouts, concoms, or propaganda vans, it seems...[/OOC]
17-05-2003, 21:29
nice lego toy!
Kelvinisgrad
20-05-2003, 07:22
a new offering from Kelvini-Republic Arms' "Naval Warfare Systems" division. the KRNA-14 "Stinger"

http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRNA-14/a-stinger-promo.jpg

-cost: Љ904,200 pistoolas per unit (approx. $1,000,000 USD) [NOT CURRENTLY FOR SALE]
-power: dual hydroxyl rockets
-fuel capacity: the Stinger carries enough hydrogen and oxygen for .5 hours of continuous, full-throttle operation, or up to 2 hours of low-thrust operation. additionally it has a small internal battery pack and emergency screw built into the underside of the hull, enabling it to reach safety even after it's rocket fuel is exhausted (though at a MUCH slower rate)
-maneuverability: top speed is approximately 300 km/h on the surface, 100 km/h underwater.
-armament: single-barrel, liquid cooled 20mm cannon (x2)
-Rate of Fire: 150 rounds/minute/gun
-Magazine: the Stinger carries 900 rounds of 20mm APEX (Armor Piercing-Explosive) ammunition
-armor: .92" TTa overall.
-sensors: standard and enhanced Optical, Integral Radar/Sonar, short-range scrambled communications link.
-crew: 1: Driver/gunner

the Stinger is Kelvinisgrad's first internationally available sea platform. it is designed to take large amounts of damage and still bring the pilot home safely. underneath it's dense armor is a very solid frame designed to absorb impact, so that the Stinger can survive deployment. it is designed to be dropped from a low-flying bomber (500-1500 ft.) and dive straight into the water. once the vehicle is underwater, the pilot may activate the rocket engine and deploy the foils. once the Stinger re-emerges on the surface, the pilot will use his 20mm cannons to tear open lighter-armored enemy vessels, and harrass larger craft (a large number of these working together can take down an aircraft carrier under the right conditions.)

as a VASH-type (Variable Attitude Submersible Hydrofoil) vehicle, the Stinger has distinct advantages over it's surface-bound counterparts, especially when it's rocket-propulsion system is taken into consideration. look for it's public Debut at the NYNJ Naval Exposition.

-Kelvini-Republic Arms, The Council of Seven, and the People of the Free Republic of Kelvinisgrad thank you for your time and business.
20-05-2003, 15:43
wow ! all those new units ! The Republic is gonna make a new founds report on Kelvinisgrad Commercial Exchanges : We are always glad to make buisness with you ;) we are making a file to promote you as official republican provider of military hardware.

Friendly,
VICTOR I
Kelvinisgrad
26-05-2003, 22:52
the latest addition to our lineup, the KRSA-7 "Hydra" MLRS is now available

http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRSA-7/a-hydra-promo.jpg

-cost: Љ2,437,600 pistoolas per unit (approx. $2,696,000 USD) [NOT CURRENTLY FOR SALE]
-power: SCORE 580-4112R 4 Rotor, 2000 HP engine
-fuel capacity: the Hydra carries enough fuel for 17 hours of continuous operation.
-maneuverability: top speed over paved surfaces is approximately 110 km/h. over unpaved, hard surfaces there is a negligible reduction in speed. over soft terrain (sand, snow, mud, etc.), the Hydra's top speed is reduced to approximately 75 km/h.
-armament: KAR-VMLU Variable Munition Launch Unit
-Rate of Fire: N/A
-Magazine: the VMLU can carry 8 775mm "Vengeance" class missiles (including the LRCM "Retribution" cluster munition), or 32 380mm "Pugilist" class medium rockets, or any combination thereof
-armor: 3.5" TTa armor overall, with an additional 1" around vital systems and crew compartments
-sensors: Standard Optical, Integral Radar, long-range scrambled communications link.
-crew: 2: Driver, Fire-Control Officer

The Hydra is a long-range support vehicle, designed to surgically strike or saturate a target area from up to 75 km, with minimal warning prior to munition impact. it's scrambled communications link offers secure target-data transfer for accurate launch and guidance.

despite it's relatively heavy armor, the Hydra is NOT a frontline unit, and has no defense against ground forces at close range. it should be protected and kept well back from the front lines.

-Kelvini-Republic Arms, The Council of Seven, and the People of the Free Republic of Kelvinisgrad thank you for your time and business.
New Empire
01-06-2003, 21:54
We will take 100 Beast 2s and 100 Raptors.

USNE Armed Forces- Weapons Dept.
Kelvinisgrad
04-06-2003, 06:54
New Empire:

we will deliver your order as soon as $340,800,000 is transferred into KRA accounts. an invoice detailing your order has been telegrammed to you
Kelvinisgrad
09-06-2003, 06:57
*bump*
Kelvinisgrad
17-06-2003, 08:50
presenting the KRAA-9F "Shrike" Tactical Fighter

http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRAA-9F/a-fighter-promo.jpg

-cost: Љ3,270,900 pistoolas per unit (approx. $3.6 million USD) [NOT CURRENTLY FOR SALE]
-Power: KMP-60G Rotorjet engine, 2 supplemental afterburning boosters
-fuel capacity: the shrike has an operational radius, under continuous cruising power and ceiling, of 520 km.
-maneuverability: the Shrike is a high-performance aircraft designed for low-altitude offensive strikes against enemy targets, as well as interception of enemy bombers and fighters. it has a top speed of mach 1.3 using it's supplemental boosters, and mach .98 without.
-armament: standard armament is 2 KA3C "Ripper" 20mm cannons. hardpoints allow the loading of up to 3000 lb of disposable stores, including laser-guided bombs, drop tanks, or guided missiles
-Rate of Fire: the KA3C cannons have a variable cyclic rate of up to 410 rds/min
-Magazine: the Shrikes internal magazine carries 2000 rds shared between the two cannons
-Armor: .9" TTa armor throughout, with an additional .6" around pilot and vital systems.
-Sensors: 70 km search radar, scrambled communications, laser designator, KRA-CS-280 targetting systems
-crew: 1: Pilot

the Shrike is one of Kelvinisgrad's finest achievements in jet aircraft design. it is fast and agile, with remarkably high survivability for an aircraft of this type. it is designed to engage in high-speed dogfights with enemy aircraft, although it also serves very well as a low-level bomber, employing NOTE-PU "Nap of the Earth-Pop Up" strike techniques to minimize chances of detection. this is not, however, a stealth aircraft, and as such, should not be used as a first-line bomber.

those interested in a visual demonstration of the Shrike's capabilities may reference the video "KAS-SST-001" and "KAS-SST-002", videos of the most recent performance of the KRA Shrike Stunt Team, or may make arrangements for a live demonstration at the KRA airfield.

-Kelvini-Republic Arms, The Council of Seven, and the People of the Free Republic of Kelvinisgrad thank you for your time and business.
Kelvinisgrad
17-06-2003, 17:44
*bumped because business is slow*
17-06-2003, 18:16
INCOMING TRANSMISSION.

The Holy Empire of the Bodhisattva is proud to announce that our Research and Development department is open and available to those who wish to purchase military and non-military technology. Please be advised that we are not selling weapons or devices in mass quantities, merely the technical specifications and plans, as well as a number of working models sufficient for any nation to start the production of their own military and non-military technology. Of course, some of the items that we have available require a certain level of prerequisite technological background for any nation to be able to put them into production, but we also have trained technicians available to assist you with your needs. Please send a private message to The Bodhisattva for a list of currently available items.

Wong Wei, Monk of the Fourth Circle, Minister of Research and Development, The Holy Empire of the Bodhisattva.

TRANSMISSION ENDED.
Barbarosea
18-06-2003, 05:15
I want, mmmmmm, 50 Hydra's
Kelvinisgrad
18-06-2003, 05:22
I want, mmmmmm, 50 Hydra's

delivery of your order will commence once the amount listed below is wired to KRA accounts.

total: Љ121,880,650 ($134,800,000 US)
18-06-2003, 05:22
We need 200 Hydras and 200 of the Hekash self propelled guns. Cash will be sent upon confirmation of the order.
Kelvinisgrad
18-06-2003, 05:31
We need 200 Hydras and 200 of the Hekash self propelled guns. Cash will be sent upon confirmation of the order.

your total is listed below:

Unit: Hekash. Qty: 200. subtotal: Љ144,600,000
unit: Hydra. Qty: 200. subtotal: Љ487,520,000
-----------------------total cost: Љ632,120,000
-----------------------------------$699,124,720 US

your order is confirmed, awaiting transfer of funds before delivery will commence. we estimate 3 weeks to complete delivery, given the size of your order.
Barbarosea
18-06-2003, 06:10
money wired
19-06-2003, 01:18
Transfer complete. We'll pay extra if you can speed things up.. given that a ridiculously large nation of axe wielding lunatics is threatening to invade soon, we'd like these things finished as soon as possible.
Kelvinisgrad
19-06-2003, 04:46
Transfer complete. We'll pay extra if you can speed things up.. given that a ridiculously large nation of axe wielding lunatics is threatening to invade soon, we'd like these things finished as soon as possible.

though we understand your haste, I'm afraid we cannot produce units any faster at this point... a second KRA production facility is being built, but it will be some time before it is operating. we apologise, but there is, unfortunately, nothing that can be done at this juncture.
Kelvinisgrad
26-07-2003, 04:06
By Order of Praetor Magnus Luther Kessel, all trade in kelvini military arms is suspended until further notice.
Kelvinisgrad
28-09-2003, 07:30
Comrades, today is a great day in the history of the Kelvini Empire. Kelvini-republic Arms, working closely with the Lex Militas' advanced research group, has produced a viable magnetic-levitation vehicle. the KRMX-1 Hunter is the pinnacle of Kelvini Technology. this Magnetic Levitation technology is expected to become standard on all light and middle-weight military vehicles in the near future.

http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRMX-1/a-mcraft-promo.jpg
WOULD YOU LIKE TO KNOW MORE? (http://216.92.149.12/moc.php/1876)

-cost: not for sale
-power: Experimental KP-220 reactor/battery system
-fuel capacity: theoretically unlimited
-maneuverability: The Hunter utilizes powerful magnetic fields to counter the force of gravity. this unique mode of propulsion gives the Hunter unsurpassed maneruverability over all surfaces. while it could theoretically achieve orbit, it's maximum operating ceiling is generally considered to be 30 meters. it's maximum speed is 430 km/h, but the vehicle becomes dangerously unstable at that speed. cruising velocity is 200 km/h
-armament: 1 fixed 20mm cannon, 6 external hardpoints
-Rate of Fire: 180 rounds/minute
-Magazine: The Hunter carries 900 20mm cannon shells. these may be armor-piercing, incendiary, fragmentary, explosive, or any other 20mm round of standard size. the 6 external hardpoints are normally equipped with 6 "Harbinger" variable missiles. warheads may be explosive, heat or laser guided, incendiary, chemical, biological, or low-yield nuclear payloads
-armor: 2.2" TTa armor throughout, additional 1.8" around the pilot. production models will also have additional armor around the reactor
-sensors: basic optical and laser rangefinding systems, long-range scrambled communications for remote-relay of target data beyond sightlines
-crew: 1: driver.

The Hunter is an experimental vehicle, a testbed for Kelvini Magnetic Levitation technology. the test vehicle has been highly successful in both controlled laboratory conditions and simulated combat zones, where it's ability to change it's bearing while maintaining heading has allowed it to cripple light pursuing vehicles, and it's extreme speed and independence from surface features has enabled it to escpae from heavier pursuit.

the Praetor Magnus informs us that ML systems will eventually become the standard mode of transportation for all but the heaviest of military vehicles.
Kelvinisgrad
22-10-2003, 21:26
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-cost: not for sale
-power: (2x)KP-160 reactor/battery system
-fuel capacity: theoretically unlimited
-maneuverability: The Mammoth utilizes powerful magnetic fields to counter the force of gravity. this mode of propulsion gives the Mammoth unsurpassed maneruverability over all surfaces. while it could theoretically achieve orbit, it's maximum operating ceiling is generally considered to be 30 meters. it's maximum speed is 390 km/h, but cruising velocity is 180 km/h.
-armament: 2 14mm automatic coilguns, 16 internal hardpoints
-Rate of Fire: 215 rounds/minute/gun
-Magazine: The Mammoth carries 2 independant magazines of 1200 ferro-tungsten slugs each. the internal hardpoints are fitted with specialized Shorty-380 "Hammerfist" guided rockets, which can be fitted with conventional, chemical, biological, or low-yield nuclear warheads
-armor: 3" TTa armor throughout, additional 1.5" around the pilot.
-sensors: basic optical and laser rangefinding systems, long-range scrambled communications for remote-relay of target data beyond sightlines
-crew: 1: driver.

Continuing the migration of Kelvini military power to magnetic propulsion, the Mammoth is a light MLRS. while it's ordinance lacks the power of the "Pugilist" missiles fired by the Hydra MLRS, the Mammoth is designed to work in groups. a group of Mammoths can deliver a massive amount of ordinance to a target in a very short time, while staying clear of probable return fire.