NationStates Jolt Archive


Military Archives! .::SHOW OFF YOUR MILITARY HERE::. - Page 2

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Dyelli Beybi
27-05-2003, 14:11
Dyelli Beybi is a monstrous militaristic dictatorship. It spends most of the nations money on churning out weapons to feed to it's oversized military divisions. It's army numbers 2.5 million with civilian doctors serving in rosters within military hospitals. Combined Armed Forces come to just over 4 million. With 277 Million Population it comes to around 1.6% of the total population (similar to South Korea) but with no plans of expansion in the near future. Navy and Medical will be posted up tomorrow.

Army:

Armoured Corp: 22 Divisions. (OOC: Please note this is modeled on panzer divisions, NOT on the US army, hence the Armoured Corp has no foot troops, and yes I know the panzer divisions had Motorised Infantry, but those have been put in with the Infantry Corp and the trucks are in with the Logistics Corp.).Coming to a total of 444, 800 personnel equiped with the following vehicles:
T 90/MBT 3 Main Battle Tanks: 48,500
MBT1-1A Main Battle Tanks (Steam Powered): 1,000 (the experiment was decided to be a failure, but this didn't stop the Dyelli Beybians making them anyway.)
AAV-1 Scout Tanks: 19,800
AFV5m3 Anti-Aircraft Vehicles: 19,800
T10M Heavy Battle Tanks: 9,900
Jeeps: 900
NFEV-1 Armoured Limousine: 20
Armour Recovery Vehicles: 660
Tank Transporters: 330
Repair Vans: 990

Calvalry Corp: 7 Divisions. Coming to a total of 125,000 personnel, 25,515 of whom are Airborne Infantry, equiped with the following vehicles:
Ka-50 Attack Helicopters: 3,402
MIL Mi-6 Helicopter Transports: 1,701
Jeeps: 1,100
NFEV-1: 60
SACCM-1 Scout Armoured Car: 1 (OOC: Perhaps the designation is a tiny bit misleading...)

Infantry Corp: 27 Divisions, coming to a total of 750,000 personnel. Of the Divisions, 3 are Airborne (each of 32,400 personnel), 10 are Mechanised and 14 Foot (all of 26,190 personnel). These Divisions are Equiped with the following Weapons and Vehicles:
Mortars: 55,404
Portable Stinger Missile Launchers: 55,404
M19 Heavy Machine Guns: 55,404
ASCOD Tracked IFVs: 21,600
T90/MBT-3 Main Battle Tanks: 3,240
AAV-1 Scout Tanks: 1,296
T10M Heavy Tanks: 648
AF5m3 Anti-Aircraft Vehicles: 9,936
150 mm Howitzer: 1,890
Assorted Trucks and Repair Vans: 3,024
Bridge Layers: 432
Armour Recovery Vehicles: 432
Tank Transporters: 216
Jeeps: 4,556
NFEV-1: 120

Engineering Division: Consisting of 25,000 personnel with the following vehicles:
Armour Recovery Vehicles: 720
Tank Transporters: 360
Construction Vehicles: 406
Bridge Layers: 200
Trucks: 500
Jeeps: 354
NFEV-1: 10

Anti-Aircraft Division: Consisting of 25,000 personnel manning the following, also with the following vehicles:
SAM-3 Sites: 1,296
Flak Guns: 648
Jeeps: 400
NFEV-1: 10

Artillery Division: Consisting of 25,000 personnel with the following vehicles and equipment:
155mm Howitzers: 1,620
Trucks: 1,620
Jeeps: 462
NFEV-1: 10

Logistics Corp: Consisting of 30 Divisions, totalling 1,125 personnel with the following vehicles:
Trucks: 108,000
Jeeps: 12,550
NFEV-1: 50



Air Force:

Fighter Command: 27 Groups. Consisting of:
Euro Fighters: 12
Mig 29s: 816
Mig 27s: 4,212
Mig 21s: 3,060
Trucks: 8,100
Loading Buggys: 2,700
Towing Vehicles: 2,700
Fire Engines: 675
Jeeps: 693
NFEV-1: 7

Attack Command: 17 Groups. Consisting of:
Su 25s: 432
Yak 28s: 3,204
Yak 25s: 912
A-20s: 552 (OOC: Dyelli Beybi's only ever attempt at designing a plane. It is widely said to be more dangerous for the pilot than the people it is trying to rocket...)
Trucks: 5,100
Loading Buggys: 1,700
Towing Vehicles: 1,700
Fire Engines: 425
Jeeps: 495
NFEV-1: 5

Bomber Command: 6 Groups. Consisting of:
Tu-160s: 36
Tu-95MSs: 204
Tu-16Ks: 660
Tu-22s: 228
Tu-22Ms: 72
C-130 'Hercules' Transports: 300
Tu-16N Tankers: 240
Tu-142 ASW Platforms: 60
Trucks: 1,800
Loading Buggys: 600
Towing Vehicles: 600
Fire Engines: 150
Jeeps: 198
NFEV-1: 2
Dyelli Beybi
27-05-2003, 14:12
Also bear in mind aprox. 70% of tanks are in storage as the Nation cannot sustain the petrol costs of running them constantly.
27-05-2003, 14:37
---Post deleted by NationStates Moderators---
Feline
27-05-2003, 14:45
Total Miltiary Members: 38,850,000
----
Total Naval Personnel: 8200
Ship Crew Only: 3630
Ships:
8 Tuna-class scout/attack subs
10 Atlantic-class missle/attack submersible ships (equally able ships designed to cruise on the surface or underwater), capable of attacking as fighter carriers if nescesary
4 Hercules-class heavy attack subs
Note: Only one Hercules is in service yet, others awaiting commisioning. More on the way.
----
Total Airforce Personnel: 13680
Aircraft Crew Only: 1440
Aircraft:
4 Model 1 Magnetic Levitation Fighter Squadrons (A Squadron=20 Aircraft can be crewed at a time)
2 Model 2 Magnetic Levitation Fighter Squadrons
3 Model 1 Magnetic Levitation Transport Squadrons
5 of models 2-4 Magnetic Levitation Transport Squadrons
5 Model 1 Magnetic Levitation Bomber Squadrons
1 Model 2 Magnetic Levitation Bomber Squadrons
1 Model 1 recon/surveilence Magnetic Levitation squadrons
2 Model 1 Tanker Squadrons
1 Covert Operations Squadron (flies aircraft the main military does not use for subterfugal purposes)
Note: We're about to start a major aircraft production drive.
----
Total Armour Personnel: 12000
Armour Crew Only: 9000
Armour:

2 Armoured Divisions, fitted with:
Mark 1 Maglev Tanks-MBT
Mark 2 Maglev Tanks-IFV
Note: We're about to start a major armour production drive, filling this up to 3 divisions.
Infantry:


Remainder of forces fitted with Mark 2 Battle Suit [ooc: like what the real life US army is planning for 2025] and carry plasma guns and ionised beam (ooc: these things that create a electrical current through the air and send electricity through it, can stun, short-circuit electricity, and can kill at high voltages- they're real, so Austrailian scientists developed them recently) weapons. Carried by maglev APCs and occaisonally the armour's IFVs.

Space-Based Weapons:
total Crew of ships: 6210
1 Mark 1 Space Command Battlecruiser
2 Mark 1 Space Destroyers
1 Feline Space Station
Note these are just our armed spaceships. We have many unarmed spaceships which are not included on this list.
(OOC: Note this is not god-modding. These things are basically mobile labrartories in space fitted with a few weapons just in case we go to war for some reason with those space-based nations. They're really just for exploration. The Feline Space Station, in fact, is out in the Asteroid Belt.)

All of our forces except infantry havee been fitted with stealth measures. 100,000 additional troops on reserves, with basic infantry training. All other troops at full readiness.
Zapado
28-05-2003, 03:13
Total Army:

1,000,000

Zapado Guard:

500,000 in Active service
500,000 Reserves.
99 Light tanks
89 Fighting Vehicles
40 Rocket Systems..Donated by a gracious nation
100 Anti Airs

Peoples Zapado Navy.

300 Troops

3 Zapado Peoples Destroyers..Helped with Development by 5 Nations.
9 Battleships
1 Carrier..filled with 175 F-5 Tigers.

Zapado Grand Airforce.

87 B2 Bombers..DOnated
175 F-5 Tigers
5 Spy Planes
10 Combat Choppers
30-05-2003, 19:52
Grand Chieftain Guards Company: 150 men light infantry (jeeps, anti-air-missiles, anti-tank-missiles, 2 UH-1D helicopters)

Combined Tribal Militia: 16,000 (jeeps, some BTR-60s, trucks, anti-air-missiles, anti-tank-missiles, civilian helicopters of the chieftains)

Tribal Fighters (only in wartime): up to 1.8 million (every male over 15, individually armed in peacetime)


OOC: If anybody has time, I would like to have some feedback :D
31-05-2003, 00:42
Total Army:

1,000,000

Zapado Guard:

500,000 in Active service
500,000 Reserves.
99 Light tanks
89 Fighting Vehicles
40 Rocket Systems..Donated by a gracious nation
100 Anti Airs

Peoples Zapado Navy.

300 Troops

3 Zapado Peoples Destroyers..Helped with Development by 5 Nations.
9 Battleships
1 Carrier..filled with 175 F-5 Tigers.

Zapado Grand Airforce.

87 B2 Bombers..DOnated
175 F-5 Tigers
5 Spy Planes
10 Combat Choppers

175 aircraft on a single carrier? :shock: is that possible?
31-05-2003, 03:05
The Ministry of Defence

Marines: 400 in reserve

Air Force: 7 jets of various design, all approximately 45 years old
Anti-air batteries (number and location classified)

Navy: Two light cruisers for border patrol

Army: 200 servicemen in active duty
1,000 in reserve

The Ministry of Law

Police: 5,000 patrolling the streets of Stancilstan

National Guard: 4,400 in reserve (mostly unarmed and equipped for disaster containment)
Oglethorpia
31-05-2003, 03:13
The Oglethorpian Military

Air Force


100 SSG-16As (fighter)
100 F-14 Tomcats (interceptor)
200 SSG-23As (interceptor)
75) B1B Lancers (long-range bomber)
75 SSG-52As (long-range bomber)
20 UH-60 Black Hawks (for patrol)
50 UH-60 Black Hawks (fitted for military use)
150 SH-60 MK-IVs


Paratrooping Aircraft


75 C17s (102 paratroopers each.)
75 C-141s (155 each.)


Navy


50 SSG-SSNs (attack sub)
30 SSG-CGNs (cruiser)
30 SSG-DDGs (destroyer)
30 SSG-FFGs (frigate)
30 SSG-BGNs (battleship)
5 Kilauea Class Munitions ships
5 Command ships


Mechanized Units


5,000 M1A2 Abrams
5,000 SSG-A12s (medium tank)
5,000 SSG-A3s (light tank)
5,000 MLRS Artillery Pieces
5,000 Avenger Low Level Aircraft Defenses
Clan Smoke Jaguar
31-05-2003, 05:28
Total Army:

1,000,000

Zapado Guard:

500,000 in Active service
500,000 Reserves.
99 Light tanks
89 Fighting Vehicles
40 Rocket Systems..Donated by a gracious nation
100 Anti Airs

Peoples Zapado Navy.

300 Troops

3 Zapado Peoples Destroyers..Helped with Development by 5 Nations.
9 Battleships
1 Carrier..filled with 175 F-5 Tigers.

Zapado Grand Airforce.

87 B2 Bombers..DOnated
175 F-5 Tigers
5 Spy Planes
10 Combat Choppers

175 aircraft on a single carrier? :shock: is that possible?

Well, if it's a $10 billion megacarrier . . . :roll:

Seriously though, that's a bit much, unless he's either preparing for/in a major war or getting a ton of military aid. Then of course there's the minor fact that he's got more really big warships than he's got escorts (bad idea).
Neo Moon
31-05-2003, 06:24
MILITARY STRUCTURE OF NEO MOON

TOTAL MILITARY
60,009,360 (13.5% of population)

ARMY
Total 60,000,012 (12% of population)
38,000,000 active infantry
4,000,000 marines
12 spec. forces
12,975,000 reserve infantry
5,000,000 engineers and matinence
10,000 T-90 tanks
15,000 Abrams Tanks

NAVY
Total personnel 9,348 (1.5% of population)
8 light aircraft carriers
carrier capacaty 31 planes
6 battle ships
14 destroyers
8 nuclear submarines

AIR FORCE
non existant (other than navy)

*nuclear arsenal includes 3 warheads and 1 sub-orbital rocket*
Matich
31-05-2003, 06:45
How do you know how big your military is and what they have?
31-05-2003, 13:34
First time, suggestions are welcome. I lack the military expertise for specifics (ie I don't really know exactly how many MkXXVI Stingray Battlecruisers with Uranium Enriched Shells topspeed 240 knots :) I have, i'll be rather general)


Total military budget: 868 billion (15% total, powerhouse with 667million people with a high military proportion in the budget - this is a conservative estimate)
Total conscripted: 53 million (8% of total, compulsory service. I thought this is realistic enough, I didn't want to go over the top and look ridiculous)

Army: Proportionately small (Why would an island nation with no known enemies who likes to keep to itself need a large army?)
8 million 'regular' troops
2 million elite troops (SAS equivalent)
3 million specialists ie combat engineers, medics, etc.
50 heavy artillery
100 heavy tanks
100 light artillery
200 light tanks (I think something close to Leopards)
500 general combat vehicles
Spending: 76 Billion (9%)

Intelligence:
1 million operatives worldwide, commandposts in regions with upwards of 25 million people. Highly trained, rarely detected because they don't deal with specific threats towards the ToD
Spending: 34 Billion (4%)

Airforce: Proportionately large (combined with sea power creates shield around the islands)
16 million total staff
400 F-16 Falcons
260 A-10 Warthogs
305 F18 Hornets
240 Harrier VTOL (land based)
180 Apaches
60 MiG-29
80 Support Airplanes
120 Support Helicopters
Full Armaments
Spending: 262 Billion (29%)

Navy: Large, needs to be due to geography
21 million total staff
2 Floating Fortresses (massive battleships with full sea-to-air, sea-to-sea and sea-to-land capabilities)
12 Battleships
26 Heavy Cruisers
34 Light Cruisers
24 Light Destroyers
14 Heavy Destroyers
18 Light patrol boats
8 Oberon subs (heavy)
12 Collins subs (medium, with all the bugs fixed :D)
6 Carriers
96 Sea Harriers
56 All purpose ships (minesweepers, logistics, etc.)
Armaments & Ammunition
Spending: 312 billion (35%)

Special Facilities, Research, Admin & Technicians:
4 million total staff
Spending: 184 billion (21%)
26 PATRIOT Missile Installations
56 SAM Sites (not urban areas, often remote cliff locations, ring around perimeter and then scattered through open areas)
20 AA Guns (distributed throughout major cities)
Nuclear Capabilities: 18 (6 ICBMs for deterrent value, 12 to strike at invaders close to home)


Any suggestions would be welcomed
Dyelli Beybi
31-05-2003, 14:45
First time, suggestions are welcome. I lack the military expertise for specifics (ie I don't really know exactly how many MkXXVI Stingray Battlecruisers with Uranium Enriched Shells topspeed 240 knots :) I have, i'll be rather general)


Total military budget: 868 billion (15% total, powerhouse with 667million people with a high military proportion in the budget - this is a conservative estimate)
Total conscripted: 53 million (8% of total, compulsory service. I thought this is realistic enough, I didn't want to go over the top and look ridiculous)

Army: Proportionately small (Why would an island nation with no known enemies who likes to keep to itself need a large army?)
8 million 'regular' troops
2 million elite troops (SAS equivalent)
3 million specialists ie combat engineers, medics, etc.
50 heavy artillery
100 heavy tanks
100 light artillery
200 light tanks (I think something close to Leopards)
500 general combat vehicles
Spending: 76 Billion (9%)

Intelligence:
1 million operatives worldwide, commandposts in regions with upwards of 25 million people. Highly trained, rarely detected because they don't deal with specific threats towards the ToD
Spending: 34 Billion (4%)

Airforce: Proportionately large (combined with sea power creates shield around the islands)
16 million total staff
400 F-16 Falcons
260 A-10 Warthogs
305 F18 Hornets
240 Harrier VTOL (land based)
180 Apaches
60 MiG-29
80 Support Airplanes
120 Support Helicopters
Full Armaments
Spending: 262 Billion (29%)

Navy: Large, needs to be due to geography
21 million total staff
2 Floating Fortresses (massive battleships with full sea-to-air, sea-to-sea and sea-to-land capabilities)
12 Battleships
26 Heavy Cruisers
34 Light Cruisers
24 Light Destroyers
14 Heavy Destroyers
18 Light patrol boats
8 Oberon subs (heavy)
12 Collins subs (medium, with all the bugs fixed :D)
6 Carriers
96 Sea Harriers
56 All purpose ships (minesweepers, logistics, etc.)
Armaments & Ammunition
Spending: 312 billion (35%)

Special Facilities, Research, Admin & Technicians:
4 million total staff
Spending: 184 billion (21%)
26 PATRIOT Missile Installations
56 SAM Sites (not urban areas, often remote cliff locations, ring around perimeter and then scattered through open areas)
20 AA Guns (distributed throughout major cities)
Nuclear Capabilities: 18 (6 ICBMs for deterrent value, 12 to strike at invaders close to home)


Any suggestions would be welcomed

Just a few small points where you might like to weak your stuff, not trying to be rude.
240 knots is roughly 5x the speed of a patrol boat, I suggest you tone that down for a battle cruiser.
Naval staff is incredibly high considering the number of ships. Also I suggest the use of more frigates etc esp. designated ASW.
Number of tanks is incredibly low.
% of special forces is incredibly high.
AA Defence and Artillery shockingly low.
Again, number of Air Force personnel per plane is incredibly low. You have 9,726 people per plane.
31-05-2003, 14:57
Skiffachaous army

Ground forces:
20 Dragons on tricycles
40 Human peasents with sharp pointy stick and rocks.
3 Dragon kamikazie bombers

Airforce:
10 paper airplanes with mini bombs strapped to them
A kite

Heavy Equipment:
A catapult that launchers llamas
31-05-2003, 15:18
First time, suggestions are welcome. I lack the military expertise for specifics (ie I don't really know exactly how many MkXXVI Stingray Battlecruisers with Uranium Enriched Shells topspeed 240 knots :) I have, i'll be rather general)


Total military budget: 868 billion (15% total, powerhouse with 667million people with a high military proportion in the budget - this is a conservative estimate)
Total conscripted: 53 million (8% of total, compulsory service. I thought this is realistic enough, I didn't want to go over the top and look ridiculous)

Army: Proportionately small (Why would an island nation with no known enemies who likes to keep to itself need a large army?)
8 million 'regular' troops
2 million elite troops (SAS equivalent)
3 million specialists ie combat engineers, medics, etc.
50 heavy artillery
100 heavy tanks
100 light artillery
200 light tanks (I think something close to Leopards)
500 general combat vehicles
Spending: 76 Billion (9%)

Intelligence:
1 million operatives worldwide, commandposts in regions with upwards of 25 million people. Highly trained, rarely detected because they don't deal with specific threats towards the ToD
Spending: 34 Billion (4%)

Airforce: Proportionately large (combined with sea power creates shield around the islands)
16 million total staff
400 F-16 Falcons
260 A-10 Warthogs
305 F18 Hornets
240 Harrier VTOL (land based)
180 Apaches
60 MiG-29
80 Support Airplanes
120 Support Helicopters
Full Armaments
Spending: 262 Billion (29%)

Navy: Large, needs to be due to geography
21 million total staff
2 Floating Fortresses (massive battleships with full sea-to-air, sea-to-sea and sea-to-land capabilities)
12 Battleships
26 Heavy Cruisers
34 Light Cruisers
24 Light Destroyers
14 Heavy Destroyers
18 Light patrol boats
8 Oberon subs (heavy)
12 Collins subs (medium, with all the bugs fixed :D)
6 Carriers
96 Sea Harriers
56 All purpose ships (minesweepers, logistics, etc.)
Armaments & Ammunition
Spending: 312 billion (35%)

Special Facilities, Research, Admin & Technicians:
4 million total staff
Spending: 184 billion (21%)
26 PATRIOT Missile Installations
56 SAM Sites (not urban areas, often remote cliff locations, ring around perimeter and then scattered through open areas)
20 AA Guns (distributed throughout major cities)
Nuclear Capabilities: 18 (6 ICBMs for deterrent value, 12 to strike at invaders close to home)


Any suggestions would be welcomed

Just a few small points where you might like to weak your stuff, not trying to be rude.
240 knots is roughly 5x the speed of a patrol boat, I suggest you tone that down for a battle cruiser.
Naval staff is incredibly high considering the number of ships. Also I suggest the use of more frigates etc esp. designated ASW.
Number of tanks is incredibly low.
% of special forces is incredibly high.
AA Defence and Artillery shockingly low.
Again, number of Air Force personnel per plane is incredibly low. You have 9,726 people per plane.

Thanks for that. I'll try and address these points:
1. I was being sarcastic with that 240 knots remark, I was exaggerating and saying that I didn't know the specifics, sorry for the ambiguity :)
2. I kinda forgot about the frigate class, it skipped my mind, I'll add some in.
3. The tanks are supposed to be low. Geographically my nation is situated on a string of four islands in the middle of an ocean. I have no need for too many tanks, I'd rather let the navy and air force create a protective barrier.
4. Will rectify the Special forces, I'll put some more into plances and ships to use the staff.
5. Land based artillery is useless, seeing I have one rainforest island, one mostly city island, and two desert islands which the chance of landing on is rather small.
6. I might just add 1k planes to each then.

As such, the new stats look like this:

Total military budget: 868 billion (15% total, powerhouse with 667million people with a high military proportion in the budget - this is a conservative estimate)
Total conscripted: 53 million (8% of total, compulsory service. I thought this is realistic enough, I didn't want to go over the top and look ridiculous)

Army: Proportionately small (Why would an island nation with no known enemies who likes to keep to itself need a large army?)
8 million 'regular' troops
1 million elite troops (SAS equivalent)
3 million specialists ie combat engineers, medics, etc.
50 heavy artillery
100 heavy tanks
100 light artillery
200 light tanks (I think something close to Leopards)
500 general combat vehicles
Spending: 56 Billion (7%)

Intelligence:
1 million operatives worldwide, commandposts in regions with upwards of 25 million people. Highly trained, rarely detected because they don't deal with specific threats towards the ToD
Spending: 34 Billion (4%)

Airforce: Proportionately large (combined with sea power creates shield around the islands)
16 million total staff
2900 F-16 Falcons
2260 A-10 Warthogs
2305 F18 Hornets
1840 Harrier VTOL (land based)
1800 Apaches
1960 MiG-29
1580 Support Airplanes
1320 Support Helicopters
1730 B-52 Stratofortress
1140 B-1 Bombers
1200 B-2 Bombers
Full Armaments
Spending: 272 Billion (31%)

Navy: Large, needs to be due to geography
21 million total staff
60 Floating Fortresses (massive battleships with full sea-to-air, sea-to-sea and sea-to-land capabilities)
240 Battleships
380 Heavy Cruisers
490 Light Cruisers
510 Light Destroyers
180 Heavy Destroyers
205 AA Ships
440 Frigates
570 Light patrol boats
210 Anti-Submarine Craft
160 Oberon subs (heavy)
120 Collins subs (medium, with all the bugs fixed :D)
180 Carriers
2280 Sea Harriers
1780 All purpose ships (minesweepers, logistics, etc.)
Armaments & Ammunition
Spending: 322 billion (36%)

Special Facilities, Research, Admin & Technicians:
4 million total staff
Spending: 184 billion (21%)
48 PATRIOT Missile Installations
96 SAM Sites (not urban areas, often remote cliff locations, ring around perimeter and then scattered through open areas)
180 AA Guns (distributed throughout major cities)
Nuclear Capabilities: 18 (6 ICBMs for deterrent value, 12 to strike at invaders close to home)


It's better, so what to iron out now?
31-05-2003, 19:19
comments on and suggestions for my armed forces (on page 11 of this thread) are welcome. Thanks.
31-05-2003, 19:28
comments on and suggestions for my armed forces (on page 11 of this thread) are welcome. Thanks.

Same here (page 13) ... I am especially unsure, how many warriors I can get out of 6 Million people with every man starting with 15 years has to take arms.
31-05-2003, 19:41
Nomads Land,

These figures might help:

The percentage of soldiers (enlisted and officers)
per number of inhabitants in real-world countries:
USA 0.58%
China 0.23%
Japan 0.19%
Germany 0.49%
India 0.14%
France 0.87%
Italy 0.77%
UK 0.47%
Brazil 0.18%
Indonesia 0.13%
Mexico 0.19%
Russia 1.13%
Canada 0.28%
South Korea 1.64%
Turkey 1.28%
(source: http://www.liberal-international.org/ldr/russia/schroder.html )

Notice that the largest figures are those of Turkey, Russia and South Korea.

Following these figures, I set the size of my military (number of personnel in it) to be 1% of my population (in peacetime - and maybe raise that a little at times where my country is at war).

So if you have 6 million population,
your military is 60,000 people.

if you have 60 million population
your military is 600,000 people

if you have 100 million population,
your military is 1 million people

That's if you choose to make their size 1% of the total population.

Then you divide the number of your personnel among the different
divisions of the armed forces (typically:army, navy, air forces)
the US has army , navy, air forces and marines.
31-05-2003, 19:49
my armed forces are the following
15000 troops
2000 militia
5 fishery patrol vessels
12 torpedo boats
25 mig21s
31-05-2003, 21:01
Nomads Land,
So if you have 6 million population,
your military is 60,000 people.



My standing army is well under 1%, about 0.5% including police. My idea was, that in case of an invasion every man has to take arms (which he has even in peacetime at home) and conduct guerrilla warfare. Could a nation of 6 million so have 1.8 million tribal warriors?
31-05-2003, 22:45
Nomads Land,
So if you have 6 million population,
your military is 60,000 people.



My standing army is well under 1%, about 0.5% including police. My idea was, that in case of an invasion every man has to take arms (which he has even in peacetime at home) and conduct guerrilla warfare. Could a nation of 6 million so have 1.8 million tribal warriors?

In my opinion yes. But you must have a professional army whose job is to be military people 24/7. The 1% or .5% would apply to them.

But yes, in case you are under invasion, then it is natural to assume that many of the able bodied men and/or women in your nation will take up arms - and make themselves available to fight.

In our nation, using Islamic laws, it is much the same idea - where if Muslim lands come under attacks, it is a definite duty that all share in its defense - which would mean that all able bodied folks will be ready to do battle.
01-06-2003, 00:43
the population of the fiefdom of industrized serfs f.i.s. is 822. additional information can be found here (http://www.nationstates.net/forum/viewtopic.php?t=5767&postdays=0&postorder=asc&start=40)

ooc: it's old but it gives you an idea about where i'm coming from on this the numbers given here will be closer to the actual shape of he fisaf then that link.

the active military forces of the f.i.s. is roughly 9 million, in the active forces. however given that almost everybody over the age of 19 has military training the reserves are nearly 60% of the population

the armed forces of the f.i.s. (fisaf) places a low value on air power. one of the chief weapons used in the fisaf in the copper plasma cannon (ooc: check the hammer's slammers for information). these are a line of sight weapon that fires up to a few grams of copper, in the largest weapons. while they have little penetrating power (there have been many documented cases of a bolt being stopped by a thin gauze viel) they carry enormous thermal and kinetic energies. since they are line of sight, if you can see your target you can hit it. this makes air craft easy targets, since defenses against such weaponry is prohibitativly heavy.

navel forces::
358800 personal

consists of 5 fleets, plus an additional total 59800 personal in r&d, and admisistraion,etc.

each fleet consists of 8 battleships, 48 destroyers, 84 tender and supply vessels. plus an additional 6300 shore support personel (total 59800) personal)

the battleships consist of:
-4 batteries of 3 60 cm ballistic cannon. range: 150 miles (250 miles with shell boosters)
-8 batteries of 6 2.5 cm rapid fire copper plasma cannon, range: line of sight
-armor 60 cm of syntheic reinforcd, ceramic-steel sandwich
- 2 10 MW fusion reactors
- 4 mag water jets, top speed 40 knots
-crew 3000

the destoryes consits of
- 2 batteries of 2 30 cm copper plasma cannon, range line of sight
- 2 batteries of 3 3.5 cm rapid fire copper plasma cannon, range line of sight
- 2 100 pound sub-surface charge launchers, range 1000 yards
- 1 10 MW fusion reactor
- 2 mag water jets, top speed 50 knots
- crew 500
- armor 25 cm of sythetic reinforced ceramic-steel sandwich

the tenders and supply craft consist of
- 12 tribarrel 2 cm copper plasma cannon, range line of sight
- 1 10 MW fusion reactor
- 2 mag-water jets, top-speed 60 knots
- 5 cm of sythetic reinforced ceramic-steel sandwich
- crew 75

ground forces::
three armies of 4 corps of 4 divisions of 4 briagdes of 4 regiments. each regiment consists of 3 companyies of infantry, one company of light armor, and one company of heavy armour.

each company of infantry consists of 800 personal each armed with
- 1 cm copper plasma rifle
- 1 10 combat knife
- 1 multi-function combat helmet
- ceramic torso armor, 1 cm thick
roughly 1 in 4 carry an additional 2 cm copper plasma rifle
- additional weapons as needed
and 200 support personal

each company of light armour consistes of 10 squads of 6 four person (three crew and a driver) comabt cars and 100 supprot personal (220 personel)
combat car::
- 1 1 MW fusion reactor
- 8 ducted fan hovercraft
- 3 tri-barrel 2 cm copper plasma weapons
- 10 cm of iridium armor

each company of heavy armour consists of 10 sqauds of 5 2 person tanks, and one three person command tank,and 100 support personal (230 personal)
tank::
- 1 1 MW fusion reactor
- 8 ducted fan hovercraft
- 1 tri-barrel 2 cm copper plamsa cannon
- 1 20 cm copper plasma cannon
- 20 cm of iridium armor

land forces 8.4 million

ooc: i've probably missed something or buggered numbers somewhere, let me know if i have
04-06-2003, 07:42
[OOC: I just spent an hour meticulously detailing my army... I got a big fat ***INVALID SESSION*** and lost it all. I'm going to drown in a bottle of booze now.]

THE CONFEDERACY OF JARLSBERG'S MILITARY REPORT:
STATUS- DELAYED FOR TECHNICAL REASONS
05-06-2003, 06:26
OVERVIEW

The Confederacy of Jarlsberg has population of 75.000.000 and a powerhouse economy. Its armed forces are 3.750.000 persons in total, consisting of:

2.750.000 Reservists

500.000 Army
265.000 Regular Infantry
75.000 Mechanized Infantry
75.000 Heavy Weapons (Tanks, AA Guns, Artillery, SAMs, etc.)
75.000 Support, maintenance, and administration
5.000 Special Forces

100.000 Air Force
10.000 Pilots
40.000 Support, maintenance, and administration
50.000 Air Cavalry

375.000 Navy
250.000 Sailors
20.000 Support, maintenance, and administration (land)
100.000 Marines
5.000 Naval Aviation Program

25.000 Miscellaneous
10.000 Military Intelligence
15.000 Corpsmen

For further information telegram the Jarlsberg department of defense and they will happily telegram you the full contents of the report. Note that we have compulsory military service but we let people off fairly easily for medical and personal reasons.
05-06-2003, 16:38
From my text file where I record everything:

[code:1:a029748db5] - Military
Police Force: 5,000
Standing army: 129,400*
Wartime army: up to ~600,000
Standard Issue: AK-74 5.45mm Russian
Support Weapons: RPK, RPG-7
Other Equipment:
MBT - T-55s, with some T-72s and T-80Us
Transport - UAZs, ZILs, and URALs
Artillery - antiquated Katyushas, 1 SCUD launcher
APC/IFV - BMPs and BMP-2s, a few BMP-3s
AA - some ZSU Shilkas, and old captured German 88 flak guns
Air Superiority - MiG 21s and a few MiG 29s
Attack F/Bs - MiG-31s
Bombers/Utility - An-3s and An-70s
Gunships - Mi24 Hinds
Utility choppers - Mi8s and Mi26s
Warships - Project 10412 PT Boats
Special Issue Equipment:
AKS-74U 5.45mm
AK-74M 5.45mm
SVD Dragunov
KIRASA-UNIVERSAL SN Police Armoured Vest
KIRASA-F Armoured Vest (light)
KIRASA-D Armoured Vest (hvy)
ORION-1 Night Vision Goggles

*2nd Novosibirskian Infantry Regiment of 600 men contracted to Melkor
Unchained (factored in total)
[/code:1:a029748db5]

Updated 4/4/03 03:43 GMT-7


Why so old stuff? Most of it is no longer in use in Russia.. maybe not even in the middle east
05-06-2003, 16:48
LordSquallFreeRepublic has a better solution : we have made an Official website ====> http://emeraldsword.ifrance.com/emeraldsword/ ===> there you'll find out our military (very detailed with pictures, quantities, descriptions and prices) our political situation, our geaography (maps and cities) our backgrounds (since we established our Republic, a military recruitment office, our several coalitions and many other things ;)

http://emeraldsword.ifrance.com/emeraldsword/ 8)
05-06-2003, 16:49
-X Defense Force Stats (http://users.tpg.com.au/hibbs/xdf.htm)

Why on earth do you use Harriers with large aircraft carriers? They are meant for smaller vessels that are too small for take-off and landing w/o Harriers VT/SL-feature.
05-06-2003, 16:53
:roll: :shock: :roll:

"277_ the Jachtkö energy is discovered by the same scientist : LordsquallFreeRepublic immediately destroy all its nuclear power plants : (Jachtkö energy is 500 X more powerfull)"

:idea: Maybe you should rewrite and think some of the stuff you wrote :idea:
05-06-2003, 16:58
:roll: :shock: :roll:

"277_ the Jachtkö energy is discovered by the same scientist : LordsquallFreeRepublic immediately destroy all its nuclear power plants : (Jachtkö energy is 500 X more powerfull)"

:idea: Maybe you should rewrite and think some of the stuff you wrote :idea:
The Jachtkö energy is a mix of several elements and is veeeery expensive and we cannot produce large quantities : actually it can just provide enought energy for our needings but not more (we cannot sell our energy) this energy is more expensive but it respects more the Nature. 8)
05-06-2003, 17:04
You can't say a way of making energy is "X" times more powerfull than another.

1MW nuke powerplant is twice as "powerfull" as a 500kW cole powerplant, but there's nothing to stop you from building a 1MW powerplant using cole..
James Adams
05-06-2003, 17:12
Economy Frightening
Defence priority 2nd (behind religion and spirituality)
Population Size
410 million possible army size (5% of pop)=19,500,000

Military Size:
4 Million Troops
(With Reserves) 6 Million Troops
Airforce:
1 Million Troops
(With) 1.5 Million Troops
Navy:
2 Million Troops
(With) 2.5 Million Troops
total army size
----------17 million

split into the
1st army 4.5million
2nd army 4 million
3rd army 4 million
4th army 4.5million

ADDITIONAL ARMY FORCES all my police force (large) have been armed in assult gear and have started to be armed with machine guns heavy weapons light etc


ARMY ARMED WITH:
Handheld weapons:
M19 SSM Rocket Launcher Approx 1 Per 64 Troops
M6D Pistol Approx. 1 Per Troop
M90 Pump Action Shotgun Approx. 1 Per 2 Troops
MA5B Assault Rifle Approx. 1 Per Troop
S2 AM Sniper Rifle Approx. 1 Per 50 Troops
M9 HE-DP Fragmentation Grenade Approx. 3 Per Troop

Aircraft/Helicoptors:
Blackbird 15A Stealth Bomber 50
B2 Stealth Bomber 84
MIG 20 Fighter Plane 1,500
MIG 20A Fighter Plane w/ Missile Undercarriage 450
F-22 Raptor Fighter Plane 400
A-10 Warthog 150
other planes 1000
Apache 2B Helicoptor 850
Apache 2A-B Helicoptor 400
other helicopters 500
Tanks:
M815A Heavy Armor MGT Tank 8,000
other heavy tanks 2,000
Medium Armour
mixed types and classes 20,000
Light armoured
mixed divisions/sub-divisions 25,000
Ships:
Standard Carrier 20 each has 100 planes (fighter/intercept)
Standard Sub 42
Stealth Sub 12
Standard Destroyer 120

Missiles
Patriot Missile 10,918
Cruise Missile 15,586
Anti-missiles 19,834
SAM missiles 67,895 (12,000 SAM sites)

(is this GODMODDNG?)
05-06-2003, 17:15
You can't say a way of making energy is "X" times more powerfull than another.

1MW nuke powerplant is twice as "powerfull" as a 500kW cole powerplant, but there's nothing to stop you from building a 1MW powerplant using cole..lloll ! we ment : our energy is 500 times more powerfull ! lol ! here, the sign "X" means the multiplication !


Victor I
President of
LordSquallFreeRepublic
approved by the ministry of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg

...:::'||LordSquallFreerepublicArdä||':::... (http://www.nationstates.net/cgi-bin/index.cgi/target=display_nation/nation=lordsquall)
LordSquallFreeRepublic's Official Website ===> http://emeraldsword.ifrance.com/emeraldsword/
05-06-2003, 17:18
:idea:
05-06-2003, 17:20
You can't say a way of making energy is "X" times more powerfull than another.

1MW nuke powerplant is twice as "powerfull" as a 500kW cole powerplant, but there's nothing to stop you from building a 1MW powerplant using cole..lloll ! we ment : our energy is 500 times more powerfull ! lol ! here, the sign "X" means the multiplication !


Victor I
President of
LordSquallFreeRepublic
approved by the ministry of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg

...:::'||LordSquallFreerepublicArdä||':::... (http://www.nationstates.net/cgi-bin/index.cgi/target=display_nation/nation=lordsquall)
LordSquallFreeRepublic's Official Website ===> http://emeraldsword.ifrance.com/emeraldsword/


LOL to yourself... my 'X' wasnt the same 'X' you used. Like I said you cant say that a way of making power is for instance 2 X times more powerfull.

Read, think, learn :idea:
05-06-2003, 17:25
I have**:-

Aircraft:-
20 Twisters 'similair to Harrier'
http://www.raf.mod.uk/equipment/images/harrier_gr7.jpg
2- B-52 Bombers
http://www.af.mil/news/factsheets/pictures/b_52.jpg


*NAVY*:-

1 Aircraft carrier 'NMS-Jubilant'
http://www.royal-navy.mod.uk/data/gallery/thumb/988972927t.jpg
4 NMS - Secure Type Frigate
http://www.royal-navy.mod.uk/data/gallery/thumb/1005668199t.jpg
1 Nuclear Deterrent Sub
http://www.royal-navy.mod.uk/data/gallery/thumb/988906471t.jpg

OOC: Army still to come
Shinaria
05-06-2003, 17:25
Hlew, i was wondering how big my military would be;

UN Category: Conservative Democracy
Civil Rights: Unheard Of Economy: Strong Political Freedoms: World Benchmark

My population is currently at 40 million and ''The average income tax rate is 20%, but much higher for the wealthy. A small private sector is led by the Basket Weaving industry, followed by Arms Manufacturing and Woodchip Exports.''

I also would like to now how much money i would have besides the side of my military.
Thnx
05-06-2003, 17:27
You can't say a way of making energy is "X" times more powerfull than another.

1MW nuke powerplant is twice as "powerfull" as a 500kW cole powerplant, but there's nothing to stop you from building a 1MW powerplant using cole..lloll ! we ment : our energy is 500 times more powerfull ! lol ! here, the sign "X" means the multiplication !


Victor I
President of
LordSquallFreeRepublic
approved by the ministry of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg

...:::'||LordSquallFreerepublicArdä||':::... (http://www.nationstates.net/cgi-bin/index.cgi/target=display_nation/nation=lordsquall)
LordSquallFreeRepublic's Official Website ===> http://emeraldsword.ifrance.com/emeraldsword/


LOL to yourself... my 'X' wasnt the same 'X' you used. Like I said you cant say that a way of making power is for instance 2 X times more powerfull.

Read, think, learn :idea:we don't understand what you are saying ! but, you should read that we are not english/american speakers so our culture is different and our ways to speak are too !
We speak sindarin, we think sindarin !
05-06-2003, 17:33
What I'm trying to say is that you can't for instance say that a diesel engine is 10 X more powerfull than a gasoline engine. There are big and small diesel engines and big and small gasoline engines. Another way of producing energy(diesel) can be more "efficient" (more power/energy from same amount of fuel), but not that another way one is "more powerfull"

So, you CAN say your new powerstations are 500 times more powerfull or 500 times more efficient, but not that a way of making energy is more powerfull.
05-06-2003, 18:23
What I'm trying to say is that you can't for instance say that a diesel engine is 10 X more powerfull than a gasoline engine. There are big and small diesel engines and big and small gasoline engines. Another way of producing energy(diesel) can be more "efficient" (more power/energy from same amount of fuel), but not that another way one is "more powerfull"

So, you CAN say your new powerstations are 500 times more powerfull or 500 times more efficient, but not that a way of making energy is more powerfull.so that's an error of writting : you have ALL my excuses sir ;)
Karbine
05-06-2003, 18:31
Nation Pop-6,000,000

Military Pop-300,000 (5%, if my math serves me well)

Air Operations-15 Aircraft (5 F-4 Phantom IIs, 5 C-125 Transport aircraft, 5 C-125 aircraft converted to gunship roles, 0 helicopters), Strength in manpower is 95 airman, brokenup among pilots, aircraft mechanincs and crew chiefs. The current Air Operations Unit is generaly known as teh Air Force, because alal aircraft are ground landing capable only, which is not relly important considering their are no aircraft carriers in teh ISKN.

Navy-Navy is Currently a brown water navy consisiting of Shore patrol (PT) boats and small Cutters (Similar to those used by USCG), our Naval strength in man numbers is 50,000. The ISKN is looking for nations willing to assist in its Naval growth, ad possible turning into a full fledged Blue Water Navy, with aricraftcarriers, destroyers and submarines.

Marines-The strongest unit in the Karbinian military is the ISKMC. 100,000 strong, the ISKMC is the most well trained force in its military. Although currently lacking the support of anything such as armor or an airwing, teh force is well dedicated to their mission. Arms are mostly new Armalite serries weponry (M16A3s, M4s) and Springfield Arms (M14s, M21s) and other modern US made weapons (M60s, M249s), but some units still use Soviet era AK47s and AK74s aquired durring the formation of the ISK. The ISK is looking for any other nation to donate armor and the like.

Army-The Army of the ISK is more of a national defense force, and is not currently suited to overseas combat. Consisting of 90,000 troops, the Army is without modern armor, still using Soviet built tanks aquired over the black market. They also lack a helicopter force, so all transport is done by truck or airlift. Like the ISKMC, the ISKA is looking for nations willing to assist in its growth. The troops of the ISKA are still armed with Soviet built weapons (AK47s, AK74s, RPKs, RPGs) and are located on bases twords the outside of the nation.

Hmm, that only adds up to 240095. What about the other 59905 men and women of the ISK Military? That is divided up among teh Military Medical Corps, ISK recruiter corps and the members of teh ISK Training copr (Drill Instructers)
05-06-2003, 23:59
This has been updated.

Total Infantry 5,920,000
Number of Marching infantry: 3,000,000
Number of Mechanzied Infantry: 2,920,000

Spec Ops 15,000

Armour 17897
400 GAZ-469 Jeep, used as raiders and utility vehicles
6000 DAM-2 "Nemesis" Strike Vehicle
20 M60A3 MB
975 T-54
5000 assorted Technicals
2 T-72 MBT
1000 DAM-1 MBT
2000 DAM-3 Light Tank
2500 DAM-4 Pocket Tank

APCs 72925
50 APCs from The Imperial Navy, designated the APC-1 by us.
72,875 APC-2

Officer Corps 40000
Number of these in the High Command: 6, plus King Dak (Dakal translates as Land of Dak)


Air Force 774
DC-3 Transport, redesignated CU-1 40
DC-3 Refitted for AWACS, redesignated E-2 2
Power1 Updated F-4, redesignated FA-3 100
B-52, redesignated BC-4 2
A-10, redesigated A-5 100
FA-18, redesignated FA-5 120
DAE-1 Utility Aircraft 400
DHI-1 Attack Helicopter 80
DHI-2 Utility Helicopter: 130
DHI-3 Cargo Helicopter: 60

Navy 205
Super Dvora Mk II Patrol Boat 2
Shaldag Mk II Patrol Boat 1
180 Unity Class Ground Effect Strike Corvette
2 King Dak class carriers
5 Omnipotent (They are not really omnipotent, that would be god-modding, its just a name) Class Pocket Carriers
5 Invincible (Again, just a name) Class Cruisers
5 Sovereign Class Frigates
5 Hercules Class Transports/Resupply Ships
06-06-2003, 00:47
My country is completely military oriented. That is why 15% (750,000) of my country is on AD. Now, I'm going to give a complete run-down (that's what your intelligence service is for), but here are some general details:

ACTIVE DUTY ARMY: 400,000
Organized into 16 divisions of 15,000 each (240,000)
The other 260,000 are spread out to prevent any mass attack
ACTIVE DUTY AIR FORCE: 150,000
This is the most expensive, person for person, branch so that's why its so small. I currently have a large fleet of F-22 Raptors (mostly for air superority) and F-16 Falcons (dual-purpose) as well as A-10 Warthogs and A-1 Skyraiders (they're old, but effective). I also have several squadrons of AC-47 Spookys and AC-130 Spectres (what can I say, I'm into ground support). Only 6 B-52s at this time (I'm not saying wether or not I have nukes).
ACTIVE DUTY NAVY: 150,000
Two aircraft carriers (CFS Gavin and CFS Forrest) are my centerpieces. Both nuclear-powered.
ACTIVE DUTY MARINE CORPS: 50,000
Ten 5,000-man expeditionary brigades
RESERVE FORCES: All Males between 18 and 45 are in the Active Reserve and 45-65 are in Standby Reserve (Mandatory) All have served at least 2 years Active Duty

Oh, and lastly, we're a bunch of country rednecks so don't think of invading. Colquitt Out.
06-06-2003, 01:15
Takeda - State secret

Imagawai - State secret

Morija - State secret

Hojan - State secret

Go-Heia - 1,000 cooks with various cooking knives
10,000 men of the court with swords (not trained)
1,000 Emperial Guards (highly trained and equiped with various feudal era Japanese weapons and some magic)
Ness ziona
06-06-2003, 15:50
National Population - 6,300,000
the nation has many Arms Manufacturing industries,
and compulsory military service.

Military Size [5%] - 315,000 [reserve - 547,000]

Commander in chief "Rav Aluf" - Sir Yitzchak Ben-Zvi

----Land crew - 243,500 [reserve - 516,000]
------------Special Forces - 24,000
------------Sniper units - 2
----------------------"Golani" - 200 troops
----------------------"Giv'ati" - 230 troops
------------Tanks - 4,100
----------------------"Merkava-3" - 1,560
----------------------"Merkava-4" - 2,540
------------Fire / Bullet-proof vehicles - 7,600
------------Engineering units - 3
----------------------"Meiron" - 3,000 troops
----------------------"Hermon" - 2,850 troops
----------------------"Sinai" – 3,070 troops
----Navy crew - 23,500 [reserve - 33,000]
------------Marines - 500
------------Submarines - 3 [the "Shirion", the "Hagana", and the "Machteret"]
------------Small battle ships - 14
------------Patrol and missile ships - 60
------------Carriers - 1 [the "Ra'am"]
----Air crew - 48,000 [reserve - 25,000]
------------Fighters - 600 [stored - 250]
------------Helicopters - 350 [stored - 40]
------------Stealth bombers - 200
------------Spy jets - 430
----Artillery
------------Mobile artillery - 700
------------Long Range Missiles - 70
------------Medium Range Missiles - 190
------------Short Range Missiles - 460
------------Counter Missiles - 50
----------------------"Chetz" - 41
----------------------"Barak" - 9
------------Nuclear warheads - Top secret. Other sources say 100-200
------------Biological / Chemical warheads - Sources say lass than 500
------------Missile Silos - 5

sniping unit photos:
http://www.isayeret.com/sniping/Sniper10.jpg
http://www.isayeret.com/sniping/sr99-b.jpg
http://www.isayeret.com/units/land/infantry/givaty/givaty-1.jpg
marines:
http://www.isayeret.com/units/sea/shayetet/s13-58.jpg
helicopter:
http://www.isayeret.com/units/land/infantry/para/para-7.gif
Merkava tank:
http://www.isayeret.com/units/land/infantry/golany/golany-1.jpg
Ness ziona
06-06-2003, 17:28
no godmoding?
okay...:p
06-06-2003, 18:03
National Population - 6,300,000
the nation has many Arms Manufacturing industries,
and compulsory military service.

Military Size [5%] - 315,000 [reserve - 547,000]

Commander in chief "Rav Aluf" - Sir Yitzchak Ben-Zvi

----Land crew - 243,500 [reserve - 516,000]
------------Special Forces - 24,000
------------Sniper units - 2
----------------------"Golani" - 200 troops
----------------------"Giv'ati" - 230 troops
------------Tanks - 4,100
----------------------"Merkava-3" - 1,560
----------------------"Merkava-4" - 2,540
------------Fire / Bullet-proof vehicles - 7,600
------------Engineering units - 3
----------------------"Meiron" - 3,000 troops
----------------------"Hermon" - 2,850 troops
----------------------"Sinai" – 3,070 troops
----Navy crew - 23,500 [reserve - 33,000]
------------Marines - 500
------------Submarines - 3 [the "Shirion", the "Hagana", and the "Machteret"]
------------Small battle ships - 14
------------Patrol and missile ships - 60
------------Carriers - 1 [the "Ra'am"]
----Air crew - 48,000 [reserve - 25,000]
------------Fighters - 600 [stored - 250]
------------Helicopters - 350 [stored - 40]
------------Stealth bombers - 200
------------Spy jets - 430
----Artillery
------------Mobile artillery - 700
------------Long Range Missiles - 70
------------Medium Range Missiles - 190
------------Short Range Missiles - 460
------------Counter Missiles - 50
----------------------"Chetz" - 41
----------------------"Barak" - 9
------------Nuclear warheads - Top secret. Other sources say 100-200
------------Biological / Chemical warheads - Sources say lass than 500
------------Missile Silos - 5

sniping unit photos:
http://www.isayeret.com/sniping/Sniper10.jpg
http://www.isayeret.com/sniping/sr99-b.jpg
http://www.isayeret.com/units/land/infantry/givaty/givaty-1.jpg
marines:
http://www.isayeret.com/units/sea/shayetet/s13-58.jpg
helicopter:
http://www.isayeret.com/units/land/infantry/para/para-7.gif
Merkava tank:
http://www.isayeret.com/units/land/infantry/golany/golany-1.jpgA little bit godmoding :s ===> ------------Fighters - 600 [stored - 250]
------------Helicopters - 350 [stored - 40] ==> should be 150 max
------------Stealth bombers - 200 ==> 20 max
------------Spy jets - ==> 100 max


------------Nuclear warheads - Top secret. Other sources say 100-200
------------Biological / Chemical warheads - Sources say lass than 500
------------Missile Silos - 5
===> nuclear ? 100-200 warheads ? too much ! should be 25 max
missile silos ? 1 max my view ====> why all those restrictions should be applied ? because your nation is very too much little to have a so huge army ===> wait a while before posting a so big army.
That was just a suggestion ==> you can do what you want but take care ==> LordSquall is a council of the C.A.G.E.D (coalition against godmoders) and we could easely make you be analysed by other members, and if we decide this is godmoding....




Victor I
President of
LordSquallFreeRepublic
approved by the ministry of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg

...:::'||LordSquallFreerepublicArdä||':::... (http://www.nationstates.net/cgi-bin/index.cgi/target=display_nation/nation=lordsquall)
LordSquallFreeRepublic's Official Website ===> http://emeraldsword.ifrance.com/emeraldsword/
Chloes Borg Dragons
07-06-2003, 06:40
Well this is overdue for an update...
This military force is probably excessive, but then again most drones are not warriors, and no more than about 5million can be active at anyone time anyway (at least until more minds are assimilated).

numbers are not exact, exact numbers are clasified.

Drones: 777'000'000
+Dragons: 70
+Elves: 30'000'000
-+Drow: 25'000'000
-+Aquatic: 2'500'000
-+ High: 2'500'000
+ Humans: 100'000'000
+ Insectoid: 100'000'000
+ Mech: 500'000'000
-+ Humanoid: 6'000'000
–+ Boomer: 90'000'000
–+ Sexaroids: 10'000
–+ 3'rd type: 10'000
–+ Assasinoid :10'000
–+ Catty-type: 90
-+ Gundam: 10'000'000
-+ Transformers: 4'000'000
-+ Other: 390'000'000
+Catgirl: 5'000'000
+ Other: 42'000'000

Minds: 5'000'000
*clasified*

vehicles:
Module 840651-D (Interceptor/Scout/Shuttle): 50'000
Borg Cube (Exploration/Research/Colonization/Battle): 100
Borg Cube, Large (Construction/Battle): 1
SDF: 50

Module 840651-D is a box shaped warp capable transport. It is armed with 1 torpedo tube, 1phasor bank, 1 disruptor array, 2 tractor beams, 1 cutting beam, and 2 interceptor Railguns and 2 interceptor GRAZERS. It has a deflector shield and standard Borg shielding and armor. It has 1 short range personnel transporter.

WMD:
We are Borg. We have nanites, assimilation, and weapon technologies that could qualify as WMD depending on the definition. We also have SDF's.

A note on minds and drones. Most minds can control more than one body at a time, through for most races (*cough*humans*cough*) this is a significant strain that cannot be maintained for long. Also only dragons are able to use a dragon body, and they must have a dragon body that they can reside in, though they can control other drone bodies in addition to their dragon body.

This sub-collective is slightly different than the Star Trek borg collective since these borg where assimilated a while ago. Mainly the collective only assimilates willing volunteers now, and they become part of the hivemind but retain their induviduality and their ‘mind’. However since anyone in the collective can use the body (ussually, for some races it’s harder than others.) this is often not immediately apparent to outsiders.
07-06-2003, 08:11
Oceana Community -
1,000 Infantry of various types
200 Tanks with crews
15 Prototype wanzer mecha
20 MiG-29 Fighter Jets with crews
10 PT Boats
2 Destroyers

Dominion of the Knights of Darkness -
10,000 Foot Infantry of various types
5,000 Cavalry of various types
1,000 Dark Knights (Special Forces)
James Adams
07-06-2003, 12:43
Economy Frightening
Defence priority 2nd (behind religion and spirituality)
Population Size
422 million possible army size (5% of pop)=21,100,000

Military Size:
4 Million Troops
(With Reserves) 6 Million Troops
Airforce:
1 Million Troops
(With) 1.5 Million Troops
Navy:
2 Million Troops
(With) 2.5 Million Troops
total army size
----------17 million

split into the
1st army 4.5million
2nd army 4 million
3rd army 4 million
4th army 4.5million

ADDITIONAL ARMY FORCES all my police force (large) have been armed in assult gear and have started to be armed with machine guns heavy weapons light etc


ARMY ARMED WITH:
Handheld weapons:
M19 SSM Rocket Launcher Approx 1 Per 64 Troops
M6D Pistol Approx. 1 Per Troop
M90 Pump Action Shotgun Approx. 1 Per 2 Troops
MA5B Assault Rifle Approx. 1 Per Troop
S2 AM Sniper Rifle Approx. 1 Per 50 Troops
M9 HE-DP Fragmentation Grenade Approx. 3 Per Troop

Aircraft/Helicoptors:
Blackbird 15A Stealth Bomber 50
B2 Stealth Bomber 84
MIG 20 Fighter Plane 1,500
MIG 20A Fighter Plane w/ Missile Undercarriage 450
F-22 Raptor Fighter Plane 400
A-10 Warthog 150
other planes 1000
Apache 2B Helicoptor 850
Apache 2A-B Helicoptor 400
other helicopters 500
Tanks:
M815A Heavy Armor MGT Tank 8,000
other heavy tanks 2,000
Medium Armour
mixed types and classes 20,000
Light armoured
mixed divisions/sub-divisions 25,000
Ships:
Cutters 36
AA Ships 50
Typhoon Attack Submarines 40
Los Angeles Submarines 16
nuke sub 4
Standard Carrier 20 each has 100 planes (fighter/intercept)
Standard Sub 42
Stealth Sub 12
Standard Destroyer 120

Missiles
Patriot Missile 10,918
Cruise Missile 15,586
Anti-missiles 19,834
SAM missiles 67,895 (12,000 SAM sites)

Alliances

GDODAD(COMA)
CAGED
CFN

Alert Systems

DEFCON 5 Peace-keeping forces
DEFCON4 Increased peace-keeping forces
DEFCON 3 Increased peace-keeping forces; preparation for war
DEFCON 2 Troop mobilization; defense systems put on high alert, READY FOR WAR
DEFCON 1 Troop deployments; defense systems on high alert; radar on high alert; mobilization of WMD, AT WAR

Terror Alert

Severe/Red: Very high risk of attack
High/Orange: High risk of attack
Elevated/Yellow: Elevated risk of attack
Medium/Blue: Medium risk of attack
Low/Green: Low risk of attack

any comments?
07-06-2003, 13:02
[quote="James Adams"]
Aircraft/Helicoptors:
Blackbird 15A Stealth Bomber 50 ===> please reduce it a little : 25 max
B2 Stealth Bomber 84 ====> 30 max
MIG 20 Fighter Plane 1,500 =====> 800 max
MIG 20A Fighter Plane w/ Missile Undercarriage 450 ====> 200 max
F-22 Raptor Fighter Plane 400 ===> reduce it a little please to 175 max
A-10 Warthog 150 ===> please reduce it to 60 max
other planes 1000 ===> please reduce it to approx 750
Apache 2B Helicoptor 850 ===> 400 max
Apache 2A-B Helicoptor 400 ==> reduce a little
other helicopters 500
Tanks:
M815A Heavy Armor MGT Tank 8,000 ===> too much !
other heavy tanks 2,000 ===> reduce it to 1500
Medium Armour
mixed types and classes 20,000 ====> too much !
Light armoured
mixed divisions/sub-divisions 25,000 ====> 17.000 max
Ships:
Cutters 36
AA Ships 50
Typhoon Attack Submarines 40
Los Angeles Submarines 16
nuke sub 4
Standard Carrier 20 each has 100 planes (fighter/intercept)
Standard Sub 42
Stealth Sub 12
Standard Destroyer 120

Missiles
Patriot Missile 10,918 ====>reduce please
Cruise Missile 15,586 ====>reduce please
Anti-missiles 19,834 ====>reduce plese
SAM missiles 67,895 (12,000 SAM sites)====>reduce please

Alliances

GDODAD(COMA)
CAGED ====> Nice choice ;) congratulations
CFN


Severe/Red: Very high risk of attack
High/Orange: High risk of attack
Elevated/Yellow: Elevated risk of attack
Medium/Blue: Medium risk of attack
Low/Green: Low risk of attack

any comments? ===> We advise you to change your army because it could be considered as Godmoding army.
Again this is only an advise but later you could have troubles with the C.A.G.E.D.





Victor I
President of
LordSquallFreeRepublic
approved by the ministry of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg
...:::'||LordSquallFreeRepublic's Official Website||':::... (http://emeraldsword.ifrance.com/emeraldsword/)
C.A.G.E.D.
Council of the C.A.G.E.D against Godmoding actions.
...:::'C.A.G.E.D':::... (http://www.nationstates.net/forum/viewtopic.php?t=18128)
...:::'C.A.G.E.D's website':::... (http://www.freehomepages.com/caged/)
07-06-2003, 19:51
Deldonia's current military status:

Population: 5,000,000
Military Population: 2,500,000
||| Infantry: 1,500,000
|||||||| Weaponry: Standard Issue AK-47's
||| Special Ops: 300,000
|||||||| Weaponry: Fraggrenages, as well as MP5SD5's
||| Air Force: 200,000
|||||||| Fighters: 50,000
|||||||| Bombers: 50,000(currently lightly armed)
||| Navy: 500,000
|||||||| Air Craft Carriers: 30
|||||||| Submarines: 30
|||||||| Stealth Crafts: 3
|||||||| Recon boats(radar, sonar, etc.): 20
Alibakkar
07-06-2003, 19:53
That is bullshit and a half, Midget Man.
Zeronia
08-06-2003, 07:47
Is this godmoding? http://www.angelfire.com/alt/zeronia/mil.html
08-06-2003, 07:52
I'll post what i read from an OLD post.

"A million crack commandos with nerfguns."
09-06-2003, 03:48
Knoopium has a small military, but we don't have any enemies.

Population= 8,000,000 (Currently. Still growing. I will post updates in future.)

Compulsory military service. Estimated 4% of population in service at all times. About 320,000 military personnel on duty.

Since 30% of those conscripts are support personnel, that leaves 224,000 combat soldiers.

Standard transport vehicle= The Bison III. It's a locally produced APC, with a 25mm gun turret on top. Requires 3 men to man it. With a fleet of 1200, that leaves 220,400 combat troops left.

Standard rifle= AK-74. Future plans call for upgrade to better rifles. Possibly the M-16.

Body armor= Kevlar "flack jacket". Stops grenades, random bomb shrapnel, and small caliber bullets. Again, future plans call for an upgrade of personal armor.

Heavy equipment= lacking in all areas. About to purchase 500 M-5 tanks. (Think similar to the M-1 in real-life, but a little upgraded.)
09-06-2003, 07:01
I am sooo confused.... I don't understand how I can find out how much military and all that other stuff I have... I have been reading all of this stuff and nothing is helping me.... someone please reply or send me a telegram to Queendom of Codi Boatman... thanx!
09-06-2003, 07:22
An OOC thought on military personel.

Your standing military should be around 1% of your population, and around 2% if you're a small country or an insane dictatorship... any more than that and your economy would theoretically suffer. In a time of crisis, you can increase your military to 5% of your population.

Also, you need at least a 3:1 ratio of logistics people to fighting troops *The least followed rule of NationStates, either because people don't know it or just neglect it*. I know that number sounds pretty steep, but if you take a look at the U.S. military, their ratio is 4:1

So lets say a country of 10,000,000 comes along and wants to invade someone else. I'll be generous and say their military is 2%, that means 200,000 military personel. If you are to employ the 3:1 ratio rule, you have a maximum number of 50,000 infantry men and special ops and of those, I'd suppose you want to keep some of those at home to defend your country.

It never ceases to amaze me to see countries sending 20% of their population to declare war on other people.
Lareg
09-06-2003, 08:54
As an aside

20,000 Elite Troopers
Equipment: Twenty different rifles and guns per troops
RPGs
Light Tanks
BMPs
APCs
Heavy Main Tanks
Helos
Artillery lines
Tubed artillery
Bereza
09-06-2003, 12:54
out of a population of 20 million, i have 5 million in reserve (trained to use weaponry, are regular civilians most of the time, can assemble into a functioning army in a week's notice), 1 million standing army/air force, and 30,000 special forces, which recieve about 70% of the military funding, and are the primary method of defense/attack. i have no real navy, as most of my coast is frozen most of the year.

army:
750,000, equipped with auto rifles (similar to AK-74), standard infantry weaps (well-equipped, not quite as high-tech as the us army...yet)
15000 armored vehicles, including 1500 T-64 tanks (whose distinguishing feature is dual main guns, just like the c&c:red alert 1 heavy tank)

air force:
250,000
1000 helicopters, including 200 Ka-50 attack
50 MiG-29's, courtesy of Centralis
currently developing a fairly advanced, all-around excellent VSTOL fighter/attack jet. looking for r&d investment, and direct purchase customers. reply if interested.
no heavy bombers
no cruise missiles
no strategic nukes (small numbers of tactical ones)

under military protection from Centralis and Danneland (100,000-strong army from the latter, guarding my turf)

the special forces are to be condended with, unlike the regular army. they do things like put contaminants in military fuel tankers that makes the gas unable to burn, kidnap high-ranking officers and replace with impostors, send false communications, hack, etc.
Bereza
09-06-2003, 12:57
ooc: though even 2% of a nation is a large army, keep in mind that in some cases, it can be safe to say that 10% or more of a population is engaged in warfare with an enemy. take russia in WWII. a third of its population was within the maximum occupied territory of the germans, and it's safe to say that the majority of those were engaged in resistance, if not outright partisan warfare, if not enlisting in the military.
09-06-2003, 13:00
Cakey 8)
Cakey :shock:
Cakey :?
Cakey :)
Bereza
09-06-2003, 13:05
what?

oh, and a random ooc question - what does "bump" (as a reply to someone's post) mean?
09-06-2003, 13:24
Heres my Military

**Power up..
**Date:- March 5th 2009
**Access Military archives 1.1..

MILTARY ARCHIVES 1.1

*ARMY*

*Defence*

22 MLRS
http://www.army.mod.uk/img/equipment/aad/images/aad_mlrs.jpg
42 Field Defenders
http://www.army.mod.uk/img/equipment/aad/images/aad_rfsc.jpg

Infantry:- 1.8 Million
http://www.army.mod.uk/img/equipment/pw/images/pw_law.jpg
Tanks:-150
http://www.army.mod.uk/img/equipment/av/images/av_ch2.jpg

Staff:- 2.5 Million

Productivity:- 20% Percent of resources available
Factories + Production:-
1 Cloning Research lab
4 Tank Factories
12 Big Barracks
22 Small Barracks
4 Training Facilities


*NAVY*

Staff:- 3 Million (Including of shore personell)

Productivity:- 20% of resources available
Production:-
8 Dockyards
1 Super Yard ‘Rosyth’
4 Ship Building Yard’s
4 Submarine pens

*Current Equipment*

*Patrol + Defence*
40 Quicksilver Training Vessels
http://www.royal-navy.mod.uk/data/gallery/thumb/988797992t.jpg
13 NMS Scout Class
http://www.royal-navy.mod.uk/data/gallery/thumb/988276056t.jpg

*ATTACK SHIPS*

22 NMS Method Class
http://www.royal-navy.mod.uk/data/gallery/thumb/988622931t.jpg
8 Aircraft carrier NMS Jubilant Class
http://www.royal-navy.mod.uk/data/gallery/thumb/988973884t.jpg
8 NMS - Secure Type Frigate
http://www.royal-navy.mod.uk/data/gallery/thumb/1005667974t.jpg

*Submarines*

13 Edinburgh Class Submarines
http://www.royal-navy.mod.uk/data/gallery/thumb/994864991t.jpg
7 Nuclear Deterrent Sub
http://www.royal-navy.mod.uk/data/gallery/thumb/988906471t.jpg

*Projected Outcome:- ‘2030’*

Aircraft Carriers :- 12
Nuclear Submarines :- 12
Secure Class Frigate :- 10


*AIRFORCE*

Staff:- 1 Million

Productivity:- 15% of resources available
Production:-
6 Airbase capable of production
2 Top Secret Facilities
8 Weapons Research Facilities

Aircraft:-

60 Tornado's
http://www.raf.mod.uk/equipment/images/tornado_gr4a.jpg
32 Eagles
http://www.raf.mod.uk/equipment/images/jsf.jpg
38 Defenders
http://www.raf.mod.uk/equipment/images/tornado_f3.jpg
32 Twisters ‘similair to Harrier’
http://www.raf.mod.uk/equipment/images/harrier_gr7.jpg
6 B-52 Bombers
http://www.af.mil/news/factsheets/pictures/b_52.jpg
3 Stealth Bombers
http://www.af.mil/news/factsheets/pictures/b_2.jpg

*Projected outcome ‘2030’*
Twisters:- 120
Defenders:-160
B-52:- 14
Stealth Bombers:-8


*Research*

Staff:- 6 Million

Productivity:-25% of resources available
Production:-
1 Cloning facility
2 Rocket Stations
http://www.energia.ru/energia/iss/iss07/progress-m1-10/im/photo_06-05-01s.jpg
2 Top Secret Facilities
8 Weapons Research Facilities
1 Orbital Exploration Station ‘Ground Based’




OOC: Any Queries ?
10-06-2003, 00:58
Nation: Sanwan
Population: 23 million
Military and police units: 200,500
Militia: 50,000
Militia Weapons: ranging from AK-47's to UZI's(pretty much...they gotta be cheap and fire bullets :lol: )
Regulars: 144,000
Regulars Standard Battle Rifle: Galil ARM 5.56mm
http://www.imi-israel.com/images/222_1big.jpg
Commander in Chief: Jing Li
Vehicles: 100 M0 Technical (1988 Chevrolet Z71)'s with mounted .50 machine gun
Drivers and Gunners: 100 drivers and gunners
Naval Force: none
Missile Batteries: none

Special Forces
Special Forces Soldiers: 1,000
Standard Squad Units: 2 Assaulters, 1 Support Gunner, 1 Sniper, Demolitions Expert(when the mission calls for 1)
Standard Rifle: AN-94 (http://www.kitsune.addr.com/Firearms/Auto-Rifles/AN_94.htm)
Standard Sniper Rifle: Remington 700 .308 with NVS
Other Equipment: Kevlar vests, 200 RPG-29 launchers(for demo specialist when required for op) 5,000 M40 Fragmentation Grenades(kill radius of 15 metres)


Air Force
Helicopters: 4 EA-24G Special Forces Insertion Helicopter.
Crew: 2 Pilots, 2 gunners, Capacity 18, Armament 2x 7.62mm door mounted miniguns, Features: full countermeasures suite including chaff/flare dispensers, armor plating, sound dampening, night operation sensors, and IR protective coating.
Planes: 1 AC-141 Gunship
http://www.fas.org/man/dod-101/sys/ac/c-141-10.jpg
Troop Capacity: 80 Fully armed paratroops/soldiers
Speed: 500 mph (Mach 0.74) at 25,000 feet
Range: Unlimited with in-flight refueling
Maximum Takeoff Weight: 323,100 lbs (146,863 kilograms)
Weaponry: 6x 35mm tri-barrelled gattling guns (3 on each side), 2x 49mm 5-barrelled gattling guns in Nose, 2x 68mm tri-barreled gattling guns in underbelly. (All guns in turrets)
Air Force Personel(flight instructors, ground crews, pilots etc): 500

Police Force

Officers: 5,000 total, 3,000 police officers and 2,000 SWAT officers
Standard Police sidearm: Glock 18
Standard SWAT team standard assault rifle: Famas 5.56mm
10-06-2003, 09:03
dont know if this is right but heck...correct me if i m wrong

pop: 9 million
military pop. : 4500
Percentage: 0.05%

Troops

1)Neo-Assassins: 1000
All terrain, highly trained elite troops. Loyal only to the nation, superior to any navy seal or Australian SAS. Armed with many bladed weapons for stealth killings as well as sniper rifles if needed

2)The Pugilists:500
Imperial bodyguards, capable of using any weapon whether modern or ancient. Ex-Assassins(see above) chosen for their skill and loyalty. These follow the Holy Emperor on any military encounters or the such, remains normally in the capital with the emperor

3)Neo-Templar: 1000
Religous warriors that are the backbone to the nations defense. Armed with swords as compulsory weaponary as well as choice between assault rifles and rocket launches are the paragon of any modern soldier, but unlike other nations who prefer quantity to quality these soldiers are more than a match for an invading army 2 or 3 times its size. Some armies use bayonets whilst the armies of our nation prefers the ancient art of swordsmanship for close encounters

4)Note that because of the compulsory military service there are always enough trainees to replace fallen comrades if the nation needs them


-Assassins for hire-
Coming soon ... elite Neo-assassins of the Holy Empire are for hire temporarily for any 'assignment' .
possible of 200 for hire. Contract coming soon.....
10-06-2003, 11:25
Deldonia's current military status:

Population: 5,000,000
Military Population: 2,500,000
||| Infantry: 1,500,000
|||||||| Weaponry: Standard Issue AK-47's
||| Special Ops: 300,000
|||||||| Weaponry: Fraggrenages, as well as MP5SD5's
||| Air Force: 200,000
|||||||| Fighters: 50,000
|||||||| Bombers: 50,000(currently lightly armed)
||| Navy: 500,000
|||||||| Air Craft Carriers: 30
|||||||| Submarines: 30
|||||||| Stealth Crafts: 3
|||||||| Recon boats(radar, sonar, etc.): 20


50% of your populations being soldier ? If it wasn't here that you post i could have believed this would be a joke !
The fact is that here we cal that Godmoding : do you know what that means ? that means that if you don't change your army immediately we'll add you to the BlocusBlackBook (BBB) and we'll send a report to the C.A.G.E.D commission against godmoding actions.
So please change your army to reasonable caracteristics !

Or, i've already explained what could happen to you....




Victor I
President of
LordSquallFreeRepublic
approved by the department of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg
...:::'N.a.S.T.O':::... (http://www.nationstates.net/forum/viewtopic.php?t=9903)
...:::'C.A.G.E.D':::... (http://www.nationstates.net/forum/viewtopic.php?t=18128)
...:::'C.A.G.E.D's website':::... (http://www.freehomepages.com/caged/)
...:::'L.S.F.R-C.A.G.E.D's website':::... (http://emeraldsword.ifrance.com/emeraldsword/Untitled-5.htm/)
...:::'||LordSquallFreeRepublic's Official Website||':::... (http://emeraldsword.ifrance.com/emeraldsword/)
...:::'Council of the C.A.G.E.D against GODMODING actions':::...
...:::'Member of the N.a.S.T.O for the respect of RolePlaying:::...
...:::'Member of the REBEL ALLIANCE fighting fot the restoration of the REPUBLIC':::...
10-06-2003, 12:16
Being a peaceful nation, in the middle of nowhere, all my army has been disbanded and are now trying to get my economy out of the dumps...but they are on minutes notice if anything were to happen...

Pop: 10,000,000
Ex-Military Size: 1,000,000
Infantry-350,000-standard m-16
Air-Non-existant
Navy-2 cruisers each with 1000 for crew (total 2000)
Special ops-10,000
Doctors and peace keepers-638000 (like I said peaceful)

Billy James III
Leader of Billybobsland
10-06-2003, 12:28
Heres my Military

**Power up..
**Date:- March 5th 2009
**Access Military archives 1.1..

MILTARY ARCHIVES 1.1

*ARMY*

*Defence*

22 MLRS
http://www.army.mod.uk/img/equipment/aad/images/aad_mlrs.jpg
42 Field Defenders
http://www.army.mod.uk/img/equipment/aad/images/aad_rfsc.jpg

Infantry:- 1.8 Million
http://www.army.mod.uk/img/equipment/pw/images/pw_law.jpg
Tanks:-150
http://www.army.mod.uk/img/equipment/av/images/av_ch2.jpg

Staff:- 2.5 Million

Productivity:- 20% Percent of resources available
Factories + Production:-
1 Cloning Research lab
4 Tank Factories
12 Big Barracks
22 Small Barracks
4 Training Facilities


*NAVY*

Staff:- 3 Million (Including of shore personell)

Productivity:- 20% of resources available
Production:-
8 Dockyards
1 Super Yard ‘Rosyth’
4 Ship Building Yard’s
4 Submarine pens

*Current Equipment*

*Patrol + Defence*
40 Quicksilver Training Vessels
http://www.royal-navy.mod.uk/data/gallery/thumb/988797992t.jpg
13 NMS Scout Class
http://www.royal-navy.mod.uk/data/gallery/thumb/988276056t.jpg

*ATTACK SHIPS*

22 NMS Method Class
http://www.royal-navy.mod.uk/data/gallery/thumb/988622931t.jpg
8 Aircraft carrier NMS Jubilant Class
http://www.royal-navy.mod.uk/data/gallery/thumb/988973884t.jpg
8 NMS - Secure Type Frigate
http://www.royal-navy.mod.uk/data/gallery/thumb/1005667974t.jpg

*Submarines*

13 Edinburgh Class Submarines
http://www.royal-navy.mod.uk/data/gallery/thumb/994864991t.jpg
7 Nuclear Deterrent Sub
http://www.royal-navy.mod.uk/data/gallery/thumb/988906471t.jpg

*Projected Outcome:- ‘2030’*

Aircraft Carriers :- 12
Nuclear Submarines :- 12
Secure Class Frigate :- 10


*AIRFORCE*

Staff:- 1 Million

Productivity:- 15% of resources available
Production:-
6 Airbase capable of production
2 Top Secret Facilities
8 Weapons Research Facilities

Aircraft:-

60 Tornado's
http://www.raf.mod.uk/equipment/images/tornado_gr4a.jpg
32 Eagles
http://www.raf.mod.uk/equipment/images/jsf.jpg
38 Defenders
http://www.raf.mod.uk/equipment/images/tornado_f3.jpg
32 Twisters ‘similair to Harrier’
http://www.raf.mod.uk/equipment/images/harrier_gr7.jpg
6 B-52 Bombers
http://www.af.mil/news/factsheets/pictures/b_52.jpg
3 Stealth Bombers
http://www.af.mil/news/factsheets/pictures/b_2.jpg

*Projected outcome ‘2030’*
Twisters:- 120
Defenders:-160
B-52:- 14
Stealth Bombers:-8


*Research*

Staff:- 6 Million

Productivity:-25% of resources available
Production:-
1 Cloning facility
2 Rocket Stations
http://www.energia.ru/energia/iss/iss07/progress-m1-10/im/photo_06-05-01s.jpg
2 Top Secret Facilities
8 Weapons Research Facilities
1 Orbital Exploration Station ‘Ground Based’




OOC: Any Queries ?that's a good army with no godmod : congratulations



Victor I
President of
LordSquallFreeRepublic
approved by the department of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg
...:::'N.a.S.T.O':::... (http://www.nationstates.net/forum/viewtopic.php?t=9903)
...:::'C.A.G.E.D':::... (http://www.nationstates.net/forum/viewtopic.php?t=18128)
...:::'C.A.G.E.D's website':::... (http://www.freehomepages.com/caged/)
...:::'L.S.F.R-C.A.G.E.D's website':::... (http://emeraldsword.ifrance.com/emeraldsword/Untitled-5.htm/)
...:::'||LordSquallFreeRepublic's Official Website||':::... (http://emeraldsword.ifrance.com/emeraldsword/)
...:::'Council of the C.A.G.E.D against GODMODING actions':::...
...:::'Member of the N.a.S.T.O for the respect of RolePlaying:::...
...:::'Member of the REBEL ALLIANCE fighting fot the restoration of the REPUBLIC':::...
10-06-2003, 12:31
Our navy has 20 Foxtrot diesel submarines. They're cheaper and don't suffer nuclear issues.
http://www.fas.org/man/dod-101/sys/ship/row/rus/foxtrot-DNST8611160.JPG.
Vegana
10-06-2003, 13:03
Population: 787 millions

Militia:195 Millions
All citizens are conscripted and required one year of military service to get citizenrights at the age of eighteen. This is followed up with one month of service every other year until the citizen reaches an age of fifty. The Militias primary objective is defense, and to defend their homeland and the vicinity of where the citizen really live. Therefore the militia is split into geographic regions where they know and train in the environment. This is not a standing force, but will be deployed in event of an invading army, 1/24:th of it is at training.

Regulars: 13 Millions
Regular grunts, better equipped than the militia and may be used for peacekeeping and invading missions. Is mainly used for defense.

Shocktroops: 8 Million
Better equipped and highly motivated shocktroops, used for invasions and more complex military maneuvers

Navy: 4 million
People on boats, in, over and under water.Includes civilian workers, administrators and a small contigent of navy troops.

Air: 4 Millions
People in planes, paratroopers and civilian workers.

Inquisitors: 2 Millions
Cloned chemical and biological enhanced Assassins, shocktroops, fanatics. These extremely loyal and devoted troops are cloned from the DNA of the best athletes in the Nation and taken from their mothers at the age of three and trained in the art of warfare and battle until the age of eighteen when they become inquisitors. Due to the systematical doping of these troops they have trouble with mental stability and often die at a relatively young age due to heartproblem. These troops are used as antiterrorist units, commando raids, and conflict in extreme environments that need extreme violence.

I choose to not mention the different mechanical units that I have. Some will leak out in the forums a little at a time. I do not count in my policeforce into this numbers as well, even if some of the police are in the milita.
10-06-2003, 13:13
These stats for military just guessed up? how exactly does this work? Anyone got some post to direct me to explaining it? i'd be appreciative, thanks.
10-06-2003, 13:28
well its not really GUESSING..i will try to explain to the best of my newb ability:)

basically u take a % of ur population and they will be ur military so if u take 1% of 5 million citizens then u have something like 100,000 military staff which u can spread to navy's etc...u can take my post(on page 16 little ways up) as an example, thats what i did...took 2 peoples posts as a basic guide...u dont have to be as indepth as mine though...
im not sure i did the best job of explaining....
11-06-2003, 08:08
[quote="Vegana"]
Inquisitors: 2 Millions
Cloned chemical and biological enhanced Assassins, shocktroops, fanatics. These extremely loyal and devoted troops are cloned from the DNA of the best athletes in the Nation and taken from their mothers at the age of three and trained in the art of warfare and battle until the age of eighteen when they become inquisitors. Due to the systematical doping of these troops they have trouble with mental stability and often die at a relatively young age due to heartproblem. These troops are used as antiterrorist units, commando raids, and conflict in extreme environments that need extreme violencequote]

if they are cloned then how do they have mothers?
11-06-2003, 09:23
hey guys.
is this where i go to specify my military?
if it is than.
just to start off my new nation


I want a presidential detail of 200 men.
these men are ex spec opp troops.
they arm armed with MP7 PDW smgs and have M-9 side arms

i want 12 squads of ten spec opp troops.
7 squad will be assault squads armed with MP5sdA10 (s silenced version of the ten mill MP5) and wil the HK USP sidearm
3 squad will be sniper armed with a mix of PSG-1 and WA2000 sniper rifles and M-9 sidearms
and 1 squad of recon armed with silenced M-9 sidearms
and last but not least.
i squad of crack assasins desined to go behind enemy line and assasinate enemy leaders with stealth and presition.
armed with katanas, thowing daggers and silenced walther PPKs
Vegana
11-06-2003, 11:49
if they are cloned then how do they have mothers?

You Clone by putting the DNA into the Egg. We still need mothers to give birth to our most enlightened children, breeding them in a Vat is still out of our grasp.
imported_Callas
11-06-2003, 11:59
I have a slingshot and an unlimited supply of spitwads!
11-06-2003, 23:23
double post
11-06-2003, 23:24
triple post
11-06-2003, 23:29
quadral post
11-06-2003, 23:32
Mïth' iâth celëbrin - I rimn' herünya Telüfeth nô Saman' Thä Gelëan.


GROUND UNITS :


INFANTRY :
37,150,000 units (less than 5% of our population) : (but we've lost 1 milion and 80 thousands soldiers on the GLoth battle fields)

REGULAR INFANTRY SOLDIERS :
http://emeraldsword.ifrance.com/emeraldsword/army.gif
29,400,000 units :

_ 18,000,000 Armored with AK -74 rifles and basic protections and 25 Synth-Skin Patches per soldier.
http://www.zatang.com/categories/society&culture/guns/dhiren/ak74_1.jpg

_ 4,000,000 Armored with GSRC -60 rifles and basic kevlar protections and 25
Synth-Skin Patches per soldier. (special infantry)
http://store2.yimg.com/I/gun-sword_1743_8483643

_ 7,000,000 Armored with A74 MachineGuns, Infantry Med Kits, The Spartan Infantry System (2nd special infantry)
Kevlar Body Armor, Helmet, Berreta 9mm, M-45 w/ M-203 grenade launcher, GPS, Infra red Cameras, standard infantry back pack and 25 Synth-Skin Patches per soldier.
http://www.msnbc.com/news/909733.jpg

_ 200,000 HJ -42 S Special forces : Heavy armed and protected soldiers trained for life.
armored with different weapons as GSRC -60 rifles, AK-74 (modified) and M16 (modified), Infantry Med Kits, The Spartan Infantry System
Kevlar Body Armor, Helmet, Berreta 9mm, M-45 w/ M-203 grenade launcher, GPS, Infra red Cameras, standard infantry back pack and 25 Synth-Skin Patches per soldier.
http://emeraldsword.ifrance.com/emeraldsword/regiment.jpg

_ 150,000 BlackEagle Corporation Special forces with laser rifles (only for BlackEagle Corporation use or high Republican alert use) :
http://www.planetcnc.com/renegade/gameinfo/nodcharacters/soldier.jpg
http://www.planetcnc.com/renegade/gameinfo/weapons/laserrifle.jpg

Clones
http://www.popriot.com/images/riotrushes/star%20wars/clones.jpg
Class :
_ 180.000 Soldier E-42 :
Type:regular soldier clone
Endorence : high
accuracy : good
strength : normal, no DNA modifications
Combat skill : Good
Weapons :
Jg-39 assult rifle with 6 clips of ammo
Jg-45 hand gun with 4 clips of ammo
6 gernades
_ 10.000 Sniper clone :
Class:Sniper E-53
Endorence : good
accuracy : exelent
strength : normal, no DNA modifications
close combat skill : good
Weapons :
Jg-47 sniper rifle with 10 clips of ammo
Jg-45 hand gun with 6 clips of ammo
_ 10.000 Officer clone :
Class:officer E-21
Endorence : good
accuracy : good
close combat : good
Weapons :
Jg-45 hand gun with 12 clips of ammo

RESERVES :
7,750,000 units :
_ 5,750,000 civilians trained during 1 year. (equipment : M16 rifle, basic Kevlar body armor and a full combinaison and 25 Synth-Skin Patches per soldier )
Important : they are mobilised only in case of invasion of our own lands

_ 2,000,000 reserve soldiers, they work as civilians when we are not under war.
(equipment : M16 rifle, basic Kevlar body armor and a full combinaison with medikits)

VEHICULES : _25111 units :

Mining Industry :
_1 Colonial-class Mineral Ship :
http://timesurfer.linuxcowboy.net/mineral.gif
_Details :
SCALE: Capital
LENGTH: ~900 meters
TONNAGE: 700,000 tons
ACCELERATION: Really bad.
POWER: Fusion Reactors
STANDARD CREW: 100
PASSENGERS: N/A
CARGO CAPACITY: 75,000 metric tons
CONSUMABLES: 12 months
HULL/ARMOR: 1.5 meters
MAGNETIC DEFLECTORS: 3 low-power coils.
SENSORS: Radar, Lidar, Laser spectrographs.
WEAPONS: 3 Automatic Laser Cannons, Point Diverters.
ENGINES: Main Ion Engines, with EK and Hall Effect Thrusters
SUB CRAFTS: 10 surface mining rovers, 6 cargo shuttles
MISCELLANEOUS: Equipped with high-powered cutting lasers on the underside for mining purposes.
Capable of landing on asteroids, comets, and small moons, this is the most up-to-date ship of its class. It's fleet of surface rovers, specially modified for excavation and mining, allow it to cover a huge area in a very short time. The large food stores, 100% recycling life-support system, on-board rock-crusher and sorting machines, and fleet of cargo shuttles allow it to act almost like a mobile mining colony, extracting all the usefull materials from one body, and then moving on to the next. Magnetic Deflectors and 1.5 meter thick hull plating protect the crew from dangerous radiation and micrometeorites. Point Diverters and 3 Laser Cannons help keep larger objects out of your way.

Detection
http://emeraldsword.ifrance.com/emeraldsword/tpq-37.jpg
_ 4380 EO-4, or Hummer. (used to identify tragets and mines)
_Details :
Different Harware Systems :
A concept vehicle has been built to allow for the demonstration and the improvement of Digital Technologies's concept of a stand-off mine detection ground penetrating radar. The total concept system weighs about 200 pounds, and the current version of the system is constructed on a EO-4, or a Hummer.
The system uses a stepped continuous wave (cw) signal, with three horn antennas. The stepped cw approach, going from 0.5 to 4 GHz, allows the system to excite the resonant frequencies of all mine targets. This stepped cw approach creates the ability to obtain detectable signals from all targets, as well as the ability to identify the targets based on resonant frequencies. Of the three horns, the middle horn transmits, while the outside two receive, which allows for azimuth detection, as well as range determination and identification. The result is a system capable of detecting, locating, and identifying targets at safe stand-off ranges of up to 100 feet. The total radiated power is currently 1 watt, although there are plans to increase the power to 10 watts. Although the current MDRS system isn't perfect (note the False Alarm and Prob. of Detection rates), the system proves to be a useful tool in intense combat situations.
DT Mine Detection Radar System (MDRS)
Weight -
System: 206 pounds
Antennas: 71 pounds
Size -
System: 41 cubic feet
Antennas: 23 cubic feet
Speed: 19-22 kilometers/hour
Power: 2 kilowatts
Location Accuracy: .14 meters
Probability of Detection: .88
False Alarm Rate: 1 per 50 square meters

Tanks :
_ 6500 Black Eagle tanks :
http://emeraldsword.ifrance.com/emeraldsword/0010.jpg
_Details :
The Black Eagle armament includes one 125 mm 2A46M smoothbore gun, stabilized in two axes and fitted with a thermal sleeve. The gun tube can be replaced without dismantling inside the turret. The gun can fire a variety of ammunition including APDS (Armour Piercing Discarding Sabot), HEAT (High Explosive Anti-Tank), HE-FRAG (High Explosive Fragmentation) as well as shrapnel projectiles with time fuses.
The Black Eagle gun can also fire the 9M119 Refleks (NATO designation AT-11 Sniper) anti-tank guided missile system. The range of the missile is 100 - 4,000 m and takes 11.7 sec to reach maximum range. The system is intended to engage tanks fitted with ERA (Explosive Reactive Armour) as well as low-flying air targets such as helicopters, at a range of up to 5 km. The missile system fires either the 9M119 or 9M119M missiles which have semi-automatic laser beamriding guidance and a hollow charge warhead. Missile weight is 23.4 kg. The guns automatic loader will feed both ordnance and missiles.
Also fitted is a coaxial 7.62 mm PKT machine gun and a 12.7 mm air defense machine gun. A 5.45 mm AKS-74 assault rifle is carried on a storage rack
Armor:
The Black Eagle tank is protected by both conventional armor plating and explosive reactive armor (ERA).
The Black Eagle is fitted with the Shtora-1. This system includes infrared jammer, laser warning system with four laser warning receivers, grenade discharging system which produces an aerosol screen and a computerized control system.
It is also fitted with NBC (nuclear, biological and chemical) protection equipment.
Propulsion:
The T-90S has a liquid-cooled V-84MS 618 kW (840 hp) four-stroke V-12 piston engine. This engine can be fuelled by T-2 or TS-1 kerosene and A-72 benzine, in addition to diesel. The tank can carry up to 1,600 litres of fuel in the main fuel tanks and fuel drums. The fuel tanks are reinforced with armor plating.
The tank is provided with a snorkel for deep fording and can ford 5 metres of water with equipment which can be deployed in 20 minutes.
The mechanical transmission includes primary reduction gear, two planetary final gearboxes and two planetary final drives. The running gear features torsion bar suspension with hydraulic shock absorbers at 1, 2 and 6 road wheel stations and tracks with rubber-metallic pin hinges.
Fire Control:
The T-90S has the 1A4GT integrated fire control system (IFCS) which is automatic but with manual override for the commander. The IFCS contains the gunner's 1A43 day fire control system, gunner's TO1-KO1 thermal imaging sight which has a target identification range of 1.2 km to 1.5 km and commander's PNK-S sight.
The gunner's 1A43 day FCS comprises: 1G46 day sight/rangefinder with missile guidance channel, 2E42-4 armament stabilizer, 1V528 ballistic computer and DVE-BS wind gauge.
The commander's PNK-4S sight includes a TKN-4S (Agat-S) day/night sight which has identification ranges of 800 m (day) and 700 m (night).
The driver is equipped with a TVN-5 infrared night viewer.
It has already been deployed at border security
Two computer-generated pictures
A zoom-in of the turret

_ 3000 KRSA-4 "Hekash" Self-Propelled Guns :
http://emeraldsword.ifrance.com/emeraldsword/Hekash%20gun-promo-640.jpg
_Details :
-power: 8.1 liter 4-rotor SCORE internal combustion engine, tuned to run on regular gasoline, but will run acceptably on almost any combustible liquid (note: Kelvini-Republic Arms cautions against using high-volatility fuels, and will not be held responsible for damages or loss of life as a result of experimentation using such fuels)
-fuel capacity: the hekash carries enough fuel (assuming ordinary gasoline) for 12 hours of normal operation.
-maneuverability: the Hekash rides on 6 main tires, with 2 high-pressure outriders under the cannon-mount to absorb residual recoil. top speed over paved surfaces is approximately 85 km/h. over unpaved, hard surfaces there is a negligible reduction in speed, provided the surface is relatively free of large debris or major fluctuations in surface attitude. over soft terrain (sand, snow, mud, etc.), the Hekash's top speed is reduced to just over 56 km/h.
-armament: 255mm auto-loading ballistic cannon
-Rate of Fire: 1.7 rounds per 10 seconds (10.2 rounds per minute)
-Magazine: The Hekash can carry 120 rounds of ordinary HE-255 ammuntion, or 180 rounds of AIC (Airburst-Illumination Cascade) visibility rounds, or 75 rounds of HEAP "Cratermaker" rounds for use against hardened targets, or any combined load thereof.
-armor: 5" hardened steel overall, 3" additional steel around vital components and crew cabin.
-sensors: basic optical and laser rangefinding systems, long-range scrambled communications for remote-relay of target data beyond sightlines
-crew: 2: driver and gunner. space for a dedicated communications operator can be added, with requisite system interfaces, for an additional 28,000 pistoolas (but the cabin is hot and cramped then.)
The Hekash is a fire-support vehicle, designed to be positioned as much as 27 miles from it's target before using a communications link to remote observers to accurately zero in on it's target and deliver it's ordinance. note that the hekash CAN fire while in motion, but this is not recommended.
The AC-255 "Thunder" main gun uses a specialized floating-barrel system, coupled to a sophisticated recoil management mechanism to limit the amount of time. the widening of the barrel near the muzzel end is this system, which feeds a portion of the exhaust gasses rearward around the barrel. maximum range is achieved with this system deactivated, but the unit will generally have to re-aim after five rounds expended in this configuration.
*Hekash comes from the Old Kelvinis words Heka (meaning 'to throw'), and Sha (meaning 'Stone'). Hekash was the word used to describe Kelvini Siege Engines during the dark ages. Kelvini-Republic Arms feels this name is an accurate approximation of the KSRA-4's Mission Profile.

_ 3000 KRSM9-1 "Beast" Main Battle Tanks :
http://emeraldsword.ifrance.com/emeraldsword/Beast%201%20tank-promo.jpg
_Details :
-power: 8.1 liter 4-rotor SCORE internal combustion engine, tuned to run on regular gasoline, but will run acceptably on almost any combustible liquid (note: Kelvini-Republic Arms cautions against using high-volatility fuels, and will not be held responsible for damages or loss of life as a result of experimentation using such fuels)
-fuel capacity: the beast carries enough fuel (assuming ordinary gasoline) for 17 hours of normal operation.
-maneuverability: the beast rides on 8 heavy tires. top speed over paved surfaces is approximately 100 km/h. overunpaved, hard surfaces there is a negligible reduction in speed, provided the surface is relatively free of large debris. the beast can climb a 55 degree slope with ease, and has a fording depth of approximately 2 meters. over soft terrain (sand, snow, mud, etc.), the beast's top speed is reduced to approximately 73 km/h.
-armament: 110mm auto-loading direct-fire cannon (x2)
-Rate of Fire: 3 rounds per 10 seconds (36 rounds per minute, both barrels)
-Magazine: The Beast can carry 204 rounds of either standard HE-110 ammunition, or EI (Explosive-Incendiary) rounds, or 90 DSAP (Discarding Sabot, Armor Piercing) "Tank Killer" rounds, or any combined load thereof.
-armor: 6" hardened steel overall, 3" additional steel around vital components, driver, and throughout turret body
-sensors: basic optical, NV, and IR systems, laser rangefinding, medium-range scrambled communications for Command and Control, and reception of remote target data for BLOS (Beyond Line-Of-Sight) firing
-crew: 2: driver and gunner.
The Beast is the Kelvini Main Battle Tank, designed to close with enemy armor and eliminate the target from medium range. note that the beast CAN fire while in motion, and do so with reasonable accuracy.
The MC-110-B "Longbore" main gun uses a floating barrel system similar to the Hekash, and a breech-flush venting system to clear combustion gasses from the firing chamber as soon as the projectile is clear of the barrel (the vents for this system can be seen on either side of the turret). expended shells are automatically extracted from the breech and stored in a compartment below the turret and in front of the magazine. if the council allows, a future model of the Beast will be offered with an remote-operated turret and a liquid propellant cannon, allowing an expanded magazine and lower target profile, as well as a smaller crew.

_ 3000 KRSM9-2 "Beast 2" Advanced Battle Tanks :
http://emeraldsword.ifrance.com/emeraldsword/Beast%202%20tank-promo1.jpg
_Details :
-power: Same as the KRSM9-1
-fuel capacity: Same as the KRSM9-1
-maneuverability: same as the KRSM9-1
-armament: 110mm auto-loading direct-fire liquid-propellant cannon (x2)
-Rate of Fire: 3.2 rounds per 10 seconds (38.4 rounds per minute, both barrels)
-Magazine: The Beast can carry 306 rounds of either standard HE-110 ammunition, or EI (Explosive-Incendiary) rounds, or 120 DSAP (Discarding Sabot, Armor Piercing) "Tank Killer" rounds, or any combined load thereof.
-armor: Same as the KRSM9-1
-sensors: Same as the KRSM9-1
-crew: 1: driver/Gunner
The Beast 2 is an update to the venerable Beast (KRSM9-1), with a lower target profile, liquid-propellant cannons, and a larger magazine. it's mission profile is identical to the original vehicle.note that the beast 2 CAN fire while in motion, and do so with reasonable accuracy.
The MC-110-BL "Bluebore" main gun uses a floating barrel system similar to the Hekash. due to the new liquid-propellant system and semi-automated turret, the Beast 2's main guns have been partly recessed into the turret body itself, and the barrels have been lengthened by several inches. the propellant system also significantly reduces muzzle flash.

_ 1500 Mobile Anti-Aircraft Platform, the "Scorpion" :
http://emeraldsword.ifrance.com/emeraldsword/a-scorpion-promo.jpg
_Details :
-power: SCORE 580-3190R, 3 Rotor, 1500 HP engine
-fuel capacity: the Scorpion carries enough fuel for 10 hours of normal operation.
-maneuverability: top speed over paved surfaces is approximately 115 km/h. over unpaved, hard surfaces there is a negligible reduction in speed, provided the surface is relatively free of large debris. over soft terrain (sand, snow, mud, etc.), the scorpion's top speed is reduced to approximately 81 km/h.
-armament: Triple-barreled 32mm Rotary Anti-Aircraft Gun (x2)
-Rate of Fire: 300 rounds/minute/gun
-Magazine: the Scorpion's Magazine holds 15,000 32mm Airburst-Flak (AF) or Armor Piercing (AP) rounds.
-armor: 3" hardened steel overall, additional .75" TTa around crew compartments and vital systems.
-sensors: standard Optical, Integral Radar, NV and IR, long-range scrambled communications link
-crew: 3: Driver, Gunner, Sensor Operator
the Scorpion is a mobile defense turret, designed to operate in teams or as anti-air support for an advancing force. it can fire while in motion, and has a maximum effective range of 6 km.
the turret can elevate to 95 degrees, and rotate 360 degrees horizontally while firing, thanks to a slip-ring ammunition feed system. The ARC-40-A "Stinger" guns draw power from the main engine to spin them up. once spinning, integral generators will keep the guns in motion until they are spun down. the electric drive motors are rated for 400 hours of continuous use at maximum capacity, and should never need to be replaced.
note that the Scorpion is NOT a front-line unit, and has no defense against ground forces, except for whatever sidearms the crew may bring aboard.

AIR UNITS : units : _12070 :

_ 1500 Avro Arrow Mark 2 :
_Details :
Avro Arrow Mark 2. It has a top speed of Mach 4. They are equiped with 4 Pratt and Whitney J75 engines, each with approximately 18,000-Ib static thrust and 26,000-Ib with afterburner. It's weapons systems is versatile. It has a internal component which attaches to the AAM2 and can easily be romed. This makes it ideal for reconesains, Bombing runs or air supporitrity. This model saw it's first combat action in the civil war of Celack recently. It was used to take down rebel choppers and their escorts. This model is going for $10 million each

_ 900 JVB-70 Valkerie-b :
http://emeraldsword.ifrance.com/emeraldsword/Valkerie%20xb-70.jpg
_Details :
Here are the stats of the JVB-70 Valkerie-b, which is an improved version. It has radar absorbent paint and some stealth features. Sure, some SAMs can reach it, but that's different from hitting it, since it can promptly speed away at mach 3.1 and activate the Security protection system. It's also a tad bigger.
Max Speed: 2,040 MPH
Service Ceiling: 88,000feet
Bomb Load: 70,000 lbs.
Range: 7,600 miles without refueling
Missile Protection Systems: "Security", which integrates chaff, flares, infrared beams, etc. The size of the plane allows for this
LENGTH: 200 feet
SPAN: 110 feet
HEIGHT: 32 feet
ENGINES: Six General Electric J-93; 30,000-pound thrust class
CREW: Pilot, co-pilot
FUEL: JP-6

_ 150 F -117 bombers :
http://emeraldsword.ifrance.com/emeraldsword/f-117.jpg
_Details :
Primary Function: Fighter/attack
Contractor: Lockheed Aeronautical Systems Co.
Power Plant: Two General Electric F404 non-afterburning engines
Length: 63 feet, 9 inches (19.4 meters)
Height: 12 feet, 9.5 inches (3.9 meters)
Weight: 52,500 pounds (23,625 kilograms)
Wingspan: 43 feet, 4 inches (13.2 meters)
Speed: High subsonic
Range: Unlimited with air refueling
Armament: Internal weapons carriage, 5,000lbs/2750 kilograms of weapons
Has the radar sig of a flock of birds, until it opens the bomb bays. Then, it has the sig of a B-52. So, only real time when its even possible to detect it, much less hit it, is right before, and after bombing.

_ 2860 KRAA-1B "Vulture" Medium Bomber :
http://www.brickshelf.com/gallery/DoctorDevice/KRA/KRAA-1B/bomber-promo-640.jpg
http://emeraldsword.ifrance.com/emeraldsword/Vulture%2001%20bomber-promo-640-2.jpg
_Details :
-Power: KMP-24 Turbofan engine
-fuel capacity: the Vulture has an operational radius, under continuous cruising power and ceiling, of 600 km.
-maneuverability: the Vulture is a Glide-capable jump-bomber. it is not very maneuverable on normal engine power, but the pilot can, at his discretion, shunt thrust to any of the four under-mounted vectorable thrust ducts to give the craft a sudden push sideways or vertically. this is exceedingly fuel inefficient, and likely to give away the Vulture's position to ground-based defenses which might not otherwise have noticed it. top speed under engine power is approximately 400 km/h. it is designed, however, to be towed aloft and released to glide over it's target, so that it's ECM module can minimize chances of detection by radar systems, aided by it's zero-heat/zero-noise pre-strike profile.
-armament: see below
-Rate of Fire: N/A
-Magazine: N/A
-Armor: .75" hardened steel throughout, titanium reinforcement around pilot and vital systems
-Sensors: 65 km search radar, scrambled communications, internal FLIR
-crew: 1: Pilot/Bombardier
The Vulture uses a universal hardpoint system, allowing it to mount any standard mountable weapon. shown in the second promotional picture are a few options.
1) the KMRML-35 "Brimstone" Medium-Range Rocket system. with an effective range of 12 km, the Brimstone Multiple-Launch weapon fires lightweight, unguided high-explosive munitions. each launcher carries 35 rockets, and additional magazines can be strung together for higher ammunition capacity. the Vulture can mount 4 of these, with 2 additional magazines each. note that doing so will put a moderate reduction on performance, due to the increased drag of the launcher and magazine system. -4000 pistoolas per launcher, 1200 pistoolas per 35 rockets ($4400 and $1320 respectively)
2) the KFM-750 Freefall Bomb. the simplest of weapons, 750 kilograms of high-explosives in a hardened shell, with either a barometric, impact, or time-delay fuse. -1000 pistoolas each ($1100 each)
3) the KFM-1500 Freefall Bomb. exactly the same as the KFM-750, but with twice the payload. -2000 pistoolas each ($2200 each)
4) the KGM-3X Glide-Bomb. quite by accident we developed this weapon while researching designs for the Vulture. the weapon carries 3000 to 8000 kilograms of high-explosives or other ordinance. upon release the internal guidance system glides the weapon over it's target and detonates. the guidance system can accurately home in on a fixed target from a distance of up to 75 kilometers, but it is recommended that the weapon be released no more than 60 kilometers from target, due to the gliding nature of the weapon. of interest is that mounting of this weapon actually provides a small increase in the vulture's range and performance while gliding, due to the added wing area provided by the weapon's wings. -40000 pistoolas each [3000kg, add 800 pistoolas per 1000 kg of ordinance desired over 3000] ($44200 each, plus $880 per additional 1000 kg of ordinance past 3000) +NOTES: although we do not have the technology, the -3X can carry a nuclear warhead.

_ 50 Djinn UCAV fighters :
http://emeraldsword.ifrance.com/emeraldsword/Djin%20supercruise_ucav_lockheed_001.jpg
_Details :
The Djinn fighter represents the first step in the direction of futuristic fighter design. As any aerospace engineer could tell you, the limiting factor on modern fighter aircraft is not the technology, it's the pilot. Our solution? Remove the pilot. The result is the Djinn, an Unmanned Combat Air Vehicle (UCAV) designed to fulfil a range of combat roles whilst keeping the costs right down.
Not including a pilot allows the Djinn to do a number of things that manned planes cannot. Primarily, it allows it to be smaller, since there is no need for a cockpit. It can also be flatter, which cuts down on its signature. However, it is also able to execute turns that would cause severe damage to a human pilot, up to about 12Gs. This allows to to better evade missile attack and outmaneuver enemy fighters.
The Djinn is controlled in one of two ways. It may be controlled remotely via a remote suite by a trained pilot. This has the advantage of keeping the pilot out of danger, and the signal reinforcement that our allied nations have place in the transmission makes jamming extremely difficult. The second way is the thing we are most proud of however, the Djinn contains a robotic control mechansim second to none which allow the fighter to select, engage and destroy targets with a high degree of success. This software was developed using the latest Cleanroom Software Engineering methods to prevent error and can continually be updated with new target and situational information to optimise its performance. It can't improvise like a human pilot can, but it makes up for it in other ways, increased reaction speed and robustness under fire.
Among the fighters greatest strength is in the execution of Suppression of Enemy Air Defences (SEAD) missions. Notoriously the most dangerous of missions, SEAD involves the fighter aggravating ground based defences into firing, and then launching HARM at them whe they do, since HARM locks onto radar signatures. The defence is then likely destroyed, even if it does turn off its radar, and the Djinn must dodge the missile. It has a better chance of doing so then a manned plane, and even if it is destroyed, you haven't lost a pilot that took millions of dollars to train along with it.
The payload of the Djinn is quite small, because of its size, but you can use significantly more because of its comparitive cheapness to its competition. Also, its payload is well sufficient to carry out most mission specific operations. it is best used in medium to large numbers with a back-up of a small number of multi-purpose fighters to fill the holes.
The Djinn has recently been in action on the war against Leref-sharë, where it performed better than all expectations in both SEAD and Strike missions.
Stats :
Project Final Name: Djinn
Project Working Name: RAMPART BLUE
Type: Multirole Unmanned Combat Aerial Vehicle
Prime Contractor: AOMT
Weight, Dry: 8,000 lb
Weight, Internal Fuel only: 11,500 lb
Weight, Maximum Takeoff: 16,500 lb
Length 26.3 ft (8.02 m)
Height 3.7 ft (1.13 m)
Span 33.8 ft (10.30 m)
Powerplant: Low bypass turbofan with reheat, developing 7,000lb
static dry thrust.
Speed, cruise: M 0.9
Speed, Maximum Sea Level: M 1.7
Ferry range: 1300 nm on internal fuel.
Combat Radius: 500 nm with 4,700lb strike payload
Combat Radius: 200 nm plus two hours on station with CAP payload
Max Endurance: Two hours, forty minutes on internal fuel
Ceiling 55,000 feet
Launch runway: wheeled
Recovery runway: wheeled
Sensors: Integrated electro-optical and staring infra-red, pulsed-doppler
radar, terrain following radar
Weapons carriage: Internal bay with three paired hardpoints, each pair rated to 2,000lb carriage. All hardpoints plumbed for fuel. Centre hardpoint
equipped for LANTIRN.
Two internal bays dimensioned for single ASRAAM. Each has single hardpoint/kicker bar rated to 400lb.
Typical payloads:
STRIKE: 2xPAVEWAY-II 2,000lb laser guided bomb, LANTIRN pod, 2xASRAAM
COMBAT AIR PATROL: 6xAMRAAM, 2xASRAAM
MARITIME STRIKE: 2xHarpoon, 2,000lb fuel, 2xASRAAM
ANTISUBMARINE: 2xMk46 Lightweight Aerial Torpedo, 2,000lb fuel, 2xASRAAM
SEA CONTROL: 2xCAPTOR Encapsulated Torpedo Mines
SEAD: 4xHARM, 2xRockeye-II, 2xASRAAM
CLOSE AIR SUPPORT: 4xMaverick, 2xRockeye-II, 2xASRAAM

_ 3340 KRAH-6A "Raptor" Anti-Armor Attack Helicopter :
http://emeraldsword.ifrance.com/emeraldsword/Raptor%2002%20tank-promo2.jpg
_Details :
-Power: KAP-40 Turboshaft engine
-fuel capacity: the Raptor carries enough fuel, assuming normal operations, for a 300km sortie radius.
-maneuverability: the intermeshing-rotor, NOTAR design of the Raptor makes it a very agile weapons platform, ideal for operating at extremely low altitudes and high speeds. it's top speed is 330 km/h in level flight.
-armament: standard armament on the Raptor is an integral KAATC-20 "Shredder" 20mm Anti-Tank autocannon. capable of 350 rounds/minute continuous firing, the Shredder fires hardened anti-armor bullets, designed for maximum penetration. also standard on the winglet hardpoints are KSRML-32 "Crossbow" short-range Missile Launchers. each launcher carries 32 wire-guided anti-armor minimissiles, which can be fired individually, or in salvos of 2 to 8.
-Rate of Fire: KAATC-20: 350 rounds/minute. KSRML-32: 32 rounds/minute maximum
-Magazine: the KAATC-20's internal magazine carries 1160 rounds of 20mm anti-armor amunition.
-Armor: the Raptor is the First weapons platform from Kelvini-Republic Arms to utilize Tungsten-Titanium Alloy (TTa) armor, for improved durability over comparable Steel plate, with less weight, allowing for improved vehicular agility. all vital components, as well as the cockpit, are surrounded in 1.3" of this new armor, while the entire vehicle is plated in .6" TTa armor.
-Sensors: 40 km search radar, scrambled communications, standard Optics, internal FLIR, and PLA (Passive Light Amplification) systems
-crew: 1: Pilot/Gunner
the Raptor is our "Tank Killer" platform, designed to wait behind cover for enemy armor, then pop-up and strafe the target with minimissiles and cannon fire. it is capable of totally autonomous operation, and is designed for ease of serviceability for maximum operational time. the hardpoints on the winglets can be equipped with most standard rocket or missile systems easily, including a variant on the KMRML-35 "Brimstone" Medium-Range Rocket system.

_ 1630 Strak Striker ASW Mark I Helicopters :
http://emeraldsword.ifrance.com/emeraldsword/Helicopter%20ASW1.jpg
_Details :
Name: Strak Striker Mark I
Speed: 300k/h
Range: 400 nautical miles
Arnaments:
2x Exocet Anti-Ship Naval missile Launchers
2x Mark IV Anti-Sub torpedoes
4x Anti-Sub sonar buoys
1x Towed Sonar array.
Crew: Pilot, Co-pilot, Sonar operator, Weapons officers
Dimensions:52 feet length, 18 feet height, 14 feet width
Armor: Standard Titanium/Steel Alloy
Engine: 1 Excalibur Strak 200 Helicopter Engine.
Notes:
The first of the LSFR military line of helicopters, the Striker is a USW(Under Sea Warfare)/ASUW (Anti-Surface Unit Warfare) anti-naval attack helicopter, capable of tracking and destroying even the largest and most modern of undersea vessels. Developed by the famed Strak Military Development Orginazations. The Striker can be launced from land bases, carriers, and USW/ASW destroyer, or just about anything that has a helicopter pad capable of supporting it’s dimensions.

_ 150 KL -55 "Sabre"
http://emeraldsword.ifrance.com/emeraldsword/navsab.jpg
_Details :
KL-55 "Sabre" is a new generation combat helicopter is intended to perform combat missions round-the- clock in VFR and IFR conditions both autonomously (without target designation means) and in group (with autonomous target designation and distribution).
KL-55 "Sabre" is capable to engage:
ground targets without including armoured ones;
sheltered and unsheltered manpower;
various aerial targets.
Submarines
naval vessels.
KL-55 "Sabre" ensures:
low-level and extreme low-level terrain-following flights autonomously with the use of radar and thermal imaging system;
the use of armament systems providing destruction of various targets and performing fire in no target direct visibility conditions;
second crew member flight control, including training;
target determination and transfer of data to receiving posts and other helicopters;
built-in check and on-condition maintenance.
Due to its high power-to-weight ratio it can be operated in various areas including high lands and areas with high ambient temperatures. KL-55 "Sabre" can fly vertical accelerated manoeuvres from 0 ... 2.6 g-load, sideslip, fly backwards up to 100 km/h. It can perform manoeuvres, such as loop and pushover manoeuvres, etc.
The features enhancing combat survivability include:
shielding of vital components by less important ones;
main and tail rotors blades are made of super-strong composites free from secondary destruction effect;
duplicated hydraulic and control systems;
engine separation;
armoured pilot’s cockpit is fitted with ceramic armoured fuselage, bullet-proof windshields and armoured partition between crew members;
self-sealing polyurethane foam-filled fuel tanks;
unique fuel system operating in depression conditions preventing explosion, ignition and leakage.
KL-55 "Sabre" is fitted with rescue system (shock- absorbing landing gear and ejection seat providing crew safety during emergency landing at vertical speed up to 12.7 m/s). At the altitudes of more than 100 m the crew is equipped with parachute system.
KL-55 "Sabre" is equipped with two engines TV3-117VMA-SB3 with a new automatic control system to provide during firing restoring of engine operation mode during surge and combustion chamber failure. It permits to enhance employment envelope of unguided weapons to the limits of helicopter combat altitude and speed ranges.
Weapons:
KL-55 "Sabre" has big sweptback mid-mounted stubwings with four suspension units. Countermeasures pods are mounted on the wingtips. The helicopter can be armed with a mixture of air-to-air and air-to-ground missiles, unguided rockets and podded guns. When a high priority target is detected, the pilot uses a helmet mounted target designator which allocates the target to the navigator's surveillance and fire control system. The navigator/weapons officer is then able to deploy guided weapons or gun against the target. The targeting system follows the direction of the pilot's eyes.
Anti-Tank Missile
The KL-55 "Sabre" is armed with various anti-tank missiles. Up to 25 anti-tank missiles can be mounted on the helicopter.
Air to Air Missiles
The helicopter can launch fire-and-forget air to air missiles with independent self homing systems.
Unguided Weapons
The KL-55 "Sabre" helicopter can also carry 5 containers each with 25 80 mm unguided rockets or with 10 122 mm rockets. The helicopter can alternatively carry containers with grenade launchers, 23 mm guns, 12.7 and 7.62 machine guns, aerial bombs and incendiary tanks.
Cannon :
The KL-55 "Sabre" helicopter is equipped with a turreted 30 mm cannon, the 2A42.The gun mount is stabilised in two planes. A firing unit is installed between two faired cartridge housings mounted directly on the gun carriage. The gun is fed selectively from the cartridge housings. The cannon provides a muzzle velocity of 1,000 metres per second.
characteristics:
Take off weight:
normal
maximum
15,000
16,100
Engines:
type
number x power, hp.
TV3-117VMA-SB3
2 x 2,300
Flight speed (ISA, at altitude 500 m), km/h:
Vertical Climb Rate
30 m/s
maximum - 305
cruise - 270
Hovering ceiling (out of ISA),m
4,600
Service ceiling (ISA),m
6,000
Flight range (ISA, at altitude 500 m, with 5% fuel emergency reserve), km:
standard load of fuel tanks
ferry range
1000
3,100
DIMENSIONS (w/o rotors), m:
length
17.01
width
5.89
height
3.82
Main rotor diameter, m
17.2
Crew
2
It can detect Low-flying aircraft, helicopters and cruise missiles. The helicopter could also be used to relay reconnaissance information from other helicopters or unmanned air vehicles to a ground station, and to transmit targeting information to attack helicopters.
include navigational equipment for digital terrain maps, ground-proximity warning, obstacle approach systems and information concerning the helicopter's tactical situation.
The core of the on-board avionics suite is powerful solid-state radar. The radio-electronic package automatically controls the helicopter flight over the specified route in any weather and climatic conditions. When the radio- electronic package is on, the antenna is extended and the navigator has elected the operational mode, all further operations are performed automatically without operator interference. The navigator role is simply to control the systems operation and to duplicate target observation on the display screen.the display screen.

SPACE UNITS :

_ 2 Republican Nebraska-class FSC -260 :
http://www.gamescreenshots.com/sendbinary.asp?path=e%3A%5Cimages%5Cpc%5C283%5Clarge%5C1137713%2Ejpg&widthvar=800
The RN FSC -260 is the largest spaceship [spacecruiser] of LSFR space fleet.
Length - 2100 feet (700m), Height - 450 feet (150m), Propulsion - 4 Pulse Engines, 20 Manuvering thrusters, Power - 2 Fusion Reactors, Weapons - 4 Ion Cannon Batteries-7 Main Turrets (3 Dorsal, 2 "Bellycannons", 2 on wing-structure)-45 Point Defense Turrets.
Docking Bay capacity - 2 Squadrons of 12 Hunterkiller spacefighters, Height - 450 feet (150m), Crew - 2500 (1 Vice Admiral, 35 Officers, 24 pilots, 2440 Crew), Armor - 1.5 feet of Deterium (Mix of Diamond, Steel, Platinum and fossile titanium).
http://www.gamescreenshots.com/sendbinary.asp?path=e%3A%5Cimages%5Cpc%5C283%5Clarge%5Cfreelancer%5Fscreen010%2Ejpg&widthvar=800
===> The following spaceship class is built to escort/guard the NC FSC -180 spacecruiser :

4 squadrons of 12 [/color=blue]HunterKiller Horus-Class = 48 Hunterkiller SpaceFighters :
http://www.lancersreactor.com/t/art/fl/large/fl_ss_ss_001.jpg
Details :
25 Feet Long
8 Feet Tall
24 Feet Wide (Wings Extended)
7 Feet Wide (Wings Retracted to save space in docking bay)
5 Imperial AM Blaster Cannons
Deflector Shields
Plasma Torpedo Launcher
Deterium Armor - 4 Inches thick
Two Pulse Engines (Mark II Class)


_ 10 King Class Destroyer SpaceShip :
http://www.battle.net/images/broodwar/pix/wall/terr3prev.jpg
_Details :
KING-CLASS DESTROYER
Crew: 1,000
Length: 1200 feet
Width: 1093 feet (Wingtip to Wingtip)
Armament:
5 PPC Cannons
10 Lockdown/Engine Disruption Missiles
12 5-megaton nuclear missles
80 50mm defense guns
Yamato cannon (Optional) Damage rating: Omega (Highest)
5 Ship bays (Each can hold ten standard fighters)
150 ejection pods
4 missle compartments with 100 missile capacity
4 Thor-Class VASIMR Engines
40 Plasma-based thrusters for manuvering

_ 7 REPUBLICAN FSC -180 War SpaceShip:
_Details :
The FSC-180 is the second largest ship in LordSquallFreeRepublic Armed Aerospace Forces. it is Wedge shaped. The ship is so large that it is barely capable of reentry and takes fifteen Presidential Class Advanced Fusion engines to power it aswell as two hyperdrives. Planetary landings are possible and takeoff from a planet is possible, but both are very hard to pulloff. 60 small pulse laser anti-fighter turrets are positioned in strategic locations all over the vessel. 30 missile batteries with 10 missiles apiece have been built in the end of the ship. 40 Heavy Pulse Laser turrets are in the middle section of the ship with a massive internal fighter bay and fleet control systems. Four small ion cannons and one large ion cannon are forward mounted for anti-ship capabilities. armored with fossile titanium plating and a kevlar lining over that.

_ 16 FSC-60 war spaceships :
http://www.astrowars.com/images/small-spaceship.jpg
_Details :
The FSC-60 is the fourth largest ship in LordSquallFreeRepublic Armed Aerospace Forces. it is Wedge shaped. The ship is so large that it is barely capable of reentry and takes four Presidential Class Advanced Fusion engines to power it aswell as two hyperdrives. Planetary landings are possible and takeoff from a planet is possible, but both are very hard to pulloff. 20 small pulse laser anti-fighter turrets are positioned in strategic locations all over the vessel. 10 missle batteries with 5 missles apiece have been built in the end of the ship. 10 Heavy Pulse Laser turrets are in the middle section of the ship with a massive internal fighter bay and fleet control systems. A small ion cannon is forward mounted for anti-ship capabilities. armored with steel-titanium plating and a kevlar lining over that.

_ 10 Badger Fighter

http://www.tp2b.de/earth_alliance/eas_starfury_tech.jpg

_Details :
Class: SA-25A Badger
Type: Heavy Fighter
Length: 10.21 Meters
Mass: 36 metric tons
Power: 3 Hi-power Batteries
Duration: 2 hours [standard]
Accel.: 0.9 km/s
Crew: 2
Agility: Excellent
Complement: 36

Weapon:
1 10mm Gatling Rail Gun
6 20mm Rail Cannons
Space-capable Missile hardpoints [8]

Defense: 5.0 Centimeter re-enforced fossile titanium armor

The SA-25A Badger class is a dual-seat, non-atmospheric assault fighter. A standard Badger is some 10.21 meters (33.5 feet) long from nose to tail, 17.87 meters (58.63 feet) from side to side, and 8.08 meters (26.52 feet) from top to bottom. This figure takes into account the size of the ship, including the fighters rear jet foils.

The Badger is armed with six 20mm JC-266-A Rail Cannons four firing forward and two aft firing guns in a microturret under the control of the rear facing gunner. In addition to forward Rail cannons the pilot also has at his disposal a rapid fire Gatling rail-gun, capable of firing high velocity projectiles and is tied directly into the pilot's helmet, so whatever target he looks at is automaticaly painted by the ship's visual targeting computer. Badgers also have eight hard-points for missiles, of which missiles are currently available in the high acceleration and manuevrability anti-fighter configuration, and the high yield, low manuverability anti-capital ship configuration.

Targeting systems are guided by a AODS 1018 MJS smart targeting computer with a sweeping range of 1 Megametre with the addition of a vsiual laser-optical targeting system designed specifially so pilots can maintain lock and fire upon rapid moving targets, such as other fighters.



_10 Invader (infantry) and Assaulter (armour) Drop Pods

http://www.b5tech.com/earthalliance/earthallianceshipsandvessels/earthfighters/BPOD.jpg

_Details :
Class: Invader
Type: Drop Pod
Length: 28 meters
Mass: 80 metric tons
Power: 3 Hi-power Batteries
Duration: One drop
Accel.: maneuvering only
Crew: 1 Pilot, 1 gunner + 40 troops
Agility: awful
Complement: 200
Weapon: 1 25mm machine guns (atmospheric use only)
Defense: 2.5 Centimeter titanium hull plating

Class: Assaulter
Type: Drop Pod
Length: 32 meters
Mass: 100 metric tons
Power: 3 Hi-power Batteries
Duration: One drop
Accel.: maneuvering only
Crew: 1 Pilot, 1 gunner + 2 MBTs + crews
Agility: awful
Complement: 200
Weapon: 1 25mm machine guns (atmospheric use only)
Defense: 3.5 Centimeter titanium hull plating

Both drop pods are very simple in operation. They are dropped in the close vicinity of a planet, over the approximate area they are to assault. They use their maneuvering thrusters (LOX) to align themselves correctly for re-entry, then drop through the atmosphere, using their heatshields to prevent damage to themselves or their cargo. Upon passing through the amtosphere they use their jets to deccelerate their descent and carry out any last minute maneuvering, before deploying a series of parachutes (three, plus emergency back-ups), to carry out final decceleration before landing. Upon landing the troops or tanks disembark with all haste to get away from the landing zone, covered if neccessary by fire from the machine gun. Because of the simplicity of operating the Drop Pod’s almost entirely automated controls, they are operated by specially trained troops rather than dedicated pilots.


_ 45 ICH troops transport spaceship :
http://www.geocities.com/hamhold/NationStates/ICHuncovered1.BMP
_Details :
Capibilities:
Each ship can support 2 to 4 habitation modules. Each module can support 16 people, 8 people and food production for 4, or no people and food production for 10. Each can also support 16 to 20 cargo modules, 2 cargo modules taking the place of one habitation module. [OOC: So 2 hab and 20 cargo, 3 hab and 18 cargo, or 4 hab and 16 cargo]
Each ship comes equiped duel accelerated multi-fuel ion engines (NOTE: performance or fuel capacity may degrade when not using Oran Moore Metalic Oxide (TM) fuel) and either 1 fusion reactor capible of 0.9g acceleration or 1 fission reactor capible of 0.6g acceleration fully loaded. There is enough fuel for 48 hours of continuous acceleration. Why is this important?
A "straightline" trip to Mars requires an acceleration of at least 32 kilometers per second along with an accompanying deceleration. A 1g acceleration can acheive 32kps in 1 hour. Such a beeline would enable a ship to reach Mars in 20 to 144 days, depending on relative positions between Mars and Earth.
While TransCorp ICHs are not capible of 1g of acceleration, they get close, and can hold the acceleration much longer. This potentially makes trips much shorter while maintaining more then enough fuel to get back. Trips to Venus, the asteroid belt, or the Titan nations are also possible if given enough time.
The ICH also features a defensive "shield." This is actually a super-material much like Kevlar streached over a space truss, tightened, and literally sprayed in free fall to create a segmented hard shell over the entire ship. The result is a hard shield type structure designed to absorb micrometerite impacts that would normally damage the hull. Parts of the shield are movable and detachable to enable changing of modules and easier access to the ship at ports.
Other features include but are not limited to:
Multi-Frequency Antenna
Advanced Sensor/Communications Array
Ultra Strong and Lightweight Composit Manufacture
Emergency "Eletromagnetic Solar Sail" Drive System
Solar Panal Covered Shield for Emergency Power
2 Lifts/Elevators (OOC: Back is down when accelerating)
4 airlock/docking bays
1 bridge
The ICH isn't built with expensive and overly complex maintainance hungry and expensive gravity drives. It is a simple, bare bones spacecraft excelent for nations without supertech or super high economies. It is robust, easily maintained and repaired, easily piloted, capible of landing on 0.4g or less vacuum planetoids, capible of reaching anywhere in the inner solar system and the near outer solar system, and most importantly relatively cheap to buy and maintain.
-Note landing struts and forward down facing engines, these allow for 0.4g or below no atmosphere planetoid landings.
-Sensor/Comm array is on top of ship, while multi-freq com is on top of bridge.
-Truss and docking/airlock points not shown for simplicity. 1 front, opposite of cockpit, 1 bottem back, opposite of sensor array, 2 back on bottem/top opposite of each other.

_ 300 Republican LSTT V02 light troops transport :
http://zarkonnen.damnsw.net/images/galleryimages/cruising.jpg/
_Details :
::Classified::

_ 650 Heavy Republican LS ComSat V03 :
http://emeraldsword.ifrance.com/emeraldsword/comsat.jpg
_Details :
::Classified::



The Republican Military SpaceShips Factory of LordsquallFreeRepublic :
http://emeraldsword.ifrance.com/emeraldsword/Spaceships%20factory.jpg
http://emeraldsword.ifrance.com/emeraldsword/Construction%20factory%20spaceships.jpg




Defensive structures and vehicules:

_150 Surface-To-Air Missile Counterfire System (SAMMCS) :
http://www.elecdesign.com/1998/june0898/tbrk/0608bk11.gif
_Details :
The SAMMCS is another development of Digital Technologies. Like any other SAM radar system, it can combat incoming surface-to-air missles, but in combination with DT's Digital Topography System, not only can you fire against the missle, it then receives to coordinates for the launcher than fired them.
Radar detection range:
- (max altitude) 25,000 m
- (max range (target altitude from 1,000 to 25,000m)) 100 km
- (max range (target at 100 m and in crest angles of zero degrees)) 35 km
Radar coverage:
- (azimuth) 360°
- (elevation) 40°
Radar resolution:
- (range) 400m
- (azimuth/elevation) 3-4.5 m
Time into action/time to close down: 5 min
Max road speed: 65 km/h
Range: 500 km
Combat weight: 106 pounds
Length: 5.59 m
Width: 3.25 m
Height: 7.02 m

_ 500 T82 anti-aerian.
http://homepage.tinet.ie/~steven/images/t82aaa_1.jpg
The T82 twin-mounted 20mm anti-aircraft gun is a derivative of the T75 gun system. It features a electro-optical guidance system which is housed on the gunner's helmet. The helmet sight automatically directs the servo motors which control gun movements, which can also be operated manually. An off site optical guidance system with infra red night targeting is also available for remote control of the gun system, increasing the gunner's survivability.

MISSILES :

_ 8000 KGM-3X Glide-Bombs
Large range and laser satelite targeting system.
http://www.radialljerrik.com/images/missile.jpg

Earth Territories owned :
We have a large military base with a spaceport, a naval port and an under-ground complex into a total perimeter of 3 square miles (3X3).
This base is named Earth Base 1 and is currently hosting our 2nd and 3rd military companies ( arround 4 milion soldiers including 100.000 HJ -42 S special soldiers).
The base is located in Knootoss Earth territories.
An aerian picture of the base :
http://www.coronado.ca.us/northisland.gif


LORDSQUALLFREEREPUBLIC'S BOURSE :

Values : 1 US dolar = 6.95 Silver beaver dollars (SBD)

Currency Exchange and bourse variations :

** GLOBAL CRELLAR **
LordSquall Silver Beavers : .30::NSG Crellar
** MENELMACARI CREDIT **
LordSquall Silver Beavers : 1 buys MC 3.200.
** NATIONAL BONDS **
LordSquall Silver Beavers : +.05 NSG Crellars

Space Commercial exchanges :
We have a place in the Vortex Corporation Space Station and another by the BlackEagle Corporation in the same station.

Primary matiere quantities :
_ 150 iron mines (+24 under construction)
_ 68 coal mines (+2 under construction )
_ 78 gold mines (+3 under construction )
_ 259 silver mines (+9 under construction)
_ 16 uranium mines (+0 under construction)
_ 23 titanium factories (+0.5 -enlargment- under construction)
_ 67 bronze mines (+0 under construction)
_ 157 wood exploitations (+8 under construction)
we don't destroy forest : (one tree cut, two trees born)
_ 206 water complexes (treated and sorted for industry, military and cilvilian needs)
_ 147 oil explotations (approx 500,000,000 barrels per year)
_ 23 diamonds mines (+1 under evaluation)
_ 27 gems mines (+3 under construction and 1 under evaluation)
_66 Atoms explotations (+2 under construction)

Official languages
LSFR official language :
_Sindarin
secondary language :
_American/English

Nationnal anthem :

Stand up oh great people,
Stand up and fire,
Stand up in the name of glory,
And defend our lands.

We are alone and we are brave,
We won'tlet those annimals win,
For Republic !
For our President !
For our liberty !

Fire !

Stand up as the Republicans we are,
Stand up as the free people we'll be,
Stand up and fire,
in the name of liberty.

Republic !

We are the Republic !
We'll be the Free People !
We'll now be the Free Republic !

Fire !

Let's fight Phobia,
Let's fight AnyPhobia,
Let's fight racism and racists !

Freedom !

Now we march as a free Republic,
Now our nation is done!
Now we walk throught their cadavers,
The bodies of bad opressors !

Live LordSquall !
Live Free Republic !
Live LordSquall Free Republic !
Let's work for a great nation as we'll become !

Spirituality :
Authorised :
_Buddism 9% (13 very large temples, 24 medium temple + 1 under construction)
L.S citizens who are Buddhists are also considered as atheists.
_atheism 95 % (no temples)
_Other datas unknown for the moment.

Hostes :
_1 Xyloin ambassade (4 ambassadors)
_1 Janissary ambassade (1 ambassador)

New citizens(refugees, exiled, etc...) :
_ 1,000,000 GLBT refugies form Braintain's concentration camps.

Is hosted by :

ISS2 (international space station 2 : 1 full space scientists team)
Star of Zion (2 ambassadors and 25 Republican elite guards)
Janissary (1 ambassador and 25 Republican elite guards)

Positions :
_The Most Politically Apathetic Citizens in the World : 65 on 78,695
_The Largest Defense Forces (per capita) in the World : 5,178 on 101,362
_The Fastest-Growing Economies in the World : 365 on 84,559
_The Most Subsidized Industry in the World : 145 on 82,603
_The Largest Manufacturing Sector in the World : 8,423 on 88,268
_The Most Compassionate Citizens in the world : 363 on 100,731
_The Stupidest Citizens in the World : 77,410 on 98,181
_The Nicest Citizens in the World : 243 on 87,640
_The Greatest Rich-Poor Divides in the World : 80,419 on 82,161
_The Smartest Citizens in the World : 12,161 on 81,542
[color=green:7906a
11-06-2003, 23:52
Silvermages military statis: Classified
13-06-2003, 07:49
Base pop. at time of posting: 204 million

Base military (approximately 2 percent of base population): 4 million

Special forces: .5 percent of base military: 16,000
Standard equip for SF: sidearm: choice of soldier, usually glock or similar
Rifle: M16 or similar
One belt knife and sword, type is left up to soldier

Grunts (infantry): 25 percent of military forces: 1 million
Agro Mark 3 and ammo, belt knife, grenades, and sidearm.
approximately 1 quarter of infantry are fire brigade, equipped with flamethrower, sidearm, and belt knife.

Air Force: 1.25 percent of military forces: 50,000 personnel
Fighter Jets: 500 MFJ 270 (our own model), 2 personnel per (3000 personnel, 3 flight crews per jet)
Technicians: 3000 (6 per fighter)
Shuttles (Aerospace cruisers, non militant) 500 (6 crew per, 3 crews) (9000 personnel)
Shuttle techs: 6000 (12 per shuttle)
Other: (computer techs, weather analysts, CO's, etc.): 29,000

Tank/mobile units: 1.25 percent of total: 50,000
Tanks: 500 MT320 (also ours) (4 personnel per, 3 crews) (6000 personnel)
Tank Techs: 3000 (6 per tank)
Support: 6000 (12 per tank)
Hummer/Jeep Mobile assault vehicles: 1000 (2 personnel, 2 crews per) 4000 personnel
Support (techs and ground support): 6000 (6 per vehicle)
Other: (computer techs, weather analysts, CO's, etc.):25,000

Medics: 15 percent of total: 600,000

Reserves: 57.5 percent of total: 2,300,000, armed with Agro Mark 3

All reserves are armed with submachine guns or sniper rifles, sidearm of choice, and a belt knife.
Beega
13-06-2003, 08:16
i have one 7-foot Russian man wearing a pin-stripe suit. he has a suitcase in one hand. he speaks with authority.

he's never failed.
13-06-2003, 08:46
Population: 237 million
Active duty: 4,740,000
Reserve: 6,967,800

NAVY/MARINES
PERSONNEL: 2,926,950

Quick Response Force:
1x Wasp Class LHD
Judicator
1 Sovremmeny Class Destroyer
Tyrant
1x heavily modified EB Super Dreadnought (flagship/communication ship)
Devastator
2x EM-140 Beluga Guided Missile Frigate
Accuser, Dominator
3x EM-120 Barracuda Corvettes
Conquest, Vengeance, Chimera
2x LST
2x NAIAD LCAC
3x LCAC
6x AV-8B Harrier
4x CH-53 Super Stallions
4x AH-1W Super Cobras
2x UH-1 Hueys
12x CH-46 Sea Knights
36x HUMVEES
29x M1-A2
45x M2A3 Bradley
(6x Repair/Supply ships)

Carrier Battle Group Outkast
1x Nimitz Carrier
Pillar of Autumn
1x Ticonderoga Class Cruiser
Truth and Reconciliation
3x Arleigh Burke Class Destroyers
Guilty Spark, Silent Cartographer, Maw
6x Oliver Hazard Perry Class Frigates
Spartan, Armageddon, Keyes, Halo, Reach, Sentinel
1 Seawolf SSN
Defiance
(12x Repair/Supply Ships)

Patrol/Auxiliary craft
21x LCAC
1x Drakonian Gunboats
2x EM-100 Piranha
5x Manatee Transport
10x Repair/Supply Ships

Aircraft:
12x F-14D
12x SH-60
6x AV-8B
12x EA-6B
12 P-3
6x CH-46

AIR FORCE:
PERSONNEL:2,926,00

12x B-52H Stratofortress
12x A-10 Thunderbolt II
10x Su-25 Frogfoot
58x F-16c Falcon
12x F-15 Eagle
60x UH-60 Blackhawk
4x HH-60 Blackhawk
12x MH-60 Blackhawk
24x CH-47 Chinhook
2x UH-1 Huey
10x KC-10 Extender
2x AC-130 Spectre
72x C-130
18x C-5
36x C-17
36x C-141

ARMY
PERSONNEL: 5,853,900

300x M1-A1 Abrams
180x M1-A2 Abrams
155x M2A3 Bradley
72x LAV-25
10x M2001 Crusader
24x M109A6 Paladin
24x MLRS
12x Gepard
36x Avenger Air Defense System
700x Humvee
800x 2 ½ Ton Trucks
Ruhr
13-06-2003, 08:57
Lord Squall, I wanted to say that I highly admire your military force.
13-06-2003, 12:42
hey guys.
is this where i go to specify my military?
if it is than.
just to start off my new nation


I want a presidential detail of 200 men.
these men are ex spec opp troops.
they arm armed with MP7 PDW smgs and have M-9 side arms

i want 12 squads of ten spec opp troops.
7 squad will be assault squads armed with MP5sdA10 (s silenced version of the ten mill MP5) and wil the HK USP sidearm
3 squad will be sniper armed with a mix of PSG-1 and WA2000 sniper rifles and M-9 sidearms
and 1 squad of recon armed with silenced M-9 sidearms
and last but not least.
i squad of crack assasins desined to go behind enemy line and assasinate enemy leaders with stealth and presition.
armed with katanas, thowing daggers and silenced walther PPKs
ooc: would u like fries with that? :D
and yes, lord Squall rules us all with his lego armada :)
The Imperial Navy
13-06-2003, 12:58
Listen to the National Anthem (http://www.stardestroyer.net/Empire/Media/SKWEEG-Imperial-Groove.mp3) while viewing our military.
--------------------------------------------------------------------------------------
Ground forces and Air Force

70,000 Men of the 1st Imperial Battalion (Ground force)

30,000 Men of the 2nd Imperial Battalion (Reserves, pilots, and Walker Drivers)

150 AT-AT Walkers, manned by a group of the 2nd Imperial Battalion

150 TIE Fighters of the TIE Hammer Corps.

100 TIE Interceptors of the TIE Speed Corps.

100 TIE Bombers of the TIE Death Corps.

50 TIE Defenders of the TIE Escort corps.
--------------------------------------------------------------------------------------
Space Navy

Super Star Destroyer Iron Fist

4 Imperial Class Star Destroyers (Justice, Fury, Imperator, and Danya)

2 Victory Class Star Destroyers (HellFury and Firedrake)
--------------------------------------------------------------------------------------

http://www.imperialcenter.com/3d/invade.jpg

The Washington XXX Landings. During the Liberation of Washington XXX.

Phillip Marshall
President of the Imperial Navy
Head of the Imperial Alliance
UN Delegate for the Super Star Destroyer Iron Fist

http://www.boomspeed.com/hikaru3/Imperialnavy.jpg
Dyelli Beybi
13-06-2003, 13:10
Oh boo hoo, I'm on Lord Squall's hate list. Aparently he doesn't like Half french people insulting French people for being French...
13-06-2003, 13:18
To see the size of THE FEDERATION of KEYSHONA's army go to

Keyshona Info Page (http://www.expage.com/Keyshona)
13-06-2003, 13:20
ooc: would u like fries with that? :D
and yes, lord Squall rules us all with his lego armada :)

Well, legos as toys don't seem particularly bullet proof, but have you considered the advantages lego-like components have from an engineering standpoint? They tend to be solid state components with a minimum of moving parts so there is less wear and tear on the machines and less need for preventive maintenance and lubrication. The parts are relatively standardized and interchangeable so that a military with lego-like machines would not need separate warehouses of spare parts for airplanes, tanks, naval vessels, etc. It would actually be sort of cool to have lego-like military hardware that could be reconfigured in a relatively short time to what ever defense needs a nation had at the time.
13-06-2003, 20:57
Pile load of $#%&: !0 billion
14-06-2003, 01:19
- Military
population 5 million
Police Force: 2%
Standing army: 3%
Wartime army: up to ~600,000
Standard Issue: K7 avengers (worlds only producers)
Support Weapons: RPK, RPG-7
Other Equipment:
APC/IFV - BMPs
AA - some ZSU Shilkas, and old captured German 88 flak guns
Special Issue Equipment:
K7 Scope and scilencer upgrade
SVD Dragunov
KIRASA-UNIVERSAL SN Police Armoured Vest
KIRASA-F Armoured Vest (light)
KIRASA-D Armoured Vest (hvy)
ORION-1 Night Vision Goggles

weapons production and sales:
K7 avenger Assault rifle, can be upgraded w/ silencer and scope, is a powerfull, yet flexible weapon, it is was developed for special forces teams and guerrilla warfare.

cost: .9 million Neos (5.6 neos is equivalend to one US dollar) per crate.
crate incluedes 140 rifles, scopes, scilencers, ammo, and amintenance euipment
14-06-2003, 06:50
(OOC) Right, I've been here for a (edit: more than a month now) few days now, now I can buy in some stuff so I'm editing and updating this, easier than making a new one.
*A bit longer again now, more purchases going in.
*Here we go agian, another NS year, another tax take and another purchase.
*been in a war, one A-4K lost on landing. also made a Puppet to join the Un. Shifting troops around.
*sold a load of ships, so buying more with the profits.
*more additions, now up to 350+ mil pop and frightening econ.
*100 F-21 donated to Septinx

Calarca is a Naval nation, with a strong determination to be self reliant for defense. The Nation has a policy of conscripting all citizens between 20 and 25 for compulsory military service, this service takes the form of one week in the camps/bases training, and one week in a job in the civilian side, so the economy doesn’t suffer. Once mustered out of the forces at the end of the compulsory service period the soldiers keep the issue FN-FAL rifles as personal weapons, this gives a total armed force of approx 3.5 Million trained combat personnel available to repulse invasions. Further every village and small town has an armoury containing stocks of LAW rockets and 80mm man portable mortars. Larger towns and small cities have additional stocks of older RedEye man portable SAM missiles, larger cities have stocks of newer Stinger SAMS and older Dragon AT missiles. Due to Harvest and manufacturing effects on the economy, these reserve personnel are really only available for duty within the border and only when under direct threat form the outside nations.
Calarca aslo has defence responsibilities to the cololony of Calarcas UN Patsy, and has 1 Cruiser, one GP frigate and one ASW frigate stationed there with 900 troops, 10 TAMs 20 MARDER IFVs, one mobile SAM and 8 AA trucks,of the air force 10 A-4Ks, 30 F/A-21s and 2 shorts skyvans are based in the colony.
Likewise Calarca was involved in the war against The Imperial Navy Haters and was assigned the south west section of the nation as a protectorate/loot http://www.nationstates.net/forum/viewtopic.php?t=44923 .

The military is at 1% (approx) of the population half of which are detailed to train the current intakes of compulsory service personnel. The rest of the military is made up of:

NAVY.

9 Carriers Large. BB hulls minus Armour with a flatdeck and side superstructure, carries 48 Navalised A-4Ks and 28 Navalised F-21s, with other S-3 ASW, E-2 AWACs, Helicopters, and others for a total of 89 planes. Self defence of 3 twin 75mm mounts, 6 x 21 missile RIM-118 SRM Drums. 4 x CIWS Phalanx 20mm.

6 Carriers Medium, as per Warship building thread

12 Battleships. As in warship building thread.

29 Cruisers, AEGIS with 64 cell VLS loaded with STANDARD SM-1 missiles, as main armament, secondary armament of 12 cell VLS loaded with Harpoon and 127mm gun, one 21 tube RIM-118 SRM drum, two CIWS Vulcan cannons and two 3 tube torpedo clusters. Manufactured in Calarca by Calarca Shipbuilding Co. http://www.nationstates.net/forum/viewtopic.php?t=41071

12 Command Cruisers AEGIS with 64 cell VLS loaded with 32 cells STANDARD SM-1 missiles, cells 12 Harpoon missiles and 16 cells ESSM (64 missiles), as main armament, secondary armament of a 127mm gun, one 21 tube RIM-118 SRM drum, two CIWS Vulcan cannons and two 3 tube torpedo clusters. secondary VLS removed and replace in hull with admirals command station and communications gear.
Manufactured in Calarca by Calarca Shipbuilding Co. http://www.nationstates.net/forum/viewtopic.php?t=41071

41 Destroyers,
Armed with:
36 Cell VLS loaded with Harpoon as primary armament, secondary armament of 12 cell VLS loaded with ESSM (enhanced sea sparrow missile, the enhanced part is better manuverability and fold in fins that allows 4 per cell rather than the origional 1) @ 4 per cell (48 missiles), 127mm gun, one 21 tube RIM-118 SRM drum, two CIWS Vulcan Cannons, and two 3 tube torpedo clusters. Manufactured in Calarca by Calarca Shipbuilding Co. http://www.nationstates.net/forum/viewtopic.php?t=41071

18 Multirole Destroyers
Armed with:
36 Cell VLS loaded with 18 cells Harpoon, 18 cells ESSM (72 missiles) as primary armament, 3x 127mm gun in one twin mount on foredeck and one single mount in abaft the mast and fore of the cut down funnel. Two CIWS Vulcan Cannons, one 21 tube RIM-118 SRM drum, and two 3 tube torpedo clusters, 25mm and 30mm chainguns and cannon in enclosed mounts for boarding actions. Manufactured in Calarca by Calarca Shipbuilding Co. http://www.nationstates.net/forum/viewtopic.php?t=41071


59 Frigates (light General Purpose),
Armed with:
One x 12 cell vertical Launcher
8 cells ESSM (Evolved Sea Sparrow Missile) Surface to air missile @ 4 missiles per cell, total 32 missiles, 4 cells Harpoon Surface to surface missile
Two x 21 cell RIM-118 SRM (Short Range Missile)
One x 127mm gun (5 inch)
Two x 3 tube Torpedo mounts, loaded with Mk48 ADCAP. 6 torpedoes total
One x 20mm Vulcan CIWS (close in weapon system)
One x Twin 40mm Dual purpose AntiAir/AntiSurface mount
Four x .50 HMG (Heavy Machine Gun)
Radar and Sonar (details classified)
Engines COGAG (combined action Gas and Gas) 2 x LM2500 Gas Turbines.
Range 10,000NM @ 16Knt on one engine, 3000NM @ 37Knt both engines.
Crew 269 each. made in calarca by Calarca Shipbuilding Co from blueprints made from the 2 origionals in the RCN when founded. http://www.nationstates.net/forum/viewtopic.php?t=41071

64 Frigates (AntiSub), with IKARA ASW rocket system (rocket booster with a small antisub torpedo as warhead) as main armament, secondary armament of 12 cell VLS system loaded with 4 cells harpoons and 8 cells ESSM @ 4 per cell (32 missiles), 127mm gun, one CIWS 20mm Vulcan Cannon, two 3 tube topedo clusters. several crew served 20mm cannons and .50HMGs, hangar space for 1 helicopter.
34 Knt speed or 14000NM range. CODAG with one MAN diesel and one LM2500 turbine. most economic crusing with MAN diesel, 16 Knt for 14000NM, LM2500 engaged for 34Knt and 6000NM range. weight 2,900 tons. Manufactured in Calarca by Calarca Shipbuilding Co. http://www.nationstates.net/forum/viewtopic.php?t=41071

39 Frigates, (AntiAir) with 24 cell VLS loaded with 24 SM-1 STANDARD SAM missiles as main armament, secondary armament of 12 cell VLS system loaded with 4 cells harpoons and 8 cells ESSM @ 4 per cell (32 missiles), 127mm gun, one CIWS 20mm Vulcan Cannon, two 3 tube topedo clusters, several crew served 20mm cannons and .50HMGs. hangar space for 1 helicopter.
34 Knt speed or 14000NM range. CODAG with one MAN diesel and one LM2500 turbine. most economic crusing with MAN diesel, 16 Knt for 14000NM, LM2500 engaged for 34Knt and 6000NM range. weight 2,900 tons. Manufactured in Calarca by Calarca Shipbuilding Co. http://www.nationstates.net/forum/viewtopic.php?t=41071

52 Frigates (AntiSurface), 24 cell VLS loaded with 24 Harpoon missiles as main armament, secondary armament of 12 cell VLS system loaded with 12 cells ESSM @ 4 per cell (48 missiles), 127mm gun, one CIWS 20mm Vulcan Cannon, two 3 tube topedo clusters, several crew served 20mm cannons and .50HMGs. hangar space for 1 helicopter.
34 Knt speed or 14000NM range. CODAG with one MAN diesel and one LM2500 turbine. most economic crusing with MAN diesel, 16 Knt for 14000NM, LM2500 engaged for 34Knt and 6000NM range. weight 2,900 tons. Manufactured in Calarca by Calarca Shipbuilding Co. http://www.nationstates.net/forum/viewtopic.php?t=41071

108 Corvette,
Armed with:
One x 21 cell RIM-118 SRM
One x 9 cell RIM-118
One x Twin mount 76mm Gun (3 inch)
Two x 3 tube torpedo mounts loaded with Mk48 ADCAP.
Two x 20mm guns
Two x .50 HMG
Radar and Sonar (details classified)
Engines CODAG (combined operation Diesel and Gas) 1x LM1500 Gas turbine, 1x MAN 10 Cyl Diesel.
Range 8000NM @ 12Knt on diesel, 2900MN @ 31Knt on Turbine.
Crew 157 each

142 Patrol boats (Missile),
Armed with:
One x 9 cell RIM-118
Two x single canister EXOCET
One x 76mm gun
Two x .50 HMG
One x Depth Charge Rack, 20 charges
Radar and Sonar (details classified)
Engine Gas Turbine, LM500
Range 1500NM @ 38Knt
Crew 58 each

128 Fast Patrol boat (gun),
Armed with:
1 x Twin 40mm Dual AntiAir/AntiSurface mount
2 x 20mm guns
2 x .50 HMG
Radar
Engine Twin diesels. Hamilton Jet propulsion on Hydrofoils
Range 1000NM @ 48Knt planning
Crew 21 each

48 Replenishment at sea ships,
2 x 21 tube RIM-118 SRM drums
2 x CIWS 20mm Phalanx
Supplies for Battlegroup for 3 months+
12000 tons, steam boiler, 18 Knts.
Crew 89 each

34 x Landing Ship tank, Mk 3.

12 x Landing Ship Dock.

124 Landing Craft. LCM8.

Support Personnel

AIR FORCE.

28 x piston trainers

400 x F-24 Antaries Air supremacy fighters armed with AIM-254 Advanced Pheonix. (bought ESA areospace.)

3200 x Gr.2 Jaguar Close Air Support aircraft. (bought ESA Aerospace)

6 x U-3 High altitude spy planes (bought ESA aerospace)

1800 x F/A 21 Sirius fighter. (Bought ESA Aerospace, some with profits from retailing MIG 35s from ESA to suckers at 10 mill per plane markups)

2260 x A-10 Warthog Attack planes (Bought ESA aerospace)

2505 x A-4K Skyhawk Maritime Strike aircraft. (bought ESA Aerospace)

24 x B17 bombers converted to Anti Ship patrol with addition of sea search radar in nose and Harpoon missile hard points in bomb bay

12 C-1B Knights. These are modified B-1B Lancer bombers with all bomb bay fittings removed and a troop transportation section built within the fuslage where the bays were, to drop chutes, the bay doors are opened and a chute is extended into the slipsteam through which the troops slida after the plane slows to a safe speed. The mission tasking is low altitude, high speed, low chance of detection insertion of elite troops behind enemy lines. (bought ESA aerospace and modified by the Calarcian Royal Air Force)

12 x Short Skyvan transport aircraft

1 x Gulfstream IV VIP transport

340 x SH-2G Helicopters for Frigates

240 x SH-60C Helicopters for Destroyers and Cruisers

14 x UH-1 Transport Helicopters

20 x Sky One Transport aircraft, (bought from ESA Areospace.)

1 x C130 Hercules transport

Support Personnel

ARMY

250 Challenger II MBT (bought from New Genoa)

80 TAM (Tank, Argutinea, Medium) 105mm rifled cannon on a MARDER IFV chassis

120 MARDER IFV 30mm Cannon

220 M113 APCs .50 HMG

312 Landrovers twin 7.62 GPMG

110 105mm towed Artillery

64 mobile twin 40mm AA guns on 5ton truck chassis

12 mobile Rapier missile systems

30,000 of infantrymen FN-FAL 7.62, LAW etc…

Support Personnel
14-06-2003, 06:59
Behold the strength of my military.

Navy: None.
Air force: None.
Ground forces:
No standing army.
If there is a need, with one word I can send whole cities of men, woman, and children (totally untrained for battle) rushing head long into battle in an insane frenzy.
Weapons: Before heading into battle, all 'soldiers' are given guns reffered to as "Vhocks", which are pretty much heavy, unreliable, inaccurate, hand-made rifles.

:oops:
Asiana-Korea
14-06-2003, 07:24
I've been playing this for about 2 months so i don't have a huge Armed Force..

>>Royal Army<<
Heavy Tank:(KTX1-28 Tiger) x 1000
Light Tank:(KT5-1C Cougar) x 2000
MLRS Artillery:(RAA35-1A) x 300
Heavy Artillery:(RAAX12-5C) x 700
Infantry men: 700,000
Special Force:(AKSA force): 100 (Very well equiped, trained and fed)
etc....
>>Royal Air Force<<
Long range bomber:(AKB-1 Flying Tiger) x 80
Fighter Jet:(KF-22 Corsair type0) x 70
Attack Aircraft:(A-500 Komodo Dragon) x 100
Transport Aircraft:(AC-700 Starcarrier) x 50
etc...
>>Royal Navy<<
Aircraft carrier:(AHC class) x 1
Destroyer: x 50
Battle Cruiser: x 10
Nuclear Submarine: x 20
F/A Aircraft:(CF-28 Cometer) x 70
etc.....
>>Department of Royal Missile silo<<
Tactical Nuclear Missile: x 1
Ballistic missile: x 50
Cruise missile: x 700
Anti Air missile: x 1000
etc...
that's about it.....
14-06-2003, 09:18
Oh boo hoo, I'm on Lord Squall's hate list. Aparently he doesn't like Half french people insulting French people for being French...hey look ===> i don't like france at all ! understand ?






Victor I
President of
LordSquallFreeRepublic
approved by the department of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg
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14-06-2003, 09:19
ooc: would u like fries with that? :D
and yes, lord Squall rules us all with his lego armada :)

Well, legos as toys don't seem particularly bullet proof, but have you considered the advantages lego-like components have from an engineering standpoint? They tend to be solid state components with a minimum of moving parts so there is less wear and tear on the machines and less need for preventive maintenance and lubrication. The parts are relatively standardized and interchangeable so that a military with lego-like machines would not need separate warehouses of spare parts for airplanes, tanks, naval vessels, etc. It would actually be sort of cool to have lego-like military hardware that could be reconfigured in a relatively short time to what ever defense needs a nation had at the time.çç totally agree !




Victor I
President of
LordSquallFreeRepublic
approved by the department of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg
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...:::'Council of the C.A.G.E.D against GODMODING actions':::...
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Dyelli Beybi
14-06-2003, 14:45
quote]hey look ===> i don't like france at all ! understand ?


You surrender monkey!
Atlantian Outcasts
14-06-2003, 16:29
OUR NEW AND IMPROVED FORCES!

10 land divisions
each divison includes:
80,000 Troops (Orculem Rifles, Ablative Armor)
20,000 Flamethrowers (Greek fire, Ablative Armor)
1,000 Centurion Tanks
1,000 Orculem Cannons (Howzers)
500 Zeus Mechs
500 Hyperon Mechs
500 Jaguar II Gunships

5 sea divisions
each divsion includes:
1 Anu Carrier
50 Icurus Fighter-Bomber wings (3 fighters in each wing)
5 Titan Battleships
10 Mayan Crusers
20 Sumarian Destroyers
10 Laviathan Subs
40 Isis Transports

Defences:
5,000 Turrets
500,000 Mines
50,000 Phinix Missles
20 Missle Launchers
500 Torpedo Bays (Launches torpedos off the coast)

WMD:
50 Nukes
2 Morning Star II's

Space Forces:

6 Pyramid Crusers (1 compleated, other 5 being built)
110 Oblisk Fighter Wings (3 fighters in a wing) (20 wings built)
14-06-2003, 22:48
bump
and shouldnt this be stickied?
Nintendania
15-06-2003, 03:00
Nintendia has a strange kitbash of weapons, although most are those of 21st century earth, we also have a small amount of Future tech soldiers who wear Samus Aran-like armored suits. Also, the current project to develop a Phaser is hoped to also heighten the troops on the Battlefield and people back home.
15-06-2003, 06:28
let's see if I can do this right...

News:
6/15/03 Military founded in order to fight rebels

Military:
Army:
Infantry: 400,000
Tanks: none
Armored vehicles: none

Navy:
Ships: none

Air force:
planes: none
Imitora
15-06-2003, 07:03
Dang ya'll got huge ass Militaries. My entire military is the size of some of ya'lls Army. ANyways, here is the breakdown.


Total Military Personel

500,000

Army:

400,000 troops
36 pilots

Zero Armor (I was donated a whole lot, but sold it becasue I didnt need it at the time)

Air Units-9

6 UH-60 Standard Black Hawks (24 operators (Each Black hawk has a door gunner, pilot, co pilot and crew chief))
3 CH-53 Sea Stallions (12 operators (Each Sea Stallion has Pilot, Co Pilot, Door Gunner, Crew Chief))

Combat Troops
150,000
Support Troops (Medics, Mechanics, DIs)
250,000

Navy: None

Air Force: None, plans are being finalized to purchase aircraft.

Special Operations Units:

Special Security Operations Unit, "Black Cell"-12 Operators
*Technically not part of military, operates under National Security Division. However, the 12 man Black Cell Unit takes soldiers directly from military, or will once military has a few more special operations units, and a larger force of troops/Marines/sailors/airmen. THe numbers form Green Cell, the intelligence gathering unit, are not listed, they are recruited directly form the public sector. There are two teams in Black Cell, Kilo 1 and Kilo 2, each consist of a four man assault team, sniper, and sniper/spotter.

507th Special Air Operations (SOAR), "Nighthunters"-83 operators (Aircraft Required Operators), 100 Mechanincs (Includes aircraft crew chiefs).
The 507th SOAR, a.k.a. The Nighthunters are a special operations unit based in the Imitorian Army. As the name implies, the operate specifically at night, transporting special operations troops, providing fire support for freindly units, and picking up defectors/special intrest persons/etc. The unit owes a good part of its creation to a nation that donated most of the helicopters for the unit. The 507th consists of:

4 HH-60 Special Operations Capable Black Hawks
4 MH-60 Pave Hawks
6 MH-60 Black Hawk DAPs
1 MH-53J Pave Low III
4 MH/AH-6 Little Birds (Little Birds can be switched back and forth between MH and AH roles easily.)
2 AC-130U Spectres.


NOTE-These numbers leave 99,781 troops and 4 AH-1W WHiskey Cobras, 1 CH-53Sea Stallion, and 2 CH-53 Sea Dragons unasigned. This constitutes the NDF, National Defence Force. The NDF is a reservist group only called up when the imidiate border of The Republic of Imitora are threatened.
15-06-2003, 08:34
Nowones made any bad comments on my military, I presume it passes muster as a suitable start and I can now start building it up with better tech?
15-06-2003, 08:54
quote]hey look ===> i don't like france at all ! understand ?


You surrender monkey!you say you are on my list because you think i don't like poeple who are insulting frenchies for being french ==> this is not that ==> you are on my list because you are stupid, biggoted christian (i won't explain anymore) etc....




Victor I
President of
LordSquallFreeRepublic
approved by the department of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg
...:::'N.a.S.T.O':::... (http://www.nationstates.net/forum/viewtopic.php?t=9903)
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15-06-2003, 08:56
Calarca is a young nation, with a strong determination to be self reliant for defense. The Nation has a policy of conscripting all citizens between 20 and 25 for compulsory military service, this service takes the form of one week in the camps/bases training, and one week in a job in the civilian side, so the economy doesn’t suffer. Once mustered out of the forces at the end of the compulsory service period the soldiers keep the issue FN-FAL rifles as personal weapons, this gives a total armed force of approx 3.5 Million trained combat personnel available to repulse invasions. Further every village and small town has an armoury containing stocks of LAW rockets and 80mm man portable mortars. Larger towns and small cities have additional stocks of older RedEye man portable SAM missiles, larger cities have stocks of newer Stinger SAMS and older Dragon AT missiles. Due to Harvest and manufacturing effects on the economy, these reserve personnel are really only available for duty within the border and only when under direct threat form the outside nations.

The military is at 3.5% (approx) of the population having 200,000 permanent service personnel, 100,000 of which are detailed to train the current intakes of compulsory service personnel. The military is made up of:

NAVY. 18,500 personnel.

4 Frigates,
Armed with:
One x 12 cell vertical Launcher
8 cells ESSM (Evolved Sea Sparrow Missile) Surface to air missile @ 4 missiles per cell, total 32 missiles
4 cells Harpoon Surface to surface missile
Two x 21 cell RIM-118 SRM (Short Range Missile)
One x 127mm gun (5 inch)
Two x 3 tube Torpedo mounts, loaded with Mk48 ADCAP. 6 torpedoes total
One x 20mm Vulcan CIWS (close in weapon system)
One x Twin 40mm Dual purpose AntiAir/AntiSurface mount
Four x .50 HMG (Heavy Machine Gun)
Radar and Sonar (details classified)
Engines COGAG (combined action Gas and Gas) 2 x LM2500 Gas Turbines.
Range 11,000NM @ 16Knt on one engine, 3000NM @ 34Knt both engines.
Crew 269 each

5 Corvettes,
Armed with:
One x 21 cell RIM-118 SRM
One x 9 cell RIM-118
One x Twin mount 76mm Gun (3 inch)
Two x 3 tube torpedo mounts loaded with Mk48 ADCAP.
Two x 20mm guns
Two x .50 HMG
Radar and Sonar (details classified)
Engines CODAG (combined operation Diesel and Gas) 1x LM1500 Gas turbine, 1x MAN 10 Cyl Diesel.
Range 8000NM @ 12Knt on diesel, 2900MN @ 31Knt on Turbine.
Crew 157 each

5 Patrol boats (Missile),
Armed with:
One x 9 cell RIM-118
Two x single canister EXOCET
One x 76mm gun
Two x .50 HMG
One x Depth Charge Rack, 20 charges
Radar and Sonar (details classified)
Engine Gas Turbine, LM500
Range 1500NM @ 38Knt
Crew 58 each

8 Fast Patrol boat (gun),
Armed with:
1 x Twin 40mm Dual AntiAir/AntiSurface mount
2 x 20mm guns
2 x .50 HMG
Radar
Engine Twin diesels. Hamilton Jet propulsion on Hydrofoils
Range 1000NM @ 48Knt planning
Crew 21 each

4 Landing Craft.
WW2 surplus, LCM8 from Normandy campaign.

Support Personnel

AIR FORCE. 13,550 personnel.

10 x piston trainers

8 x F-5 Fighters

21 x A-1 Skyraider Turboprop attack planes

11 x A-4 Attack planes

24 x B17 bombers converted to Anti Ship patrol with addition of sea search radar in nose and Harpoon missile hard points in bomb bay

12 x Short Skyvan transport aircraft

1 x Gulfstream IV VIP transport

6 x SH-2G Helicopters for Frigates

29 x UH-1 Transport Helicopters

8 x AH-1 Attack Helicopters

1 x C130 Hercules transport

Support Personnel

ARMY 67,950

120 TAM (Tank, Argutinea, Meduim) 105mm rifled cannon on a MARDER IFV chassis

280 MARDER IFV 30mm Cannon

410 M113 APCs .50 HMG

600 Landrovers twin 7.62 GPMG

160 105mm towed Artillery

80 mobile twin 40mm AA guns on 5ton truck chassis

12 mobile Rapier missile systems

31,000 infantrymen FN-FAL 7.62, LAW etc…

Support Personnel


(OOC)

Just a note, My country is 6 mil, so I've based my figures for the military on New Zealand today, Which is where I'm at and worked out what we could have here if we didn't have a Prime Minister selling off everything that can kill.

(OOC)Your number of soldiers is good, but your vehicules are too many : please reduce your air force and maritime force.




Victor I
President of
LordSquallFreeRepublic
approved by the department of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg
...:::'N.a.S.T.O':::... (http://www.nationstates.net/forum/viewtopic.php?t=9903)
...:::'C.A.G.E.D':::... (http://www.nationstates.net/forum/viewtopic.php?t=18128)
...:::'C.A.G.E.D's website':::... (http://www.freehomepages.com/caged/)
...:::'AWN Alliance's n.s thread':::... (http://www.nationstates.net/forum/viewtopic.php?p=628616#628616/)
...:::'C.A.G.E.D in L.S.F.R's website':::... (http://emeraldsword.ifrance.com/emeraldsword/Untitled-5.htm/)
...:::'||LordSquallFreeRepublic's Official Website||':::... (http://emeraldsword.ifrance.com/emeraldsword/)
...:::'Council of the C.A.G.E.D against GODMODING actions':::...
...:::'Member of the N.a.S.T.O for the respect of RolePlaying':::...
...:::'Member of the REBEL ALLIANCE to restore the REPUBLIC':::...
...:::'Defense General and Military Technology Head of the AWN ALLIANCE to fight Warmongering Nations':::...
15-06-2003, 12:25
Calarca is a young nation,

Blah Blah Blah

too long to carry on reposting this.....


Your number of soldiers is good, but your vehicules are too many : please reduce your air force and maritime force.




Victor I
President of
LordSquallFreeRepublic
approved by the department of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg
...:::'N.a.S.T.O':::... (http://www.nationstates.net/forum/viewtopic.php?t=9903)
...:::'C.A.G.E.D':::... (http://www.nationstates.net/forum/viewtopic.php?t=18128)
...:::'C.A.G.E.D's website':::... (http://www.freehomepages.com/caged/)
...:::'AWN Alliance's n.s thread':::... (http://www.nationstates.net/forum/viewtopic.php?p=628616#628616/)
...:::'C.A.G.E.D in L.S.F.R's website':::... (http://emeraldsword.ifrance.com/emeraldsword/Untitled-5.htm/)
...:::'||LordSquallFreeRepublic's Official Website||':::... (http://emeraldsword.ifrance.com/emeraldsword/)
...:::'Council of the C.A.G.E.D against GODMODING actions':::...
...:::'Member of the N.a.S.T.O for the respect of RolePlaying':::...
...:::'Member of the REBEL ALLIANCE to restore the REPUBLIC':::...
...:::'Defense General and Military Technology Head of the AWN ALLIANCE to fight Warmongering Nations':::...



OK, I've trimmed down Vehicle Nos, and dropped the A4s and AH1s and reduced some other air force choppers etc... also navy is smaller, 2 figates not 4, 1 corvette not 5, and 3 each of the PB types.

Hows this.
15-06-2003, 21:14
These are the recent stats on our forces they are as follows

500 infantry
1st presidential guards
250 T52 tanks
100 regular infantry


Kim Dai Chong
Chairman of the Senate
16-06-2003, 11:43
ground troops 15,000,000
navy personnel 10,000,000
air force personnel 8,500,000
armoured vechicles 850,000
aircraft 500,000
warships 750
16-06-2003, 20:39
bump
16-06-2003, 20:40
what is 5% of 26 million?
16-06-2003, 23:53
what is 5% of 26 million?This is easy : you take a calculator, you press the "on" button, then you type 26000000, next you press the "*" button, then you type 0.05 and after you press the "=" button ! veeeery simple !
My beavers could do that !




Victor I
President of
LordSquallFreeRepublic
approved by the department of
LSFR territorial and space defense
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg
...:::'N.a.S.T.O':::... (http://www.nationstates.net/forum/viewtopic.php?t=9903)
...:::'C.A.G.E.D':::... (http://www.nationstates.net/forum/viewtopic.php?t=18128)
...:::'C.A.G.E.D's website':::... (http://www.freehomepages.com/caged/)
...:::'AWN Alliance's n.s thread':::... (http://www.nationstates.net/forum/viewtopic.php?p=628616#628616/)
...:::'C.A.G.E.D in L.S.F.R's website':::... (http://emeraldsword.ifrance.com/emeraldsword/Untitled-5.htm/)
...:::'||LordSquallFreeRepublic's Official Website||':::... (http://emeraldsword.ifrance.com/emeraldsword/)
...:::'Council of the C.A.G.E.D against GODMODING actions':::...
...:::'Member of the N.a.S.T.O for the respect of RolePlaying':::...
...:::'Member of the REBEL ALLIANCE to restore the REPUBLIC':::...
...:::'Defense General and Military Technology Head
of the AWN ALLIANCE':::...
18-06-2003, 00:31
bump.....this really should be stickied..
18-06-2003, 01:49
It's linked to through a stickied thread.
Grays Hill
18-06-2003, 02:21
How do you know how big your military it?

Can I make my own units instead of buying them from other countries?

Telograph me please.
18-06-2003, 22:47
A lot of the earlier posts had people saying the had like 100 carriers and such...well they are not counting the men behing the carrier. I belive a carrier can hold around 5,000 people. They need to be more accurate in that respect.

Here are some of mine, I have just started so expect updates:



Nonza

AMP: Active Military Personnel
Lightning SOD: SF, quick reaction/invasion force.
Thunder SOD: SF, heavy hitters main SF, infiltration force.
Blade SOD: SF, Super Elite infiltration and surgical tactics force.
Elinfantry: SF, Elite Marines, snipers and airborne, some exotic weapons training.

Population: 5,000,000
- Tax: 38%
- Money:1,900,000 USD 1,626,262.87 EUR




Military: 3%
- General: 150,000 AMP
- Army: 75,000 AMP
- Marines (Invasion): 20,000 AMP
- Air Force: 30,000 AMP
- Naval: 25,000 AMP


Army
- Infantry 30%: 22,500
- Armor 15%: 11,250
- Army Air Support 10%: 7,500
- Lighting SOD 5%: 3,750
- Thunder SOD 15%: 11,250
- Rear 25%: 18,750


Marines
- Infantry 50%: 10,000
- Armor 15%: 3,000
- Blade SOD 5%: 1,000
- Elinfantry 5%: 1,000
- Rear 25%: 5,000


Air Force
- Air Personnel 20%: 6,000
- Search and Rescue 10%: 3,000
- Rear 80%: 21,000


Navy
- Shipmen 80%: 20,000
- Rear 20%: 5,000




Civilian
- Government 5%: 250,000
- Police Force 1%: 50,000
- SWAT-Type 5%: 2,500
Haverton
18-06-2003, 22:59
Very small army...

Army: 60,000
Marines: 20,000
Reserves: 100,000

Navy: 80,000
Aircraft Carriers: 1
Cruisers: 5
Submarines: 3
Sea-Based-Ballistic-Missile-Carrier: 1
Numerous fishing rafts, commercial vessels available during wartime

Airforce: 700
Sea-based planes: 11
Land-based planes: 19
Gunships: 1
Bombers: 2
Helicopters: 4

Mobile AA guns: 3
SAM sites: 1
Tanks: 350

New, so tell me if this is screwed
The Silver Turtle
18-06-2003, 23:01
http://www.nationstates.net/forum/viewtopic.php?t=41296
My space fleet...
19-06-2003, 00:20
---Post deleted by NationStates Moderators---
Barbarosea
19-06-2003, 00:54
Barbarosea Armed Forces
Notes: None

Air Force
31 UVC's
10,000 Tek-2’s
7500 Z-1b's
5000 Z-4’s
4000 F-14's
2000 YF-23’s
2000 Z-8’s
1000 Z-2’s
1000 ORCA Fighters
500 ORCA Bombers
500 Sea Kings
500 B-2's
500 F-117's
500 Iceblades
500 Z-3’s
50 Anarchrist1’s
20 J-2's

Army
17,320,000 total army
12,000,000 active, 5,320,000 reserves
9,000,000 troops armed with Type-1 Battledresses (All active) and LIR-1 rifles
1,000,000 troops armed with Type-3 Battledresses (All active) and MPR rifles
50,000 Hawk Class APC’s
20,000 H.A.L.O's
10,000 Jeeps
5000 Hummers, B2 design
5000 Motorcycles
5000 M1-A2G's
5000 Behemoths MBT
500 Mk_II battltalons
50 bombardment cannons

Navy
Barbarosean Regular Fleets:
1 Titan Class Carrier
3 Ticonderoga Missile Cruisers
3 Arleigh Burke Missile Destroyers
4 Oliver Hazard Perry All Purpose Frigates
3 Nuclear Powered Attack Submarines
3 PT-B boats
1 AAAS
1 Skiving Class AEGIS Destroyer
1 Iowa Class Battleship
1 Sea Shadow
1 Pegasus Patrol Boat
1 Arsenal Ship
1 Helicopter Assault Ship
Total: 24 ships
x15

Barbarosean Secondary Fleet:
1 Crimmond class super carrier
3 Steel class cruiser
1 Ohio class missile sub
1 Virginia class attack sub
3 D-036
Total: 9 ships
X3

Head Fleet:
1 Command Ship
1 Joint-Mobile Offshore Base
1 Escort Carrier
3-MAAD’s
2 Hospital Ships
10 Seahorse class subs
10 Uchern Attack Subs
26 Escort Frigates
10 Escort Destroyers
Total: 65 ships
x1

Special Ops:
500,000 ghosts (regular specOps men)
200,000 rainbows (elite specOps men)
200,000 black cells (elite single Ops men)
100,000 Jagg's (assassins, elitists)

C-T’s:
48 Elite Jagg crossovers.
-------------------------------------------------
Barbarosea Gross Domestic Product
Population: 1,075,000,000
Civil Rights: Few
Economy: Thriving
GDP per Capita: $20,000
GDP: $21,500,000,000,000
National Budget: $5,091,372,000,000

Percentage of GDP Spent on Defense: 4.74%
Percentage of Budget Spent on Defense: 20%
Military Budget: $1,018,274,400,000
------------------------------------------------------
Dictator Fredrick Barbarosea
DEFCON: 2
Terror Alert: Blue
Force Protection: Bravo
Death to PETA
19-06-2003, 03:29
How do you post one's military?
19-06-2003, 05:10
Basicly it's a case of make your own up, being careful not to be too big abot it. and then as you grow and your pop and economy improve, buy in or build things. military should preferable top out at 5% of pop, any more and you're running low on workers for the factories, unless you soldiers work in the factories.

In my case, (page 18 of this thread) I posted a starting military closly modelled of the Real Life nation (new Zealand) I live in which has 4 mil pop, took the NZ military and inflated by bit to match my starting 6 mil strong Nationstates pop. then let the older players with a bit more knowledge of the RPing state how it holds up. I was told it was reasonable but a bit big (By LordSquall) so I edited the post to remove all my A-4 skyhawks, all my AH-1 gunships, some UH-1 hueys, 2 frigates, 4 Corvettes, 3 patrol boats and cut my Army armoured vehicles down a bit.

since then my pop has grown to 12 mil and my economy to very strong and I have bought in (and therefore re-edited my post to show them) 40 A-10s, 100 A-4Ks and built myself 2 ASW frigates. You can get donated weapons by a benevolent older nation, I gave away 21 A-1 Skyraiders to a nation 5 days younger being picked on by another n00bie psycho godmodder named Cadian 122.

Basicly, use the GDP calculator and remember to leave enough of your military budget after buying things in a NS year (1 RL day) to pay your soldirs wages and provide petrol for your tanks I use 40% of my military budget for that.

Hope this helps.
20-06-2003, 00:57
bumpity bump bump
20-06-2003, 01:16
**Power up..
**Date:- November 5th 2025
**Access Military archives 2.1....

**MILTARY ARCHIVES 1.8**

*ARMY*

*Defence*

48 MLRS
http://www.army.mod.uk/img/equipment/aad/images/aad_mlrs.jpg
52 Field Defenders
http://www.army.mod.uk/img/equipment/aad/images/aad_rfsc.jpg

Infantry:- 6.6 Million
http://www.army.mod.uk/img/equipment/pw/images/pw_law.jpg
Tanks:-608
http://www.army.mod.uk/img/equipment/av/images/av_ch2.jpg

*Staff:- 2.5 Million*

Productivity:- 20% Percent of resources available
Factories + Production:-
4 Cloning Research labs
8 Tank Factories
14 Big Barracks
26 Small Barracks
10 Training Facilities


*NAVY*

*Staff:- 3 Million (Including of shore personell)

Productivity:- 20% of resources available
Production:-
14 Dockyards
6 Super Yards
12 Ship Building Yard’s
6 Submarine pens

*Current Equipment*

*Patrol + Defence*
40 Quicksilver Training Vessels
http://www.royal-navy.mod.uk/data/gallery/thumb/988797992t.jpg
25 NMS Scout Class
http://www.royal-navy.mod.uk/data/gallery/thumb/988276056t.jpg

*ATTACK SHIPS*

35 NMS Method Class
http://www.royal-navy.mod.uk/data/gallery/thumb/988622931t.jpg
16 Aircraft Carrier NMS Jubilant Class
http://www.royal-navy.mod.uk/data/gallery/thumb/988973884t.jpg
26 NMS - Secure Type Frigate
http://www.royal-navy.mod.uk/data/gallery/thumb/1005667974t.jpg

**Submarines**

24 Edinburgh Class Submarines
http://www.royal-navy.mod.uk/data/gallery/thumb/994864991t.jpg
16 Nuclear Deterrent Sub
http://www.royal-navy.mod.uk/data/gallery/thumb/988906471t.jpg

**Projected Outcome:- ‘2025 - 2050’* (Not including in use)

Aircraft Carriers :- 6 -- £21 Million
Nuclear Submarines :- 6 -- £12 Million
Secure Class Frigate :- 8 -- £3 Million
Scout Class Patrol:-7 -- £2 Million
Method Class Attack Ship:-7 -- £4.9 Million
Edinburgh Class Submarines:-8 £8 Million

*OVERALL :-£45 Million

*Cost of Production:- ‘In UKash - £’

Aircraft Carriers :-£3.5 Million
Nuclear Submarines:-£2 Million
Secure Class Frigate:-£600.000
Scout Class Patrol:-£500.000
Method Class Attack Ship:-£700,000
Edinburgh Class Submarines:-£1 Million
Research :- £3 Million

*AIRFORCE*

Staff:- 1 Million

Productivity:- 15% of resources available
Production:-
6 Airbase capable of production
2 Top Secret Facilities
8 Weapons Research Facilities

Aircraft:-

88 Tornado's
http://www.raf.mod.uk/equipment/images/tornado_gr4a.jpg
100 Eagles
http://www.raf.mod.uk/equipment/images/jsf.jpg
80 Defenders
http://www.raf.mod.uk/equipment/images/tornado_f3.jpg
110 Twisters ‘similair to Harrier’
http://www.raf.mod.uk/equipment/images/harrier_gr7.jpg
16 B-52 Bombers
http://www.af.mil/news/factsheets/pictures/b_52.jpg
14 Stealth Bombers
http://www.af.mil/news/factsheets/pictures/b_2.jpg

*Projected outcome ‘2025 - 2050’* (Not including in use)
Twisters:- 12 -- £2.4 Million
Defenders:-15 -- £2.25 Million
B-52:- 10:- -- £7.5 Million
Stealth Bombers:-8 -- £6.4 Million
Eagles:-22 -- £11 Million
Research:- £1.6 Million
**OVERALL:-£53 Million

**Cost of production ‘2014 - 2030’
Twister:-£200,000
Defender:-£150,000
B-52:-£750,000
Stealth Bomber:-£800,000
Eagle:-£500,000


*Research*

Staff:- 7 Million

Productivity:-25% of resources available
Production:-
4 Cloning facility
6 Rocket Stations
http://www.energia.ru/energia/iss/iss07/progress-m1-10/im/photo_06-05-01s.jpg
7 Top Secret Facilities
9 Weapons Research Facilities

**Space Craft**

10 - CST - Thunder Space exploration and Transport ships
http://www.df.ru/~dimkin/clipart/space/space05.jpg

**Under Construction**

2 CST - Defenders
http://www2.freepichosting.com/Images/47713/0.jpg

1 Shell-Cat Defender This will be ready for 2040
http://www2.freepichosting.com/Images/47713/5.jpg

**Space Exploration**

2 Orbital Exploration Stations ‘Ground Based’
1 Orbital Space Station ‘Space Based’ - currently being upgraded from a 9 manned station to a 200 manned station. Cost:- £4 Billion
http://spaceresearch.nasa.gov/research_projects/ros/evarm5.gif

**OVERALL YEARLY BUDGET**:-£ 6.5 Million
imported_Ell
20-06-2003, 08:23
Air Force

3000 ESA F/A-2000 "Millenium" Fighter
1200 ESA F/B-2000 "Centaur" Fighter bomber
120 B-2 Stealth Bomber
300 A-14 Ground Support Aircraft
60 Sky-One VTOL transport planes
160 B-52 Stratofortress

Navy

10 'Ticonderado' class cruisers
12 'Nimitz' class carriers
30 'Arleigh Burke' destroyers
10 'Virginia' class submarines

Army

600,000 regular troops
3000 M1A2 Abram Tanks with SEP upgrade
2500 T-90 battle tanks
2000 M2 Bradley APCs
1000 M110 Howitzers
15,000 medics and engineers
Australian Marsupials
20-06-2003, 09:56
A recent round of defence cuts following civil demonstrations has led to the Combined Armed Forces of the Theocracy of Australian Marsupials consisting of, errm:

Sgt. Bruce Digger

Equipped with desert boots, tattered uniform, wide-brimmed hat with corks attached to the brim, and one old, and quite battered Swiss Army knife (with toothpick missing).

AM
20-06-2003, 10:32
OOC: As a Kiwi to a Roo...

IC: I think you need a bit more than that, so heres a 7.62 FN-FAL rifle and a full 200 round Ammo box, courtesy of the Calarcian Army Charity Handouts section of the Quartermasters department.

OOC: The Sgt should be able to use it, the FN-FAL was the Aussie army rifle prior to the current Styer AUG.
Australian Marsupials
20-06-2003, 10:40
. . . heres a 7.62 FN-FAL rifle and a full 200 round Ammo box, courtesy of the Calarcian Army Charity Handouts section of the Quartermasters department.

We thank our fraternal ANZAC worshippers of the Holy Jumbuck, and have dispatched an esky full of Wallaby Ale in appreciation. As soon as Sgt. Digger comes round from last night's "training" we will let him in on his good fortune, and then we'll lock the rifle up (just in case he goes on another bender and decides to go walkabout with it .. ).

AM
Rlyeh Cult
22-06-2003, 07:02
The Cult's army is not conventional in any sense of the word. Some of the Great Old Ones still roam on the planet, and some of them have taken residence in the forests of the theocracy, for which they are sacred. Those who wander into the forests, accidentally or intentionally, never return. Unless they are there to pray for the help of the Great Old Ones.

They are beings so horrible to behold, that seeing one could render any untrained human insane, making him or her useless for any task. There are at least one hundred thousand priests and priestesses carrying out rituals odd in nature just to keep the Great Old Ones content. Those are what could be called the "ground troops" of the Cult, but they are unreliable at best, and highly telepathic, causing insanity in the populace near the forests. They also feed on brains of any animals they can find. Only trained personnel can work with them without losing their minds. They are truly intelligent, and we still do not know why they even bother helping us.

Some of the Old Ones are amphibians, so they work as a limited naval weapon too, but the main naval "weapon" of the Cult are the Deep Ones, who dwell within the seas and prey on humans. For the purpose of keeping the Deep Ones in - at least partial - line the Cult has assigned seventy thousand of "troops", quite similar to the ones assigned to the forest areas. Even though the priests of the Cult have been quite successful handling the Deep Ones, there still are quite a few deaths caused by them reported every year. They are easier to please than the Great Old Ones (and they are rather easy to manipulate), though, which is why the number of priests needed is lower, even though there are more of them than of the Great Old Ones.

The Cult has no aerial weaponry, unless you count some of the Old Ones that have limited flight capability as such. They are even more dangerous than the Great Old Ones that cannot fly, for they can fly deep into the cities and cause panic and insanity within the untrained populace. Not all of the people in the realms of the Cult are trained as priests, nor wish to be trained as such.

EDIT: Because the Cult just lost all of the additional information it added to this message, we have chosen to make things short this time.

We think there are about 500-1500 of Great Old Ones in our forests, but because they are masters of the mind, extremely powerful and horrible, we need a lot of people to keep them content and within the forests.

Additional EDIT: We were mistaken. The ones that are growing in numbers within our forests are not Great Old Ones, but their servant races. Of course this was the case. There are only a few of those absolutely massive beings lurking in our lands. Sightings of Nyharhlathotep have been reported within city limits, too.

There's approx. 50 000 - 100 000 of Deep Ones. They are dumb and rather easy to control, but they are too stubborn to wear any kind of modern armor or weaponry.

Partly because of that we have an ongoing study on how to make a breed of Deep Ones that is not quite as stubborn and controllable by people who haven't trained for decades on how to control them. We've had some positive breakthroughs in our attempts to create such a breed, but we're still far from the objective. All donations that would help us in our research would be appreciated.

One of the greatest of problems that comes up all the time is their high consumption of supplies. But the difference in the ability to fight between us and them is huge. Even the normal Deep Ones are fierce warriors, and in melee combat a single one of them could kill at least a hundred of humans before losing. That is when the Deep One is unarmed, and the humans have swords and such.

We are preparing for the re-emergence of R'lyeh.

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
Rokolev
23-06-2003, 03:38
What's your army's assault rifle?
imported_Nikea
23-06-2003, 07:12
I don't think that I am godmodding here. I calculated all of these numbers and tried to make them as realistic as possible. My defense budget (according to the GDP calculator made by someone, I can't quite remember who it is, page 5 of one of the economy threads) is $1,740,184,236,000. I had quite a bit of money to spend, which is why I believe that the armour numbers are pretty high. My GDP is 2.5 times that of the United States and I spend 18% of my budget on defense (as welfare and things like that receive little funds due to my nation's policy). Suggestions would be appreciated.

Total Population: 641,000,000 (at time of listing)
Economy: Frightening
Military Size (factoring in compulsory service and recruitment): 21,153,000
Percentage of Population: 3.3%
(OOC: Like any good People's Republic State, this includes Police )

NOTE: During war-time, citizens who have completed their compulsory military term may still be drafted. These numbers are not included in these figures.
Non-Combatants:
Medical Personnel: 1,480,710 (7% of military size)
Reserves: 423,060 (2% of military size)
Command (non-field commanders): 1,057,650 (5% of military size)
Police Forces: 1,269,180 (6% of military size)
NOTE: Police Forces can also be called up for active duty should the need arise. In Peace-time, the People's Nikean Police Force (PNPF) are used for basic day-to-day police duties.

Combatants:

ARMY (People's Nikean Army (PNA))
Total Size: 10,576,500 (50% of military size)
-Basic Infantry: 5,288,250 (divided into 264 Divisions of Approx. 20,000 troops) (50% of PNA size)
-Mobilized Divisions: 2,115,300 (dividing into 107 Divisions of Approx. 20,000 troops) (20% of PNA size)
NOTE: Basic infantry divisons may be mobilized in war-time, however, in peace-time, they are currently unmobilized
-Special Forces Troops: 1,057,650 (10% of PNA size)
-Mechanized Troops: 2,115,300 (divided into 107 Divisions of Approx. 20,000 troops) (20% of PNA size)
NOTE: Mechanized troops include manpower of both Armoured Divisions and Support Troops. (OOC: Think Panzer Divisions of WW2).
-Non-combatant army troops (engineers, cooks, electricians, etc): 528,825
(5% of PNA size)

ARMY VEHICLES:

30,000 M1A2 Abrams tanks
20,000 T-90 Tanks

Other assorted military vehicles such as jeeps, ATVs, artillery, etc, equalling a total of $30,000,000,000. (OOC: Basically I don't know any artillery types or anything, hehe, so I'm putting up a number spent on that).



AIR FORCE (People's Nikean Air Force (PNAF)):
Total Size: 2,538,360 (12% of military size)
-Airborne Troops (Paratroopers): 634,590 (25% of PNAF size)
NOTE: These numbers do not include PNA Spec. Forces Units, who may parachute if necessary.
-Maintenance Troops: 380,754 (15% of PNAF size)
-Pilots: 12,691 (0.5% of PNAF size)
-Base Support Troops (radar duties, etc.): 1,269,180 (50% of PNAF size)
-Non-combatant personnel (base cooks, etc): 126,910 (5% of PNAF size)

AIR FORCE VEHICLES:

300 F/A-22A Raptor aircraft
1.000 C-39A Transport aircraft
5,000 Su-37 Terminator bombing aircraft
5,000 F-15E fighter aircraft
8,000 F-16 fighter aircraft



NAVY (People's Nikean Navy (PNN)):
Total Size: 2,749,890 (13% of military size)
-Navy Pilots: 13,749 (0.5% of PNN size)
-Support Troops: 2,612,395 (95% of PNN size)
NOTE: Support troops are troops with duties such as radar, submarine crews, weapon stations, etc.
NOTE: All naval pilots do not have their own plane, as the PNN does not have as many planes as their are pilots. This is to ensure proper rotation of pilots and to avoid things such as fatigue.

NAVY SHIPS:

The People's Nikean Navy is undergoing a reorganization of its naval forces, which means current ship numbers are undisclosed. The current naval budget reaches $180bn.


INTELLIGENCE (Both ISS (Internal State Security) and ESS (External State Security)
Total Size: 1,057,650 (5% of military size)
NOTE: These include all manners of intelligence troops.
NOTE: The ISS is focused on counterspy activities, while the ESS is the active intelligence gathering force.
NOTE: During Intelligence operations, the ESS and ISS may be aided by Spec. Forces Troops from the PNA.

The remaining budget (which is $8.244 x 10^11) is being split towards the nation's surplus for next year's budget, as well as pay for the army personnel, equipment maintenance, etc. The remainder is being spent of the Nikean space program, details of which are currently unreleased
23-06-2003, 07:29
Durinia has a total of 20 warships.

18 Sparrowhawk class assault frigates:
http://members.fortunecity.com/durinia/ns/assault_frigate1.jpg,
armed three high-energy laser turrets, and three missile tubes for anti-capital ship missiles (20 missiles per tube(racked in the wings), max accel: 25000 g's for 1/2 second initial thrust, 50g's guidance thrust), shaped thermonuclear charge warhead. Each sparrowhawk carries two wasp class fighters

two Orion class heavy carriers:
http://members.fortunecity.com/durinia/ns/Carrier.JPG
Designated Tempus and Kelemvor, and
which has a compliment of 60 wasp class fighters:
http://members.fortunecity.com/durinia/ns/Carrier-Fighter1.JPG

and twelve Rabid Wombat class interceptors:
http://members.fortunecity.com/durinia/ns/Interceptor1.JPG


There are two standard missiles that we use:
space-space, which is a 1 kt ion dispersal warhead designed to kill fighters by burning off their outer skin and any armor they are wearing (expected penetration = 1m)

anti-capital-ship: for anything too big to kill with our lasers and anti-fighter missiles, we have this sucker. It is armed with a double-shaped charge warhead, much like the hellfire of today, but instead of the C4, we use a 40 megaton fusion bomb for each of the two explosive packs.

Our infantry wears this standard armored space suit:
members.fortunecity.com/durinia/ns/battlearmor.jpg
Rokolev
23-06-2003, 12:35
I see many of you have T-90...but the T-90 is based in the T-72 and not in the T-80...this last one is the best tank in Russian Army...the T-90 is lighter than the T-80..
imported_Nikea
23-06-2003, 18:47
For the PRN, the use of the T-90 is for manouvers which require lighter armour. The M1A2 Abrams provides the bulk of the Nikean heavy ground armour
25-06-2003, 19:24
enough of that b******t how do i purchase things???? :o :o :o :o
25-06-2003, 19:51
---Post deleted by NationStates Moderators---
25-06-2003, 22:13
I don't know where is the line between godmod and acceptable because of those starships which seem godmod but aren't.. makes thing complicated.. :wink:

Decided to remove.. Still figuring out stuff... Never ending thought..
25-06-2003, 23:39
clivehim's military is posted and maintained at the following address:

www.geocities.com/xvstingray/clivehim.html
25-06-2003, 23:42
My new military is posted in the thread below. New units will be added when developed. Also, we will try to come up with exact numbers asap.
Iuthia
26-06-2003, 11:55
Total Infantry: 28,540,319 *
Normal (60%): 17,124,191
Marines (15%): 4,281,048
Black Viper Specialists (5%): 1,427,016
Commandos (15%): 4,281,048
Urbanites Regional Defence Force (5%): 1,427,016

All these numbers include support personnel.
* These forces do not include the crews of tanks, planes and navy...

Ground Vehicle Crews and Support Personnel: 254,172
Air Force Crews and Support Personnel: 17,529
Naval Crew and Support Personnel: 23,372
Commanders : 14,608

M3 Hummer : 6,354
Mobile Medi Truck : 2,542

**LHG2 Hover Tank : 876
**MHG2 Hover Tank : 1,169
**HHG2 Hover Tank : 292

LTG2 Scout Tank : 8,472
MTG3 Battle Tank : 31,772
AAG15 Anti Air Tank: 3,177

HTG3 Support Artillery : 6,354

Hippogriff Support Craft : 219
BVG2 Transport Helicopter : 1,315
BVG3 Attack Helicopter : 876
BVG1 Spotter Helicopter (Naval) : 438

Various Conventional Support Vehicles (Personnel only) : 38,126
Various Air Force (Currently being upgraded – Personnel Only): 7,012
Various Naval Force (currently being updated – Personnel Only) : 23,372

** Part of the air force, not Ground force.
26-06-2003, 14:07
http://www.nationstates.net/images/flags/uploads/lordsquall.jpg
===> LordSquallFreeRepublic Official Flag.

http://underaloz.free-host.com/flags/lordsquallarmy.gif
===> LordSquallFreeRepublic Official Army Flag.

Mïth' iâth celëbrin - I rimn' herünya Telüfeth nô Saman' Thä Gelëan.

index :
_(modified version 1) = Standard weapon/vehicule/equipment with no SWTech modification.
_(modified version 2) = Design modified to look like SWTech.

GROUND UNITS :

INFANTRY :
43,000,000 units (less than 5% of our population) : (note that we've lost 1 milion and 80 thousands soldiers on The Holy Empire of GLoth's battle fields).
http://images.google.fr/images?q=tbn:ZTwo1Xl5LlAC:www.usarec.army.mil/5thbde/4nbn/Medal%2520Soldier.jpg

_ 20,000,000 L.S Republican SWT troops :
_ 19,500,000 L.S Republican E -42 troops :
classes :
Type : regular E -42 soldier
Armed with GSRC -60 rifles (modified version 2) and basic protections and 25 Synth-Skin Patches per soldier.
http://www.starwars.jp/organization/image/clone_trooper.jpg
===>An A -42 Patrol with an E -21 Commandor.
_ 500.000 E -21 Officers :
http://www.mediacircus.net/aotc4.jpg
===>A Republican E -21 Officer.
Armed with GSRC -60 rifles (modified version 2) and Berreta 9mm (modified version 2) and basic protections and 25 Synth-Skin Patches per soldier.
http://www.starwars.com/databank/organization/clonetroopers/img/movie_bg.jpg
http://www.starwarsfan.org/prequels/editorials/sotg%208%20pics/clonetrooper%20army.jpg


_ 17,000,000 Armored with GSRC -60 rifles (modified version 1) and basic kevlar protections and 25 Synth-Skin Patches per soldier.
http://www.msnbc.com/news/909733.jpg

_ 1,000,000 HJ -42 S Special forces : Heavy armed and protected soldiers trained for life. armed with different weapons as GSRC -60 rifles, AK-74 (modified) and M16 (modified), Infantry Med Kits, The Spartan Infantry System
Kevlar Body Armor, Helmet, Berreta 9mm, M-45 w/ M-203 grenade launcher, GPS, Infra red Cameras, standard infantry back pack and 25 Synth-Skin Patches per soldier.
http://emeraldsword.ifrance.com/emeraldsword/regiment.jpg

_ 150,000 BlackEagle Corporation Special forces with laser rifles (only for BlackEagle Corporation use or high Republican alert use, counted in the BCE army, not the LSFR forces) :
http://www.planetcnc.com/renegade/gameinfo/nodcharacters/soldier.jpghttp://www.planetcnc.com/renegade/gameinfo/weapons/laserrifle.jpg
_ 5,000,000 Maintenance, Pilots, Gunners, Bureaus, etc...:
25 Synth-Skin Patches per person.[/color]


VEHICULES : _25111 units :

Mining Industry :
_1 Colonial-class Mineral Ship :
http://timesurfer.linuxcowboy.net/mineral.gif
SCALE: Capital LENGTH: ~900 meters TONNAGE: 700,000 tons ACCELERATION: Really bad. POWER: Fusion Reactors STANDARD CREW: 100 PASSENGERS: N/A CARGO CAPACITY: 75,000 metric tons CONSUMABLES: 12 months HULL/ARMOR: 1.5 meters MAGNETIC DEFLECTORS: 3 low-power coils. SENSORS: Radar, Lidar, Laser spectrographs. WEAPONS: 3 Automatic Plasma Cannons, Point Diverters. ENGINES: Main Ion Engines, with EK and Hall Effect Thrusters SUB CRAFTS: 10 surface mining rovers, 6 cargo shuttles MISCELLANEOUS: Equipped with high-powered cutting lasers on the underside for mining purposes.
Capable of landing on asteroids, comets, and small moons, this is the most up-to-date ship of its class. It's fleet of surface rovers, specially modified for excavation and mining, allow it to cover a huge area in a very short time. The large food stores, 100% recycling life-support system, on-board rock-crusher and sorting machines, and fleet of cargo shuttles allow it to act almost like a mobile mining colony, extracting all the usefull materials from one body, and then moving on to the next. Magnetic Deflectors and 1.5 meter thick hull plating protect the crew from dangerous radiation and micrometeorites. Point Diverters and 3 Laser Cannons help keep larger objects out of your way.

Detection
_ 4380 EO-4, or Hummer. (used to identify tragets and mines)
DT Mine Detection Radar System (MDRS)
A concept vehicle has been built to allow for the demonstration and the improvement of Digital Technologies's concept of a stand-off mine detection ground penetrating radar. The total concept system weighs about 200 pounds, and the current version of the system is constructed on a EO-4, or a Hummer.
The system uses a stepped continuous wave (cw) signal, with three horn antennas. The stepped cw approach, going from 0.5 to 4 GHz, allows the system to excite the resonant frequencies of all mine targets. This stepped cw approach creates the ability to obtain detectable signals from all targets, as well as the ability to identify the targets based on resonant frequencies. Of the three horns, the middle horn transmits, while the outside two receive, which allows for azimuth detection, as well as range determination and identification. The result is a system capable of detecting, locating, and identifying targets at safe stand-off ranges of up to 100 feet. The total radiated power is currently 1 watt, although there are plans to increase the power to 10 watts. Although the current MDRS system isn't perfect (note the False Alarm and Prob. of Detection rates), the system proves to be a useful tool in intense combat situations.
System: 206 pounds
Antennas: 71 pounds
System: 41 cubic feet
Antennas: 23 cubic feet
Speed: 19-22 kilometers/hour
Power: 2 kilowatts
Location Accuracy: .14 meters
Probability of Detection: .88
False Alarm Rate: 1 per 50 square meters

Tanks :
_ 6500 Black Eagle tanks :
http://emeraldsword.ifrance.com/emeraldsword/0010.jpg
_Details :
The Black Eagle armament includes one 125 mm 2A46M smoothbore gun, stabilized in two axes and fitted with a thermal sleeve. The gun tube can be replaced without dismantling inside the turret. The gun can fire a variety of ammunition including APDS (Armour Piercing Discarding Sabot), HEAT (High Explosive Anti-Tank), HE-FRAG (High Explosive Fragmentation) as well as shrapnel projectiles with time fuses.
The Black Eagle gun can also fire the 9M119 Refleks (NATO designation AT-11 Sniper) anti-tank guided missile system. The range of the missile is 100 - 4,000 m and takes 11.7 sec to reach maximum range. The system is intended to engage tanks fitted with ERA (Explosive Reactive Armour) as well as low-flying air targets such as helicopters, at a range of up to 5 km. The missile system fires either the 9M119 or 9M119M missiles which have semi-automatic laser beamriding guidance and a hollow charge warhead. Missile weight is 23.4 kg. The guns automatic loader will feed both ordnance and missiles.
Also fitted is a coaxial 7.62 mm PKT machine gun and a 12.7 mm air defense machine gun. A 5.45 mm AKS-74 assault rifle is carried on a storage rack
Armor:
The Black Eagle tank is protected by both conventional armor plating and explosive reactive armor (ERA).
The Black Eagle is fitted with the Shtora-1. This system includes infrared jammer, laser warning system with four laser warning receivers, grenade discharging system which produces an aerosol screen and a computerized control system.
It is also fitted with NBC (nuclear, biological and chemical) protection equipment.
Propulsion:
The T-90S has a liquid-cooled V-84MS 618 kW (840 hp) four-stroke V-12 piston engine. This engine can be fuelled by T-2 or TS-1 kerosene and A-72 benzine, in addition to diesel. The tank can carry up to 1,600 litres of fuel in the main fuel tanks and fuel drums. The fuel tanks are reinforced with armor plating.
The tank is provided with a snorkel for deep fording and can ford 5 metres of water with equipment which can be deployed in 20 minutes.
The mechanical transmission includes primary reduction gear, two planetary final gearboxes and two planetary final drives. The running gear features torsion bar suspension with hydraulic shock absorbers at 1, 2 and 6 road wheel stations and tracks with rubber-metallic pin hinges.
Fire Control:
The T-90S has the 1A4GT integrated fire control system (IFCS) which is automatic but with manual override for the commander. The IFCS contains the gunner's 1A43 day fire control system, gunner's TO1-KO1 thermal imaging sight which has a target identification range of 1.2 km to 1.5 km and commander's PNK-S sight.
The gunner's 1A43 day FCS comprises: 1G46 day sight/rangefinder with missile guidance channel, 2E42-4 armament stabilizer, 1V528 ballistic computer and DVE-BS wind gauge.
The commander's PNK-4S sight includes a TKN-4S (Agat-S) day/night sight which has identification ranges of 800 m (day) and 700 m (night).
The driver is equipped with a TVN-5 infrared night viewer.
It has already been deployed at border security
Two computer-generated pictures
A zoom-in of the turret .

_ 3000 KRSA-4 "Hekash" Self-Propelled Guns :
http://emeraldsword.ifrance.com/emeraldsword/Hekash%20gun-promo-640.jpg
_Details :
-power: 8.1 liter 4-rotor SCORE internal combustion engine, tuned to run on regular gasoline, but will run acceptably on almost any combustible liquid (note: Kelvini-Republic Arms cautions against using high-volatility fuels, and will not be held responsible for damages or loss of life as a result of experimentation using such fuels)
-fuel capacity: the hekash carries enough fuel (assuming ordinary gasoline) for 12 hours of normal operation.
-maneuverability: the Hekash rides on 6 main tires, with 2 high-pressure outriders under the cannon-mount to absorb residual recoil. top speed over paved surfaces is approximately 85 km/h. over unpaved, hard surfaces there is a negligible reduction in speed, provided the surface is relatively free of large debris or major fluctuations in surface attitude. over soft terrain (sand, snow, mud, etc.), the Hekash's top speed is reduced to just over 56 km/h.
-armament: 255mm auto-loading ballistic cannon
-Rate of Fire: 1.7 rounds per 10 seconds (10.2 rounds per minute)
-Magazine: The Hekash can carry 120 rounds of ordinary HE-255 ammuntion, or 180 rounds of AIC (Airburst-Illumination Cascade) visibility rounds, or 75 rounds of HEAP "Cratermaker" rounds for use against hardened targets, or any combined load thereof.
-armor: 5" hardened steel overall, 3" additional steel around vital components and crew cabin.
-sensors: basic optical and laser rangefinding systems, long-range scrambled communications for remote-relay of target data beyond sightlines
-crew: 2: driver and gunner. space for a dedicated communications operator can be added, with requisite system interfaces, for an additional 28,000 pistoolas (but the cabin is hot and cramped then.)
The Hekash is a fire-support vehicle, designed to be positioned as much as 27 miles from it's target before using a communications link to remote observers to accurately zero in on it's target and deliver it's ordinance. note that the hekash CAN fire while in motion, but this is not recommended.
The AC-255 "Thunder" main gun uses a specialized floating-barrel system, coupled to a sophisticated recoil management mechanism to limit the amount of time. the widening of the barrel near the muzzel end is this system, which feeds a portion of the exhaust gasses rearward around the barrel. maximum range is achieved with this system deactivated, but the unit will generally have to re-aim after five rounds expended in this configuration.
*Hekash comes from the Old Kelvinis words Heka (meaning 'to throw'), and Sha (meaning 'Stone'). Hekash was the word used to describe Kelvini Siege Engines during the dark ages. Kelvini-Republic Arms feels this name is an accurate approximation of the KSRA-4's Mission Profile.

_ 3000 KRSM9-1 "Beast" Main Battle Tanks :
http://emeraldsword.ifrance.com/emeraldsword/Beast%201%20tank-promo.jpg
_Details :
-power: 8.1 liter 4-rotor SCORE internal combustion engine, tuned to run on regular gasoline, but will run acceptably on almost any combustible liquid (note: Kelvini-Republic Arms cautions against using high-volatility fuels, and will not be held responsible for damages or loss of life as a result of experimentation using such fuels)
-fuel capacity: the beast carries enough fuel (assuming ordinary gasoline) for 17 hours of normal operation.
-maneuverability: the beast rides on 8 heavy tires. top speed over paved surfaces is approximately 100 km/h. overunpaved, hard surfaces there is a negligible reduction in speed, provided the surface is relatively free of large debris. the beast can climb a 55 degree slope with ease, and has a fording depth of approximately 2 meters. over soft terrain (sand, snow, mud, etc.), the beast's top speed is reduced to approximately 73 km/h.
-armament: 110mm auto-loading direct-fire cannon (x2)
-Rate of Fire: 3 rounds per 10 seconds (36 rounds per minute, both barrels)
-Magazine: The Beast can carry 204 rounds of either standard HE-110 ammunition, or EI (Explosive-Incendiary) rounds, or 90 DSAP (Discarding Sabot, Armor Piercing) "Tank Killer" rounds, or any combined load thereof.
-armor: 6" hardened steel overall, 3" additional steel around vital components, driver, and throughout turret body
-sensors: basic optical, NV, and IR systems, laser rangefinding, medium-range scrambled communications for Command and Control, and reception of remote target data for BLOS (Beyond Line-Of-Sight) firing
-crew: 2: driver and gunner.
The Beast is the Kelvini Main Battle Tank, designed to close with enemy armor and eliminate the target from medium range. note that the beast CAN fire while in motion, and do so with reasonable accuracy.
The MC-110-B "Longbore" main gun uses a floating barrel system similar to the Hekash, and a breech-flush venting system to clear combustion gasses from the firing chamber as soon as the projectile is clear of the barrel (the vents for this system can be seen on either side of the turret). expended shells are automatically extracted from the breech and stored in a compartment below the turret and in front of the magazine. if the council allows, a future model of the Beast will be offered with an remote-operated turret and a liquid propellant cannon, allowing an expanded magazine and lower target profile, as well as a smaller crew.

_ 3000 KRSM9-2 "Beast 2" Advanced Battle Tanks :
http://emeraldsword.ifrance.com/emeraldsword/Beast%202%20tank-promo1.jpg
_Details :
-power: Same as the KRSM9-1
-fuel capacity: Same as the KRSM9-1
-maneuverability: same as the KRSM9-1
-armament: 110mm auto-loading direct-fire liquid-propellant cannon (x2)
-Rate of Fire: 3.2 rounds per 10 seconds (38.4 rounds per minute, both barrels)
-Magazine: The Beast can carry 306 rounds of either standard HE-110 ammunition, or EI (Explosive-Incendiary) rounds, or 120 DSAP (Discarding Sabot, Armor Piercing) "Tank Killer" rounds, or any combined load thereof.
-armor: Same as the KRSM9-1
-sensors: Same as the KRSM9-1
-crew: 1: driver/Gunner
The Beast 2 is an update to the venerable Beast (KRSM9-1), with a lower target profile, liquid-propellant cannons, and a larger magazine. it's mission profile is identical to the original vehicle.note that the beast 2 CAN fire while in motion, and do so with reasonable accuracy.
The MC-110-BL "Bluebore" main gun uses a floating barrel system similar to the Hekash. due to the new liquid-propellant system and semi-automated turret, the Beast 2's main guns have been partly recessed into the turret body itself, and the barrels have been lengthened by several inches. the propellant system also significantly reduces muzzle flash.

_ 1500 Mobile Anti-Aircraft Platform, the "Scorpion" :
http://emeraldsword.ifrance.com/emeraldsword/a-scorpion-promo.jpg
_Details :
-power: SCORE 580-3190R, 3 Rotor, 1500 HP engine
-fuel capacity: the Scorpion carries enough fuel for 10 hours of normal operation.
-maneuverability: top speed over paved surfaces is approximately 115 km/h. over unpaved, hard surfaces there is a negligible reduction in speed, provided the surface is relatively free of large debris. over soft terrain (sand, snow, mud, etc.), the scorpion's top speed is reduced to approximately 81 km/h.
-armament: Triple-barreled 32mm Rotary Anti-Aircraft Gun (x2)
-Rate of Fire: 300 rounds/minute/gun
-Magazine: the Scorpion's Magazine holds 15,000 32mm Airburst-Flak (AF) or Armor Piercing (AP) rounds.
-armor: 3" hardened steel overall, additional .75" TTa around crew compartments and vital systems.
-sensors: standard Optical, Integral Radar, NV and IR, long-range scrambled communications link
-crew: 3: Driver, Gunner, Sensor Operator
the Scorpion is a mobile defense turret, designed to operate in teams or as anti-air support for an advancing force. it can fire while in motion, and has a maximum effective range of 6 km.
the turret can elevate to 95 degrees, and rotate 360 degrees horizontally while firing, thanks to a slip-ring ammunition feed system. The ARC-40-A "Stinger" guns draw power from the main engine to spin them up. once spinning, integral generators will keep the guns in motion until they are spun down. the electric drive motors are rated for 400 hours of continuous use at maximum capacity, and should never need to be replaced.
note that the Scorpion is NOT a front-line unit, and has no defense against ground forces, except for whatever sidearms the crew may bring aboard.

AIR FORCES : units : _12070 :
http://www.starwars.com/databank/organization/clonetrooperpilots/img/movie_bg.jpg
===> A Republican Pilot.

_ 2860 KRAA-1B "Vulture" Medium Bomber :
http://emeraldsword.ifrance.com/emeraldsword/Vulture%2001%20bomber-promo-640-2.jpg
_Details :
-Power: KMP-24 Turbofan engine
-fuel capacity: the Vulture has an operational radius, under continuous cruising power and ceiling, of 600 km.
-maneuverability: the Vulture is a Glide-capable jump-bomber. it is not very maneuverable on normal engine power, but the pilot can, at his discretion, shunt thrust to any of the four under-mounted vectorable thrust ducts to give the craft a sudden push sideways or vertically. this is exceedingly fuel inefficient, and likely to give away the Vulture's position to ground-based defenses which might not otherwise have noticed it. top speed under engine power is approximately 400 km/h. it is designed, however, to be towed aloft and released to glide over it's target, so that it's ECM module can minimize chances of detection by radar systems, aided by it's zero-heat/zero-noise pre-strike profile.
-armament: see below
-Rate of Fire: N/A
-Magazine: N/A
-Armor: .75" hardened steel throughout, titanium reinforcement around pilot and vital systems
-Sensors: 65 km search radar, scrambled communications, internal FLIR
-crew: 1: Pilot/Bombardier
The Vulture uses a universal hardpoint system, allowing it to mount any standard mountable weapon. shown in the second promotional picture are a few options.
1) the KMRML-35 "Brimstone" Medium-Range Rocket system. with an effective range of 12 km, the Brimstone Multiple-Launch weapon fires lightweight, unguided high-explosive munitions. each launcher carries 35 rockets, and additional magazines can be strung together for higher ammunition capacity. the Vulture can mount 4 of these, with 2 additional magazines each. note that doing so will put a moderate reduction on performance, due to the increased drag of the launcher and magazine system. -4000 pistoolas per launcher, 1200 pistoolas per 35 rockets ($4400 and $1320 respectively)
2) the KFM-750 Freefall Bomb. the simplest of weapons, 750 kilograms of high-explosives in a hardened shell, with either a barometric, impact, or time-delay fuse. -1000 pistoolas each ($1100 each)
3) the KFM-1500 Freefall Bomb. exactly the same as the KFM-750, but with twice the payload. -2000 pistoolas each ($2200 each)
4) the KGM-3X Glide-Bomb. quite by accident we developed this weapon while researching designs for the Vulture. the weapon carries 3000 to 8000 kilograms of high-explosives or other ordinance. upon release the internal guidance system glides the weapon over it's target and detonates. the guidance system can accurately home in on a fixed target from a distance of up to 75 kilometers, but it is recommended that the weapon be released no more than 60 kilometers from target, due to the gliding nature of the weapon. of interest is that mounting of this weapon actually provides a small increase in the vulture's range and performance while gliding, due to the added wing area provided by the weapon's wings. -40000 pistoolas each [3000kg, add 800 pistoolas per 1000 kg of ordinance desired over 3000] ($44200 each, plus $880 per additional 1000 kg of ordinance past 3000) +NOTES: although we do not have the technology, the -3X can carry a nuclear warhead.

_ 50 Djinn UCAV fighters :
http://emeraldsword.ifrance.com/emeraldsword/Djin%20supercruise_ucav_lockheed_001.jpg
_Details :
The Djinn fighter represents the first step in the direction of futuristic fighter design. As any aerospace engineer could tell you, the limiting factor on modern fighter aircraft is not the technology, it's the pilot. Our solution? Remove the pilot. The result is the Djinn, an Unmanned Combat Air Vehicle (UCAV) designed to fulfil a range of combat roles whilst keeping the costs right down.
Not including a pilot allows the Djinn to do a number of things that manned planes cannot. Primarily, it allows it to be smaller, since there is no need for a cockpit. It can also be flatter, which cuts down on its signature. However, it is also able to execute turns that would cause severe damage to a human pilot, up to about 12Gs. This allows to to better evade missile attack and outmaneuver enemy fighters.
The Djinn is controlled in one of two ways. It may be controlled remotely via a remote suite by a trained pilot. This has the advantage of keeping the pilot out of danger, and the signal reinforcement that our allied nations have place in the transmission makes jamming extremely difficult. The second way is the thing we are most proud of however, the Djinn contains a robotic control mechansim second to none which allow the fighter to select, engage and destroy targets with a high degree of success. This software was developed using the latest Cleanroom Software Engineering methods to prevent error and can continually be updated with new target and situational information to optimise its performance. It can't improvise like a human pilot can, but it makes up for it in other ways, increased reaction speed and robustness under fire.
Among the fighters greatest strength is in the execution of Suppression of Enemy Air Defences (SEAD) missions. Notoriously the most dangerous of missions, SEAD involves the fighter aggravating ground based defences into firing, and then launching HARM at them whe they do, since HARM locks onto radar signatures. The defence is then likely destroyed, even if it does turn off its radar, and the Djinn must dodge the missile. It has a better chance of doing so then a manned plane, and even if it is destroyed, you haven't lost a pilot that took millions of dollars to train along with it.
The payload of the Djinn is quite small, because of its size, but you can use significantly more because of its comparitive cheapness to its competition. Also, its payload is well sufficient to carry out most mission specific operations. it is best used in medium to large numbers with a back-up of a small number of multi-purpose fighters to fill the holes.
The Djinn has recently been in action on the war against Leref-sharë, where it performed better than all expectations in both SEAD and Strike missions.
Stats :
Project Final Name: Djinn
Project Working Name: RAMPART BLUE
Type: Multirole Unmanned Combat Aerial Vehicle
Prime Contractor: AOMT
Weight, Dry: 8,000 lb
Weight, Internal Fuel only: 11,500 lb
Weight, Maximum Takeoff: 16,500 lb
Length 26.3 ft (8.02 m)
Height 3.7 ft (1.13 m)
Span 33.8 ft (10.30 m)
Powerplant: Low bypass turbofan with reheat, developing 7,000lb
static dry thrust.
Speed, cruise: M 0.9
Speed, Maximum Sea Level: M 1.7
Ferry range: 1300 nm on internal fuel.
Combat Radius: 500 nm with 4,700lb strike payload
Combat Radius: 200 nm plus two hours on station with CAP payload
Max Endurance: Two hours, forty minutes on internal fuel
Ceiling 55,000 feet
Launch runway: wheeled
Recovery runway: wheeled
Sensors: Integrated electro-optical and staring infra-red, pulsed-doppler
radar, terrain following radar
Weapons carriage: Internal bay with three paired hardpoints, each pair rated to 2,000lb carriage. All hardpoints plumbed for fuel. Centre hardpoint
equipped for LANTIRN.
Two internal bays dimensioned for single ASRAAM. Each has single hardpoint/kicker bar rated to 400lb.
Typical payloads:
STRIKE: 2xPAVEWAY-II 2,000lb laser guided bomb, LANTIRN pod, 2xASRAAM
COMBAT AIR PATROL: 6xAMRAAM, 2xASRAAM
MARITIME STRIKE: 2xHarpoon, 2,000lb fuel, 2xASRAAM
ANTISUBMARINE: 2xMk46 Lightweight Aerial Torpedo, 2,000lb fuel, 2xASRAAM
SEA CONTROL: 2xCAPTOR Encapsulated Torpedo Mines
SEAD: 4xHARM, 2xRockeye-II, 2xASRAAM
CLOSE AIR SUPPORT: 4xMaverick, 2xRockeye-II, 2xASRAAM

_ 3340 KRAH-6A "Raptor" Anti-Armor Attack Helicopter :
http://emeraldsword.ifrance.com/emeraldsword/Raptor%2002%20tank-promo2.jpg
_Details :
-Power: KAP-40 Turboshaft engine
-fuel capacity: the Raptor carries enough fuel, assuming normal operations, for a 300km sortie radius.
-maneuverability: the intermeshing-rotor, NOTAR design of the Raptor makes it a very agile weapons platform, ideal for operating at extremely low altitudes and high speeds. it's top speed is 330 km/h in level flight.
-armament: standard armament on the Raptor is an integral KAATC-20 "Shredder" 20mm Anti-Tank autocannon. capable of 350 rounds/minute continuous firing, the Shredder fires hardened anti-armor bullets, designed for maximum penetration. also standard on the winglet hardpoints are KSRML-32 "Crossbow" short-range Missile Launchers. each launcher carries 32 wire-guided anti-armor minimissiles, which can be fired individually, or in salvos of 2 to 8.
-Rate of Fire: KAATC-20: 350 rounds/minute. KSRML-32: 32 rounds/minute maximum
-Magazine: the KAATC-20's internal magazine carries 1160 rounds of 20mm anti-armor amunition.
-Armor: the Raptor is the First weapons platform from Kelvini-Republic Arms to utilize Tungsten-Titanium Alloy (TTa) armor, for improved durability over comparable Steel plate, with less weight, allowing for improved vehicular agility. all vital components, as well as the cockpit, are surrounded in 1.3" of this new armor, while the entire vehicle is plated in .6" TTa armor.
-Sensors: 40 km search radar, scrambled communications, standard Optics, internal FLIR, and PLA (Passive Light Amplification) systems
-crew: 1: Pilot/Gunner
the Raptor is our "Tank Killer" platform, designed to wait behind cover for enemy armor, then pop-up and strafe the target with minimissiles and cannon fire. it is capable of totally autonomous operation, and is designed for ease of serviceability for maximum operational time. the hardpoints on the winglets can be equipped with most standard rocket or missile systems easily, including a variant on the KMRML-35 "Brimstone" Medium-Range Rocket system.

_ 150 KL -55 "Sabre"
http://emeraldsword.ifrance.com/emeraldsword/navsab.jpg
_Details :
KL-55 "Sabre" is a new generation combat helicopter is intended to perform combat missions round-the- clock in VFR and IFR conditions both autonomously (without target designation means) and in group (with autonomous target designation and distribution).
KL-55 "Sabre" is capable to engage:
ground targets without including armoured ones;
sheltered and unsheltered manpower;
various aerial targets.
Submarines
naval vessels.
KL-55 "Sabre" ensures:
low-level and extreme low-level terrain-following flights autonomously with the use of radar and thermal imaging system;
the use of armament systems providing destruction of various targets and performing fire in no target direct visibility conditions;
second crew member flight control, including training;
target determination and transfer of data to receiving posts and other helicopters;
built-in check and on-condition maintenance.
Due to its high power-to-weight ratio it can be operated in various areas including high lands and areas with high ambient temperatures. KL-55 "Sabre" can fly vertical accelerated manoeuvres from 0 ... 2.6 g-load, sideslip, fly backwards up to 100 km/h. It can perform manoeuvres, such as loop and pushover manoeuvres, etc.
The features enhancing combat survivability include:
shielding of vital components by less important ones;
main and tail rotors blades are made of super-strong composites free from secondary destruction effect;
duplicated hydraulic and control systems;
engine separation;
armoured pilot’s cockpit is fitted with ceramic armoured fuselage, bullet-proof windshields and armoured partition between crew members;
self-sealing polyurethane foam-filled fuel tanks;
unique fuel system operating in depression conditions preventing explosion, ignition and leakage.
KL-55 "Sabre" is fitted with rescue system (shock- absorbing landing gear and ejection seat providing crew safety during emergency landing at vertical speed up to 12.7 m/s). At the altitudes of more than 100 m the crew is equipped with parachute system.
KL-55 "Sabre" is equipped with two engines TV3-117VMA-SB3 with a new automatic control system to provide during firing restoring of engine operation mode during surge and combustion chamber failure. It permits to enhance employment envelope of unguided weapons to the limits of helicopter combat altitude and speed ranges.
Weapons:
KL-55 "Sabre" has big sweptback mid-mounted stubwings with four suspension units. Countermeasures pods are mounted on the wingtips. The helicopter can be armed with a mixture of air-to-air and air-to-ground missiles, unguided rockets and podded guns. When a high priority target is detected, the pilot uses a helmet mounted target designator which allocates the target to the navigator's surveillance and fire control system. The navigator/weapons officer is then able to deploy guided weapons or gun against the target. The targeting system follows the direction of the pilot's eyes.
Anti-Tank Missile
The KL-55 "Sabre" is armed with various anti-tank missiles. Up to 25 anti-tank missiles can be mounted on the helicopter.
Air to Air Missiles
The helicopter can launch fire-and-forget air to air missiles with independent self homing systems.
Unguided Weapons
The KL-55 "Sabre" helicopter can also carry 5 containers each with 25 80 mm unguided rockets or with 10 122 mm rockets. The helicopter can alternatively carry containers with grenade launchers, 23 mm guns, 12.7 and 7.62 machine guns, aerial bombs and incendiary tanks.
Cannon :
The KL-55 "Sabre" helicopter is equipped with a turreted 30 mm cannon, the 2A42.The gun mount is stabilised in two planes. A firing unit is installed between two faired cartridge housings mounted directly on the gun carriage. The gun is fed selectively from the cartridge housings. The cannon provides a muzzle velocity of 1,000 metres per second.
characteristics:
Take off weight:
normal 15,000
maximum 16,100
Engines: TV3-117VMA-SB3
number x power, hp. 2 x 2,300
Flight speed (ISA, at altitude 500 m), km/h: 30 m/s
Vertical Climb Rate maximum - 305
cruise - 270 4,600
Hovering ceiling (out of ISA),m 6,000
Service ceiling (ISA),m
Flight range (ISA, at altitude 500 m, with 5% fuel emergency reserve), km:
standard load of fuel tanks 1000
ferry range 3,100
DIMENSIONS (w/o rotors), m:
length 17.01
width 5.89
height 3.82
Main rotor diameter, m 17.2
Crew 2
It can detect Low-flying aircraft, helicopters and cruise missiles. The helicopter could also be used to relay reconnaissance information from other helicopters or unmanned air vehicles to a ground station, and to transmit targeting information to attack helicopters.
include navigational equipment for digital terrain maps, ground-proximity warning, obstacle approach systems and information concerning the helicopter's tactical situation.
The core of the on-board avionics suite is powerful solid-state radar. The radio-electronic package automatically controls the helicopter flight over the specified route in any weather and climatic conditions. When the radio- electronic package is on, the antenna is extended and the navigator has elected the operational mode, all further operations are performed automatically without operator interference. The navigator role is simply to control the systems operation and to duplicate target observation on the display screen.the display screen.

SPACE FORCE :

_ 2 Republican Nebraska-class FSC -260 :
http://www.gamescreenshots.com/sendbinary.asp?path=e%3A%5Cimages%5Cpc%5C283%5Clarge%5C1137713%2Ejpg&widthvar=800
The RN FSC -260 is the largest spaceship [spacecruiser] of LSFR space fleet.
Length - 2100 feet (700m), Height - 450 feet (150m), Propulsion - 4 Pulse Engines, 20 Manuvering thrusters, Power - 2 Fusion Reactors, Weapons - 4 Ion Cannon Batteries-7 Main Turrets (3 Dorsal, 2 "Bellycannons", 2 on wing-structure)-45 Point Defense Turrets.
Docking Bay capacity - 2 Squadrons of 12 Hunterkiller spacefighters, Height - 450 feet (150m), Crew - 2500 (1 Vice Admiral, 35 Officers, 24 pilots, 2440 Crew), Armor - 1.5 feet of Deterium (Mix of Diamond, Steel, Platinum and fossile titanium).
http://www.gamescreenshots.com/sendbinary.asp?path=e%3A%5Cimages%5Cpc%5C283%5Clarge%5Cfreelancer%5Fscreen010%2Ejpg&widthvar=800
===> The following spaceship class is built to escort/guard the NC FSC -180 spacecruiser :
4 squadrons of 12 [/color=navy]HunterKiller Horus-Class [/color]= 48 Hunterkiller SpaceFighters :
http://www.lancersreactor.com/t/art/fl/large/fl_ss_ss_001.jpg
Details :
25 Feet Long
8 Feet Tall
24 Feet Wide (Wings Extended)
7 Feet Wide (Wings Retracted to save space in docking bay)
5 Imperial AM Blaster Cannons
Deflector Shields
Plasma Torpedo Launcher
Deterium Armor - 4 Inches thick
Two Pulse Engines (Mark II Class)

_ 7 REPUBLICAN FSC -180 War SpaceShip:
_Details :
The FSC-180 is the second largest ship in LordSquallFreeRepublic Armed Aerospace Forces. it is Wedge shaped. The ship is so large that it is barely capable of reentry and takes fifteen Presidential Class Advanced Fusion engines to power it aswell as two hyperdrives. Planetary landings are possible and takeoff from a planet is possible, but both are very hard to pulloff. 60 small pulse laser anti-fighter turrets are positioned in strategic locations all over the vessel. 30 missile batteries with 10 missiles apiece have been built in the end of the ship. 40 Heavy Pulse Laser turrets are in the middle section of the ship with a massive internal fighter bay and fleet control systems. Four small ion cannons and one large ion cannon are forward mounted for anti-ship capabilities. armored with fossile titanium plating and a kevlar lining over that.

_ 16 FSC-60 war spaceships :
http://www.astrowars.com/images/small-spaceship.jpg
_Details :
The FSC-60 is the fourth largest ship in LordSquallFreeRepublic Armed Aerospace Forces. it is Wedge shaped. The ship is so large that it is barely capable of reentry and takes four Presidential Class Advanced Fusion engines to power it aswell as two hyperdrives. Planetary landings are possible and takeoff from a planet is possible, but both are very hard to pulloff. 20 small pulse laser anti-fighter turrets are positioned in strategic locations all over the vessel. 10 missle batteries with 5 missles apiece have been built in the end of the ship. 10 Heavy Pulse Laser turrets are in the middle section of the ship with a massive internal fighter bay and fleet control systems. A small ion cannon is forward mounted for anti-ship capabilities. armored with steel-titanium plating and a kevlar lining over that.


_ 10 Badger Fighter

http://www.tp2b.de/earth_alliance/eas_starfury_tech.jpg

_Details :
Class: SA-25A Badger
Type: Heavy Fighter
Length: 10.21 Meters
Mass: 36 metric tons
Power: 3 Hi-power Batteries
Duration: 2 hours [standard]
Accel.: 0.9 km/s
Crew: 2
Agility: Excellent
Complement: 36

Weapon:
1 10mm Gatling Rail Gun
6 20mm Rail Cannons
Space-capable Missile hardpoints [8]

Defense: 5.0 Centimeter re-enforced fossile titanium armor

The SA-25A Badger class is a dual-seat, non-atmospheric assault fighter. A standard Badger is some 10.21 meters (33.5 feet) long from nose to tail, 17.87 meters (58.63 feet) from side to side, and 8.08 meters (26.52 feet) from top to bottom. This figure takes into account the size of the ship, including the fighters rear jet foils.

The Badger is armed with six 20mm JC-266-A Rail Cannons four firing forward and two aft firing guns in a microturret under the control of the rear facing gunner. In addition to forward Rail cannons the pilot also has at his disposal a rapid fire Gatling rail-gun, capable of firing high velocity projectiles and is tied directly into the pilot's helmet, so whatever target he looks at is automaticaly painted by the ship's visual targeting computer. Badgers also have eight hard-points for missiles, of which missiles are currently available in the high acceleration and manuevrability anti-fighter configuration, and the high yield, low manuverability anti-capital ship configuration.

Targeting systems are guided by a AODS 1018 MJS smart targeting computer with a sweeping range of 1 Megametre with the addition of a vsiual laser-optical targeting system designed specifially so pilots can maintain lock and fire upon rapid moving targets, such as other fighters.

_10 Invader (infantry) and Assaulter (armour) Drop Pods

http://www.b5tech.com/earthalliance/earthallianceshipsandvessels/earthfighters/BPOD.jpg

Class: Invader :
Type : Drop Pod Length: 28 meters Mass: 80 metric tons Power: 3 Hi-power Batteries Duration: One drop Accel.: maneuvering only Crew: 1 Pilot, 1 gunner + 40 troops Agility: awful Complement: 200Weapon: 1 25mm machine guns (atmospheric use only) Defense: 2.5 Centimeter titanium hull plating

Class: Assaulter :
Type: Drop Pod Length: 32 meters Mass: 100 metric tons Power: 3 Hi-power Batteries Duration: One drop Accel.: maneuvering only Crew: 1 Pilot, 1 gunner + 2 MBTs + crews Agility: awful Complement: 200Weapon: 1 25mm machine guns (atmospheric use only) Defense: 3.5 Centimeter titanium hull plating

Both drop pods are very simple in operation. They are dropped in the close vicinity of a planet, over the approximate area they are to assault. They use their maneuvering thrusters (LOX) to align themselves correctly for re-entry, then drop through the atmosphere, using their heatshields to prevent damage to themselves or their cargo. Upon passing through the amtosphere they use their jets to deccelerate their descent and carry out any last minute maneuvering, before deploying a series of parachutes (three, plus emergency back-ups), to carry out final decceleration before landing. Upon landing the troops or tanks disembark with all haste to get away from the landing zone, covered if neccessary by fire from the machine gun. Because of the simplicity of operating the Drop Pod’s almost entirely automated controls, they are operated by specially trained troops rather than dedicated pilots.

_ 45 ICH troops transport spaceship :
http://www.geocities.com/hamhold/NationStates/ICHuncovered1.BMP
Each ship can support 2 to 4 habitation modules. Each module can support 16 people, 8 people and food production for 4, or no people and food production for 10. Each can also support 16 to 20 cargo modules, 2 cargo modules taking the place of one habitation module. [OOC: So 2 hab and 20 cargo, 3 hab and 18 cargo, or 4 hab and 16 cargo]
Each ship comes equiped duel accelerated multi-fuel ion engines (NOTE: performance or fuel capacity may degrade when not using Oran Moore Metalic Oxide (TM) fuel) and either 1 fusion reactor capible of 0.9g acceleration or 1 fission reactor capible of 0.6g acceleration fully loaded. There is enough fuel for 48 hours of continuous acceleration. Why is this important?
A "straightline" trip to Mars requires an acceleration of at least 32 kilometers per second along with an accompanying deceleration. A 1g acceleration can acheive 32kps in 1 hour. Such a beeline would enable a ship to reach Mars in 20 to 144 days, depending on relative positions between Mars and Earth.
While TransCorp ICHs are not capible of 1g of acceleration, they get close, and can hold the acceleration much longer. This potentially makes trips much shorter while maintaining more then enough fuel to get back. Trips to Venus, the asteroid belt, or the Titan nations are also possible if given enough time.
The ICH also features a defensive "shield." This is actually a super-material much like Kevlar streached over a space truss, tightened, and literally sprayed in free fall to create a segmented hard shell over the entire ship. The result is a hard shield type structure designed to absorb micrometerite impacts that would normally damage the hull. Parts of the shield are movable and detachable to enable changing of modules and easier access to the ship at ports.
Other features include but are not limited to:
Multi-Frequency Antenna
Advanced Sensor/Communications Array
Ultra Strong and Lightweight Composit Manufacture
Emergency "Eletromagnetic Solar Sail" Drive System
Solar Panal Covered Shield for Emergency Power
2 Lifts/Elevators (OOC: Back is down when accelerating)
4 airlock/docking bays
1 bridge
The ICH isn't built with expensive and overly complex maintainance hungry and expensive gravity drives. It is a simple, bare bones spacecraft excelent for nations without supertech or super high economies. It is robust, easily maintained and repaired, easily piloted, capible of landing on 0.4g or less vacuum planetoids, capible of reaching anywhere in the inner solar system and the near outer solar system, and most importantly relatively cheap to buy and maintain.
-Note landing struts and forward down facing engines, these allow for 0.4g or below no atmosphere planetoid landings.
-Sensor/Comm array is on top of ship, while multi-freq com is on top of bridge.
-Truss and docking/airlock points not shown for simplicity. 1 front, opposite of cockpit, 1 bottem back, opposite of sensor array, 2 back on bottem/top opposite of each other.

_ 1 Lodestone :
http://www.shadowraiders.com/html/ROCK/GEAR/lodestone.jpg
The Lodestone is capable of atmospheric re-entry and can be used from troop carriers to heavy vehicle deployments with certain adjustments. With 4 Pollus clamps the Lodestone can land anywhere in any climate without hesitation.
Engines: V/TOL Mark IV Dasanti Thrust engines Cargo Capacity: 500,000 lbs.Crew: 2 pilots, 1 astrogator, 3 crew chiefs, 3500 soldiers.Defense : equiped with 1 plasma rifle

_ 300 Republican LSTT V02 light troops transport :
http://zarkonnen.damnsw.net/images/galleryimages/cruising.jpg/
_Details :
::Classified::

_ 650 Heavy Republican LS ComSat V03 :
_Details :
::Classified::

Defensive structures and vehicules:

_150 Surface-To-Air Missile Counterfire System (SAMMCS) :
http://www.rebelscum.com/sandiego02/sd-clonetroopergunship-tn.jpg
The SAMMCS is another development of Digital Technologies. Like any other SAM radar system, it can combat incoming surface-to-air missles, but in combination with DT's Digital Topography System, not only can you fire against the missle, it then receives to coordinates for the launcher than fired them.
Radar detection range:
- (max altitude) 25,000 m
- (max range (target altitude from 1,000 to 25,000m)) 100 km
- (max range (target at 100 m and in crest angles of zero degrees)) 35 km
Radar coverage:
- (azimuth) 360°
- (elevation) 40°
Radar resolution:
- (range) 400m
- (azimuth/elevation) 3-4.5 m
Time into action/time to close down: 5 min
Max road speed: 65 km/h
Range: 500 km
Combat weight: 106 pounds
Length: 5.59 m
Width: 3.25 m
Height: 7.02 m

_ 500 T82 anti-aerian.
http://homepage.tinet.ie/~steven/images/t82aaa_1.jpg
The T82 twin-mounted 20mm anti-aircraft gun is a derivative of the T75 gun system. It features a electro-optical guidance system which is housed on the gunner's helmet. The helmet sight automatically directs the servo motors which control gun movements, which can also be operated manually. An off site optical guidance system with infra red night targeting is also available for remote control of the gun system, increasing the gunner's survivability.

MISSILES :

_ 8000 KGM-3X Glide-Bombs
Large range and laser satelite targeting system.
http://www.radialljerrik.com/images/missile.jpg

The Republican Military SpaceShips Factory of LordsquallFreeRepublic :
http://emeraldsword.ifrance.com/emeraldsword/Spaceships%20factory.jpg
http://emeraldsword.ifrance.com/emeraldsword/Construction%20factory%20spaceships.jpg

Earth Territories owned :
We have a large military base with a spaceport, a naval port and an under-ground complex into a total perimeter of 3 square miles (3X3).
This base is named Earth Base 1 and is currently hosting our 2nd and 3rd military companies ( arround 4 milion soldiers including 100.000 HJ -42 S special soldiers).
The base is located in Knootoss Earth territories.
An aerian picture of the base :
http://www.coronado.ca.us/northisland.gif


LORDSQUALLFREEREPUBLIC'S BOURSE :

Values : 1 US dolar = 6.95 Silver beaver dollars (SBD)

Currency Exchange and bourse variations :

** GLOBAL CRELLAR **
LordSquall Silver Beavers : .30::NSG Crellar
** MENELMACARI CREDIT **
LordSquall Silver Beavers : 1 buys MC 3.200.
** NATIONAL BONDS **
LordSquall Silver Beavers : +.05 NSG Crellars

Space Commercial exchanges :
We have a place in the Vortex Corporation Space Station and another by the BlackEagle Corporation in the same station.

Official languages
LSFR official language :
_Sindarin
secondary language :
_American/English

Nationnal anthem :

Stand up oh great people,
Stand up and fire,
Stand up in the name of glory,
And defend our lands.

We are alone and we are brave,
We won'tlet those annimals win,
For Republic !
For our President !
For our liberty !

Fire !

Stand up as the Republicans we are,
Stand up as the free people we'll be,
Stand up and fire,
in the name of liberty.

Republic !

We are the Republic !
We'll be the Free People !
We'll now be the Free Republic !

Fire !

Let's fight Phobia,
Let's fight AnyPhobia,
Let's fight racism and racists !

Freedom !

Now we march as a free Republic,
Now our nation is done!
Now we walk throught their cadavers,
The bodies of bad opressors !

Live LordSquall !
Live Free Republic !
Live LordSquall Free Republic !
Let's work for a great nation as we'll become !

Spirituality :
Authorised :
_Buddism 9% (13 very large temples, 24 medium temple + 1 under construction)
L.S citizens who are Buddhists are also considered as atheists.
_atheism 95 % (no temples)
_Other datas unknown for the moment.

Hostes :
_1 Xyloin ambassade (4 ambassadors)
_1 Janissary ambassade (1 ambassador)

New citizens(refugees, exiled, etc...) :
_ 1,000,000 GLBT refugies form Braintain's concentration camps.

Is hosted by :

ISS2 (international space station 2 : 1 full space scientists team)
Star of Zion (2 ambassadors and 25 Republican elite guards)
Janissary (1 ambassador and 25 Republican elite guards)

Positions :
_The Most Politically Apathetic Citizens in the World : 65 on 78,695
_The Largest Defense Forces (per capita) in the World : 5,178 on 101,362
_The Fastest-Growing Economies in the World : 365 on 84,559
_The Most Subsidized Industry in the World : 145 on 82,603
_The Largest Manufacturing Sector in the World : 8,423 on 88,268
_The Most Compassionate Citizens in the world : 180 on 72,083
_The Stupidest Citizens in the World : 77,410 on 98,181
_The Nicest Citizens in the World : 243 on 87,640
_The Greatest Rich-Poor Divides in the World : 80,419 on 82,161
_The Smartest Citizens in the World : 12,161 on 81,542
_The Happiest Citizens in the World : 3,252 on 78,154
_The Most Extreme Nations in the World (social, economic, or politcal systems) : 11,770 on 74,843
_The Best Weather in the World : 2589 on 73,367
_The Most Income Equality in the World : 3692 on 72,443

Telüfeth Medal of Honor
LordKnootoss : Defended LSFR with Honor against the FranceHaters
LordUderaloz : Helped LSFR in making a new Army flag

BROTHER NATIONS :
_The free Republic of Petit Lapin
_The federation of BlackEagle Corporation

Allies :
_Astrolia
_Knootoss
_The Republic of Eisley : 1000 elite soldiers sent under LSFR control.
_The People's Republic of Three Valleys
_Federation of Gres
_The Kingdom of Kators
_First Outside
_The Free Land of Pablicosta
_Kingdom of Rancheros : allows military bases occupation, furnishes medics and foodstuff.
_Xenites United : sends medical supplies and food.
and also 500 secret special forces under LSFR control.
_The Rogue Nation of Hildskalf : allows military bases occupation, furnishes medics and foodstuff.
_The Kingdom of Thunderous Might : allows military bases occupation, furnishes medics and foodstuff.
_Fluffywuffy : 500,000 Fluffywuffy marines and 1,000,000 troops under LSFR control
_The Republic of Ziobia
_Powerfularmies




Saman' Thä Gelëan
President and General
of LordSquallFreeRepublic
approved by the department of
LSFR territorial and space defense
http://www.btinternet.com/~biblio_phile/team_as_family/maj_samantha_carter.jpg
...:::'N.a.S.T.O':::... (http://www.nationstates.net/forum/viewtopic.php?t=9903)
...:::'C.A.G.E.D':::... (http://www.nationstates.net/forum/viewtopic.php?t=18128)
...:::'AWN Alliance's n.s thread':::... (http://www.nationstates.net/forum/viewtopic.php?p=628616#628616/)
...:::'LordSquallFreeRepublic Official Website':::... (http://emeraldsword.ifrance.com/emeraldsword/)
...:::'Alert level AMBER : state of war declared in LSFR:::...
...:::'Council of the C.A.G.E.D against GODMODING actions':::...
...:::'Member of the N.a.S.T.O for the respect of RolePlaying':::...
...:::'Member of the REBEL ALLIANCE to restore the REPUBLIC':::...
...:::'Defense General, Military Technology Head of AWN ALLIANCE':::...
...:::'LordSquallFreeRepublic is the official Co-Head of AWN ALLIANCE':::...
.:'Our work in foreign nations is Crimson Sparta (http://www.nationstates.net/forum/viewtopic.php?t=43966&start=0&postdays=0&postorder=asc&highlight=) who thanked us giving our name to their L.S.G.O.H (http://www.nationstates.net/forum/viewtopic.php?t=46058&start=0&postdays=0&postorder=asc&highlight=) and our own works in Telüfeth (http://www.nationstates.net/forum/viewtopic.php?t=44652&highlight=) and ecological studes (http://www.nationstates.net/forum/viewtopic.php?t=46227&start=0&postdays=0&postorder=asc&highlight=)':.
Alibakkar
26-06-2003, 15:06
That's a bitch-load of infantry, LSFR. You might want to trim that down.
Alibakkar
26-06-2003, 15:32
Here's mine. I'm sure you've all seen it 5 times.

ALIBAKKAR’S ARMED FORCES
~~~~~~~~~~~~~~~~~~~~~~~~~

ARMY

2,000,000 Light Infantry (Uses MANS system)- rocket boosters that allow for 2 hours of flight at a top speed of 80 MPH and an altitude of 300 ft. The helmet displays all relevant information about the battlefield and friendly and enemy soldiers. The lightweight armor allows for a soldier to move at nearly the same speed as a soldier without the MANS fighting system. The MANS has 2 wrist mounted miniature rocket launchers, capable of piercing the armor of some tanks. The armor of the MANS can withstand handheld weapons fire, but will be pierced by .50 caliber or higher rounds. Also equipped with the M41 Pulse rifle with 4 Spare Clips, 4 HE grenades, a short-range handless communicator for encoded transmission between soldiers and leaders. Trained tougher and better than US Army Rangers

50,000 Ryorin Battle Suits- Triton Steel reinforced with Kevlar and will withstand all known small arms (though some Anti-tank weapons will take them down), thermal, night, and zoom imaging, amplified speed and strength (Can run 44 MPH and lift 3,500 LBs.), Anti-Armor-Laser on the unit’s left arm, right arm is .50 caliber Heavy MG and Flash-bang/ HE Grenade Launcher. The AAL, MG and Grenade Launcher do not make use of the unit’s hands, so they are free to perform other tasks. Equipped with Jet Boosters that can fly 4 hours at 160 MPH before needing refueling. Have Built-in communicators for secure, encoded, communication with other Ryorins, their squad leaders, and their platoon leaders. They are air-sealed so they can move and fight in space, underwater, and inside chemical weapon gas clouds. The soldier inside has enough oxygen for three days. They are run with a Nuclear Fission Power Supply, and can operate for 3 days before needing to recharge. 11 Feet Tall, 4 tons plus man inside.

2,000 LAVs- modified with 2 flamethrowers that can shoot thirty yards right beneath the gun

2,000 Black Eagle Heavy Tanks


NAVY

9 Battleship Groups (2 Anti-missile Cruisers, 2 Destroyers, 5 PT boats, 2 Battleships)

8 Carrier Groups (2 Anti-missile Cruisers, 2 Destroyers, 10 PT boats, 1 Aircraft Carrier)

56 Brock Class Fast Attack Subs- 16 Torpedoes, LR Sonar (69 miles)

18 Trident IV Nuclear Missile Subs- Missiles 2.5 Megatons

AIR FORCE

500 B1B Lancers

450 F-35 Joint Strike Fighters

90 B-2 Spirits**

300 Apaches

350 KC-135 Refueler Planes

200 Pelicans

245 C-130 Herculeses

SPACE MARINES

10 Medusa Class Battlecruisers*- Dual Laser Cannons, 4 Forward missile batteries, 2 rear

25 Perseus Class Battlecruisers*- Dual LCA2s, 8 Forward Missile batteries, 4 rear, weak defense shield

5 Centurion Battlecruisers**-10 Ion Cannons, strong defense shield, a form of laser flak for defense against fighters, 25 Missile Batteries, 5 EMP torpedoes

150 RGM-89 Jegan Gundams*- Laser Rifle, Laser Saber, Titanium Shield, 4 Grenades (each equal to Daisy Cutter)

300 Dropships

4 Matriarch Space Carriers*- VTOL carriers that T-bolts and Heracleses take-off of

120 Heracles Medium Fighters**- Mach 3, MR Radar, Strong Defense Shield, Ion cannon, 2 .45 caliber MGs, VTOL

50 T-bolt scouts- Mach 9, dual mini-guns, LR Radar

SPECIAL WEAPONS

300 America Class ICBMs- 4 Megatons

300 Soviet Class SRBMs- 3.5 Megatons

10 Plute Kiss Viruses- The virus makes duplicates of itself at an incredibly fast rate in any folder/drive/e-mail it can find, until eventually the infected computer runs out of memory and jams up, or if it is an older computer, overheats and possibly explodes. The Plute Kiss virus travels to all computers on a network in the duplication process, and even contains a bit of a password-hacking program should it encounter any forbidden zones that in could not breach otherwise. The virus spreads through e-mail, among other things, sending itself to the entire address book of Outlook Express, Netscape Messenger, and Microsoft Hotmail users. While it duplicates, the infected computer's screen will display an image/gif animation of your choice. The Plute Kiss virus contains extra code that it doesn't use which disguises it as a game of a word processor, so that it can evade virus detection.

*Have Aerial and Stellar transportation options
**Currently in reserve
26-06-2003, 15:33
That's a bitch-load of infantry, LSFR. You might want to trim that down.but we've paid for this equipmen, also this is why we don't have ANY navy : the funds for Navy go directly for infantry instead.
Iuthia
26-06-2003, 15:51
Personally I have 4.5% of my population within the military… then it is slit up into vehicles and navy and infantry. If you read my stats, I have 29 million odd infantry… mainly because most of the men are not in tanks, planes or ships.

Why do I have 4.5% of population in my military? Well read my background (http://www.nationstates.net/forum/viewtopic.php?t=41124&highlight=), it’s pretty detailed but I have everyone in the army at one point in their lives, it’s all because of the compulsory military and the amount of things run by the military…funnily enough though, I came 3rd in a region of 100 when it came down to happy citizens.
26-06-2003, 18:12
Let me first point out that I have a population of only 5 Million people (5,000,000) So the military is very small.

The Army of Dracunamani
-300,000 Army Regulars.
-50,000 Feild/Base Medics.

----The Artillary Corps
-750 Various Artillary Operators
-50 Basilisk-Class Tanks
-Various Mortars and other mobile weapon platforms

The Tank Divisions
1,500 Armour-Shock Troops (150 Seperate Teams)
170 Rhino APC's
Class of Armor unknown, 100 various Tanks

The Dracunamani Airforce
40,000 Piolets
5,000 Para-Troopers (250 Seperate Teams)
300 Dropships
50 Slayer-Class Heavy Gunships
1,000 Phantom Mk.5 Jet-Fighters
30,000 Various other aircraft, much of which is of an unknown type

The Dracunamani Special Forces and Operations (DSFO)
-50,000 DSFO Troops (Best of the Best)
-10,000 Razorback APC's
-100 Assorted Personal Armoured Transport/Assult Suits (PAT/A)
-Five Sea-Based Cruisers of an unknown source
-Locations of bases unknown

The Dracunamani Navy
-100,000 crewmen
-10,000 Sea-Assult Troopers
-1,000 large Craft of an unknown variaty
-1,000 Smaller, Exudus-Class Escort Craft

Other
-Two Nukes
-No Chemical Weaponary
-No Biological weaponary.
-Five intelligence satalites
-About 500,000 Various other Missles, with medium-range

Total Listed Armed Forces:557,250 Men and Women
*This dosn't include various staff Members, Pencil Pushers, and REMF's, which bring the enlistment closer to 600,000.
Alibakkar
26-06-2003, 20:35
Let me first point out that I have a population of only 5 Million people (5,000,000) So the military is very small.

The Army of Dracunamani
-300,000 Army Regulars.
-50,000 Feild/Base Medics.

----The Artillary Corps
-750 Various Artillary Operators
-50 Basilisk-Class Tanks
-Various Mortars and other mobile weapon platforms

The Tank Divisions
1,500 Armour-Shock Troops (150 Seperate Teams)
170 Rhino APC's
Class of Armor unknown, 100 various Tanks

The Dracunamani Airforce
40,000 Piolets
5,000 Para-Troopers (250 Seperate Teams)
300 Dropships
50 Slayer-Class Heavy Gunships
1,000 Phantom Mk.5 Jet-Fighters
30,000 Various other aircraft, much of which is of an unknown type

The Dracunamani Special Forces and Operations (DSFO)
-50,000 DSFO Troops (Best of the Best)
-10,000 Razorback APC's
-100 Assorted Personal Armoured Transport/Assult Suits (PAT/A)
-Five Sea-Based Cruisers of an unknown source
-Locations of bases unknown

The Dracunamani Navy
-100,000 crewmen
-10,000 Sea-Assult Troopers
-1,000 large Craft of an unknown variaty
-1,000 Smaller, Exudus-Class Escort Craft

Other
-Two Nukes
-No Chemical Weaponary
-No Biological weaponary.
-Five intelligence satalites
-About 500,000 Various other Missles, with medium-range

Total Listed Armed Forces:557,250 Men and Women
*This dosn't include various staff Members, Pencil Pushers, and REMF's, which bring the enlistment closer to 600,000.

No nukes, no Sats, halve the army, 1/5 the Armor Shock Troops, 950 less LargeCoUV, 900 Less Exodus class, 9700 less Razorbacks, just for starters, dude.
Rokolev
26-06-2003, 21:29
LordSquall 2 mistakes:

-That assault rifle is not an AK-74...that's a newer one...AK-101

-That picture of your tank is NOT a Black Eagle.....its a T-90...but ok :?
The Lowland Clans
28-06-2003, 15:22
ALLIED STATES OF THE LOWLAND CLANS ARMED FORCES (ASLCAF)
ALLED STATES ARMY (ASA)
TOTAL ACTIVE SERVICE NUMBERS - 20,517,000 (not including volunteers and reservists)
Standard Infantry - 16,512,000 Men, equipment listed below
1x GM-25 Assault Rifle, 30 ammo cartridge, 5 Cartridges
2x KAM-12 Birdeye Pistols, 9 ammo cartridge, 4 Cartridges
3x KAG-13 High Explosive Grenades
Full Body Kevlar Suit
TechWarrior BSU suit - Mini-PC linking it with rest of Army's ASLCAF.net network
NightVision Goggles

Tactical Incursion Squad - 4,000,000 Men, equipment listed below
1x GM-45 Assault Rifle w/ Multivision scopes (standard x4, infrared, nightvision), 40 ammo cartrigdes, 5 cartridges
2x KAM-12 Birdeye Pistols, 9 ammo cartridge, 4 Cartridges
2x KAG-9 Flashbang Grenades,
1x KAG-3 Smoke Grenades
2x KAG-13 HE Grenade
Full Body Kevlar Suit
TechWarrior BSU suit - Mini-PC linking it with rest of Army's ASLCAF.net network
NightVision Goggles

Elite Advancement Squad - 5,000 men, equipment listed below
1x GM-45 Assault Rifle w/ Multivision scopes (standard x4, infrared, nightvision), 40 ammo cartrigdes, 5 cartridges
2x KAM-12 Birdeye Pistols, 9 ammo cartridge, 4 Cartridges
2x KAG-9 Flashbang Grenades,
1x KAG-3 Smoke Grenades
2x KAG-13 HE Grenade
1x C4 Plastic Explosive
Full Body Kevlar Suit
TechWarrior BSU suit - Mini-PC linking it with rest of Army's ASLCAF.net network
NightVision Goggles

Armored Vehicles
T-33 QuickStrike light tank
1x 25mm Cannon
Crew - 2
Extra Room - 5
Speed - 80 MP/H
Tracked Movement
Total in ASA - Decommissioned, 50,000 in Storage

T-102 Daemon heavy tank
2x 50 mm Cannon
Crew - 3
Speed - 50 MP/H
Tracked Movement
Total in ASA - Decommissioned, 20,000 in Storage

C-2L Crawler-Light tank
1x 35 mm Smoothbore Cannon
1x Machine Gun Bubble (3x KMG-29 Machine Guns
ASLCAF.net hookup for coordinated strikes
Crew - 2
Extra Room - 3
Speed - 85 MP/H
Spider Movement System
Total in ASA - 250,000

C-2S Crawler-Standard tank
1x 75 mm Smoothbore Gun
3x Infantry Fire Ports
ASLCAF.net hookup for coordinated strikes
Crew - 2
Extar Room - 3
Speed - 55 MP/H
Spder Movement System
Total in ASA - 200,000

C-2H Crawler-Heavy tank
2x 75 mm Smoothbore Cannons
1x MGB
ASLCAF.net hookup for coordinated strikes
Crew - 3
Extar Room - 3
Speed - 45 MP/H
Spder Movement System
Total in ASA - 100,000

Transport Wehicles
TV-48C Humvee
Crew: 1
Transport Capability - 5 Troops
Speed - 120 MP/H
Wheeled Movement
ASLCAF.net hookup for coordinated strikes

APC-102C Cairns APC
Crew: 2
Transpor Capability - 25 Troops
Speed - 60 MP/H
Trancked Movement
ASLCAF.net hookup for coordinated strikes

C-1T Crawler-Transport
1x MGB
Crew: 4
Transport Capability - 40 Troops
Speed - 40 MP/H
Spider Movement System
ASLCAF.net hookup for coordinated strikes

Artillery Vehicles
GMV-14C Fireblade Rocket Artillery
10x C(omputer)G(uided) Missile Tubes
250x CG Missiles
Crew: 3
Speed - 30 MP/H
Wheeled Movement
ASLCAF.net hookup for coordinated strikes

C-3RA Crawler-Artillery
5x Standard Missile Tubes
7x CG Missile Tubes
100x Standard Missiles
175x CG Missiles
Crew: 4
Speed - 30 MP/H
Spider Movement System
ASLCAF.net hookup for coordinated strikes

C-3BM Crawler-Mortar
10x Mortar Tubes
1000x Mortar Rounds
Crew: 2
Speed - 40 MP/H
Spider Movement System
ASLCAF.net hookup for coordinated strikes

C-4AA Crawler-AA Mobile AA platform
3x AAM tubes
30x Fireblade HS Missile
10x Lightning CG Missile
Crew: 4
Speed: 15 MP/H
Spider Movement System
ASLCAF.net hookup for coordinated strikes

Helicopters
T/LA-14 RattleStrike
1x 3-Barreled .50 Caliber Machine Gun (500 Ammo)
Crew: 2
Transport Capability: 10
Speed: 70 MP/H
Nightvision/Infrared Cameras
ASLCAF.ner hookup for coordinated landings

DSH-12 Silear
1x 3-Barreled .50 Caliber Depleted Uranium Machine Gun (500 Ammo)
12x DF Rockets
8x SilentStrike CG Missiles
Crew: 2
Speed: 65 MP/H
Nightvision/Infrared Cameras
ASLCAF.ner hookup for coordinated landings

THE ALLIED STATES NAVY - Total in active service: 9,000,000 (including on shore service men)
Destroyers
Hernder class Destroyer
4x 8-Inch Guns
3x Ship-to-Ship Missile tubes
50x Deathblade SS Missiles
Crew: 135
Speed: 40 MP/H
Power: Internal Combustion
ASLCAF.net hookup for coordinated strikes
Total in ASN: 12,370

Buckingham class Anti-Sub Destroyers
4x Dual 8-Inch Guns
3x KAH-14C Anti-Sub Heli's
50x Deapth Charges
Sonar
Crew 109
Speed: 40 MP/H
Power: Internal Combustion
ASLCAF.net hookup for coordinated strikes
Total in ASN: 2,560

Dragon Hunter AA Destroyers
10x Ship-to-Air Missile Launchers
100x Phoenix class Heat-Seeking Missiles
25x Dragon Hunter CG Missiles
Crew: 92
Speed: 39 MP/H
Power: Internal Combustion
ASLCAF.net hookup for coordinated strikes
Total in ASN: 5,714

Frigates
Scot's Crown class Assault Frigate
4x Dual 12-Inch Guns
2x Dual 8-Inch Guns
Crew: 190
Speed: 37 MP/H
Power: Internal Combustion
ASLCAF.net hookup for coordinated strikes
Total in ASN: 9,812

Pearson class Missile Frigate
20x Multi-Use Missile Tubes
250x Standard Missiles
100x CG Missiles
2x 8-Inch Guns
Crew: 95
Speed: 40 MP/H
Power Internal Combustion
ASLCAF.net hookup for coordinated strikes
Total in ASN: 3,956

Cruisers
Darien’s Carpet class Light Cruiser
4x Dual 14-Inch Guns
2x Dual 12 Inch Guns
5x Ship-to-Ship Missile Tubes
100x Standard Missiles
Crew: 236
Speed: 38 MP/H
Power: Internal Combustion
ASLCAF.net hookup for coordinated strikes
Total in ASN: 5,671

Jurgden class Cruiser
6x Dual 14-Inch Guns
5x Ship-to-Ship Missile Tubes
100x Standard Missiles
Crew:254
Speed: 38 MP/H
Power: Internal Combustion
ASLCAF.net hookup for coordinated strikes
Total in ASN: 4,213

Hellgiver class Heavy Cruiser
8x Dual-14 Inch Guns
4x Dual-12 Inch Guns
Crew: 293
Speed: 35 MP/H
Power: Internal Combustion
ASLCAF.net hookup for coordinated strikes
Total in ASN: 3,981

Aircraft Carriers
Thrundan class Aircraft Carriers
25x F/B-10C Lowlander Carrier Craft
3z AH-64 Silear Attack Helo’s
Crew: 684 (Including pilots)
Speed: 42 MP/H
Power: Nuclear
ASLCAF.net hookup for coordinated strikes
Total in ASN: 121

Kingsley class Heavy Aircraft Carriers
40x F/B-10 Lowlander Carrier Craft
3x AH-64 Attack Helos
Crew: 943 (Including Pilots)
Speed: 45 MP/H
Power Nuclear
ASLCAF.net hookup for coordinated strikes
Total in ASN: 34

Submarines
Jameson class Sub Hunter
4x HG Torpedo Tubes
400x HG Torpedoes
Crew: 73
Speed: 35 MP/H
Power: Nuclear
ASLCAF.net hookup for coordinated strikes
Total in ASN: 93

Kealny class Nuclear Submarine
2x Standard Torpedo Tubes
300x Standard Torpedoes
24x ICBM Launchers
24x ICBM's
Crew: 54
Speed: 35 MP/H
Power: Nuclear
ASLCAF.net hookup for coordinated strikes
Total in ASN: 34

THE ALLIED STATES AIR FORCE
FJ-13C Clanner Intercepter/Patrol Fighter
1x AFI-31 Liither Machine Gun (200 Ammo)
2x Dumb Fire Missiles of varying types
4x Dragonseeker HS Missiles
1x Veritas Self-Guided Missile
7 Missile Hard points
Max Speed: 1,319 MP/H
Afterburner
Target Acquisition Markers
ASLCAF.net hookup for coordinated strikes and sharing of target Acquisition
Total in ASAF: (No longer being produced) 1,231

PF-23 Dublin Patrol/Intercept Fighter
1x GMA-8 Piper MG (350 Ammo)
2x Dumb Fire Missiles of varying types
6x Dragonseeker HS Missiles
8 Missile/Bomb Hard points
Max Speed: 1,571 MP/H
Afterburner
Target Acquisition Markers
ASLCAF.net hookup for coordinated strikes and sharing of target Acquisition
Total in ASAF: 5,618

FJ-25C Highlander Air Superiority Fighter
1x GMA-3 Heath MG (500 Ammo)
8x Precision CG Missiles
8 Missile/Bomb Hard Points
Max Speed: 1,952 MP/H
Afterburner
ASLCAF.net hookup for coordinated strikes
Total in ASAF: 3,918

GF-19C Filen Ground Attack Fighter
1x GMA-3 Heath MG (200 Ammo)
2x Dragonseeker HS Missiles
4x VS-3 Cluster Bombs
2x KAB-12 Firestorm Bombs
4 Missile/Bomb Hard Points
4 Cluster Bomb/Bomblets Hard Points
Max Speed: 1,571 MP/H
Afterburner
ASLCAF.net hookup for coordinated strikes
Total in ASAF: 1,930

Naval Fighters
F/B-10C Dragonstooth Naval Fighter/Bomber
1x GMA-3 Heath MG (200 Ammo)
3x Precision CG Missiles
2x Dragonseeker HS Missiles
3x KAB-12 Firestorm Bombs
8 Missile/Bomb Hard Points
Max Speed: 1,571 MP/H
Afterburner
ASLCAF.net hookup for coordinated strikes
Total in ASAF: 5,930

GAh, I'm glad this is done. It took my 3 days to finish this. I know it's not perfect, and no pictures cause most of this is made up stuff.
28-06-2003, 15:34
.....
Alibakkar
28-06-2003, 15:36
550,000 Tanks? 121 Aircraft Carriers? 5,000 naval vessels of any kind??!?!

This a total and complete godmode, though the infantry is okay.
28-06-2003, 15:41
550,000 Tanks? 121 Aircraft Carriers? 5,000 naval vessels of any kind??!?!

This a total and complete godmode, though the infantry is okay.

we confirm : this is godmoding.



Saman' Thä Gelëan
President and General
of LordSquallFreeRepublic
approved by the department of
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29-06-2003, 14:16
Note on organization: Surdia uses a very old kind of military organization style as well as ancient terms for formations. Such as Legion, Century and the like. Altough the numbers might not always be the same as for those formations of old.

Formations for the army.
Regiment: The troops of
a certain region. It contains several legions. As of now almost all regions have divided theire troops into several Regiments. The largest Regiments hold a full 50 Legions whilst the smallest hold merely 10.
Legion: The legions include 2000 Troops, if the Legion is Mechanized it will still hold 2000 crew for whatever veichles they are using, if the number is not an exact 2000 any one over the amount will act as reserves or other.
Magnate: Each legion is divided in to two equally sized magnates, this allows for each legion to hold different kinds of forces. There is the Forward and the vanguard magnate.
Century: Each Magnate holds ten centurys wich hold more or less a 100 men each.
Fist or Battle unit: A fist or battle unit is a mixed unit from several larger formations. They are sometimes put togheter to maximise efficiency.


Population: 374.000.000
Economy: Frieghtening
Military Size: 11.220.000
Current reqruit rate: 3%
-Army: 8.000.000 Recruits awaiting placement(reserves): 305000
--343.000 Support personell
--30.000 Commandos
--70.000 Paratroopers(commandos)

-Airforce:5.000 (Navy aircraft aswell)
--17.000 Support personell

-Navy:170.000
--130.000 Support personell

-Logistics Unit:2.150.000(Note that the crew is capabal of fighting aswell)
Equipment.
200.000 Transportation trucks(2 crew, 2 guards) - 800.000
250.000 Escort Humvees With Mounted heavy machine gun(1 crew, 1 gunner, 1 guard) - 750.000
300.000 Tanker Trucks(2 crew) - 600.000

weapons.
Army.
-Firearms.
--7.130.000 Ak-47
--2.345.000 HK 33
--1.392.000 Surdian 350 Cal. HMG
--890.000 MG 42
--258.000 PSG1
--186.000 Hk GMG
--11.154.000 Restrainer hand guns
--14.895.000 Combat knives
--400.000 kevlar body armour


-Armour.
--15.000 Catapracts MK.1 (same design as T-80, 4 crew) = 30 legions
--20.000 Marauder Apc's = 100 legions

-other equipment
--266.000 Night vision googles
--6.000.000 Fragmention grenades
--678.000 Anti Personel Mines
--413.000 Anti Tank Mines
--296.000 Parachutes
--15.678 various rescue and repair vehicles(for support personell)

Airforce.
-1.454 Justigator Fighters(as F-18 )
-642 Purgitator Fighters(as F-14)
-500 Vindicators(as Harriers)
-637 Cleansers(as A-10)
-34 Re-Fule Jets
-220 C-141(carries 150 paratroopers each)
Missiles used, number not wholy accounted.
Primarily, AIM-9 Sidewinder(AtA)
Secondarily, AIM-7 Sparrow(AtA)
Rarely(or whenever possible), AIM-45 Phoenix(AtA)
For Ground Strikes, AGM-65 Maverick(AtS)

Navy. Based in Travias and Murthok (OOC: i know nothing about the navy so um...)
Capitol Ships.
The Executor - Battleship
The Inquisitor - Battleship
The Purifier - Battleship
The Doombringer - Heavy Carrier(Nimitz Class)
The Hive - Heavy Carrier(Nimitz Class)
The Emperor - Heavy Carrier(Nimitz Class)
The Redeemer - Heavy Carrier(Nimitz Class)
-Escort Ships
--6 Light Carriers(32 planes each)
--86 transport ships
--15 Cruisers
--5 Missile Cruisers
--24 Destroyers
--8 Attack Submarine
--5 Ballistic Submarines

Surdian Fixed Weapon Systems.
5 Missile Silos. Armament Undisclosed, 6 nuclear missile are stored.
based in Pyros, based in Lenankamp, based in Jearl, based in Junto, based in Lenankamp.Also There are now Missile defense systems in every region.

Regional army tropps.
Pyros(Capital) Region: Elite Mechanised Units, Elite Infantry Units. Contains important research facilities.
Faron Region: Below Standard Infantry(lots!)
Valmos Region: Elite Infantry, Standard Tanks Units. Largest Airforce Concentration. Contains important research facilities
Lenankamp Region: Elite Mechanised Units, Elite Infantry Units, Elite Tank Units. Holds Largest Troop Concentration in Surdia.
Travias Region: Standard Infantry, Holds 1st Navy Base and Shipyard.
Murthok Region: Standard Mechanised Units
Jearl Region: Standard Infantry. Paratroopers trained here.
Sandrian Region: Standard Mechanised
Minbukt Region: Elite Mechanised, Standard Infantry
Bleke Region: Standard Infantry, Holds weakest military forces.
Junto Region: Standard Mechanised Units
Tensu Region: Elite Infantry Legions, Commandoes trained here
Galder Region: Standard Infantry Legions,Snipers trained here.
Sadar Region: Standard Infantry units
Palasadin Region: Elite Tank Units, Largest Tank Production
Koska Region: Stubborn Infantry Units.

Total Legions: 30 Tank Legions, 100 Mechanised Infantry Legions, 3870 Infantry Legions.

Experimental Units or Hired Units. Also Units undergoing special training
(not accounted for in total military size).
The Emperors Wild Card - Special Ops
Training Recieved: Paratrooper, Infantry, Commando, Gerilla warfare, Explosives, Infiltration, Sniper, Marauder crew, Cataphract crew.
Armament: 300 Mp5, Mg, 96 Sniper rifles,460 Ak-47, 540 Restrainers, 400 Combat knives, 800 Frag grenades, 350 anti personell mines, 500 anti tank mines.
Vehicle pool: 20 Marauders, 12 Cataphracts.
Special Equipment: 250 Night vision googles, 500 Parachutes, 100 Full body kevlar.
Number Availebal: 200
Number in Training: 300


Police Force: 3.310.000
Current reqruit rate: 1%
Assigned these armaments.
10.000 Marauders(replace missile ramps with searchlights)
3.550.000 Restrainers
35.000 Ak-47
3800 Sniper rifles
3.881.000 batons
900.000 kevlar body armour
900.000 Shields

Own designes.

The Marauder APC Mk.1
Lightly Armoured, High Speed Troop Carrier.
Carrying Capacity: 7
Crew: 3
Weapons.
30 mm. automatic cannon.
2 missile ramps for firing both StA(2) and StS(4) missiles.
improved mg 42 machine gun.

Restrainer. Sidearm
9 mm semi-automatic pistol. Used by both army and police forces.

------------------------------News-----------------------------

Latest news. The army is growing steadily, however forces are still limited to semi advanced technology. We have aquired nuclear capability.

*Recruitment*Due to increases in military fundings by the government, a massive increase has occured within the armed forces.
*Draft * Surdia has dropped the recruit rate to 3%.
*Construction and development* We have managed to start producing paratroop deployment aircraft.
*Research* based on our single nuclear missile bought from foreign powers, scientist are conducting research on how to construct nuclear missiles. We are now building nukes.
The Lowland Clans
29-06-2003, 15:47
550,000 Tanks? 121 Aircraft Carriers? 5,000 naval vessels of any kind??!?!

This a total and complete godmode, though the infantry is okay.
Hey, I'm no military man. I will change those numbers, even though I have no idea what would be reasonable. And if you going to accuse me of something, at least spell it right :P
30-06-2003, 02:39
[size=24
[color=#0066CC]Frigates
Scot's Crown class Assault Frigate
4x Dual 12-Inch Guns
2x Dual 8-Inch Guns
Crew: 190
Speed: 37 MP/H
Power: Internal Combustion
ASLCAF.net hookup for coordinated strikes
Total in ASN: 9,812


No Frigate can carry 12" guns, and 6 turrents is a bit much, make it either 3 turrents of single 8" or 3 x twin 5 or 6 inch. And I hope the total in ASN mentioned is nos of men manning the ships, not total nos of ships.
Mercenary Soldiers
30-06-2003, 21:57
"Hell, we've just got around 30 million mercs, combat ready; 500 humvees; 50 Bradley IFV's; and a few stolen aircraft and heavy weapons. We mainly just supplment a nation's military, relying on them for tanks and ships. Our mercs carry the G36 Assault Rifle, complemented by STINGER missiles and LAW's. Sidearms are SOCOM .45's with teflon bullets, SpecOps have Black Talon bullets. Snipers have a modified M14 battle rifle with a 10x scope. We're in the testing phase of developing a gauss rifle, pistol, sniper weapon, and support weapon. Those will replace our current weapons."

Gen. Jeff Garand, Head of the Red Dawn Mercenary Army
Isla de Penguinata
30-06-2003, 22:46
ISLA DE PENGUINATA'S MILITARY


Penguinata Air Force

10 Jaguar I Gunships
300 ATF-O1 Hellfires
460 Mirage 2000s
30 AC-130 Gunships
200 F-20 Tigersharks
10 StarStrife Bomber/Transports (advanced tech)
1200 C-130 transports
200 G-4 Tigers
200 Yak Fighter/Bombers
15 XEV-SBA Stealth Bombers
500 XEV-FIA Fighters
150 G-5 Fighter/Bombers
7 KC-130s (aerial tankers)*
35 F-117 Stealth Fighters*
20 B-2 Stealth Bombers*
25 AWAC Reconnaisance aircraft*
200 B-52 Stratofortresses*

Space Division:
1 President Battlecruiser (Armanent: turbolasers, missile launchers, Yamato Cannon, ION cannons)

*--Built


Navy

3 Marlov class Carriers
7 Kingeroy battleships
4 SluisVan cruisers
3 SeaViper submarines
8 D-036 Frigates
17 Supply boats*
10 Repair ships*
12 Oil Tankers*
2,000 Amphibious Assault Transports*
5 Super Dreadnoughts
6 XEV-NACR Carriers
5 XEV-NAPD Destroyers
5 XEV-NSAS Submarines
2 VTOL class XEV-NACS Carriers
15 Peng class TOU Destroyers*
30 Patzwhig TO1 Submarines*
10 Waddelle TOX Battleships*

*--Built


Army

INFANTRY DEPT.
360,000 H&K Assault Rifles
1 million O12 Assault Rifles
1 million M40 Frag grenades

MECHANIZED DEPT.
200 M9 Centurions
200 MAMCO-02 Scorpions
300 M1A2 Abrams
100 IS-2 Heavy Tanks
200 WarCycles
500 MT-14 Medium Tanks


ICBMs and Launchers
2 SX-5 Starburst cluster rockets (s-s)
300 Tomahawk cruise missiles (s-s)
100 P-1 Anti-Ballistic missiles (s-a)
10 MEAD missiles (s-a)
10 MEAD launchers (s-a)
10 FROG-7 missiles (s-a)
10 FROG-7 launchers (s-a)
200 Bunker Buster missiles (a-s)
30 SAM10 Missile Batteries (s-a)
1200 P-2 Intercontinental Rockets (s-s)*

*--Built
EVlL
02-07-2003, 00:28
The Empire of EVIL
Leader: Emperor Schatten Regierscht I
National Population: 1,109,000,000
Military Size (7%): 77,630,000


Imperial Military Command: 178,000
Admirals: 10,000
Vice Admirals: 26,000
Generals: 10,000
Colonels: 28,000
Commandants: 39,000
Captains: 65,000
Imperial Armored Forces: 9,632,000
Division Commanders: 32,000
Tank Commanders: 1,128,000
Tank Crews: 3,384,000
Heavy Armored Transport Commanders: 782,000
Heavy Armored Transport Crews: 2,346,000
Light Armored Transport Crews: 1,505,000
Maintainance Crew: 455,000
Imperial Infantry Forces: 22,896,000
Division Commanders: 35,000
Stormtroopers: 20,000,000
Lieutenants: 550,000
Medical Crew: 174,000
Demolitionists: 337,000
Special Forces: 1,800,000
Imperial Naval Forces: 6,258,000
Naval Fleet Commanders: 370,000
Crewmen: 5,497,000
Maintenance Crew: 391,000
Imperial Air & Space Corps.: 25,121,000
Starship Fleet Commanders: 536,000
Pilots: 12,017,000
Starship Crew: 10,325,000
Maintainance Crew: 2,243,000
Imperial Homeland: 13,545,000
Imperial Foreign Intelligence: 22,000
Imperial State Police: 1,937,000
Imperial Military Research: 240,000
Vehicle & Arms Manufacturing Personnel: 10,091,000
Military Training Personnel: 1,276,000

Commissioned Armored Vehicles: 10,172,000
Light Armored Tanks: 1,410,000
Heavy Armored Tanks: 846,000
Light Armored Transports: 752,500
Heavy Armored Transports: 391,000

Commissioned Naval Vehicles: 33,400
Destroyers: 14,200
Cruisers: 6,600
Submersibles: 3,840
Frigates: 4,660
Battleships: 2,720
Aircraft Carriers: 1,380

Commissioned Air & Space Vehicles: 10,528,549
TIE Fighters: 5,335,632
TIE Interceptors: 2,964,240
TIE Bombers: 889,272
TIE Advanced: 1,185,696
Dropships: 240,340
Frigates: 3,888
Cruisers: 1,296
Victory-Class Star Destroyers: 216
Imperial-Class Star Destroyers: 72
Executor-Class Star Destroyers: 1

Commissioned Infantry Vehicles: 710,670
Amphibious Assault Craft: 125,000
Mobile Artillery Platform: 84,250
Weapon and Supply Carriers: 457,920
Medical Transports: 43,500
03-07-2003, 23:09
Military News:
Blueprints purchased for new armoured combat suits.
Numbers will soon be updated.

The Adeptus Mechanicus Army:
Troops: 705,000 (all loaded in Chimeras)

Tank Crew:295,000
Tank total: 101,000
Light weight(Chimera): 70,500
Medium(Leman Russ variants):30,000
Superheavy(Baneblade/Shadowsword): 500

Artillery Crew: 21,000
Heavy Mortars(Griffon): 2000
Heavy Artillery(Basilisks): 5000

Scout Vehicles(Salamander/Hellhound): 1000 (crew: 4000)

Stationary Defences:
Crew: 1,250,000
Anti-Airs: 50,000
Artillery: 50,000
Defensive Positions: 200,000

Maintance crews/Servitors/etc.: 234,000


The Adeptus Mechanicus (Space) Navy
Crew: 3,100,000
Mars Class Cruiser: 1
Sword Class Frigate: 4
Cobra Class Destroyer: 10
Transports: 15


Imperial Airforce
Crew: 41,000
Jets(Lightning): 5000
Bombers(Maurauder): 1000
Insertion Crafts(Thunderhawks): 5000

Maintance crews/Servitors/etc.: 16,000


Titans Forces:
Crew: 795
Warhounds: 30
Reavers: 10
Warlords: 5
Imperators: 2

Maintance crews/Servitors/etc.: 7,500


Population. 203,000,000
Total Army: 5.674.295
Army % of Pop: 2,8%
Kekkosmaa
05-07-2003, 00:24
Population: 223,000,000
Military Size (1%): 2,230,000
Economy: Frightening

Army:

Tanks:
10,000 M1A2 Abrams Main Battle Tanks

Air Force:

Fighters:
200 F-14 Tomcats
300 F/A-22 Raptors

Bombers:
100 Tu-160 BLACKJACK Heavy Strategic Bombers

Helicopters:
50 KL-55 "Sabre" Heavy Gunships
50 KL-55N Helicopters
50 Ka-53 Helicopters

Navy: 4 Normal fleets and 1 Grand Fleet

Grand Fleet consists of 1 RedDragon Class Carrier, 10 Destroyers, 6 Cruisers, 4 Battleships, 6 Submarines and 160 planes(80 F/A-22, 40 F-14, 25 Tu-160)
Normal fleet consists of 1 Nimitz Class Carrier, 5 Destroyers, 3 Cruisers, 2 Battleships, 3 Submarines and 70 planes(30 F/A-22, 20 F-14, 25 Tu-160 )

Carriers:
1 RedDragon Class Super Carrier, Flagship Urho Kekkonen
4 Nimitz Class Carriers

Destroyers:
30 Arleigh Burke Class Destroyers

Cruisers:
18 Ticonderogas Class Cruisers

Battleships:
12 Iowa Class Battleships

Submarines:
18 Los Angeles Class Submarines

-------------------

I've not calculated these very accurately(=I've made no calculations at all), but these are realistic, I think. At least not any über strong army, I think. Going to add the number of persons sometime. Comments on this army are also accepted
05-07-2003, 12:38
Does anyone have the current breakdown of what the force structure in the Air Force is?

Like how many planes makes a squadron, how many squadrons in a wing, wings in a air force, etc... I have spent 3 hours looking all over the net for it.

Thanks.
07-07-2003, 11:03
Military:1,000,000 (one million, one sixth of my current population)
Navy:1,000,000 (yet another sixth of my population)
Marines:250,000
Airforce:Approximately 300 B-52 bombers, approx 3,000 MiG's 5000 Apache helicopters
Sea stuff?:700 nuclear submarines, 400 aircraft carriers, 800 battleships
Transportation: 4000 Blackhawk helicopters, 7000 cool transport trucks, 6000 humvees
Ground support: 7500 Scorpion tanks, 5000 Horwitzer artillery cannons

ARMAMENT:
Military:Diemaco C8 carbine (ha, it's Canadian), Shipka SMG
Navy:Tavor MTAR-21,Spectre M4
Marines:FN P90,BXP

As you can see, I have a strange assortment of weapons here. One would think that a new country would stick to one weapons manufacuter, but I chose what I did because it looked cool. Hope this isn't godmodding. :lol:
07-07-2003, 11:13
the list is not done yet but its a begining for the millitary you can skip to the down a bit... I'll update it soon (hopefully) but its a begining...

to veiw it go here...
http://www.angelfire.com/alt/karma0/telcordia.htm
07-07-2003, 23:45
Military:1,000,000 (one million, one sixth of my current population)
Navy:1,000,000 (yet another sixth of my population)
Marines:250,000
Airforce:Approximately 300 B-52 bombers, approx 3,000 MiG's 5000 Apache helicopters
Sea stuff?:700 nuclear submarines, 400 aircraft carriers, 800 battleships
Transportation: 4000 Blackhawk helicopters, 7000 cool transport trucks, 6000 humvees
Ground support: 7500 Scorpion tanks, 5000 Horwitzer artillery cannons

ARMAMENT:
Military:Diemaco C8 carbine (ha, it's Canadian), Shipka SMG
Navy:Tavor MTAR-21,Spectre M4
Marines:FN P90,BXP

As you can see, I have a strange assortment of weapons here. One would think that a new country would stick to one weapons manufacuter, but I chose what I did because it looked cool. Hope this isn't godmodding. :lol:

well... 400 aircraft carriers, there arent even that many in the entire world today, atleast to my knowledge. And i see you have what two sixth of your population drafted.... thats like a bit too much. ANd 700 nuclear submarines... no il stop now... its just to much...

Sorry but i have to say in my humble oppinion this is an extreme godmod
Geweher
08-07-2003, 07:05
hell, I'll just keep it on the calculator
08-07-2003, 14:42
Formerly a Part of The Holy Empire of Surdia, Turdia Has now declared independence. As to this they have mostly the same weapons and organization as Surdia. They have no coast so there is no need for a navy.

Population: 5.000.000
Economy: Good
Military Size: 75.000
Current reqruit rate: 1.5%
-Army: 67.000 Recruits awaiting placement(reserves): -
--2.000 Support personell
--500 Commandos
--2.000 Paratroopers(commandos)

-Airforce:500
--1.000 Support personell


-Logistics Unit:2000(Note that the crew is capabal of fighting aswell)
Equipment.
250 Transportation trucks(2 crew, 2 guards) - 1000
250 Escort Humvees With Mounted heavy machine gun(1 crew, 1 gunner, 1 guard) - 750
125 Tanker Trucks(2 crew) - 250

weapons.
Army.
-Firearms.
--230.000 Ak-47
--45.000 HK 33
--520 Surdian 350 Cal. HMG
--89 MG 42
--31 PSG1
--27 Hk GMG
--254.000 Restrainer hand guns
--295.000 Combat knives



-Armour.
--400 Catapracts MK.1 (same design as T-80, 4 crew) = 4Centuries

-other equipment
--178 various rescue and repair vehicles(for support personell)

Airforce.
-120 Justigator Fighters(as F-18 )
-42 Purgitator Fighters(as F-14)
-20 Vindicators(as Harriers)
-14 Cleansers(as A-10)
-6 Re-Fule Jets
-10 C-141(carries 150 paratroopers each)
Missiles used, number not wholy accounted.
Primarily, AIM-9 Sidewinder(AtA)
Secondarily, AIM-7 Sparrow(AtA)
Rarely(or whenever possible), AIM-45 Phoenix(AtA)
For Ground Strikes, AGM-65 Maverick(AtS)

Police Force: 25.000
Current reqruit rate: 0.5%
Assigned these armaments.
32.000 Restrainers
500 Ak-47
26 Sniper rifles
40 batons
500 kevlar body armour
500 Shields

Own designes.

The Marauder APC Mk.1
Lightly Armoured, High Speed Troop Carrier.
Carrying Capacity: 7
Crew: 3
Weapons.
30 mm. automatic cannon.
2 missile ramps for firing both StA(2) and StS(4) missiles.
improved mg 42 machine gun.

Restrainer. Sidearm
9 mm semi-automatic pistol. Used by both army and police forces.

---News---
no current news within military development
HC Eredivisie
08-07-2003, 17:41
my army consists of the entire population minus 1 during war, all they can is being cannon fodder. The 1 left is the dictator.
12-07-2003, 18:35
my military as eight and a half million people in it (5% of my pop.).This includes all branches of the military ( army, navy, air force, special ops).
15-07-2003, 04:53
TOtal Military of the Empire of Rhonna

Population:9,000,000
Military size:450,000

Karran Army (KA):10,000
Geurilla Guard (GG): 13,000
Imperial Army (IA): 200,000
Macra Navy (MN): 150,000
Mobile Infantry(MI): 50,000
Imperial Cavalry(Samarai): 27,000

Due to our terrible economy and modest budget from being a newly created nation, we have only Pontoons and a few Windbearers (Americans call them Scud Boats with Starburst Cannons) for our navy and Nineteenth Century fittings for our armies. The Geurillas, though, have M16s and RPG missiles that they got from a mysterious organization codenamed BOB. Goes with the revolution, I guess.
18-07-2003, 08:20
The Empire of Anglo Colonial America

Leader – His Majesty, the Royal Leader of Britain and all her colonies, King William VIII

National Population - 7,000,000
Military Size (40%) – 2,800,000
Economic Status – Great

-------------------------------------------------------------------------------------
Infantry

The 60th Royal American Regiment (RAR) – 1st and 2nd Battalion – 300,000
The 23rd Loyalist American Civilian Regiment (LACR) – All Battalions – 300,000
The 3rd Royal Jamaican Colonial Regiment (RJCR) - All Battalions - 300,000
The 18th Royal British Regiment (RBR) - 2nd, 3rd and 8th – 600,000

Cavalry

The 1st Royal North Canadian Cavalry Brigade (NCCB) – 3rd and 4th Battalion – 400,000
The 30th Royal British Cavalry Regiment (RBCR) - 12th Battalion – 200,000
The 1st King’s American Rangers Regiment (KARR) - 1st Battalion – 200,000

Mobile Infantry

The Prince of Wales Regiment (PWR) - 7th and 8th Battalion – 100,000
The Volunteers of Ireland Contingent (VIC) - 1st Battalion – 200,000
The King’s American Dragoon Regiment (KADR) - 2nd Battalion – 100,000

Air

The Royal Eastern Canadian Air Contingent - 2nd and 9th Battalion – 100,000

18th July – His Majesty The King has initiated a Royal Commission led by the Colonial Affairs Minister, Lord Castlereagh. The King wishes to investigate whether the force being used to deal with the current operation into repossession of The Monarchy’s original 13 colonies is sufficient and to learn of the standing of The British Empire in the Second Anglo-American war. The Details and results of the investigation will be released within a few days.
18-07-2003, 08:38
National Population - 100,000,000
Military Size (40%) – 40,000,000



(((OOC: As if your 40% conscription rate isn't enough of a godmod, I checked your profile, and your population is 6 million!

....not 100 million. Your nation is two days old, be patience and grow a little before you enter the world scene.)))
Diminix
18-07-2003, 08:55
Army:
2.5% of population.
-----------------------
Production rights:
Vektor Cp1's
Sig Pro's
Ak-47
Challenger II
-----------------------
5,000 Challenger II Tanks
2,400 M1A2’s Heavy Battle Tanks
1,500 Bradley M3 Fighting Vehicles
3,000 T-90's
5,000 Humvees
---------------------
5,000 Howitzers.
500 MLRS Systems.
100,000 Metal Storm Systems
PAC-3 Missle Defense Systems
MEAD Missle Defense Systems

Navy
4 Aircraft Carrier
12 Gurov Attack Class Submarines
12 AMS-86 Apocalypse Submarines
12 Ticonderoga Class Cruisers
12 Arleigh Burke Class Destroyers
12 Oliver Hazard Perry Class Frigates
12 Super Dreadnought Battleships
12 Anti-Submarines Planes
12 Amphibious Assault Ships

Air Force
400 different type Bombers
1,200 Fighters
300 Attack A-10's
2,000 different type Helicopters
18-07-2003, 18:18
(OOC) ehehehe sorry thanks for the help, i couldnt find where it told me where my population is :)
Brydog
18-07-2003, 22:45
Pop:6,000,000
In miltiary service:3,000
Army
500 horse mounted troops
500 Mk.I tanks
1,000 Inf men
500 M-52 light tanks

Navy
1 WW-I battleship
20 WW-I PT boats

Air force
5 Tu-95 bombers
500 F-4
100 B-36
90 F-111
100 Mig-19
5 ADF-5 bis
5 AAF-1
19-07-2003, 00:11
Total armed forces: 170,000

Total Infantry: 150,000
Standard ground troops 110,000 total including:
60,000 Slugga Boyz (close combat assault troops)
40,000 Shoota Boyz (troops armed with long range rifles and machine guns)
5,000 'Ard Boyz (armored infantry)
5,000 Storm Boyz (rokket pack infantry)

12,000 Mechanized Infantry total including:

100 Dreadnoughts (primitive walkers with slicing arms and heavy machine guns)
200 Killer Khans (smaller dreadnoughts, basically)
300 War Buggies
300 War Trakks
500 War Trukks (carry 8 troops each, for 4000 Trukk Boyz)
5,000 Warbikes
2,100 Mekboyz (mechanics and base support crews)

450 artillery pieces
100 Big Lobbas (heavy mortars)
300 Kannon (exactly what it sounds like)
50 Zzap guns (anti-tank energy weapons)
2 Grot gunners each = 900 gun crew

27,100 support crew

Navy/air force: 20,000 (note: This includes space vehicles, even though they are only atmosphere capable at the moment. Any space vessels the orks possess are generally what dropships they could salvage after their crash landing, and they don't have the launch platforms to give them escape velocity. Most of them remain functional in the air, though.)

Surface ships:
200 Grot shore patrol vessels (8 crew each for 1400)
10 Ripper Shipz (fast corvettes with missile launchers and a battering ram. 300 crew each for 3000)
4 Heavy cruisers (500 crew each for 2000)
2 Heavy Kannon Boatz (battleships. 2000 crew each for 4000.)
2000 light transport vessels ( primitive, lightly armored landing craft that can carry 20 troops each. 2 Grot crew each for 4000.)
20 Heavy dropships (can carry 2000 troops each; very, very slow. 50 crew each for 1000.)
240 Warbatz (chaingun armed fighters.)
200 Warbirdz (rocket armed fighters.)
4,160 support crew (dockyard workers, mekboyz, etc.)

(Note: I realize this is well over the generally accepted 1% population limit, but I play a nation of orks. Orkish society is geared almost entirely upon war. Their belief system, culture, and economy focus obsessivly on warfare and military buildup and few industries in an orkish economy serve non-military purposes. Also the primary workforce consists of slave labor, and slaves do not need to be paid nor do they need to maintain a good standard of living. Neither do Orks, for that matter. Therefore, the Horde can pour huge quantities of supplies and material into its war machine with a minimum developement of non-essential civilian infrastructure.)
Kotterdam
19-07-2003, 01:48
The Dominion of Kotterdam

Head of State - The Right Honourable Prime Minister Scott Haley

Population: 5,000,000
Armed Forces: 75,000 Officers and Enlisted (1.5% of population)
Economic Status: Strong

Sidearm:
Browning High Power 1935 (9mm Pistol)

Rifles:
FN FAL (7.62mm Assault Rifle)
Troy Industries SOPMOD M-14 Carbine (7.62mm Carbine)
Accuracy International L96A1 Sniper Rifle (7.62mm Bolt-Action)
Barrett M82A2 (.50 Browning Semi-Auto)

Machine Guns:
M-60E3 (7.62mm General Purpose Machine Gun)
Browning M2QCB (.50 Browning Heavy Machine Gun)

Submachine Guns:
H&K UMP (9mm SMG)

Support Weapons:
RPG-7 (Rocket Propelled Grenade Launcher)
Eryx Anti-Tank Missile Launcher
LAW (Light Anti-Tank Weapon)
Stinger Missile Launcher (Man-Portable SAM)

Air Force:
120 F/A-18A/B Hornets
10 C-130 Hercules
5 C-17 Globemaster III
50 UH-60 Black Hawk helicopters
10 MH-60K Pave Hawk helicopters

Army:
150 Leopard II A6 Main Battle Tanks
200 Grizzly APCs
60 M109 Paladin Self-Propelled Howitzers
50 General Motors LAV III Light Armoured Vehicles
100 BOFORS 40mm Anti-Aircraft Artillery guns
25 Mobile Patriot Anti-Aircraft Missile Batteries
10,000 Infantry Soldiers
500 Special Operation Troopers

Navy:
1 Belknap-Class Guided Missile Cruiser
(http://www.globalsecurity.org/military/systems/ship/cg-26-specs.htm)
4 Halifax-Class Frigates
(http://www.marine.forces.ca/mspa_fleet/hfx_specs_tac_e.asp)
5 Sikorsky S-70B Seahawk Helicopters

Military News:
18 July, 2003 - The Kotterdam Air Force (KAF) is considering an enhancement program for their fighters, either upgrading the existing Hornets, or replacing them altogether with a new Multi-Role Strike Fighter.
19-07-2003, 14:32
POPULATION: 209 Million
ARMY:

TEK 2 HORNET
NO. : 300

Multirole Fighter
NO. 10

Nanakan Heavy Armored Tank
NO. : 100

Nanakan Aircraft Carrier
N0. 1

1000 (Roughly) Soldiers, basic, resembling German soldiers.
Megasoft
19-07-2003, 14:48
Megasoft's Population: 182 Million
Megasoft's Armed forces: 72 Million

Our Navy is considered to be the Best in my region!!!
19-07-2003, 15:22
The Allied States of Southern Columbia

Head of State - First Citizen Loren Cawley

Population: 5,000,000
Armed Forces: 100,000 Officers and Enlisted (2% of population)
Economic Status: Strong

Sidearm:
Heckler & Koch USP Tactical (.45 ACP Pistol)

Rifles:
Heckler & Koch G-36 (5.56mm Assault Rifle)
Heckler & Koch G-36K (7.62mm Carbine)
Heckler & Koch PSG-1 Sniper Rifle (7.62mm Bolt-Action)
Barrett M82A2 (.50 Browning Semi-Auto)

Machine Guns:
Fabrique National Minimi (5.56mm Light Machine Gun)
Heckler & Koch HK-21E (7.62mm General Purpose Machine Gun)
Browning M2QCB (.50 Browning Heavy Machine Gun)

Submachine Guns:
H&K UMP (.45 ACP SMG)

Support Weapons:
RPG-7 (Rocket Propelled Grenade Launcher)
Eryx Anti-Tank Missile Launcher
LAW (Light Anti-Tank Weapon)
Stinger Missile Launcher (Man-Portable SAM)

Air Force:
120 Su-35 Super Flankers
8 C-17 Globemaster III
2 An-225 Mriyas
30 UH-60 Black Hawk helicopters
24 Ka-50 Hokum Attack Helicopters
12 AH-1W Super Cobra Attack Helicopters

Army:
200 Leopard II A6 Main Battle Tanks
200 Grizzly APCs
60 M109 Paladin Self-Propelled Howitzers
50 General Motors LAV III Light Armoured Vehicles
100 BOFORS 40mm Anti-Aircraft Artillery guns
25 Mobile Patriot Anti-Aircraft Missile Batteries
15,000 Infantry Soldiers
750 Special Operation Troopers

Navy:
2 Leahy-Class Guided Missile Cruisers
3 Knox-Class Frigates
5 Sikorsky S-70B Seahawk Helicopters
3 Victor III Nuclear Attack Submarines

Military News:
19 July, 2003 - The Armed Forces of Southern Columbia (AFSC) are looking to acquire an aircraft production company. Sukhoi is being seriously considered.
Kotterdam
20-07-2003, 15:31
Between a rising population and some new purchases, my military's strength has changed, calling for an update.

The Dominion of Kotterdam

Head of State - The Right Honourable Prime Minister Scott Haley

Population: 7,000,000
Armed Forces: 105,000 Officers and Enlisted (1.5% of population)
Economic Status: Strong

Infantry Weapons:
The weapons carried by the infantry are unchanged

Air Force:
120 F/A-18A/B Hornets
48 F/A-18E Super Hornets
10 C-130 Hercules
5 C-17 Globemaster III
50 UH-60 Black Hawk helicopters
10 MH-60K Pave Hawk helicopters

Army:
100 Leopard II A6 Main Battle Tanks
100 Lancer MBT-1 Main Battle Tanks
200 Grizzly APCs
60 M109 Paladin Self-Propelled Howitzers
50 General Motors LAV III Light Armoured Vehicles
100 BOFORS 40mm Anti-Aircraft Artillery guns
20 Mobile Patriot Anti-Aircraft Missile Batteries
14,000 Infantry Soldiers
700 Special Operation Troopers

Navy:
1 Belknap-Class Guided Missile Cruiser
4 Halifax-Class Frigates
5 Sikorsky S-70B Seahawk Helicopters
4 Trafalgar-Class Nuclear Attack Submarines
20-07-2003, 15:37
Army
RPGs:25,000
Nuclear weapons:25,0000
Tanks:50,000
Fighter Jets:45,000
Bomber planes:45,000
Pop":345,000000
Helicopters:50,000
Poision Gas bombs: 50,000
Night evision googles: to many
Air Force
RPGs:100,000
Nuclear weapons:26,000
Tanks:1,000
Fighter Jets: 100,000
Bomber planes:100,000
Helicopters:200,000
Pop":500,000000
Navy
RPGs:1,000
Nuclear weapons:1,000
Ships: 5000,000000
Subs: 50,000
torpedos:200,000000
all planes:45,000
Helicopters:35,000
Pop":6000,000001
Speical Forces
RPGs:75,000
Nuclear weapons:500
Tanks:50,000
Helicopters:50,000
ships:50,000
Pop":700000,000000000
Coast Guard
Pop":200,000
25,000 of navy equipment
Reserves
25,000 of all equipment
Pop":100,000
20-07-2003, 20:32
Army
RPGs:25,000
Nuclear weapons:25,0000
Tanks:50,000
Fighter Jets:45,000
Bomber planes:45,000
Pop":345,000000
Helicopters:50,000
Poision Gas bombs: 50,000
Night evision googles: to many
Air Force
RPGs:100,000
Nuclear weapons:26,000
Tanks:1,000
Fighter Jets: 100,000
Bomber planes:100,000
Helicopters:200,000
Pop":500,000000
Navy
RPGs:1,000
Nuclear weapons:1,000
Ships: 5000,000000
Subs: 50,000
torpedos:200,000000
all planes:45,000
Helicopters:35,000
Pop":6000,000001
Speical Forces
RPGs:75,000
Nuclear weapons:500
Tanks:50,000
Helicopters:50,000
ships:50,000
Pop":700000,000000000
Coast Guard
Pop":200,000
25,000 of navy equipment
Reserves
25,000 of all equipment
Pop":100,000

UM excuse me? what is this? you have like hundreds of thousands of Aircraft and several million personell... more than you actually have... i mean come on
Luna Amore
20-07-2003, 20:44
Megasoft's Population: 182 Million
Megasoft's Armed forces: 72 Million

Our Navy is considered to be the Best in my region!!!Woah that's high! Forty percent of your population is in the military? What did your economy ever do to you? :P
20-07-2003, 21:14
Incorporated States of Minionski: Armed Forces Update

National Population: 5,000,000
Percentage in military service: 5% (250,000)

Minionski Defense Force (Army):

Commanders: 5
Tanks: 100 Minionski Mk1 Battletanks (Sherman-like)
Tank Crew: 500 personel
Minionski Attack Infantry: 240,000

Minionski Air Force:

50 Minionski Skymites (Spitfire-like)
M.A.F Personel: 650 (including pilots, engineers, flight controllers ect)

Minionski Imperial Navy:

5 Destroyers, 1 Battleship (The Flagship 'MNS Horny Beast')
M.I.N Personel: 4200

Other Forces:

Missile Batteries: 120 small sized Surface to Surface missiles
Cruise Missiles: None
Nukes: None

'Minion Watch' (Secret Police): 4645 personel

Note: Minion Watch is not part of the regular police force
C18X
21-07-2003, 09:49
Population: 8,000,000
2.5% in Military

Military: 200,000

Active
Army: 6 Divisions, 7,500 each
Navy: 4 Fleets, 8,750 per fleet
Air Force: 4 Divisions, 5000 each

Reserve
Army: 50,000
Navy: 30,000
Air Force: 20,000

National Defense:
250,000

Police: 100,000
National Guard: 80,000
Coast Guard: 40,000
Other: 30,000
Alibakkar
23-07-2003, 02:55
The Federal Alibakkarian Military

The Alibakkarian Army- Led By General Thomas Carter, DefCon4

http://newwave.org/minis/dp9/graphics/pics/dp9-215.gif

106,000 Ryorin BattleSuits- Triton Steel reinforced with Zylon and will withstand all known small arms, thermal, night, and zoom imaging, amplified speed and strength (Can run 35 MPH and lift 7 tons.), right arm has a .50 caliber MG and a Flash-bang/ HE/ Napalm/ VX Gas Grenade Launcher. The MG and Grenade Launcher do not make use of the unit’s hands. In the Unit’s right hand, there is a PR-9 Plasma Rifle. The Unit’s left hand is free. For a secondary weapon, the Ryorin has a Mossberg 500 Tactical 20 Gauge Shotgun strapped around it’s back. They also have a holstered Bryar Blaster Pistol as a sidearm. On their left shoulder, they have a rack of 8 rockets that can be fired in a salvo or be laser-guided from the designator in the Ryorin’s head. Equipped with Jet Boosters that can fly at 96 MPH as long as there is power. Have Built-in communicators for secure, encoded, communication with other Ryorins, their squad leaders, and their platoon leaders. They are air-sealed so they can move and fight in space, underwater, and inside chemical weapon gas clouds. The soldier inside has enough oxygen for 3 days. They are run with a Nuclear Fission Power Supply, and can operate for 3 days before needing to recharge. 7.5 Feet Tall, 7 tons plus man inside.

The Federal Navy- Led By Admiral Hank Radowick, DefCon5

15 Nimitz Class Aircraft Carriers

27 Zeus Class Destroyers

25 Gamma Class Battlecruisers

40 Gorgon Class Anti-Missile Cruisers- equipped with 6 Vulcan Cannons and 40 Surface to Air Rockets

38 Brock Class Fast Attack Subs

Alibakkarian Air Command- Led By Lieutenant General Jonathan Jackson, DefCon5

450 HyperSoar Bombers

600 F/M-22 Raptors- an F/A-22 that is virtually undetectable with S-2 Stealth Technology, and is equipped with RA-VTOSL

550 F/T-35 Joint Strike Fighters- an F-35C that is virtually undetectable with S-2 Stealth Technology, and is fully VTOL

900 KC-767 Refueler Planes

500 Pelican ULTRAs

The Federal Space Forces- Led By General George Yehmmed, DefCon5

http://www.kronos.custard.org/pics/defiant2.jpg

29 Perseus Class Battlecruisers- Dual PCA4s, 16 Forward Missile batteries, 6 rear, and Medium defense shields

http://desktopstarships.com/SciImages/sfandromeda_ascendant.jpg

21 Custer Class Frigates- medium defense shields, 12 Plasma cannons, 32 XP-5 Launchers

http://well-of-souls.com/homeworld/hws/beast/missile_corvette2.gif

19 Assault Gunboats- medium defense shields, 80 Missile Batteries

http://homeworld.sierra.com/images/cataclysm/frontill.jpg

12 Centurion Battlecruisers- 6 Mega-Ion Cannons, a form of laser flak for defense against fighters, 45 Missile Batteries, 5 EMP torpedoes, Strong Defense Shield

http://www.3000ad.com/images/lead_image_middle.jpg

3 Fatalis Class Capitol Ships- 112 Double Plasma Cannons, 250 Ion Cannons, 600 Laser Defense Turrets, 52 XP-5 Launchers, and Extra-Strong Defense Shields

Special Units- Headed by Lieutenant Commander Paul Heradite, DefCon5

EX2 Maxus- Nuclear Missile Satellite that has 16 90 Megaton Nuclear Missiles. It has 12 Lasers for defense and missile destruction.

EX3 Fatalis- Recon Sat that utilizes 21 LR probes capable of atmosphere entry and exit. It has 10 Lasers for defense and missile destruction.

EX4 Gorgonite- Satellite that is FSF headquarters, main dock, and information compilation center.
23-07-2003, 13:01
The Republic of Triumvirate:

Ground army:
10 millions of soldiers, including 400000 of Pacification Squads soldiers [equipped with G36 assault rifles, MSG-90 sniper rifles, MG-43 machine guns, mortars and AT missles].
80000 Challenger II tanks
40000 self-propelled artillery units
10000 modificated Mi-24 helicopter gunships
100000 modificated BMP-3 IFVs

Airforce:
4000 TF-12 tactical fighters
2000 TFb-17 fighter-bombers
100 TB-48 strategic bombers
400 transport aircrafts

Navy:
1 carrier, TNS Triumvirate [flagship]
6 Carrier/Cruisers
12 heavy cruisers
30 micro-carriers
80 destroyers
12 submarines

Above do not include any support personell or vechicle crews.

Special notes:

1)Pacification squads are deisgned for crowd control, anti-terrorist actions, urban combat and mass-destruction of enemy C&C and large unit groups. They are armored with NBC powered armor [highly resistant to small arms, very useful in irradiated area], G36 assault rifle with grenade launcher and AT missles [for every soldier]. 3 people in every squad carry MG-43. They are elite units of Triumvirate, and can call in tactical nuclear strikes in critical situations.
2)Modificated Mi-24 helicopters and BMP-3 IFVs: they are modificated with more modern systems, weapons and armor. It make them much more effective than before, and they become standart deployment units of Pacification Squads.
3)TF-12 fighter: standart fighter of Triumvirate Airforce, TF-12 is very modern and effective fighter, as most of Triumvirate tactics require at least local air superiority to be really effective. They are of course very expensive, but Triumvirate decided that good fighter is required, and cutting costs will force Triumvirate to replace it sooner. So, in result TF-12 have excellent electronics, long-range missles and very good maneuverability and top speed. It carry 8 TLM-50 long range AA missles, 4 TSM-10 short range AA missles and rapid-fire 30mm autocannon.
4)TFb-17 fighter-bomber: standart attack fighter of Triumvirate, it is based on TF-12 design, and it sacrifice speed and maneuverability for larger payload. It can carry 6 high-payload smart bombs [it is capable of launching them all at once at different targets in front of it, so entire tank column may be destroyed by a single aircraft], 12 AG missles [they can be used in place of smart bombs; TFb-17 can't carry all of them at once] or 4 tactical nuclear warheads with yield of 1Kt. They also carry standart 4 TSM-10 missles and 30mm autocannon.
5)TB-48 bombers: they are fairly stealthy bombers used for first strike on important enemy targets, and to cause mass destruction. They are huge and handle like a brick, but they are also fast, long-ranged and armed with defensive weapons [consisting of 6 hidden TSMi-10 missles, capable of destroying entire fighter wing if it get too close; TSMi-10 version is capable of intercepting enemy missles]. It usually carry two 2MT "Annihilator" nuclear warheads, and operate in groups of 3. Every loss of one of these is significant loss.
6)Micro-carriers: they are frigate-sized vessels carrying about 8 TF-12 and 2 TFb-17. They are used for patrol duty and dividing valuable aircrafts between multiple ships in case of attack.

Now I await critics [BTW, sorry for my grammar... English is my second language].
Edit: toned down the numbers.
Phallanx
23-07-2003, 13:41
Megasoft's Population: 182 Million
Megasoft's Armed forces: 72 Million

Our Navy is considered to be the Best in my region!!!

erm thats a rather large army for your population isn't it 39% i have a population of 800,000,000 and i only have an army of 8 million including support troops i would reduce your army to about 2 million at most
24-07-2003, 13:11
The Republic of Triumvirate:

Airforce:
8000 TF-12 tactical fighters
4000 TFb-17 fighter-bombers
200 TB-48 strategic bombers
500 transport aircrafts

Now I await critics [BTW, sorry for my grammar... English is my second language].
Edit: toned down the numbers.


well um im not to sure about the numbe rof aircraft almost 15000 thats a whole lot you know
24-07-2003, 13:12
Megasoft's Population: 182 Million
Megasoft's Armed forces: 72 Million

Our Navy is considered to be the Best in my region!!!

erm thats a rather large army for your population isn't it 39% i have a population of 800,000,000 and i only have an army of 8 million including support troops i would reduce your army to about 2 million at most

I agree, tone it down.... a lot!
24-07-2003, 13:28
The Republic of Triumvirate:

Airforce:
8000 TF-12 tactical fighters
4000 TFb-17 fighter-bombers
200 TB-48 strategic bombers
500 transport aircrafts

Now I await critics [BTW, sorry for my grammar... English is my second language].
Edit: toned down the numbers.


well um im not to sure about the numbe rof aircraft almost 15000 thats a whole lot you know

Ok. Doned down a numbers a bit. I'll make more later. :)
25-07-2003, 13:18
Military News
21/7-03: The council of Defense's decision to build and field lightly armoured but highly maneuverable tank hunters is implemented, as is the gift from the Dominion of Altaran consisting of 500 SU-34 aircraft.

Military Statistics (Current army composed of 245.000 men):

Paramilitary forces: 45.000 men in autonomous defense militias - Inactive most of the time, and used mainly for patrolling borders and fighting what few brigands the nation has. Uses M14 Assault rifles and .45 ACP sidearms.

160.000 semi-regular troopers in a standing defense force. Employs AK-47 and M14 assault rifles, with CMK-3 fragmentation grenades, .50 Cal machine cannons and CAT mk. 2 "Cracker" HEAP anti-tank rifles.

80.000 troopers in the engineering and logistics corps. Employs Stoner assault rifles and Glock-17 sidearms, as well as administrating the entire tool/building supplies/vehicle maintenance complex of the Caranian army.

Air Force: 500 Su-34 "Fibber" Ground strike craft, 5 resupply craft. The Revolutionary Aviation Force employs 600 pilots, 1000 technicians and engineers of various specializations and 1400 anti-air squad members trained and equipped with GBAA mk. 2 "Red Hawk" ground-to-air anti-air missile launchers, as well as various anti-air machine guns. Another 1.000 men also do basic reserve duty in the RAF, and can be used for varying auxillary roles.

Armor: 200 3-man "Bakunin" Tank hunters. 4 wheel-hauled armored vehicles with HEAP rocket racks. 800 crew members and 200 technicians, mechanics and logistics personnel.
25-07-2003, 14:15
Current level of armed forces in Muppoland:

240,000 enlisted in the following:
100,000 regular army including Special forces
80,000 navy
60,000 Air force.
I will include more detail and equipment as soon as I get it/sort it out.
Numbers of people in my armed forces is 4% of total popuilation which is too bad is it?
26-07-2003, 13:25
Population: 6,000,000
Consciption: 0.5%
Total Number: 30,000
Marines: 20,000
Air Force: 2,500
Navy: 5,000
Reserves: 2,500

Marines are armed with AK-47s and are given moderate training and armour.

Air Force: Contains 800 Aerospace Strikemaster Planes & 400 A-10A Thunderbolts

Also contains 400 Panavia Tornados

Navy: Contains 1 Aircraft Carrier, and 4 Cruisers and six Submarines.
Kotterdam
27-07-2003, 09:16
The Dominion of Kotterdam

Head of State: The Right Honourable Prime Minister Scott Haley

Population: 16,000,000
Armed Forces: 240,000 Officers and Enlisted (1.5% of population)
Economic Status: Strong

Sidearm:
Browning High Power 1935 (9mm Pistol)

Rifles:
FN FAL (7.62mm Assault Rifle)
Viking Firearms Mk. II Cobra Carbine (7.62mm Carbine)
Accuracy International L96A1 Sniper Rifle (7.62mm Bolt-Action)
Barrett M82A2 (.50 Browning Semi-Auto)

Machine Guns:
M-60E3 (7.62mm General Purpose Machine Gun)
Browning M2QCB (.50 Browning Heavy Machine Gun)

Submachine Guns:
H&K UMP (9mm SMG)

Support Weapons:
SMAW (Shoulder-launched Multipurpose Assault Weapon)
M136 AT4 LAW (Light Anti-Tank Weapon)
Stinger Missile Launcher (Man-Portable SAM)
60mm, 81mm, and 120mm Mortars

Air Force:
120 F/A-18A/B Hornets
264 F/A-18E Super Hornets
10 C-130 Hercules
15 C-17 Globemaster III
100 UH-60 Black Hawk helicopters
20 MH-60K Pave Hawk helicopters

Army:
100 Leopard II A6 Main Battle Tanks
200 Lancer MBT-1 Main Battle Tanks
450 Grizzly APCs
120 M109 Paladin Self-Propelled Howitzers
100 General Motors LAV III Light Armoured Vehicles
200 BOFORS 40mm Anti-Aircraft Artillery guns
40 Mobile Patriot Anti-Aircraft Missile Batteries
32,060 Infantry Soldiers
1,600 Special Operation Troopers

Navy:
1 Kitty Hawk-Class Aircraft Carrier
2 Belknap-Class Guided Missile Cruisers
4 Halifax-Class Frigates
4 Trafalgar-Class Nuclear Attack Submarines
60 F/A-18E/F Super Hornets
6 S-3B Viking ASW Aircraft
6 E-2C Hawkeye AWACS Aircraft
3 C-2A Greyhound COD Aircraft
10 Sikorsky S-70B Seahawk Helicopters
27-07-2003, 14:58
Mïth' iâth celëbrin - I rimn' herünya Telüfeth nô Saman' Thä Gelëan.

index :
_(modified version 1) = Standard weapon/vehicule/equipment with no SWTech modification.
_(modified version 2) = Design modified to look like SWTech.

GROUND UNITS :

INFANTRY :
43,000,000 units (less than 5% of our population) : (note that we've lost 1 milion and 80 thousands soldiers on the The Holy Empire of GLoth battle fields).

_ 20,000,000 L.S Republican SWT troops :
_ 19,500,000 L.S Republican E -42 troops :
classes :
Type : regular E -42 soldier
Armed with GSRC -60 rifles (modified version 2) and basic protections and 25 Synth-Skin Patches per soldier.
http://www.starwars.jp/organization/image/clone_trooper.jpg
===>An A -42 Patrol with an E -21 Commandor.
_ 500.000 E -21 Officers :
http://www.mediacircus.net/aotc4.jpg
===>A Republican E -21 Officer.
Armed with GSRC -60 rifles (modified version 2) and Berreta 9mm (modified version 2) and basic protections and 25 Synth-Skin Patches per soldier.
http://www.starwars.com/databank/organization/clonetroopers/img/movie_bg.jpg
http://www.starwarsfan.org/prequels/editorials/sotg%208%20pics/clonetrooper%20army.jpg


_ 17,000,000 Armored with GSRC -60 rifles (modified version 1) and basic kevlar protections and 25 Synth-Skin Patches per soldier.
http://www.msnbc.com/news/909733.jpg

_ 1,000,000 HJ -42 S Special forces : Heavy armed and protected soldiers trained for life. armed with different weapons as GSRC -60 rifles, AK-74 (modified) and M16 (modified), Infantry Med Kits, The Spartan Infantry System
Kevlar Body Armor, Helmet, Berreta 9mm, M-45 w/ M-203 grenade launcher, GPS, Infra red Cameras, standard infantry back pack and 25 Synth-Skin Patches per soldier.
http://emeraldsword.ifrance.com/emeraldsword/regiment.jpg

_ 150,000 BlackEagle Corporation Special forces with laser rifles (only for BlackEagle Corporation use or high Republican alert use, counted in the BCE army, not the LSFR forces) :
http://www.planetcnc.com/renegade/gameinfo/nodcharacters/soldier.jpghttp://www.planetcnc.com/renegade/gameinfo/weapons/laserrifle.jpg
_ 5,000,000 Maintenance, Pilots, Gunners, Bureaus, etc...:
25 Synth-Skin Patches per person.[/color]


VEHICULES : _25111 units :

Mining Industry :
_1 Colonial-class Mineral Ship :
http://timesurfer.linuxcowboy.net/mineral.gif
SCALE: Capital LENGTH: ~900 meters TONNAGE: 700,000 tons ACCELERATION: Really bad. POWER: Fusion Reactors STANDARD CREW: 100 PASSENGERS: N/A CARGO CAPACITY: 75,000 metric tons CONSUMABLES: 12 months HULL/ARMOR: 1.5 meters MAGNETIC DEFLECTORS: 3 low-power coils. SENSORS: Radar, Lidar, Laser spectrographs. WEAPONS: 3 Automatic Plasma Cannons, Point Diverters. ENGINES: Main Ion Engines, with EK and Hall Effect Thrusters SUB CRAFTS: 10 surface mining rovers, 6 cargo shuttles MISCELLANEOUS: Equipped with high-powered cutting lasers on the underside for mining purposes.
Capable of landing on asteroids, comets, and small moons, this is the most up-to-date ship of its class. It's fleet of surface rovers, specially modified for excavation and mining, allow it to cover a huge area in a very short time. The large food stores, 100% recycling life-support system, on-board rock-crusher and sorting machines, and fleet of cargo shuttles allow it to act almost like a mobile mining colony, extracting all the usefull materials from one body, and then moving on to the next. Magnetic Deflectors and 1.5 meter thick hull plating protect the crew from dangerous radiation and micrometeorites. Point Diverters and 3 Laser Cannons help keep larger objects out of your way.

Detection
_ 4380 EO-4, or Hummer. (used to identify tragets and mines)
DT Mine Detection Radar System (MDRS)
A concept vehicle has been built to allow for the demonstration and the improvement of Digital Technologies's concept of a stand-off mine detection ground penetrating radar. The total concept system weighs about 200 pounds, and the current version of the system is constructed on a EO-4, or a Hummer.
The system uses a stepped continuous wave (cw) signal, with three horn antennas. The stepped cw approach, going from 0.5 to 4 GHz, allows the system to excite the resonant frequencies of all mine targets. This stepped cw approach creates the ability to obtain detectable signals from all targets, as well as the ability to identify the targets based on resonant frequencies. Of the three horns, the middle horn transmits, while the outside two receive, which allows for azimuth detection, as well as range determination and identification. The result is a system capable of detecting, locating, and identifying targets at safe stand-off ranges of up to 100 feet. The total radiated power is currently 1 watt, although there are plans to increase the power to 10 watts. Although the current MDRS system isn't perfect (note the False Alarm and Prob. of Detection rates), the system proves to be a useful tool in intense combat situations.
System: 206 pounds
Antennas: 71 pounds
System: 41 cubic feet
Antennas: 23 cubic feet
Speed: 19-22 kilometers/hour
Power: 2 kilowatts
Location Accuracy: .14 meters
Probability of Detection: .88
False Alarm Rate: 1 per 50 square meters

Tanks :
_ 6500 Black Eagle tanks :
http://emeraldsword.ifrance.com/emeraldsword/0010.jpg
_Details :
The Black Eagle armament includes one 125 mm 2A46M smoothbore gun, stabilized in two axes and fitted with a thermal sleeve. The gun tube can be replaced without dismantling inside the turret. The gun can fire a variety of ammunition including APDS (Armour Piercing Discarding Sabot), HEAT (High Explosive Anti-Tank), HE-FRAG (High Explosive Fragmentation) as well as shrapnel projectiles with time fuses.
The Black Eagle gun can also fire the 9M119 Refleks (NATO designation AT-11 Sniper) anti-tank guided missile system. The range of the missile is 100 - 4,000 m and takes 11.7 sec to reach maximum range. The system is intended to engage tanks fitted with ERA (Explosive Reactive Armour) as well as low-flying air targets such as helicopters, at a range of up to 5 km. The missile system fires either the 9M119 or 9M119M missiles which have semi-automatic laser beamriding guidance and a hollow charge warhead. Missile weight is 23.4 kg. The guns automatic loader will feed both ordnance and missiles.
Also fitted is a coaxial 7.62 mm PKT machine gun and a 12.7 mm air defense machine gun. A 5.45 mm AKS-74 assault rifle is carried on a storage rack
Armor:
The Black Eagle tank is protected by both conventional armor plating and explosive reactive armor (ERA).
The Black Eagle is fitted with the Shtora-1. This system includes infrared jammer, laser warning system with four laser warning receivers, grenade discharging system which produces an aerosol screen and a computerized control system.
It is also fitted with NBC (nuclear, biological and chemical) protection equipment.
Propulsion:
The T-90S has a liquid-cooled V-84MS 618 kW (840 hp) four-stroke V-12 piston engine. This engine can be fuelled by T-2 or TS-1 kerosene and A-72 benzine, in addition to diesel. The tank can carry up to 1,600 litres of fuel in the main fuel tanks and fuel drums. The fuel tanks are reinforced with armor plating.
The tank is provided with a snorkel for deep fording and can ford 5 metres of water with equipment which can be deployed in 20 minutes.
The mechanical transmission includes primary reduction gear, two planetary final gearboxes and two planetary final drives. The running gear features torsion bar suspension with hydraulic shock absorbers at 1, 2 and 6 road wheel stations and tracks with rubber-metallic pin hinges.
Fire Control:
The T-90S has the 1A4GT integrated fire control system (IFCS) which is automatic but with manual override for the commander. The IFCS contains the gunner's 1A43 day fire control system, gunner's TO1-KO1 thermal imaging sight which has a target identification range of 1.2 km to 1.5 km and commander's PNK-S sight.
The gunner's 1A43 day FCS comprises: 1G46 day sight/rangefinder with missile guidance channel, 2E42-4 armament stabilizer, 1V528 ballistic computer and DVE-BS wind gauge.
The commander's PNK-4S sight includes a TKN-4S (Agat-S) day/night sight which has identification ranges of 800 m (day) and 700 m (night).
The driver is equipped with a TVN-5 infrared night viewer.
It has already been deployed at border security
Two computer-generated pictures
A zoom-in of the turret .

_ 3000 KRSA-4 "Hekash" Self-Propelled Guns :
http://emeraldsword.ifrance.com/emeraldsword/Hekash%20gun-promo-640.jpg
_Details :
-power: 8.1 liter 4-rotor SCORE internal combustion engine, tuned to run on regular gasoline, but will run acceptably on almost any combustible liquid (note: Kelvini-Republic Arms cautions against using high-volatility fuels, and will not be held responsible for damages or loss of life as a result of experimentation using such fuels)
-fuel capacity: the hekash carries enough fuel (assuming ordinary gasoline) for 12 hours of normal operation.
-maneuverability: the Hekash rides on 6 main tires, with 2 high-pressure outriders under the cannon-mount to absorb residual recoil. top speed over paved surfaces is approximately 85 km/h. over unpaved, hard surfaces there is a negligible reduction in speed, provided the surface is relatively free of large debris or major fluctuations in surface attitude. over soft terrain (sand, snow, mud, etc.), the Hekash's top speed is reduced to just over 56 km/h.
-armament: 255mm auto-loading ballistic cannon
-Rate of Fire: 1.7 rounds per 10 seconds (10.2 rounds per minute)
-Magazine: The Hekash can carry 120 rounds of ordinary HE-255 ammuntion, or 180 rounds of AIC (Airburst-Illumination Cascade) visibility rounds, or 75 rounds of HEAP "Cratermaker" rounds for use against hardened targets, or any combined load thereof.
-armor: 5" hardened steel overall, 3" additional steel around vital components and crew cabin.
-sensors: basic optical and laser rangefinding systems, long-range scrambled communications for remote-relay of target data beyond sightlines
-crew: 2: driver and gunner. space for a dedicated communications operator can be added, with requisite system interfaces, for an additional 28,000 pistoolas (but the cabin is hot and cramped then.)
The Hekash is a fire-support vehicle, designed to be positioned as much as 27 miles from it's target before using a communications link to remote observers to accurately zero in on it's target and deliver it's ordinance. note that the hekash CAN fire while in motion, but this is not recommended.
The AC-255 "Thunder" main gun uses a specialized floating-barrel system, coupled to a sophisticated recoil management mechanism to limit the amount of time. the widening of the barrel near the muzzel end is this system, which feeds a portion of the exhaust gasses rearward around the barrel. maximum range is achieved with this system deactivated, but the unit will generally have to re-aim after five rounds expended in this configuration.
*Hekash comes from the Old Kelvinis words Heka (meaning 'to throw'), and Sha (meaning 'Stone'). Hekash was the word used to describe Kelvini Siege Engines during the dark ages. Kelvini-Republic Arms feels this name is an accurate approximation of the KSRA-4's Mission Profile.

_ 3000 KRSM9-1 "Beast" Main Battle Tanks :
http://emeraldsword.ifrance.com/emeraldsword/Beast%201%20tank-promo.jpg
_Details :
-power: 8.1 liter 4-rotor SCORE internal combustion engine, tuned to run on regular gasoline, but will run acceptably on almost any combustible liquid (note: Kelvini-Republic Arms cautions against using high-volatility fuels, and will not be held responsible for damages or loss of life as a result of experimentation using such fuels)
-fuel capacity: the beast carries enough fuel (assuming ordinary gasoline) for 17 hours of normal operation.
-maneuverability: the beast rides on 8 heavy tires. top speed over paved surfaces is approximately 100 km/h. overunpaved, hard surfaces there is a negligible reduction in speed, provided the surface is relatively free of large debris. the beast can climb a 55 degree slope with ease, and has a fording depth of approximately 2 meters. over soft terrain (sand, snow, mud, etc.), the beast's top speed is reduced to approximately 73 km/h.
-armament: 110mm auto-loading direct-fire cannon (x2)
-Rate of Fire: 3 rounds per 10 seconds (36 rounds per minute, both barrels)
-Magazine: The Beast can carry 204 rounds of either standard HE-110 ammunition, or EI (Explosive-Incendiary) rounds, or 90 DSAP (Discarding Sabot, Armor Piercing) "Tank Killer" rounds, or any combined load thereof.
-armor: 6" hardened steel overall, 3" additional steel around vital components, driver, and throughout turret body
-sensors: basic optical, NV, and IR systems, laser rangefinding, medium-range scrambled communications for Command and Control, and reception of remote target data for BLOS (Beyond Line-Of-Sight) firing
-crew: 2: driver and gunner.
The Beast is the Kelvini Main Battle Tank, designed to close with enemy armor and eliminate the target from medium range. note that the beast CAN fire while in motion, and do so with reasonable accuracy.
The MC-110-B "Longbore" main gun uses a floating barrel system similar to the Hekash, and a breech-flush venting system to clear combustion gasses from the firing chamber as soon as the projectile is clear of the barrel (the vents for this system can be seen on either side of the turret). expended shells are automatically extracted from the breech and stored in a compartment below the turret and in front of the magazine. if the council allows, a future model of the Beast will be offered with an remote-operated turret and a liquid propellant cannon, allowing an expanded magazine and lower target profile, as well as a smaller crew.

_ 3000 KRSM9-2 "Beast 2" Advanced Battle Tanks :
http://emeraldsword.ifrance.com/emeraldsword/Beast%202%20tank-promo1.jpg
_Details :
-power: Same as the KRSM9-1
-fuel capacity: Same as the KRSM9-1
-maneuverability: same as the KRSM9-1
-armament: 110mm auto-loading direct-fire liquid-propellant cannon (x2)
-Rate of Fire: 3.2 rounds per 10 seconds (38.4 rounds per minute, both barrels)
-Magazine: The Beast can carry 306 rounds of either standard HE-110 ammunition, or EI (Explosive-Incendiary) rounds, or 120 DSAP (Discarding Sabot, Armor Piercing) "Tank Killer" rounds, or any combined load thereof.
-armor: Same as the KRSM9-1
-sensors: Same as the KRSM9-1
-crew: 1: driver/Gunner
The Beast 2 is an update to the venerable Beast (KRSM9-1), with a lower target profile, liquid-propellant cannons, and a larger magazine. it's mission profile is identical to the original vehicle.note that the beast 2 CAN fire while in motion, and do so with reasonable accuracy.
The MC-110-BL "Bluebore" main gun uses a floating barrel system similar to the Hekash. due to the new liquid-propellant system and semi-automated turret, the Beast 2's main guns have been partly recessed into the turret body itself, and the barrels have been lengthened by several inches. the propellant system also significantly reduces muzzle flash.

_ 1500 Mobile Anti-Aircraft Platform, the "Scorpion" :
http://emeraldsword.ifrance.com/emeraldsword/a-scorpion-promo.jpg
_Details :
-power: SCORE 580-3190R, 3 Rotor, 1500 HP engine
-fuel capacity: the Scorpion carries enough fuel for 10 hours of normal operation.
-maneuverability: top speed over paved surfaces is approximately 115 km/h. over unpaved, hard surfaces there is a negligible reduction in speed, provided the surface is relatively free of large debris. over soft terrain (sand, snow, mud, etc.), the scorpion's top speed is reduced to approximately 81 km/h.
-armament: Triple-barreled 32mm Rotary Anti-Aircraft Gun (x2)
-Rate of Fire: 300 rounds/minute/gun
-Magazine: the Scorpion's Magazine holds 15,000 32mm Airburst-Flak (AF) or Armor Piercing (AP) rounds.
-armor: 3" hardened steel overall, additional .75" TTa around crew compartments and vital systems.
-sensors: standard Optical, Integral Radar, NV and IR, long-range scrambled communications link
-crew: 3: Driver, Gunner, Sensor Operator
the Scorpion is a mobile defense turret, designed to operate in teams or as anti-air support for an advancing force. it can fire while in motion, and has a maximum effective range of 6 km.
the turret can elevate to 95 degrees, and rotate 360 degrees horizontally while firing, thanks to a slip-ring ammunition feed system. The ARC-40-A "Stinger" guns draw power from the main engine to spin them up. once spinning, integral generators will keep the guns in motion until they are spun down. the electric drive motors are rated for 400 hours of continuous use at maximum capacity, and should never need to be replaced.
note that the Scorpion is NOT a front-line unit, and has no defense against ground forces, except for whatever sidearms the crew may bring aboard.

AIR FORCES : units : _12070 :
http://www.starwars.com/databank/organization/clonetrooperpilots/img/movie_bg.jpg
===> A Republican Pilot.

_ 2860 KRAA-1B "Vulture" Medium Bomber :
http://emeraldsword.ifrance.com/emeraldsword/Vulture%2001%20bomber-promo-640-2.jpg
_Details :
-Power: KMP-24 Turbofan engine
-fuel capacity: the Vulture has an operational radius, under continuous cruising power and ceiling, of 600 km.
-maneuverability: the Vulture is a Glide-capable jump-bomber. it is not very maneuverable on normal engine power, but the pilot can, at his discretion, shunt thrust to any of the four under-mounted vectorable thrust ducts to give the craft a sudden push sideways or vertically. this is exceedingly fuel inefficient, and likely to give away the Vulture's position to ground-based defenses which might not otherwise have noticed it. top speed under engine power is approximately 400 km/h. it is designed, however, to be towed aloft and released to glide over it's target, so that it's ECM module can minimize chances of detection by radar systems, aided by it's zero-heat/zero-noise pre-strike profile.
-armament: see below
-Rate of Fire: N/A
-Magazine: N/A
-Armor: .75" hardened steel throughout, titanium reinforcement around pilot and vital systems
-Sensors: 65 km search radar, scrambled communications, internal FLIR
-crew: 1: Pilot/Bombardier
The Vulture uses a universal hardpoint system, allowing it to mount any standard mountable weapon. shown in the second promotional picture are a few options.
1) the KMRML-35 "Brimstone" Medium-Range Rocket system. with an effective range of 12 km, the Brimstone Multiple-Launch weapon fires lightweight, unguided high-explosive munitions. each launcher carries 35 rockets, and additional magazines can be strung together for higher ammunition capacity. the Vulture can mount 4 of these, with 2 additional magazines each. note that doing so will put a moderate reduction on performance, due to the increased drag of the launcher and magazine system. -4000 pistoolas per launcher, 1200 pistoolas per 35 rockets ($4400 and $1320 respectively)
2) the KFM-750 Freefall Bomb. the simplest of weapons, 750 kilograms of high-explosives in a hardened shell, with either a barometric, impact, or time-delay fuse. -1000 pistoolas each ($1100 each)
3) the KFM-1500 Freefall Bomb. exactly the same as the KFM-750, but with twice the payload. -2000 pistoolas each ($2200 each)
4) the KGM-3X Glide-Bomb. quite by accident we developed this weapon while researching designs for the Vulture. the weapon carries 3000 to 8000 kilograms of high-explosives or other ordinance. upon release the internal guidance system glides the weapon over it's target and detonates. the guidance system can accurately home in on a fixed target from a distance of up to 75 kilometers, but it is recommended that the weapon be released no more than 60 kilometers from target, due to the gliding nature of the weapon. of interest is that mounting of this weapon actually provides a small increase in the vulture's range and performance while gliding, due to the added wing area provided by the weapon's wings. -40000 pistoolas each [3000kg, add 800 pistoolas per 1000 kg of ordinance desired over 3000] ($44200 each, plus $880 per additional 1000 kg of ordinance past 3000) +NOTES: although we do not have the technology, the -3X can carry a nuclear warhead.

_ 50 Djinn UCAV fighters :
http://emeraldsword.ifrance.com/emeraldsword/Djin%20supercruise_ucav_lockheed_001.jpg
_Details :
The Djinn fighter represents the first step in the direction of futuristic fighter design. As any aerospace engineer could tell you, the limiting factor on modern fighter aircraft is not the technology, it's the pilot. Our solution? Remove the pilot. The result is the Djinn, an Unmanned Combat Air Vehicle (UCAV) designed to fulfil a range of combat roles whilst keeping the costs right down.
Not including a pilot allows the Djinn to do a number of things that manned planes cannot. Primarily, it allows it to be smaller, since there is no need for a cockpit. It can also be flatter, which cuts down on its signature. However, it is also able to execute turns that would cause severe damage to a human pilot, up to about 12Gs. This allows to to better evade missile attack and outmaneuver enemy fighters.
The Djinn is controlled in one of two ways. It may be controlled remotely via a remote suite by a trained pilot. This has the advantage of keeping the pilot out of danger, and the signal reinforcement that our allied nations have place in the transmission makes jamming extremely difficult. The second way is the thing we are most proud of however, the Djinn contains a robotic control mechansim second to none which allow the fighter to select, engage and destroy targets with a high degree of success. This software was developed using the latest Cleanroom Software Engineering methods to prevent error and can continually be updated with new target and situational information to optimise its performance. It can't improvise like a human pilot can, but it makes up for it in other ways, increased reaction speed and robustness under fire.
Among the fighters greatest strength is in the execution of Suppression of Enemy Air Defences (SEAD) missions. Notoriously the most dangerous of missions, SEAD involves the fighter aggravating ground based defences into firing, and then launching HARM at them whe they do, since HARM locks onto radar signatures. The defence is then likely destroyed, even if it does turn off its radar, and the Djinn must dodge the missile. It has a better chance of doing so then a manned plane, and even if it is destroyed, you haven't lost a pilot that took millions of dollars to train along with it.
The payload of the Djinn is quite small, because of its size, but you can use significantly more because of its comparitive cheapness to its competition. Also, its payload is well sufficient to carry out most mission specific operations. it is best used in medium to large numbers with a back-up of a small number of multi-purpose fighters to fill the holes.
The Djinn has recently been in action on the war against Leref-sharë, where it performed better than all expectations in both SEAD and Strike missions.
Stats :
Project Final Name: Djinn
Project Working Name: RAMPART BLUE
Type: Multirole Unmanned Combat Aerial Vehicle
Prime Contractor: AOMT
Weight, Dry: 8,000 lb
Weight, Internal Fuel only: 11,500 lb
Weight, Maximum Takeoff: 16,500 lb
Length 26.3 ft (8.02 m)
Height 3.7 ft (1.13 m)
Span 33.8 ft (10.30 m)
Powerplant: Low bypass turbofan with reheat, developing 7,000lb
static dry thrust.
Speed, cruise: M 0.9
Speed, Maximum Sea Level: M 1.7
Ferry range: 1300 nm on internal fuel.
Combat Radius: 500 nm with 4,700lb strike payload
Combat Radius: 200 nm plus two hours on station with CAP payload
Max Endurance: Two hours, forty minutes on internal fuel
Ceiling 55,000 feet
Launch runway: wheeled
Recovery runway: wheeled
Sensors: Integrated electro-optical and staring infra-red, pulsed-doppler
radar, terrain following radar
Weapons carriage: Internal bay with three paired hardpoints, each pair rated to 2,000lb carriage. All hardpoints plumbed for fuel. Centre hardpoint
equipped for LANTIRN.
Two internal bays dimensioned for single ASRAAM. Each has single hardpoint/kicker bar rated to 400lb.
Typical payloads:
STRIKE: 2xPAVEWAY-II 2,000lb laser guided bomb, LANTIRN pod, 2xASRAAM
COMBAT AIR PATROL: 6xAMRAAM, 2xASRAAM
MARITIME STRIKE: 2xHarpoon, 2,000lb fuel, 2xASRAAM
ANTISUBMARINE: 2xMk46 Lightweight Aerial Torpedo, 2,000lb fuel, 2xASRAAM
SEA CONTROL: 2xCAPTOR Encapsulated Torpedo Mines
SEAD: 4xHARM, 2xRockeye-II, 2xASRAAM
CLOSE AIR SUPPORT: 4xMaverick, 2xRockeye-II, 2xASRAAM

_ 3340 KRAH-6A "Raptor" Anti-Armor Attack Helicopter :
http://emeraldsword.ifrance.com/emeraldsword/Raptor%2002%20tank-promo2.jpg
_Details :
-Power: KAP-40 Turboshaft engine
-fuel capacity: the Raptor carries enough fuel, assuming normal operations, for a 300km sortie radius.
-maneuverability: the intermeshing-rotor, NOTAR design of the Raptor makes it a very agile weapons platform, ideal for operating at extremely low altitudes and high speeds. it's top speed is 330 km/h in level flight.
-armament: standard armament on the Raptor is an integral KAATC-20 "Shredder" 20mm Anti-Tank autocannon. capable of 350 rounds/minute continuous firing, the Shredder fires hardened anti-armor bullets, designed for maximum penetration. also standard on the winglet hardpoints are KSRML-32 "Crossbow" short-range Missile Launchers. each launcher carries 32 wire-guided anti-armor minimissiles, which can be fired individually, or in salvos of 2 to 8.
-Rate of Fire: KAATC-20: 350 rounds/minute. KSRML-32: 32 rounds/minute maximum
-Magazine: the KAATC-20's internal magazine carries 1160 rounds of 20mm anti-armor amunition.
-Armor: the Raptor is the First weapons platform from Kelvini-Republic Arms to utilize Tungsten-Titanium Alloy (TTa) armor, for improved durability over comparable Steel plate, with less weight, allowing for improved vehicular agility. all vital components, as well as the cockpit, are surrounded in 1.3" of this new armor, while the entire vehicle is plated in .6" TTa armor.
-Sensors: 40 km search radar, scrambled communications, standard Optics, internal FLIR, and PLA (Passive Light Amplification) systems
-crew: 1: Pilot/Gunner
the Raptor is our "Tank Killer" platform, designed to wait behind cover for enemy armor, then pop-up and strafe the target with minimissiles and cannon fire. it is capable of totally autonomous operation, and is designed for ease of serviceability for maximum operational time. the hardpoints on the winglets can be equipped with most standard rocket or missile systems easily, including a variant on the KMRML-35 "Brimstone" Medium-Range Rocket system.

_ 150 KL -55 "Sabre"
http://emeraldsword.ifrance.com/emeraldsword/navsab.jpg
_Details :
KL-55 "Sabre" is a new generation combat helicopter is intended to perform combat missions round-the- clock in VFR and IFR conditions both autonomously (without target designation means) and in group (with autonomous target designation and distribution).
KL-55 "Sabre" is capable to engage:
ground targets without including armoured ones;
sheltered and unsheltered manpower;
various aerial targets.
Submarines
naval vessels.
KL-55 "Sabre" ensures:
low-level and extreme low-level terrain-following flights autonomously with the use of radar and thermal imaging system;
the use of armament systems providing destruction of various targets and performing fire in no target direct visibility conditions;
second crew member flight control, including training;
target determination and transfer of data to receiving posts and other helicopters;
built-in check and on-condition maintenance.
Due to its high power-to-weight ratio it can be operated in various areas including high lands and areas with high ambient temperatures. KL-55 "Sabre" can fly vertical accelerated manoeuvres from 0 ... 2.6 g-load, sideslip, fly backwards up to 100 km/h. It can perform manoeuvres, such as loop and pushover manoeuvres, etc.
The features enhancing combat survivability include:
shielding of vital components by less important ones;
main and tail rotors blades are made of super-strong composites free from secondary destruction effect;
duplicated hydraulic and control systems;
engine separation;
armoured pilot’s cockpit is fitted with ceramic armoured fuselage, bullet-proof windshields and armoured partition between crew members;
self-sealing polyurethane foam-filled fuel tanks;
unique fuel system operating in depression conditions preventing explosion, ignition and leakage.
KL-55 "Sabre" is fitted with rescue system (shock- absorbing landing gear and ejection seat providing crew safety during emergency landing at vertical speed up to 12.7 m/s). At the altitudes of more than 100 m the crew is equipped with parachute system.
KL-55 "Sabre" is equipped with two engines TV3-117VMA-SB3 with a new automatic control system to provide during firing restoring of engine operation mode during surge and combustion chamber failure. It permits to enhance employment envelope of unguided weapons to the limits of helicopter combat altitude and speed ranges.
Weapons:
KL-55 "Sabre" has big sweptback mid-mounted stubwings with four suspension units. Countermeasures pods are mounted on the wingtips. The helicopter can be armed with a mixture of air-to-air and air-to-ground missiles, unguided rockets and podded guns. When a high priority target is detected, the pilot uses a helmet mounted target designator which allocates the target to the navigator's surveillance and fire control system. The navigator/weapons officer is then able to deploy guided weapons or gun against the target. The targeting system follows the direction of the pilot's eyes.
Anti-Tank Missile
The KL-55 "Sabre" is armed with various anti-tank missiles. Up to 25 anti-tank missiles can be mounted on the helicopter.
Air to Air Missiles
The helicopter can launch fire-and-forget air to air missiles with independent self homing systems.
Unguided Weapons
The KL-55 "Sabre" helicopter can also carry 5 containers each with 25 80 mm unguided rockets or with 10 122 mm rockets. The helicopter can alternatively carry containers with grenade launchers, 23 mm guns, 12.7 and 7.62 machine guns, aerial bombs and incendiary tanks.
Cannon :
The KL-55 "Sabre" helicopter is equipped with a turreted 30 mm cannon, the 2A42.The gun mount is stabilised in two planes. A firing unit is installed between two faired cartridge housings mounted directly on the gun carriage. The gun is fed selectively from the cartridge housings. The cannon provides a muzzle velocity of 1,000 metres per second.
characteristics:
Take off weight:
normal 15,000
maximum 16,100
Engines: TV3-117VMA-SB3
number x power, hp. 2 x 2,300
Flight speed (ISA, at altitude 500 m), km/h: 30 m/s
Vertical Climb Rate maximum - 305
cruise - 270 4,600
Hovering ceiling (out of ISA),m 6,000
Service ceiling (ISA),m
Flight range (ISA, at altitude 500 m, with 5% fuel emergency reserve), km:
standard load of fuel tanks 1000
ferry range 3,100
DIMENSIONS (w/o rotors), m:
length 17.01
width 5.89
height 3.82
Main rotor diameter, m 17.2
Crew 2
It can detect Low-flying aircraft, helicopters and cruise missiles. The helicopter could also be used to relay reconnaissance information from other helicopters or unmanned air vehicles to a ground station, and to transmit targeting information to attack helicopters.
include navigational equipment for digital terrain maps, ground-proximity warning, obstacle approach systems and information concerning the helicopter's tactical situation.
The core of the on-board avionics suite is powerful solid-state radar. The radio-electronic package automatically controls the helicopter flight over the specified route in any weather and climatic conditions. When the radio- electronic package is on, the antenna is extended and the navigator has elected the operational mode, all further operations are performed automatically without operator interference. The navigator role is simply to control the systems operation and to duplicate target observation on the display screen.the display screen.

SPACE FORCE :

_ 2 Republican Nebraska-class FSC -260 :
http://www.gamescreenshots.com/sendbinary.asp?path=e%3A%5Cimages%5Cpc%5C283%5Clarge%5C1137713%2Ejpg&widthvar=800
The RN FSC -260 is the largest spaceship [spacecruiser] of LSFR space fleet.
Length - 2100 feet (700m), Height - 450 feet (150m), Propulsion - 4 Pulse Engines, 20 Manuvering thrusters, Power - 2 Fusion Reactors, Weapons - 4 Ion Cannon Batteries-7 Main Turrets (3 Dorsal, 2 "Bellycannons", 2 on wing-structure)-45 Point Defense Turrets.
Docking Bay capacity - 2 Squadrons of 12 Hunterkiller spacefighters, Height - 450 feet (150m), Crew - 2500 (1 Vice Admiral, 35 Officers, 24 pilots, 2440 Crew), Armor - 1.5 feet of Deterium (Mix of Diamond, Steel, Platinum and fossile titanium).
http://www.gamescreenshots.com/sendbinary.asp?path=e%3A%5Cimages%5Cpc%5C283%5Clarge%5Cfreelancer%5Fscreen010%2Ejpg&widthvar=800
===> The following spaceship class is built to escort/guard the NC FSC -180 spacecruiser :
4 squadrons of 12 [/color=blue]HunterKiller Horus-Class [/color]= 48 Hunterkiller SpaceFighters :
http://www.lancersreactor.com/t/art/fl/large/fl_ss_ss_001.jpg
Details :
25 Feet Long
8 Feet Tall
24 Feet Wide (Wings Extended)
7 Feet Wide (Wings Retracted to save space in docking bay)
5 Imperial AM Blaster Cannons
Deflector Shields
Plasma Torpedo Launcher
Deterium Armor - 4 Inches thick
Two Pulse Engines (Mark II Class)

_ 7 REPUBLICAN FSC -180 War SpaceShip:
_Details :
The FSC-180 is the second largest ship in LordSquallFreeRepublic Armed Aerospace Forces. it is Wedge shaped. The ship is so large that it is barely capable of reentry and takes fifteen Presidential Class Advanced Fusion engines to power it aswell as two hyperdrives. Planetary landings are possible and takeoff from a planet is possible, but both are very hard to pulloff. 60 small pulse laser anti-fighter turrets are positioned in strategic locations all over the vessel. 30 missile batteries with 10 missiles apiece have been built in the end of the ship. 40 Heavy Pulse Laser turrets are in the middle section of the ship with a massive internal fighter bay and fleet control systems. Four small ion cannons and one large ion cannon are forward mounted for anti-ship capabilities. armored with fossile titanium plating and a kevlar lining over that.

_ 16 FSC-60 war spaceships :
http://www.astrowars.com/images/small-spaceship.jpg
_Details :
The FSC-60 is the fourth largest ship in LordSquallFreeRepublic Armed Aerospace Forces. it is Wedge shaped. The ship is so large that it is barely capable of reentry and takes four Presidential Class Advanced Fusion engines to power it aswell as two hyperdrives. Planetary landings are possible and takeoff from a planet is possible, but both are very hard to pulloff. 20 small pulse laser anti-fighter turrets are positioned in strategic locations all over the vessel. 10 missle batteries with 5 missles apiece have been built in the end of the ship. 10 Heavy Pulse Laser turrets are in the middle section of the ship with a massive internal fighter bay and fleet control systems. A small ion cannon is forward mounted for anti-ship capabilities. armored with steel-titanium plating and a kevlar lining over that.


_ 10 Badger Fighter

http://www.tp2b.de/earth_alliance/eas_starfury_tech.jpg

_Details :
Class: SA-25A Badger
Type: Heavy Fighter
Length: 10.21 Meters
Mass: 36 metric tons
Power: 3 Hi-power Batteries
Duration: 2 hours [standard]
Accel.: 0.9 km/s
Crew: 2
Agility: Excellent
Complement: 36

Weapon:
1 10mm Gatling Rail Gun
6 20mm Rail Cannons
Space-capable Missile hardpoints [8]

Defense: 5.0 Centimeter re-enforced fossile titanium armor

The SA-25A Badger class is a dual-seat, non-atmospheric assault fighter. A standard Badger is some 10.21 meters (33.5 feet) long from nose to tail, 17.87 meters (58.63 feet) from side to side, and 8.08 meters (26.52 feet) from top to bottom. This figure takes into account the size of the ship, including the fighters rear jet foils.

The Badger is armed with six 20mm JC-266-A Rail Cannons four firing forward and two aft firing guns in a microturret under the control of the rear facing gunner. In addition to forward Rail cannons the pilot also has at his disposal a rapid fire Gatling rail-gun, capable of firing high velocity projectiles and is tied directly into the pilot's helmet, so whatever target he looks at is automaticaly painted by the ship's visual targeting computer. Badgers also have eight hard-points for missiles, of which missiles are currently available in the high acceleration and manuevrability anti-fighter configuration, and the high yield, low manuverability anti-capital ship configuration.

Targeting systems are guided by a AODS 1018 MJS smart targeting computer with a sweeping range of 1 Megametre with the addition of a vsiual laser-optical targeting system designed specifially so pilots can maintain lock and fire upon rapid moving targets, such as other fighters.

_10 Invader (infantry) and Assaulter (armour) Drop Pods

http://www.b5tech.com/earthalliance/earthallianceshipsandvessels/earthfighters/BPOD.jpg

Class: Invader :
Type : Drop Pod Length: 28 meters Mass: 80 metric tons Power: 3 Hi-power Batteries Duration: One drop Accel.: maneuvering only Crew: 1 Pilot, 1 gunner + 40 troops Agility: awful Complement: 200Weapon: 1 25mm machine guns (atmospheric use only) Defense: 2.5 Centimeter titanium hull plating

Class: Assaulter :
Type: Drop Pod Length: 32 meters Mass: 100 metric tons Power: 3 Hi-power Batteries Duration: One drop Accel.: maneuvering only Crew: 1 Pilot, 1 gunner + 2 MBTs + crews Agility: awful Complement: 200Weapon: 1 25mm machine guns (atmospheric use only) Defense: 3.5 Centimeter titanium hull plating

Both drop pods are very simple in operation. They are dropped in the close vicinity of a planet, over the approximate area they are to assault. They use their maneuvering thrusters (LOX) to align themselves correctly for re-entry, then drop through the atmosphere, using their heatshields to prevent damage to themselves or their cargo. Upon passing through the amtosphere they use their jets to deccelerate their descent and carry out any last minute maneuvering, before deploying a series of parachutes (three, plus emergency back-ups), to carry out final decceleration before landing. Upon landing the troops or tanks disembark with all haste to get away from the landing zone, covered if neccessary by fire from the machine gun. Because of the simplicity of operating the Drop Pod’s almost entirely automated controls, they are operated by specially trained troops rather than dedicated pilots.

_ 45 ICH troops transport spaceship :
http://www.geocities.com/hamhold/NationStates/ICHuncovered1.BMP
Each ship can support 2 to 4 habitation modules. Each module can support 16 people, 8 people and food production for 4, or no people and food production for 10. Each can also support 16 to 20 cargo modules, 2 cargo modules taking the place of one habitation module. [OOC: So 2 hab and 20 cargo, 3 hab and 18 cargo, or 4 hab and 16 cargo]
Each ship comes equiped duel accelerated multi-fuel ion engines (NOTE: performance or fuel capacity may degrade when not using Oran Moore Metalic Oxide (TM) fuel) and either 1 fusion reactor capible of 0.9g acceleration or 1 fission reactor capible of 0.6g acceleration fully loaded. There is enough fuel for 48 hours of continuous acceleration. Why is this important?
A "straightline" trip to Mars requires an acceleration of at least 32 kilometers per second along with an accompanying deceleration. A 1g acceleration can acheive 32kps in 1 hour. Such a beeline would enable a ship to reach Mars in 20 to 144 days, depending on relative positions between Mars and Earth.
While TransCorp ICHs are not capible of 1g of acceleration, they get close, and can hold the acceleration much longer. This potentially makes trips much shorter while maintaining more then enough fuel to get back. Trips to Venus, the asteroid belt, or the Titan nations are also possible if given enough time.
The ICH also features a defensive "shield." This is actually a super-material much like Kevlar streached over a space truss, tightened, and literally sprayed in free fall to create a segmented hard shell over the entire ship. The result is a hard shield type structure designed to absorb micrometerite impacts that would normally damage the hull. Parts of the shield are movable and detachable to enable changing of modules and easier access to the ship at ports.
Other features include but are not limited to:
Multi-Frequency Antenna
Advanced Sensor/Communications Array
Ultra Strong and Lightweight Composit Manufacture
Emergency "Eletromagnetic Solar Sail" Drive System
Solar Panal Covered Shield for Emergency Power
2 Lifts/Elevators (OOC: Back is down when accelerating)
4 airlock/docking bays
1 bridge
The ICH isn't built with expensive and overly complex maintainance hungry and expensive gravity drives. It is a simple, bare bones spacecraft excelent for nations without supertech or super high economies. It is robust, easily maintained and repaired, easily piloted, capible of landing on 0.4g or less vacuum planetoids, capible of reaching anywhere in the inner solar system and the near outer solar system, and most importantly relatively cheap to buy and maintain.
-Note landing struts and forward down facing engines, these allow for 0.4g or below no atmosphere planetoid landings.
-Sensor/Comm array is on top of ship, while multi-freq com is on top of bridge.
-Truss and docking/airlock points not shown for simplicity. 1 front, opposite of cockpit, 1 bottem back, opposite of sensor array, 2 back on bottem/top opposite of each other.

_ 1 Lodestone :
http://www.shadowraiders.com/html/ROCK/GEAR/lodestone.jpg
The Lodestone is capable of atmospheric re-entry and can be used from troop carriers to heavy vehicle deployments with certain adjustments. With 4 Pollus clamps the Lodestone can land anywhere in any climate without hesitation.
Engines: V/TOL Mark IV Dasanti Thrust engines Cargo Capacity: 500,000 lbs.Crew: 2 pilots, 1 astrogator, 3 crew chiefs, 3500 soldiers.Defense : equiped with 1 plasma rifle

_ 300 Republican LSTT V02 light troops transport :
http://zarkonnen.damnsw.net/images/galleryimages/cruising.jpg/
_Details :
::Classified::

_ 650 Heavy Republican LS ComSat V03 :
_Details :
::Classified::

Defensive structures and vehicules:

_150 Surface-To-Air Missile Counterfire System (SAMMCS) :
http://www.rebelscum.com/sandiego02/sd-clonetroopergunship-tn.jpg
The SAMMCS is another development of Digital Technologies. Like any other SAM radar system, it can combat incoming surface-to-air missles, but in combination with DT's Digital Topography System, not only can you fire against the missle, it then receives to coordinates for the launcher than fired them.
Radar detection range:
- (max altitude) 25,000 m
- (max range (target altitude from 1,000 to 25,000m)) 100 km
- (max range (target at 100 m and in crest angles of zero degrees)) 35 km
Radar coverage:
- (azimuth) 360°
- (elevation) 40°
Radar resolution:
- (range) 400m
- (azimuth/elevation) 3-4.5 m
Time into action/time to close down: 5 min
Max road speed: 65 km/h
Range: 500 km
Combat weight: 106 pounds
Length: 5.59 m
Width: 3.25 m
Height: 7.02 m

_ 500 T82 anti-aerian.
http://homepage.tinet.ie/~steven/images/t82aaa_1.jpg
The T82 twin-mounted 20mm anti-aircraft gun is a derivative of the T75 gun system. It features a electro-optical guidance system which is housed on the gunner's helmet. The helmet sight automatically directs the servo motors which control gun movements, which can also be operated manually. An off site optical guidance system with infra red night targeting is also available for remote control of the gun system, increasing the gunner's survivability.

MISSILES :

_ 8000 KGM-3X Glide-Bombs
Large range and laser satelite targeting system.
http://www.radialljerrik.com/images/missile.jpg

The Republican Military SpaceShips Factory of LordsquallFreeRepublic :
http://emeraldsword.ifrance.com/emeraldsword/Spaceships%20factory.jpg
http://emeraldsword.ifrance.com/emeraldsword/Construction%20factory%20spaceships.jpg

Earth Territories owned :
We have a large military base with a spaceport, a naval port and an under-ground complex into a total perimeter of 3 square miles (3X3).
This base is named Earth Base 1 and is currently hosting our 2nd and 3rd military companies ( arround 4 milion soldiers including 100.000 HJ -42 S special soldiers).
The base is located in Knootoss Earth territories.
An aerian picture of the base :
http://www.coronado.ca.us/northisland.gif


LORDSQUALLFREEREPUBLIC'S BOURSE :

Values : 1 US dolar = 6.95 Silver beaver dollars (SBD)

Currency Exchange and bourse variations :

** GLOBAL CRELLAR **
LordSquall Silver Beavers : .30::NSG Crellar
** MENELMACARI CREDIT **
LordSquall Silver Beavers : 1 buys MC 3.200.
** NATIONAL BONDS **
LordSquall Silver Beavers : +.05 NSG Crellars

Space Commercial exchanges :
We have a place in the Vortex Corporation Space Station and another by the BlackEagle Corporation in the same station.

Official languages
LSFR official language :
_Sindarin
secondary language :
_American/English

Nationnal anthem :

Stand up oh great people,
Stand up and fire,
Stand up in the name of glory,
And defend our lands.

We are alone and we are brave,
We won'tlet those annimals win,
For Republic !
For our President !
For our liberty !

Fire !

Stand up as the Republicans we are,
Stand up as the free people we'll be,
Stand up and fire,
in the name of liberty.

Republic !

We are the Republic !
We'll be the Free People !
We'll now be the Free Republic !

Fire !

Let's fight Phobia,
Let's fight AnyPhobia,
Let's fight racism and racists !

Freedom !

Now we march as a free Republic,
Now our nation is done!
Now we walk throught their cadavers,
The bodies of bad opressors !

Live LordSquall !
Live Free Republic !
Live LordSquall Free Republic !
Let's work for a great nation as we'll become !

Spirituality :
Authorised :
_Buddism 9% (13 very large temples, 24 medium temple + 1 under construction)
L.S citizens who are Buddhists are also considered as atheists.
_atheism 95 % (no temples)
_Other datas unknown for the moment.

Hostes :
_1 Xyloin ambassade (4 ambassadors)
_1 Janissary ambassade (1 ambassador)

New citizens(refugees, exiled, etc...) :
_ 1,000,000 GLBT refugies form Braintain's concentration camps.

Is hosted by :

ISS2 (international space station 2 : 1 full space scientists team)
Star of Zion (2 ambassadors and 25 Republican elite guards)
Janissary (1 ambassador and 25 Republican elite guards)

Positions :
_The Most Politically Apathetic Citizens in the World : 65 on 78,695
_The Largest Defense Forces (per capita) in the World : 5,178 on 101,362
_The Fastest-Growing Economies in the World : 365 on 84,559
_The Most Subsidized Industry in the World : 145 on 82,603
_The Largest Manufacturing Sector in the World : 8,423 on 88,268
_The Most Compassionate Citizens in the world : 180 on 72,083
_The Stupidest Citizens in the World : 77,410 on 98,181
_The Nicest Citizens in the World : 243 on 87,640
_The Greatest Rich-Poor Divides in the World : 80,419 on 82,161
_The Smartest Citizens in the World : 12,161 on 81,542
_The Happiest Citizens in the World : 3,252 on 78,154
_The Most Extreme Nations in the World (social, economic, or politcal systems) : 11,770 on 74,843
_The Best Weather in the World : 2589 on 73,367
_The Most Income Equality in the World : 3692 on 72,443

BROTHER NATION :
_The free Republic of Petit Lapin.
_The federation of BlackEagle Corporation

Allies :
_Astrolia
_Knootos
_The Republic of Eisley : 1000 elite soldiers sent under LSFR control.
_The People's Republic of Three Valleys
_Federation of Gres
_The Kingdom of Kators
_First Outside
_The Free Land of Pablicosta
_Kingdom of Rancheros : allows military bases occupation, furnishes medics and foodstuff.
_Xenites United : sends medical supplies and food.
and also 500 secret special forces under LSFR control.
_The Rogue Nation of Hildskalf : allows military bases occupation, furnishes medics and foodstuff.
_The Kingdom of Thunderous Might : allows military bases occupation, furnishes medics and foodstuff.
_Fluffywuffy : 500,000 Fluffywuffy marines and 1,000,000 troops under LSFR control
_The Republic of Ziobia
_Powerfularmies




Saman' Thä Gelëan
President and General
of LordSquallFreeRepublic
approved by the department of
LSFR territorial and space defense
http://www.btinternet.com/~biblio_phile/team_as_family/maj_samantha_carter.jpg
...:::'N.a.S.T.O':::... (http://www.nationstates.net/forum/viewtopic.php?t=9903)
...:::'C.A.G.E.D':::... (http://www.nationstates.net/forum/viewtopic.php?t=18128)
...:::'AWN Alliance's n.s thread':::... (http://www.nationstates.net/forum/viewtopic.php?p=628616#628616/)
...:::'LordSquallFreeRepublic Official Website':::... (http://emeraldsword.ifrance.com/emeraldsword/)
...:::'Alert level AMBER : state of war declared in LSFR:::...
...:::'Council of the C.A.G.E.D against GODMODING actions':::...
...:::'Member of the N.a.S.T.O for the respect of RolePlaying':::...
...:::'Member of the REBEL ALLIANCE to restore the REPUBLIC':::...
...:::'Defense General, Military Technology Head of AWN ALLIANCE':::...
...:::'LordSquallFreeRepublic is the official Co-Head of AWN ALLIANCE':::...
.:'Our work in foreign nations is Crimson Sparta (http://www.nationstates.net/forum/viewtopic.php?t=43966&start=0&postdays=0&postorder=asc&highlight=) who thanked us giving our name to their L.S.G.O.H (http://www.nationstates.net/forum/viewtopic.php?t=46058&start=0&postdays=0&postorder=asc&highlight=) and our own works in Telüfeth (http://www.nationstates.net/forum/viewtopic.php?t=44652&highlight=) and ecological studes (http://www.nationstates.net/forum/viewtopic.php?t=46227&start=0&postdays=0&postorder=asc&highlight=)':.
Kekkosmaa
28-07-2003, 12:27
Updated the list, just added tanks, aircrafts and soldiers. Put ORCAs to helicopters, heh.. :P

Population: 364,000,000
Military Size (1%): 3,640,000
Economy: Frightening

Army:

Tanks: 15,100
5,000 Crusaders
5,000 T-90
5,000 M1A2 Abrams
100 Mark 7 A2 Mammoth Tank

Air Force:

Fighters: 2,500
500 F-14 Tomcats
800 F/A-22 Raptors
400 F/A-18 Hornets
400 F-15 Eagles

Bombers: 440
400 B-52 Stratofortresses
20 B-2 Spirits
20 X-43A

Helicopters: 1,350
550 KL-55 "Sabre" Heavy Gunships
550 KL-55N Helicopters
100 KH-12 Hermes Transport Helicopters
200 ORCAS

Navy: 5 Normal fleets and 1 Grand Fleet

Grand Fleet consists of 1 RedDragon Class Carrier, 15 Destroyers, 6 Cruisers, 4 Battleships, and 6 Submarines
Normal fleet consists of 1 Nimitz Class Carrier, 6 Destroyers, 3 Cruisers, 2 Battleships and 3 Submarines

Carriers: 6
1 RedDragon Class Super Carrier, Flagship Urho Kekkonen
5 Nimitz Class Carriers

Destroyers: 45
35 Arleigh Burke Class Destroyers
10 Nebula Class Gun Destroyers

Cruisers: 21
21 Ticonderogas Class Cruisers

Battleships: 14
14 Iowa Class Battleships

Submarines: 18
18 Los Angeles Class Submarines

Weapons of Mass Destruction:

Several nuclear weapons
30-07-2003, 17:54
ok my first ever post so tell me if I have this wrong

total army 974,000 full time troops
Note the entire population is trained from birth to deal death in the name of lord Khiane and defend our lands.

ground forces 973,000 (even the support crew take up swords and do battle and each man woman and child and feed them selves of the fallen.)

1/100 are officers (and thus better fighters)

Main weapons
Long sword (thats right we deal death right up in your face)

Armour
heavy robes

Major costs:
training (each full time trooper is trained to the highest standards in covert ops and stealth as well as being trained in the use of bladed weapons from the age of 3)

Role
The ground forces only role is to run covert operations.

Air force 500 pilots 500 support crew
Pilots and chosen at birth from thoughs with the greatest reflexes and awarness.

Jet
201 vampire raider (a unarmoured twin engine jet focused totaly on speed and evasion with four forward mounted cannons, fast with fire power and with armour of tinfoil)

Role
the air force defends the lands of Khaine from air attack and never leaves the Holy empires air space

Navy
none
30-07-2003, 18:09
Trasian military

4,000,000 Personal


300,000 TID Troopers

10,000 TID Officers

here is the Troopers and a officer at work

http://www.theforce.net/swtc/Pix/zs/rotj/bunker01.jpg

Tanks 10,000

Drivers 10,000

comm officers

10,000


Imperial Navy

4 VSD's


all crewed with 10,000 Troopers and 2000 officers each

200 Tie Intercepters with 200 Pilots

600 Tie Fighters with pilots

12 Lambda class shuttles with 12 Crewmen each and 12 Officers

reserve TID troops


3,620,000 Troopers

888 Officers
01-08-2003, 20:13
ALL THIS MILITARY EQUIPEMENT WAS A GENEROUS GIFT OF THE "LSFR"


INFANTRY

240.000 Heavy armed and protected soldiers trained for life. armed with different weapons as GSRC -60 rifles, AK-74 (modified) and M16 (modified), Infantry Med Kits, The Spartan Infantry System
Kevlar Body Armor, Helmet, Berreta 9mm, M-45 w/ M-203 grenade launcher, GPS, Infra red Cameras, standard infantry back pack and 25 Synth-Skin Patches per soldier.
Tanks :
_ 500 Black Eagle tanks :
http://emeraldsword.ifrance.com/emeraldsword/0010.jpg
_Details :

The Black Eagle armament includes one 125 mm 2A46M smoothbore gun, stabilized in two axes and fitted with a thermal sleeve. The gun tube can be replaced without dismantling inside the turret. The gun can fire a variety of ammunition including APDS (Armour Piercing Discarding Sabot), HEAT (High Explosive Anti-Tank), HE-FRAG (High Explosive Fragmentation) as well as shrapnel projectiles with time fuses.
The Black Eagle gun can also fire the 9M119 Refleks (NATO designation AT-11 Sniper) anti-tank guided missile system. The range of the missile is 100 - 4,000 m and takes 11.7 sec to reach maximum range. The system is intended to engage tanks fitted with ERA (Explosive Reactive Armour) as well as low-flying air targets such as helicopters, at a range of up to 5 km. The missile system fires either the 9M119 or 9M119M missiles which have semi-automatic laser beamriding guidance and a hollow charge warhead. Missile weight is 23.4 kg. The guns automatic loader will feed both ordnance and missiles.
Also fitted is a coaxial 7.62 mm PKT machine gun and a 12.7 mm air defense machine gun. A 5.45 mm AKS-74 assault rifle is carried on a storage rack
Armor:
The Black Eagle tank is protected by both conventional armor plating and explosive reactive armor (ERA).
The Black Eagle is fitted with the Shtora-1. This system includes infrared jammer, laser warning system with four laser warning receivers, grenade discharging system which produces an aerosol screen and a computerized control system.
It is also fitted with NBC (nuclear, biological and chemical) protection equipment.
Propulsion:
The T-90S has a liquid-cooled V-84MS 618 kW (840 hp) four-stroke V-12 piston engine. This engine can be fuelled by T-2 or TS-1 kerosene and A-72 benzine, in addition to diesel. The tank can carry up to 1,600 litres of fuel in the main fuel tanks and fuel drums. The fuel tanks are reinforced with armor plating.
The tank is provided with a snorkel for deep fording and can ford 5 metres of water with equipment which can be deployed in 20 minutes.
The mechanical transmission includes primary reduction gear, two planetary final gearboxes and two planetary final drives. The running gear features torsion bar suspension with hydraulic shock absorbers at 1, 2 and 6 road wheel stations and tracks with rubber-metallic pin hinges.
Fire Control:
The T-90S has the 1A4GT integrated fire control system (IFCS) which is automatic but with manual override for the commander. The IFCS contains the gunner's 1A43 day fire control system, gunner's TO1-KO1 thermal imaging sight which has a target identification range of 1.2 km to 1.5 km and commander's PNK-S sight.
The gunner's 1A43 day FCS comprises: 1G46 day sight/rangefinder with missile guidance channel, 2E42-4 armament stabilizer, 1V528 ballistic computer and DVE-BS wind gauge.
The commander's PNK-4S sight includes a TKN-4S (Agat-S) day/night sight which has identification ranges of 800 m (day) and 700 m (night).
The driver is equipped with a TVN-5 infrared night viewer.
It has already been deployed at border security
Two computer-generated pictures
A zoom-in of the turret .


AIR FORCE


_ 2 Djinn UCAV fighters :
http://emeraldsword.ifrance.com/emeraldsword/Djin%20supercruise_ucav_lockheed_001.jpg
_Details :
The Djinn fighter represents the first step in the direction of futuristic fighter design. As any aerospace engineer could tell you, the limiting factor on modern fighter aircraft is not the technology, it's the pilot. Our solution? Remove the pilot. The result is the Djinn, an Unmanned Combat Air Vehicle (UCAV) designed to fulfil a range of combat roles whilst keeping the costs right down.
Not including a pilot allows the Djinn to do a number of things that manned planes cannot. Primarily, it allows it to be smaller, since there is no need for a cockpit. It can also be flatter, which cuts down on its signature. However, it is also able to execute turns that would cause severe damage to a human pilot, up to about 12Gs. This allows to to better evade missile attack and outmaneuver enemy fighters.
The Djinn is controlled in one of two ways. It may be controlled remotely via a remote suite by a trained pilot. This has the advantage of keeping the pilot out of danger, and the signal reinforcement that our allied nations have place in the transmission makes jamming extremely difficult. The second way is the thing we are most proud of however, the Djinn contains a robotic control mechansim second to none which allow the fighter to select, engage and destroy targets with a high degree of success. This software was developed using the latest Cleanroom Software Engineering methods to prevent error and can continually be updated with new target and situational information to optimise its performance. It can't improvise like a human pilot can, but it makes up for it in other ways, increased reaction speed and robustness under fire.
Among the fighters greatest strength is in the execution of Suppression of Enemy Air Defences (SEAD) missions. Notoriously the most dangerous of missions, SEAD involves the fighter aggravating ground based defences into firing, and then launching HARM at them whe they do, since HARM locks onto radar signatures. The defence is then likely destroyed, even if it does turn off its radar, and the Djinn must dodge the missile. It has a better chance of doing so then a manned plane, and even if it is destroyed, you haven't lost a pilot that took millions of dollars to train along with it.
The payload of the Djinn is quite small, because of its size, but you can use significantly more because of its comparitive cheapness to its competition. Also, its payload is well sufficient to carry out most mission specific operations. it is best used in medium to large numbers with a back-up of a small number of multi-purpose fighters to fill the holes.
The Djinn has recently been in action on the war against Leref-sharë, where it performed better than all expectations in both SEAD and Strike missions.
Stats :
Project Final Name: Djinn
Project Working Name: RAMPART BLUE
Type: Multirole Unmanned Combat Aerial Vehicle
Prime Contractor: AOMT
Weight, Dry: 8,000 lb
Weight, Internal Fuel only: 11,500 lb
Weight, Maximum Takeoff: 16,500 lb
Length 26.3 ft (8.02 m)
Height 3.7 ft (1.13 m)
Span 33.8 ft (10.30 m)
Powerplant: Low bypass turbofan with reheat, developing 7,000lb
static dry thrust.
Speed, cruise: M 0.9
Speed, Maximum Sea Level: M 1.7
Ferry range: 1300 nm on internal fuel.
Combat Radius: 500 nm with 4,700lb strike payload
Combat Radius: 200 nm plus two hours on station with CAP payload
Max Endurance: Two hours, forty minutes on internal fuel
Ceiling 55,000 feet
Launch runway: wheeled
Recovery runway: wheeled
Sensors: Integrated electro-optical and staring infra-red, pulsed-doppler
radar, terrain following radar
Weapons carriage: Internal bay with three paired hardpoints, each pair rated to 2,000lb carriage. All hardpoints plumbed for fuel. Centre hardpoint
equipped for LANTIRN.
Two internal bays dimensioned for single ASRAAM. Each has single hardpoint/kicker bar rated to 400lb.
Typical payloads:
STRIKE: 2xPAVEWAY-II 2,000lb laser guided bomb, LANTIRN pod, 2xASRAAM
COMBAT AIR PATROL: 6xAMRAAM, 2xASRAAM
MARITIME STRIKE: 2xHarpoon, 2,000lb fuel, 2xASRAAM
ANTISUBMARINE: 2xMk46 Lightweight Aerial Torpedo, 2,000lb fuel, 2xASRAAM
SEA CONTROL: 2xCAPTOR Encapsulated Torpedo Mines
SEAD: 4xHARM, 2xRockeye-II, 2xASRAAM
CLOSE AIR SUPPORT: 4xMaverick, 2xRockeye-II, 2xASRAAM


SPACE FORCE

_ 1 REPUBLICAN FSC -180 War SpaceShip:
_Details :
The FSC-180 is the second largest ship in LordSquallFreeRepublic Armed Aerospace Forces. it is Wedge shaped. The ship is so large that it is barely capable of reentry and takes fifteen Presidential Class Advanced Fusion engines to power it aswell as two hyperdrives. Planetary landings are possible and takeoff from a planet is possible, but both are very hard to pulloff. 60 small pulse laser anti-fighter turrets are positioned in strategic locations all over the vessel. 30 missile batteries with 10 missiles apiece have been built in the end of the ship. 40 Heavy Pulse Laser turrets are in the middle section of the ship with a massive internal fighter bay and fleet control systems. Four small ion cannons and one large ion cannon are forward mounted for anti-ship capabilities. armored with fossile titanium plating and a kevlar lining over that.

Defensive structures and vehicules:

_10 Surface-To-Air Missile Counterfire System (SAMMCS) :
http://www.rebelscum.com/sandiego02/sd-clonetroopergunship-tn.jpg
The SAMMCS is another development of Digital Technologies. Like any other SAM radar system, it can combat incoming surface-to-air missles, but in combination with DT's Digital Topography System, not only can you fire against the missle, it then receives to coordinates for the launcher than fired them.
Radar detection range:
- (max altitude) 25,000 m
- (max range (target altitude from 1,000 to 25,000m)) 100 km
- (max range (target at 100 m and in crest angles of zero degrees)) 35 km
Radar coverage:
- (azimuth) 360°
- (elevation) 40°
Radar resolution:
- (range) 400m
- (azimuth/elevation) 3-4.5 m
Time into action/time to close down: 5 min
Max road speed: 65 km/h
Range: 500 km
Combat weight: 106 pounds
Length: 5.59 m
Width: 3.25 m
Height: 7.02 m


_ 10 T82 anti-aerian.
http://homepage.tinet.ie/~steven/images/t82aaa_1.jpg
The T82 twin-mounted 20mm anti-aircraft gun is a derivative of the T75 gun system. It features a electro-optical guidance system which is housed on the gunner's helmet. The helmet sight automatically directs the servo motors which control gun movements, which can also be operated manually. An off site optical guidance system with infra red night targeting is also available for remote control of the gun system, increasing the gunner's survivability.


MISSILES :

_ 80 KGM-3X Glide-Bombs
Large range and laser satelite targeting system.
http://www.radialljerrik.com/images/missile.jpg




Hùgo Fo' thän
Suprem Prince of
Ilm'ost Free Kingdom
approved by the Great Senate
http://www.quintessentialwebsites.com/lordoftherings/movieshots/elven_soldier_fog_tn.jpg
...:::'Alert level GREEN : everything’s ok:::...
...:::'IOFK is a nation Defended by LSFR':::...

http://www.nationstates.net/images/flags/uploads/ilmost.jpg
Sigma Octavus
01-08-2003, 20:26
Infantry:

30 million troops: 5 million active-25 million reserve.
5,000 SOET special forces
8 Gekidoku elite special forces

Vehicles:

10,000 JOAP tank
6,000 Black Eagles
400 Sigma Octavus Heavy Battle Tank (SOHBT)
20,000 Duece-and-a-halves
10,000 Hum-Vees
500 MCC (Mobile Command Center)

Airforce:

Not available at this time.

Navy:

10 Cruisers
5 Aircraft carriers
20 Battleships
17 Destroyers
10 Nuclear-Submarines
30 Frigates
125 Patrol Boats
1 MasterCraft Ski-Boat :lol:

In all, I put most money into land war. My Infantry reserves are always stationed in one of the DBases around my country. DBase is short for Defense Base and is a city, except with more military influence.
Serenia
05-08-2003, 05:12
My military generals have had complete freedom up to now.. I've just been shunting them cash and letting them do what they wanted to do. However, it's time to get everything in order (there's some complaining, of course, but it's being handled). The numbers I've been coming up with seem a little.. well, radical.

My nation is based on a rather large island, so I don't need a huge ground force.. in fact, my ground troops make up a whopping 20% of my active military. The island has exactly one harbour, which is where the capital city is located, as well as the main naval base, so obviously controlling the air as well as the sea is very important.

I came up with these numbers using the military calculator (paper, as I don't have Excel) that I found on the forums. It had 39% of all general military personnel as support.. I upped that to 50% as my military is huge even with it being only 2% of my population. Might have to make it even higher..

Anyways, here are the numbers.

> National population:

> __2__% of population in military = 26,360,000

Army - __20__% of military = x 0.50 = field personnel = 2,636,000
> Infantry = 20% = 527,200
- Divisions(4bgds/6000men): 50 - Brigades(6comp/1500men): 100
- Companies(6plts+10): 300 - Platoons(40men): 55
> Artillery = (-15% for others) = 15% = 395,400
> Special Forces = (-10% for others) = 10% = 263,600
- shock troops: 50,000 - snipers: 10,000 - recon: 10,000
- SEALs: 50,000 - Marines: 50,000 - Other: 93,600
> Armor = 15% = 395,400
> AAA = 30% = 790,800
> Air Craft = 3% = 79,080
> Air Craft Support = 7% = 184,520

Navy - __40__% of military = x 0.50 = field personnel = 5,272,000
> Shipman = (-50% for other items: amphibious craft, transports, etc.) = 80% = 4,217,600
> Air Craft = (-35% for others: refuel, surveillance, etc.) = 5% = 263,600
> Air Craft Support = 15% = 790,800

Air Force - __40__% of military = x 0.50 = field personnel = 5,272,000
> Air Craft = (-40% for others: refuel, surveillance, etc.) = 25% = 1,318,000
> Air Craft Support = 75% = 3,954,000


Now, the ground troops look fine, and maybe even the navy numbers, but in the air force? I would need approximately 329,500 planes just to keep my pilots in top shape, not including extras for replacing ones that fail. I know I've given my generals a lot of funding, but I doubt we have that many.

And don't even get me started on types of weaponry.. they're even MORE reluctant to give me the plans of the latest things they've been producing. But I will get it from them.
Serenia
05-08-2003, 18:10
Could use some help in setting up a sensible military still :)
06-08-2003, 01:02
Dratini is proud to be a non-violent nation, having only a defensive military. Made up entirely of volunteers, the Dratinite military guards the borders against illegal immigrants (I'm not anti-immigrant, but my country is so poor that we really can't support illegals...). Dratini declares itself a neutral nation during all times of war, and will only participate if directly attacked and forced to defend itself.

Population: 250,000,000
Army: 93,754
Navy: 102,540
There is no Dratinite air force.
As for weapons and tanks and such... uhh, (ooc) I'm not that well-versed in such things, so... (ic) just your basic rifles and tanks and boats and... yeah.
Slutbum Wallah
06-08-2003, 01:16
1 very, very, very pointy stick.
06-08-2003, 01:16
MILITARY CONTINGENTS OF THE COLONY OF ALGRATEN

Ground To Space High Capacity Cargo Frieghters

(1) T-180 Military Space/Ground transport {{USS Sebko}}
(1) C-180 Civilian Space/ground transport {{SS Konstantine}} *property of Algraten Shipping and Frieght Ltd.

To view the T-180 and C-180 Units go here
(http://www.nationstates.net/forum/viewtopic.php?t=52882)

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-
current population : 36 mil
-----------------ARMY----------------
(Council Guard)
MAM COMBAT ROBOTS (25)
MAM Combat Robots: Best Modern Weapons.

MAM Robot
Weapons: 4-Tube Rocket Launcher, Model 0.3 Pistol
Ammo: 16 Rockets, 50 Bullets
Speed: 12.1 MPH
Price: 12 Million for 25
No fear/Emotion
Extreme Loyalty
_________ALGRATEN INFANTRY DIVISION
Weapons supplier - http://www.nationstates.net/forum/viewtopic.php?t=48222&postdays=0&postorder=asc&start=0
regiments are 5000 men in size
(1st Algraten Infantry Regiment) * Desford GFB {G36}
(4th Regional Garrison Regiment)*Mar-doc{{SIG SG550}}
(75th Algraten Infantry Regiment)*Desford GFB{G36}
(6th Light Infantry Regiment)*Coneto AFB{{SIG SG550}}
(8th Light Infantry Regiment)*ADS{{SIG SG550}}
(9th Light Infantry Regiment)*ADS{{SIG SG550}}
(11th Light Infantry Regiment)*Klamath Falls{{SIG SG550}}
(19th Regional Garrison Regiment)*Mar-doc{{SIG SG550}}
(82nd Algraten Infantry Regiment)*Brotherhood base{G36}
(5th Heavy Infantry Regiment)*Desford GFB{G36}
(1st Colonial Marines)*Bexhill --Sgt.Emalez's unit {G36}
(2nd Colonial Marines)*Outside Galdanian Base{G36}
(17th Algraten Infantry Regiment)*Bexhill{{SIG SG550}}
(201st Heavy Infantry Regiment)*ADS{G36}
(30th Regional Garrison)*Portland{{SIG SG550}}
(101st Light Infantry Regiment)*St. Albans {G36}
(21st Algraten Infantry Regiment)*Attlesburg{{SIG SG550}}
(57th Heavy Infantry Regiment)*Portland{G36}{{SIG SG550}}
*************Other Weapons Available To Infantry*********
Sidearm of all Algraten Military forces : SIG Pro
Support Weapon of Infantry forces : Browning M2HB
Sniper Rifle of Specialist forces : Beretta M82 .50
RESERVE DIVISIONS {{20,000-50,000 in size}}
(3rd Colonial Reserve Division)*ABS {{M3A1 Grease Gun}}
(66th Colonial Reserve Division)*Algraten S&F Naval Docks {{M3A1 Grease Gun}}
___________________________________________________________
ALGRATEN ARMOR DIVISION
(12th Colonial Garrison Regiment)

100 Challenger II tanks
----------------------------------------------------------------
(203rd Algraten Armor Regiment)
100 Challenger II tanks
-----------------------------------------------------------------
(333rd Regional Garrison)
100 Merkava Mk5 tanks)
----------------------------------------------------------------
(102nd Algratem Armor Regiment)
50 Merkava Mk5 tanks
50 Advanced Amphibius Assualt vehicles
------------------------------------------------------------------
(11th Regional Garrison)
50 Merkava Mk5 tanks
50 M3A3 Bradley Fighting Vehicles
------------------------------------------------------------------
(420th Algraten Armor Regiment)
100 Merkava Tanks
-----------------------------------------------------------------
(52nd Algraten Armor Regiment)
50 Merkava Mk5 tanks
50 M3A3 Bradley Fighting Vehicles
http://www.nationstates.net/forum/viewtopic.php?t=50858
http://www.nationstates.net/forum/viewtopic.php?t=50859&postdays=0&postorder=asc&start=20
http://www.nationstates.net/forum/viewtopic.php?t=43942&postdays=0&postorder=asc&start=0

ARMY AIRBORNE DIVISION

-100 AH-64 Apache Helicopters
------------------------------------------------------------------------------------------------------
AIRFORCE

(1st Algraten Angels)
20 RF-11 Archangels
http://www.nationstates.net/forum/viewtopic.php?t=53927&highlight=

(108th Algraten Angels)
20 F-16 Falcons
http://www.nationstates.net/forum/viewtopic.php?t=53383&postdays=0&postorder=asc&start=0

(302nd Colonial Strike Wing)
16 MIG-31 Foxhounds
http://www.nationstates.net/forum/viewtopic.php?t=53410

(Regional Training Contingent) *attached to the 302nd*
5 MIG-21 Lancers
http://www.nationstates.net/forum/viewtopic.php?p=995078&highlight=#995078
------------------------------------------------------------------------------------------------------------
NAVY

10 Taruntul IVB Class Fast Attack boats
USS Tanahoy USS Eddington
USS Vanyc USS Hermes
USS Sibera USS Tomahawk
USS Mar-Doc USS Bryzantine
USS Ghoul USS Socrates

Displacement (tons): 530 tons full load Tarantul V
Speed (kts): 48 knots
Dimensions (m): 56.1 meters long
10.2 meters beam
2.65-4.36 meters draft
Propulsion: 2 gas. turbines; 2 props., 39'000 hp; 2'600 n.m/16 kts
Crew: 44
Armament:
Missiles:
4 AS-4 anti-ship
4 SA-N-8 SAM positions (4 Missiles in each)
Guns: 1 x 2 AK-176 DP (76 mm)
4 x 6 AK-630 gattl. AA
(6 x 30 mm; r: 6'000rds/m/mount)
(http://www.nationstates.net/forum/viewtopic.php?t=38525)
06-08-2003, 01:56
**************The Daggothian Military*****************


***AIR***

F/A-108 Warhammer Multi-Role Fighter ((35))

F-106 Vampire Interceptors w/ Athena systems ((35))

Yak 141 VTOL Fighter bombers ((100))

Su-34’s ((100))

C141 Starlifters ((100))- supplies transport

MIG-21 2000 FIGHTER GROUND ATTACK ((200))

Su-47 Berkut Fighters ((100))

KC-135 Refuelers ((10))

***CHOPPERS***

Ka-50 choppers ((50)) antitank/ ship

Ka-52 choppers ((95)) Support/ anti ship/ anti tank

Mil Mi-24 Hind ((35)) Troop transport/ support/

***TROOPS***

Troops w/ ak-47’s and other weapons ((150,500))

Elite Wolf Division ((75,000))

LCAC Landing craft ((200)) -troop transport


***NAVY***

Carriers ((2))

Invader Advanced carrier ((1))

Cruisers ((3))

Destroyers (( 8 ))

SSNs (subs) (( 8 ))

Hospital ship ((1))

Akula Class Sub ((1))

***TANKS***

GR-2 Tanks ((200)) Heavy

Merkava Mk 5 tanks ((300)) Medium- Urban fighters

G6 155MM SELF PROPELLED HOWITZERs ((200))

****AA****

Advanced Daggothian AA is under development

****WMDs****

1 nuclear bomb

*****Developing projects****

Mass production of F-21 Starfire Prototypes

Daggothian Advanced Akula Submarine

Mass production of M1 Abrams

Development of a dependable spy satellite network

Spider Silk Armor research


http://silverfrogs.free.fr/starcraft/heros/stukov.gif
-President and General Nicoli Zorgeuf
Leader of the Federation of Daggoth
06-08-2003, 05:01
We got hit over the last two days so I had to come up with what my military consists of.

Navy

1 Kitty Hawk Carrier - PJS Caleb
1 Nimitz class Carrier PJS Joshua
1 Typhoon II SSBN PJS Armegeddon
1 Typhoon (modified) PJS Moses (modified to transport spec ops)
1 Ohio SSBN PJS Jericho
7 SSN's LA Class
2 SSN's LA(i) (with VLS)
6 Ticonderoga Class Crusiers
2 Arleigh Burke DDG's (1 more currently under construction)
6 Spruance Class DD's
6 OH Perry class FFG's
2 ship MEU Force (1 LHA and 1 LPD)
2 Fleet Oiler/Supply ships ( 1 under refit)

Army

1 Mech Inf Division (20,000) (3 Combined Arms Battle Groups 6,000 each plus support)
400 Abrams M1a1
600 Bradleys

1 Marine Division (12,000) 3 Deployable Regiments (3,000 each)
2nd Reg has support and medical personnel plus 1 Combat Battalion deployed to Free Palestinian State per previous RP. Rest of unit is currently stationed with Divisional HQ in base and training role.

1st Regiment is deployed as MEU.

Air Force (the calculator gave me 3,000 pilots. I count half as combat= 1,500. I stated aircraft for half of that and the rest are in combat craft not necessarily listed (Choppers, AWACS, AC130's etc)

150 F15E Strike Eagles
100 F18A Hornets
300 F16 Falcons
12 F111 Aardvarks
8 F117 Nighthawks
2 SR-71 Spy planes
4 B2 Bombers
5 B-1b Lancers



Richard von Joshua
President
Mercenary Soldiers
06-08-2003, 17:58
I don't think we've posted here before.

Our military consits of mostly infantry, around two hundred million troops. Most of our citizens fight, so hence the large number.

Infantry:
Number of Regulars: around two hundred million troops
Number of SpecOps: 50 troops

Infantry Equipment:
H&K G36 Assault rifle, 5.56x45mm NATO Teflon Coating
H&K SOCOM, .45 ACP Teflon Coating
High Carbon Steel combat knife, 3 in blade
Three HEDP (High Explosive, Dual Purpose) M97 fragmentation Grenades
One WP (White Phosporus) Chemical Grenade
Kevlar vests with inlaid ceramic shockplates
Kevlar covered steel helmet

SpecOps Equipment:
H&K G36C, 5.56x45mm NATO Black Talon
H&K SOCOM, .45 ACP Black Talon
H&K SMG II, 9x19mm Black Talon
Three Flashbang grenades
Three HEDP (High Explosive, Dual Purpose) M97 Fragmentation Grenades
Special Radar absorbing and heat dispersing kevlar vests inlaid with ceramic shockplates
Kevlar covered steel helmet with HUD screen and built-in magnification technology

SpecOps Snipers carry M14 battle rifles, in 30.06 with 10x scopes
Infantry Snipers carry an M40 sniper system, .308 with a 10x scope

Vehicles:

Bradley Infantry Fighting Vehicle:
Armament:
Twin M2 heavy machineguns, .50
30mm cannon, 30mm AP shell
Twin rocket pods, 20mm rocket

Engine: 500 Horsepower Diesel

Armor: 3 in thick ceramic plating

H2 Humvee

Armament:
Turret mounted M2 Heavy Machinegun, .50

Engine: 300 Horsepower Diesel

Armor: 2 in thick steel plating, bulletproof glass
Vulcanus
07-08-2003, 14:07
There are currently only few units on our troops. We will post more some day later.
07-08-2003, 18:51
Brought to you out of necessity as a result of the last RP invasion of a friend.

NAVY:

2 Kitty Hawk Class CVNs Berra, Campanella
10 Nimitz Class CVNs Ruth, Gehrig, Mantle, Mays, Aaron, Mathews, Sosa, McGwire, Bonds, and Griffey (McGwire Battlegroup with 3 CG, 4DDG, 2DD, 2FFG, 4SSN LAclass plus fleet supply ship deployed to POJ)
2 former POJ Nimitz Class CVNs Rahab and Jordan.

1 Iowa (i) Battleship (AEGIS) "Giants" Improvements developed locally. First turret forward of superstructure removed as were the 2 most forward 5 inch gun mounts containing 2 of the 5 inch guns each. Mk7 AEGIS system and 2 Mk 41 VLS systems installed where the old turret was. Modifications to the superstructure were also needed.

2 Padre(Yamato) Class Battleships (AEGIS) First turret forward of superstructure removed along with most secondary and AA guns and replaced with some modern tech. Superstructure modified to resemble Ticongeroga Class crusier(on a much larger scale)

Speed:30 knots
Crew:2500
6 18' Guns in two turrets 1 forward, 1 aft
16 5' Guns in 8 twin turrets
8 20mm Phalanx CIWS AA systems
40 Tomahawks TASM/TALM Cruise missiles in 10 quad launchers
20 Harpoon missiles in 5 quad launchers
Mk 7 AEGIS system with 2 MK 41 VLS systems installed where old turret was.

82 Cyclone Coastal Patrol Boats
71 Ticonderoga Class (AEGIS) Crusiers
85 Arleigh Burke DDG's (AEGIS) Destroyers
15 Spruance DD's Destroyers
55 OH Perry FFG-7s Fast Frigates
85 LA Class SSN Attack Subs
44 LA(i) VLS SSN Attack subs
12 Seawolf Class SSNs
25 Oscar II Class SSGNs
15 OHIO Class SSBNs
24 AOE Fleet Oilers/Supply Ships
47 T-AKR LMSR Bob Hope Class Sealift Transports
13 MHC-51 Osprey Minesweepers
19 AS-39 Sub Tenders
4 LHA Wasp Class and 7 LHA Tarawa Class Assault Ships
15 LPD-4 Austin Class and 11 LPD-17 San Antonio Amphibious Transport Dock Ships
4 RT-S10 Amphibious Landing Craft Transports(one constructed for exclusive Seabee use, equipment transport, and deployment)

2,500 F14d Land Based Fighters
1,500 F18A land Based Fighter Bombers

9 Seabee Naval Construction Regiments(NCR) (3,000 each)

AIR FORCE

26,700 Total Pilots
13,000 Combat Pilots

10 U-2s Spy Planes
250 AH-1 Cobra Gunships
20 AC130 Specter Gunships
21 E767 AWACS
120 C141 Transports
20 K767 Tanker/Transports
30 K135R Stratotankers
300 F117A Stealth Fighter/Bombers
29 B2 Stealth Bombers
60 B-1b Lancer Bombers
300 Raptor Adv. Fighters
1900 F16 Fighters
1000 F15E Strike Eagle F/B
900 F18A Fighter Bombers
600 F23 Spirit Walker Adv. Stealth Fighters(based on F23 black widow)

ARMY and USMC

1st, 2nd, 3rd, 14th Armored Divisions (20,000 each)
400 Abrams and 500 bradleys each

4th, 10th, 12th, Mech Infantry Divisions(20,000 each)
200 Abrams 500 Bradleys each

6th, 7th, 9th, 11th ACRs (Armored Cavalry) (3,000 each)
100 Abrams 125 Bradleys each

2nd, 5th and 8th Marine Divisions(20,000 each)
(Marine Regiments of 3,000 each are deployable as MEU's)
07-08-2003, 19:00
With apologies to Squall, I'm reposting (I don't want to view the 30 minute movie that is your military every time I make an update so this repost will move mine of the page) :D

We got hit over the last two days so I had to come up with what my military consists of.

Navy

1 Kitty Hawk Carrier - PJS Caleb
5 Nimitz class Carrier PJS Joshua, Judah, Reuben, Rahab, Jordan
(Reuben currently on 1st post shakedown cruise and Rahab on precommissioning trials)
1 Typhoon II SSBN PJS Armegeddon
1 Typhoon (modified) PJS Moses (modified to transport spec ops)
5 Ohio SSBN PJS Jericho, Simeon, Joseph, Benjamin, Eleazar

(Joseph on 1st post shakedown cruise and Benjamin under construction)
9 Oscar II SSGNs
(2 completing construction and shakedown trials)
25 SSN's LA Class
(3 completing construction and shakedown runs)
10 SSN's LA(i) (with VLS)
(1completing construction and shakedown)
3 Seawolf Class SSNs
(1 completing construction and shakedown)
17 Ticonderoga Class Crusiers
19 Arleigh Burke DDG's
6 Spruance Class DD's
13 OH Perry class FFG's
18 Cyclone Patrol Boats
(2) 2 ship MEU Forces (1 LHA and 1 LPD each)
4 AOE Fleet Oiler/Supply ships
4 AS-39 Sub Tenders
5 MHC-51 Osprey Mine Sweepers

Add 1,000 f14d model Tomcats, Land Based Naval Air
(100 plane crews completing training and equipement loadouts)
700 F18/A Hornets, Land Based Naval Air
(300 plane crews completing training and equipment loadouts)

Army

1 Armored Division("10th Armored") (20,000) (3 Combined Arms Battle Groups 6,000 each plus support)
400 Abrams M1a1
500 Bradleys

1 Mech Inf Division"4th Mech Inf" (20,000)
200 Abrams M1a1
500 Bradleys

5 ACR's 3rd, 5th, 7th, 8th, 9th(3,000 each) (3rd ACR TFUN)
75 M1a2 each
100 Bradleys each


1st and 2nd Marine Divisions (15,000 each) 5 Deployable Regiments each
2nd Reg/1st Div has support and medical personnel plus 1 Combat Battalion deployed to Free Palestinian State per previous RP. Rest of unit with remaining combat Battalion is currently stationed with Divisional HQ in base and training role.

1st and 3rd Regiments/ 1st Div deployed as MEU.


Air Force (the calculator gave me 7,600 pilots. I count half as combat= 3800. I stated aircraft for half of that and the rest are in combat craft not necessarily listed

500 F15E Strike Eagles
300 F18A Hornets
300 F22 Raptors
900 F16 Falcons
60 F111 Aardvarks
50 F117 Nighthawks
3 SR-71 Spy planes (1 on long range rotation to Free Ulster)
3 U-2s Spy Planes
12 B2 Bombers
8 B-1b Lancers
14 E767 AWACS
150 AH-1 Cobra Gunships
12 AC130 Specter Gunships
6 K135R Stratotankers
6 K767 Tanker/Transports

I used the calculator on .2% and got this. POP 235mil economy strong
09-08-2003, 20:00
Populashon: 764 million


Warships:

1 Victory-Class Heavy Destroyers (Flagship)
5 Warlock-Class Heavy Destroyers
20 Omega-Class Destroyers
14 Combat Cruisers
20 Nova-Class Dreadnaughts
30 Hyperion-Class Heavy Cruisers
6 Troop ships (6 Dropships)
60 UD-L4 Utility Dropships

Fighters:

100 Squadrons of Aurora Class Starfurys (12 per Squadron)
81 Squadrons of Thunderbolt Class Starfurys (12 per Squadron)

Non Military Ships

60 Cargo Transports
100 STG-19 Crew Shuttle
60 Hestrel AE / STV-224 Atmospheric Shuttles
2 Explorer-Class Construction Ship
2 Exploration Ships
1 Private Cruiser

Stations and satellites

100 G.O.D. Defence Satellites in Sol System
120 G.O.D. Defence Satellites in Sigma System
1 Ion Cannon in Sol System
1 space station in Sol System
1 Space Dock in Sigma System
1 Space Dock in the Tau’n System
1 military ship yard in Sol System
2 Jumpgates linking the Sol and Sigma Systems

Ground Basic/Colonies

1 Mining Operation in the Sigma System (mining Ion Ore)
1 Colony and Mining Operation in the Tau'n System
(mining Quantium 40 on the moon of the planet the Conley is on)

Personal

2292 starfurey pilots
41750 star ship crew
928,000 star ship troops
100,000 Men of the First GDI Marne Core (space troops)
100,000 Men of the First Reagent GDI Foot,
100,000 Men of the Second Regnant GDI Foot,
500,000 Men of the First Tank Battalion.

Non Space Units

Air Forces

60 C130 Transport plane
100 Orca Boomer Squadrons (10 per Squadron)(1000)
200 Orca fighters Squadrons (14 per Squadron) (2800)
50 Orca Carryalls
200,000 Men, Ground grow and pilots

Ground Forces

200 Medium Tanks
150 Mammoth Tanks
50 Mammoth Tanks Mark Two's
60 Hover Missal Tanks
250 APC
200 Humm-Vee's

Naval Forces

20 Frigates
50 Troop Transports (that yours ant grav engines)
50,000 personnel
Kotterdam
10-08-2003, 07:40
Well, it's that time again. Kotterdam is growing, and so are our armed forces...

The Dominion of Kotterdam

Head of State: The Right Honourable Prime Minister Scott Haley

Population: 16,000,000
Armed Forces: 1,110,000 Officers and Enlisted (1.5% of population)
Economic Status: Very Strong

Sidearm:
Browning High Power 1935 (9mm Pistol)

Rifles:
FN FAL (7.62mm Assault Rifle)
Viking Firearms Mk. II Cobra Carbine (7.62mm Carbine)
Accuracy International L96A1 Sniper Rifle (7.62mm Bolt-Action)
Barrett M82A2 (.50 Browning Semi-Auto)

Machine Guns:
M-60E3 (7.62mm General Purpose Machine Gun)
Browning M2QCB (.50 Browning Heavy Machine Gun)

Submachine Guns:
H&K UMP (9mm SMG)

Support Weapons:
SMAW (Shoulder-launched Multipurpose Assault Weapon)
M136 AT4 LAW (Light Anti-Tank Weapon)
Stinger Missile Launcher (Man-Portable SAM)
60mm, 81mm, and 120mm Mortars

Air Force:
1,764 F/A-18E Super Hornets
100 C-17 Globemaster III
400 UH-60 Black Hawk helicopters
80 MH-60K Pave Hawk helicopters

Army:
1,350 Lancer MBT-1 Main Battle Tanks
1,000 Grizzly APCs
240 M109 Paladin Self-Propelled Howitzers
300 General Motors LAV III Light Armoured Vehicles
400 BOFORS 40mm Anti-Aircraft Artillery guns
120 Mobile Patriot Anti-Aircraft Missile Batteries
147,470 Infantry Soldiers
3,680 Special Operation Troopers

Navy:
3 Kitty Hawk-Class Aircraft Carrier
6 Belknap-Class Guided Missile Cruisers
12 Halifax-Class Frigates
12 Trafalgar-Class Nuclear Attack Submarines
180 F/A-18E/F Super Hornets
18 S-3B Viking ASW Aircraft
18 E-2C Hawkeye AWACS Aircraft
18 C-2A Greyhound COD Aircraft
30 Sikorsky S-70B Seahawk Helicopters
Confused States
12-08-2003, 03:01
15 tons is a really small submarine....

That's for sure, U.S.S. Holland, the first US sub weighed more than that
12-08-2003, 15:05
Population: 14 million
Armed Forces (including reserves): 1.5 MM
Since Wastra is one of two nations on a large island, tha majority of its armed forces make up the Navy and Air Force.

Navy: 350,000 Active, 250,000 Reserve
15 Nuclear Submarines, armed with classified nuclear weapons built from the rather abnundant (smirk) deposits of Uranium I keep seeming to 'somehow' discover in my South West.

5 Aircraft Carrier Battle Groups, 310 combat aircraft

50 land-based combat aircraft


Air Force: 50,000 active, 75,000 reserve/air national guard
1,000 pilots active, 1,500 reserve
500 Combat Aircraft, 150 on alert 350 days/year

Army: 225,000 active
1 Light Armored Division
2 Infantry divisions
625,000 reserves (including trained militia), infantry and support
25 Nuclear Missile Silos (contents classified, origin classified)

Marines: 100,000 active duty combat troups (uses the navy's support personnel.)


The Empire of Wastra has adopted a MAD policy (Mutually Assured Destruction) as it grows. Our partner nation from our region is a protectorate of the Empire's military. Any attack on our region (either Nation) will result in a nuclear counter-attack :twisted: from the Empire.
Dontgonearthere
13-08-2003, 04:56
Lets see if I can get this right...
Total Military Force:
4,650,000

Four branches, Space Navy, Army, Navy.
Space Navy:
Four Piledriver class battlecruisers (15,000 men each)
Cruisers:
GLAF Purgatory
GLAF Subjegator
GLAF Sputnik
GLAF Hera

Nine Millinium Class Strike Cruisers (6000 men each)
GLAF Gorgon
GLAF Hydra
GLAF Chimera
GLAF Basilisk
GLAF Paragon
GLAF Invincible
GLAF Courage
GLAF Grindle
GLAF Rebel Star

Thirteen Justice class destroyers (4000 men each)
GLAF Honour
GLAF 47
GLAF Yang
GLAF Runner
GLAF Solo
GLAF Sean
GLAF Fanatic
GLAF Demon Lord
GLAF Bravery
GLAF Startide
GLAF Krondorsfire
GLAF Liberty
GLAF Suicidal Insanity

15,000 S/A 'Avenger' Fighters (1 man each)

3000 S/A 'Shadow' Bombers (2 men each)

5,000 S/A 'Valkyrie' Supply ships (4 men each)

31,500 Marine Boarding Pods (remote guided, no crew)

63,000 Space Marines

Army.
GLA Troopers: 4,000,000
Bio/Chemical specialists: 50,000
Internal Security Agents: 10,000
SpecOps: 107,500

Vehicle Corps
Supply/Light combat
5000, 5 ton trucks (1 man)
5500, 10 ton trucks (2 men)
2500, 20 ton trucks (2 men)
500 LUG V (Light Underground Vehicle) (3 men)
10,000 Jeep (Enhanced) scout vehicles (2 man)

Tanks:
10,000 Flash light tanks (3 man)
15,000 Stumpy Medium tanks (3 man)
6,500 Bulldog Medium/Heavy tanks (4 man)
500 Triton Amphibious Medium Tanks (3 man)
1000 Goliath Ultra Heavy tanks (9 man)

Missile Launchers:
7000 Rocko Light SAM Launchers (3 man)
4000 Pillager Heavy SAM Launchers (5 man)
2500 Diplomat STS Launcher (3 man)
10,000 23mm light AA guns (2 man)
100 Heavy AA platforms (30 man)

Weapons

(both) Naval Side Arms:
NP26 Pistol
NR4 Carbine

Marines:
MAS20 Carbine Assault Rifle
MP42 Pistol
Hull breaching charges
Vacume suits (space only)
Magnetized boots (space only)

Army
AW90 Assault Rifle
AP2 Pistol
LAR Light Anti Tank Rocket
MG3 Machine gun
PSG1 Sniper rifle

Tank Corps uses pistol only

Phosgene:
Damage to respratory tract, becomes extremly toxic on concatc with moisture
Total: 100 Canisters (10km per canister)

Distilled Mustard Gas:
50 Canisters (10km per canister)

Hydrogen Cyanide:
10 Canisters (10km per canister)

AGENT T:
5 canisters Canisters (10km per canister)

DS2:
1 Canisters (10km per canister)

Tabun:
10,000 Canisters (10km per canister)

Sarin:
500 Canisters (10km per canister)

Zoman:
200 Canisters (10km per canister)

VX:
20 Canisters (10km per canister)

Biological Agents:
Anthrax: 500 vials (2000 doses per vial)
Ebola: 5000 vials (2000 doses per vial)
Smallpox 10 vials (2000 doses per vial)
Common cold: 10,000 vials (2000 doses per vial)
Influenza: 5000 vials (2000 doses per vial)
Dysentary: 5000 vials (2000 doses per vial)
Plauge: 2000 vials (2000 doses per vial)

Another %5 of Dontgonearthere's population is can be drafted to active duty in the event of war. These will be added as 'GLA Militia' if the time comes.
15-08-2003, 21:01
Kind of new at this so:

Total Pop- 198,000,000

Total Military Force- 2,500,000
Breakdown

Army
2,150,000 Men (Officers and Enlisted)
45,000 Officers

Weapons
Side arms: .30 Luger
Rifles: Thomson SubMachine Gun

Transports
Bedford Tm’s: 2500
Bedford Mk’s: 1000
M998 Hummers: 500
4x4 Jeeps (officers transport): 250

Armour/Support
50,000 Men (officers and enlisted)
3500 Officers

M103 Heavy Tanks: 750(5 crew)
T-62: 1000(4 crew)
T-72: 1000(3 crew)
PT-76: 2000(3 crew)
SU-76 Self Propelled Artillery: 500(4 crew)
M107 Self-Propelled Artillery: 500(5 crew)
BM-21 Multiple Rocket Launcher:1000(6 crew)
BM-27 Multiple Rocket Launcher: 1000(6 crew)
M10 Tank Destroyer: 750(5 crew)
M18 Tank Destroyer: 500 (5 crew)

10,500 Mechanics
-----------------------------------------------------------
50,000

Air force
100,000
10,000 Officers
40,000 Pilots
40,000 Navagators
50,000 Ground Crew


Fighters
F-14 Tomcat: 10,000
F-15 Eagle: 10,000
F-22 Raptor: 10,000

Bombers
B-52’s: 5000
Rockwell B-1B Lancer: 5000
--------------------------------------------------------
100,000

Navy

250,000 Men (officers and enlisted)
100,000 Officers

Cruisers
1500 Cruisers

Destroyers
4 Destroyers

HMS Molondy (Fletcher Class)
HMS Pettyfold (Sumner Class)
HMS Lockheed (Gearing Class)
HMS Valansia (Vigor Class)

Submarines
2 Submarines

HMS Dreamseaker (Romeo Class)
HMS Profanity (Juliet Class)

Aircraft Carriers
2 Carriers

HMS Bigton (Farseer Class)
HMS Gunrun (Omaga Class)

Transports
300 Troop/armour transports
EVlL
20-08-2003, 17:13
The Empire of EVIL
Leader: Emperor Schatten Regierscht I
National Population: 1,350,000,000
Military Size (7%): 94,500,000


Imperial Military Command: 178,000
Admirals: 10,000
Vice Admirals: 26,000
Generals: 10,000
Colonels: 28,000
Commandants: 39,000
Captains: 65,000
Imperial Armored Forces: 9,613,000
Division Commanders: 24,000
Tank Commanders: 1,128,000
Tank Crews: 3,384,000
Heavy Armored Transport Commanders: 780,000
Heavy Armored Transport Crews: 2,340,000
Light Armored Transport Crews: 1,505,000
Maintainance Crew: 444,000
Imperial Infantry Forces: 27,896,000
Division Commanders: 35,000
Stormtroopers: 27,000,000
Lieutenants: 550,000
Medical Crew: 324,000
Demolitionists: 337,000
Special Forces: 1,800,000
Imperial Naval Forces: 4,258,000
Naval Fleet Commanders: 370,000
Crewmen: 3,497,000
Maintenance Crew: 391,000
Imperial Air & Space Corps.: 28,451,000
Starship Commanders: 536,000
Pilots: 12,017,000
Starship Crew: 13,655,000
Maintainance Crew: 2,243,000
Imperial Homeland: 21,935,000
Imperial Foreign Intelligence: 22,000
Imperial Military Police: 1,937,000
Imperial Military Research: 240,000
Vehicle & Arms Manufacturing Personnel: 18,481,000
Military Training Personnel: 1,276,000

Commissioned Armored Vehicles: 10,172,000
Medium Repulsor Tanks: 1,410,000
Heavy Repulsor Tanks: 846,000
Light Armored Transports: 752,500
All Terrain Armored Transports: 391,000

Commissioned Naval Vehicles: 15,620
Destroyers: 6,080
Cruisers: 3,040
Submersibles: 3,840
Frigates: 1,520
Battleships: 760
Aircraft Carriers: 380

Commissioned Air & Space Vehicles: 10,528,549
Starfighters
TIE Fighters: 5,335,632
TIE Interceptors: 2,964,240
TIE Bombers: 889,272
TIE Advanced: 1,185,696
Support Craft
Lamda-Class Shuttles: 1,590
Warlord Dropships: 35,085
MT/191 Dropships: 140,340
Landing Barges: 2,160
Capital Craft
Nebulon B Frigates: 3,888
Interdictor Cruisers: 50
Loronar Strike Cruisers: 1,296
Victory-Class Star Destroyers: 216
Imperator-Class Star Destroyers: 72
Executor-Class Star Destroyers: 2
Eclipse-Class Star Destroyers: 1
Stations
Golan III Battle Stations: 42
Golan II Battle Stations: 74

Commissioned Infantry Vehicles: 710,670
Amphibious Assault Craft: 125,000
Mobile Artillery Platform: 84,250
Weapon and Supply Carriers: 457,920
Medical Transports: 43,500

Imperial Manufacturing Vehicles / Stations:
Orbital Shipyards: 300
Type II Orbital Repair / Construction Yards: 450
Orbital Re-Supply Depots: 750
Baas-Class Orbital Supply Depots: 750
Bulk Freighters: 12,000
Utility Tugs: 65,000
23-08-2003, 15:04
Imperial forces of FPC
Population = 7,000,000
Armed forces in service(3%) = 210 000
Reserve(5%) = 350 000
Police Corps(5%) = 350 000
Imperial Guards = 100 000
Youth Corp(dunno the number of youth so I'll just state that the youngsters must make their education(junior and high school) in a military academy)

Weapons:
M16 issued to the armed forces in service, grenades and pistol
Beretta model 92 full are issued to the policemen of FPC. Also, they have the riot shield and ever useful police stick.
AK-74 are given to the Imperial guard to protect the Emperor FPC. For now, there are only 50,000 but more will come.

Vehicles:
car with mg on top these converted cars are cheap to make and are given to the military and police corps alike. There are about 5,000 cars in the military and 3,000 in the police corps.
T-62 These tanks are only given to the military. About 2,000 of them are in service.
Promise of Joshua
23-08-2003, 22:18
This is the military from the old POJ(pre nuke, bioterror etc). I will be thinning it out as time goes by and I can accurately reflect my new population totals

Navy

1 Kitty Hawk Carrier - PJS Caleb
3 Nimitz class Carrier PJS Joshua, Judah, Reuben,

1 Typhoon II SSBN PJS Armegeddon
1 Typhoon (modified) PJS Moses (modified to transport spec ops)
3 Ohio SSBN PJS Jericho, Joseph, Benjamin,

7 Oscar II SSGNs
24 SSN's LA Class
12 SSN's LA(i) (with VLS)
4 Seawolf Class SSNs
20 Ticonderoga Class Crusiers
24 Arleigh Burke DDG's
6 Spruance Class DD's
25 OH Perry class FFG's
23 Cyclone Patrol Boats
40 T-AKR / LMSR Watson Class Transports
(5) 2 ship MEU Forces (1 LHA and 1 LPD each)
7 AOE Fleet Oiler/Supply ships
5 AS-39 Sub Tenders
5 MHC-51 Osprey Mine Sweepers

500 f14d model Tomcats, Land Based Naval Air
800 F18/A Hornets, Land Based Naval Air


Army

1 Armored Division("10th Armored") (20,000) (3 Combined Arms Battle Groups 6,000 each plus support)
400 Abrams M1a1
500 Bradleys

1 Mech Inf Division"4th Mech Inf" (20,000)
200 Abrams M1a1
600 Bradleys

5 ACR's 3rd, 5th, 7th, 8th, 9th(3,000 each)
75 M1a2 each
100 Bradleys each


1st and 2nd Marine Divisions (20.000 each) 6 Deployable Regiments each
2nd Reg/1st Div has support and medical personnel plus 1 Combat Battalion deployed to Free Palestinian State per previous RP. Rest of unit with remaining combat Battalion is currently stationed with Divisional HQ in base and training role.

Air Force (the calculator gave me 7,600 pilots. I count half as combat= 3800. I stated aircraft for half of that and the rest are in combat craft not necessarily listed

600 F15E Strike Eagles
200 F23 Spirit Walker Adv.Stealth Fighters (based on F23 Black Widow)
700 F16 Falcons
60 F111 Aardvarks
50 F117 Nighthawks
3 SR-71 Spy planes
3 U-2s Spy Planes
12 B2 Bombers
8 B-1b Lancers
40 C141 Transports
14 E767 AWACS
150 AH-1 Cobra Gunships
12 AC130 Specter Gunships
8 K135R Stratotankers
6 K767 Tanker/Transports
Christians for Israel
25-08-2003, 06:27
Specifically to join the war against Nazi Doochbag Axis

Navy (lower percentage than most)

1 CVN "Moses"
7 CG Ticonderoga Class
8 DDG Arleigh Burke CLass
2 DD Spruance class
18 FFG-7s
22 Cyclone Patrol Boats
4 LA Class Subs
2 LA imroved subs
2 Oscar III Guided Missile subs (not nuc)
25 Bob Hope Class LMSR Transports
2 MHC-51 Minesweepers
1 Sacremento Class Oiler
1 LPD-4 Austin Amphibious dock ship
1 LHA Tarawa Amphib Assault Ship

900 F14 Tomcats Landbased Air

1 Naval Construction Regiment (3000men)

NO MARINES

Army(Majority of Armed Forces split between AF and Army)

3 Armored Divisions (20,000 men each)
500 Merkava III tanks each
400 Achzarit BMPS each

1 Mechanized Infantry Division(20,000)
*trained for urban warfare*
250 Merkava III's
500 Achzarit BMPs

1 AIR CAVALRY DIVISION(20,000 men)
*Additional Air Support*
500 MH60 Blackhawks
600 AH-1 Cobra Gunships

1 Amphibious Assault Armored Regiment (3,000)
50 Merkava IIIs
150 Achzarit BMPs

Air Force

200 F111 Aardvark L/R Fighters
40 F117/a Stealth Fighters
200 Lavi Adv. Stealth Fighters (F23 type)
22 K767 Tanker/Transports
30 C141 Starlifter Transports
37 Ac-130 Specter Gunships
22 AWACs Palcons
900 F15E F/B
600 F18/A Hornets
2900 F16s (1,000 under construction, refit and crew training)
6 SR-71 Spyplanes
28-08-2003, 06:49
Edit. Totaly Re-doing
Galdania
28-08-2003, 06:57
Just some big pictures of our ATO urban police forces...

http://image.com.com/gamespot/images/2002/playstation2/soe/020702/soe_screen001.jpg
...spreading out through the city...
http://image.com.com/gamespot/images/2002/playstation2/soe/s_screen004.jpg
...brutalizing dissidents...
http://image.com.com/gamespot/images/2002/playstation2/soe/020702/soe_screen004.jpg
...and assembling in a mall.
Mef
28-08-2003, 16:48
My military forces at the moment are pretty rag-tag compared to other nations.
The military forces are meant for defense, rather than offence.

News: Mef is begining to phase out the M16A2 with the H&K G36

National Mef Navy
-1 Crimmond Class Super Carrier
Aircraft: 85
• 30 F-14 Tomcats
• 34 F/A-18 Hornets)
• 1 E2-C Hawkeye naval AWACS
• 15 Helicopters
-1 Orel Ul'yanovsk Class Supercarrier
Aircraft: 68
• 27 Su-27K Flankers
• 20 Su-25 Frogfoots
• 1 Yak-44 radar picket aircraft
• 20 helicopters
-17 Nimitz Class Supercarriers
[same armenament as Crimmond Class]
-36 Iowa-Class Battle Ships
-16 Steel Class Cruiser
-19 Aegis Class Destroyers
Aircraft: Two SH-60 Seahawk LAMPS III helicopters
-2 D-036 class Frigates
Helicopters: 2 Lynx
-50 Oliver Hazard Perry Class Frigates
-15 Halifax Class Patrol Frigates
-40 Sea to Land/Air missle launching ships
-50 Contractors Powerful Sub. Production Submarines
-50 Ticonderoga Class Crusiers
-50 Arleigh Burke Class Destroyers
-50 Los Angeles Class Attack Subs
-50 Oilers
-50 Ohio class SSBNs
-20 Command Ships
500-LCAC Trasport Hovercraft
-Personnel Capacity 36 Troops
180 w/PTM
Short Tons per Sortie 25 STONS
50 pallets (500 lbs per pallet)
-Vehicles per Sortie (how many vehicles it can carry per trip )
10 HMMWVs per sortie
4 LAVs per sortie
2 AAVs per sortie
1 M1A1 per sortie
4 M923 per sortie
2 M923 5-Ton Trucks,
2 M198 Howitzers, and
2 HMMWVs per sortie[/size]
-650 DTVG Interceptora Class Patrol Boats
-33 Hospital Ships
-23 Wasp Class Landing Ships
-41 Seawolf Class SSNs

Nation Mef Army and Marine Corps
-500,000 Army Infantry Armed with the H&K G36
-80,000 Army Infantry armed with the M240 SAW
-4,000 Trained Snipers using M24 SOCOM v2 rifles
-300,000 Marines armed with the H&K G36
-100,00 Marines armed with the M16A2
-25,000 Marines Armed with the M240 SAW
-155 Special Operations Trained Soldiers armed with WT OICW's and Glock 18's
-1000 M1A2 Abrams Tanks
-9,100 WT Humvees
-8,000 equiped with .50 cal machine guns
-1,100 equiped with TOW missile launchers
-100 WS1 Moblile Missle Launchers armed with cluster warhead munitions
-5,000 M189 Towed Artillery Guns
-6000 Comanche Helicopters
-100 challenger tanks
-500 armoured cars
-325 amphibious trucks


Mef National Air Force
-5,000 Mirage Fighter/Bombers
-1000 B-52 Bombers
-200 A-10 Warthogs
-200 F-15E Strike Eagles
-100 EA-148 Trainers
-100 EA-148 Air Guard Aircraft
-100 Su-27 Flankers
-100 Su-37s
-75 E-676 Hawkeye AWACS
-60 F-22 Raptors
-35 AC-150 Tankers
-12 FB-124 Steath Bombers
-10 B-2 Stealth Bombers
-4000 Comanche Helicopters
-40 Nuclear ready (research completed recently) InterContinental Balistic Missles in guarded silos

Defense System, misc
-20,000 SAM 10 Falconer Systems around strategic sites
-20,000 work mules
-Two hundred gallons of Sarin
Glupeyloo
01-09-2003, 20:40
8000 Challenger Tanks
7000 Humvees
5500 M1-A1 Tanks
3000 M6 Bradleys
4000 M109A6 Paladins
3000 M-981 Fire support veichles
3000 M-270 MLRS Rocket Artillery
3800 M113A1 APC's
2800 M-48
500,00 foot troops ( standard issuse rifle Steyr AUG )
4800 Super Cobras
2100 AH-3 Viper attack helicopters
2000 F-16 fighting falcons
4500 B-2 bombers
7000 A-10 Thunder bolts
7000 Submarines
200 Nukes (30-110 Mega-tonnes)
03-09-2003, 04:05
Nation newly emergred after civil war.
This force is a hodge podge mix of apostate Army units and civilian forces who joined the fighting. The ratio is high as a signifigant number are untrained civilians.
No's are for active duty only. double figures to calculate service+admin and neccacarily approximate.

320,000 Army Regulars - Standard Arm - Steyr Aug (standard 508 barrel),
Side Arm - Steyr S-series
incorporating 1) sniper division w/ Steyr Aug-607 and enhanced optics, Steyr SBS Tactical .308s and Steyr Scout Rifle
2) remnants of Imperial Armoured Forces w/ 500 Merkava M4

2.5-3 million in civilian militias w/ Soviet Blok replica Ak-47s, various shotguns, rifles and homemade explosives. (think IRA/FARC just a lot more)

More detailed information to be provided as Ministry of Defense completes checks. No details of Navy as fighting in war was entirely inland, subsumation of Navy command however in process. Air Force all but destroyed, remainder grounded.
Pantocratoria
09-09-2003, 09:45
The Pantocratorian Defence Legions

Total Military:
225,000

The Varangian Guard
(Elite special forces)
Troops: 1,000
Standard issue: M-16A2
Support weapons: Assorted (non-standard) grenades, standard issue British

Military revolver, RPG-7, M249
Vehicles:
10 M1A2 Abrams (crews included in total number of troops)

The Imperial Cataphracti Legion
Troops: 1000
Standard issue: British Military revolver (vehicle crews only)
Vehicles:
290 M1A2 Abrams (3 crewmen per tank included in total number of troops)
65 assorted (non-standard) trucks, cars, and other vehicles to operate in non-

combat support roles

The Imperial Air Legion
24x F/A-18E Super Hornets
Troops: 100 (48 flight crew, 52 ground support crew)
Vehicle Armament: Stinger missiles, etc

The Imperial Navy
4 x Oliver Perry Frigates
70 Officers in total (68 assigned to vessels, 2 liasing with the Imperial

Government)
800 enlisted sailors (792 assigned to vessels, 8 assisting governmental

liaison)

The Imperial Infantry Legion of New Rome
(riflemen)
Troops: 20,000
Standard issue: M-16A2
Support weapons: Assorted (non-standard) grenades, standard issue British

Military revolver or equivalent, M249

The Infantry Legion of the Despotate of New Constantinople
(riflemen)
Troops: 15,000
Standard issue: M-16A2
Support weapons: Assorted (non-standard) grenades, standard issue British

Military revolver or equivalent, M249

The Infantry Legion of the Exarchate of New Jerusalem
(riflemen)
Troops: 15,000
Standard issue: M-16A2
Support weapons: Assorted (non-standard) grenades, standard issue British

Military revolver or equivalent, M249

The First Provincial Infantry Legion
(riflemen)
Troops: 12,000
Standard issue: M-16A2
Support weapons: Assorted (non-standard) grenades, standard issue British

Military revolver or equivalent, M249

The Second Provincial Infantry Legion
(riflemen)
Troops: 12,000
Standard issue: M-16A2
Support weapons: Assorted (non-standard) grenades, standard issue British

Military revolver or equivalent, M249

The Third Provincial Infantry Legion
(riflemen)
Troops: 12,000
Standard issue: M-16A2
Support weapons: Assorted (non-standard) grenades, standard issue British

Military revolver or equivalent, M249

The Fourth Provincial Infantry Legion
(riflemen)
Troops: 12,000
Standard issue: M-16A2
Support weapons: Assorted (non-standard) grenades, standard issue British

Military revolver or equivalent, M249

The Fifth Provincial Infantry Legion
(riflemen)
Troops: 12,000
Standard issue: M-16A2
Support weapons: Assorted (non-standard) grenades, standard issue British

Military revolver or equivalent, M249

The Sixth Provincial Infantry Legion
(riflemen)
Troops: 12,000
Standard issue: M-16A2
Support weapons: Assorted (non-standard) grenades, standard issue British

Military revolver or equivalent, M249

The First Legion of the Reserve
(reservist riflemen)
Troops: 20,000
Standard issue: M-16A2
Support Weapons: M249

The Second Legion of the Reserve
(reservist riflemen)
Troops: 20,000
Standard issue: M-16A2
Support Weapons: M249

The Third Legion of the Reserve
(reservist riflemen)
Troops: 20,000
Standard issue: M-16A2
Support Weapons: M249

The Fourth Legion of the Reserve
(reservist riflemen)
Troops: 20,000
Standard issue: M-16A2
Support Weapons: M249

The Pantocratorian Police Corps
(police)
Police: 20,000
Standard issue: British Military standard-issue revolver


Imperial Bodyguards
(bodyguard)
30 bodyguards assigned to the protection of members of the Imperial Government

and the Imperial Family
09-09-2003, 09:54
Newbie alert! I've scanned all the stickied threads, and I'm ready to take a shot at establishing my army.

Popn. - 6 million
Econ - Strong
Total Armed Forces - 180,000 (3%)

Imperial Legion - 20,000
Elite mechanised infantry comprises 11,000 men, backed up by APC and halftrack transport divison of 5,000 vehicle crews, logistics teams, repair forces and command staff. The remaining 4,000 personnel represent the Legion's support, command and logistics staff.

Imperial Guard - 80,000
Rifle Infantry - 25,000
Mechanised Infantry - 15,000
Armor Force - 12,000
Tank Crews:
*** 200 Ch.II's = 4 = 800 Personnel
*** 200 Ch. I's = 3 = 600 Personnel
*** 100 M1A1 = 3 = 300 Personnel
*** Total Crew = 1700
Support:
*** Command Corps = 600
*** Logistics/Repair = 9,700


Imperial High Command - 17,000
Personnel acting as commanders, directors of repair and support and logistics, intelligence division, and headquarters affairs.

IHC also operates the Imperial Air Force of 7,000:
Operating 120 F-16 fighters with a crew of 2 = 240
Each plane has a ground crew of 8 = 960
Operating 40 C1A1 Heavy Air Transports with a crew of six = 240
Each Plane has a ground crew of 10 = 400
Total Pilot/Plane Support Staff = 1,840
IAF Command comprises a further 1,000 officers
IAF Supply and Support Comprises 4,000
Total IAF personnel = 6,840
Remaining personnel are Government Liaison Staff

The Empire also maintains a reserve force of conscripted citizens at 56,000 men.

40,000 are Basic Infantry
15,000 are Command/Supply/Logistics/Intel
1,000 are Undisclosed Personnel

The Empire of Cyrellix operates NO naval forces.

****

If someone wouldn't mind passing a critical eye over that, and letting me know where I've slipped up, I'd certainly appreciate it! Thanks!
09-09-2003, 10:04
Pretty good. but 2000 Ch II tanks for a pop of 6 mil? a bit much.
maybe 400 Ch IIs and 1200 Ch Is or M-60s.

Australia is 14 mil in RL and has only 140 Leopard 1 tanks, it's got a navy tho...

Not bad for a newbie tho, since you have no navy and can put those monies towards the army, I'm willing to give the rest a thumbs up.

I only have 1200 T112UMI Tanks from Johnistan and 250 Challenger IIs myself, for 450 mil + pop, but I have a shitload of a navy and airforce.
Pantocratoria
09-09-2003, 10:06
Pretty good. but 2000 Ch II tanks for a pop of 6 mil? a bit much.
maybe 400 Ch IIs and 1200 Ch Is or M-60s.

Australia is 14 mil in RL and has only 140 Leopard 1 tanks, it's got a navy tho...

Not bad for a newbie tho, since you have no navy and can put those monies towards the army, I'm willing to give the rest a thumbs up.

I only have 1200 T112UMI Tanks from Johnistan and 250 Challenger IIs myself, for 450 mil + pop, but I have a shitload of a navy and airforce.

Australia is more like 18 mil than 14 mil in RL actually.
09-09-2003, 10:08
close enough, whats an few million pop more or less amougst freinds.... 8)
Pantocratoria
09-09-2003, 10:10
close enough, whats an few million pop more or less amougst freinds.... 8)

8)

Depends whether I'm one of the Aussies in the "lost" few million I guess. :shock:
09-09-2003, 10:23
lol, Lost? you mean the ones who hide in the pubs and don't come out until the census mans gone again??
09-09-2003, 10:34
Thanks very much Calarca, I've revised my armor division as accordingly - hoping it looks better to you!
09-09-2003, 11:03
looks just great. congratulations on your non-n00bish behaviour.
09-09-2003, 11:44
i have a army woooohoooo
09-09-2003, 11:44
i have a army woooohoooo
09-09-2003, 11:47
Armed Republic of Inothule:

Total Population: 233,000,000
Military Percentage: 6%
Total Military Personell: 13,380,000

Army:
- 3,000,000 Standard Infantary
- FA-MAS Assualt Rifles (9mm, pretty much same stats as M-16, but with only 25 rounds per magazine)
- 7,650 Chieftain Mk 3's
- Armament: One 120mm gun (Depleted Uranium Shells), two 7.62mm machine guns
- Armor: Cast, welded steel plus 'stilbrew' applique armor system
- 14,000 'Warchief' Elites

Navy:
- 16 Destroyers
- 2 CVN's

Air Corps:
- 3,580 MiG-31's

Marine Division:
- 2,350,000 Marines
- 350,000 Landing Craft (Deployed from Ship to Shore)

Militia:
- 1,400,000 Warrior Militia
- Not counted towards military personell (civilians with military training)


Again, correct me if I'm at error anywhere.

//signed//
Nazgak Bonecleaver
Warboss of Inothule
09-09-2003, 23:25
looks just great. congratulations on your non-n00bish behaviour.

Don't thank me, thank the smart peeps who stickied all those guidance threads! Thanks kindly to them, and you Calarca - appreciated.
11-09-2003, 13:01
The Military of the Empire of Jimmy the Great

Troops

2000 Elite Troops

1,000,000 Normal Infantry

2000 SSAT (special stealth assault teams) men, split into teams of 5

400,000 normal infantry reserves
Total – 1,002,500 men

Armour and support vehicles

5,000 Humvee all terrain vehicles – 1 x .50 calibre browning machine gun on roof, 1 x MANPAD anti-air missile launcher on roof, bullet proof tyres, 6mm titanium armour over important areas, bullet proof glass windscreen, 5 litre V8 engine, crew 2, max passengers 6

10,000 Land Rover Defenders – crew – 1 driver, max passengers 4, 2.5 litre V6 engine

10,000 Light/Medium Transporter Trucks – carry weapons, equipment etc, crew – 2

7,500 medium/Heavy Transporter Trucks – crew – 2

5,000 Heavy Transporter Trucks – crew 2

3,000 Tank Transporter – carries 1 tank/howitzer or 2 bradleys, crew 2

Heavy Armour

2000 M1-A2 Abram tanks – crew 4 (8000 men)

1000 Leopard main battle tanks – crew 4 (4000 men)

3000 Bradley Class Fighting vehicles – crew 3 (9000 men)

500 Crusader Self propelled 155mm Howitzer (crew 3) + XM2000 re-supply vehicles(automated) – (1500 men)

400 M270 Multi Purpose Launcher Rocket system – crew 2 (800 men)

23,300 men
10,000 reserves
6,000 support crew
Total – 17,600 men

Air force

280 SU-37 super flankers (20 squadrons) crew 1

350 Mig 29TV Sniper (30 squadrons) crew 1

210 SU-34 Fighter Bombers (15 squadrons) crew 2

140 FA-18/a hornet (carrier launched [10 squadrons]) crew 1

140 SU-37 Switchblade (carrier launched) more manoeuvrable than SU-37 (4 squads) crew 1

140 F-14E Ultra Tomcat (carrier launched) (4 squads) crew 2

70 A-10 warthog tank busters (5 squadrons) crew 2

70 S-37 experimental stealth interceptors (2 squadrons) crew 1

100 B1-B Lancer Medium bombers (10 bomber squadrons) crew 4

80 B52-H Heavy bombers (8 bomber squadrons) crew 4

400 AH-68 Stealth Attack helo (40 helo squads) crew 2 – 30mm chaingun, 16 ATGMs, 60 unguided rockets

200 CV-22 Pavehammer Tilt-rotor aircraft – for extraction purposes, 20mm Vulcan nose cannon, crew 2

2780 pilots
3000 reserve pilots
10,000 support crew
Total – 15,960 men



Offensive Fleet - Split into ten carrier strike groups (CVSG)

10 Nimitz class carriers

60 Perry class frigates

40 Raleigh Burke class destroyers

20 Ticonderoga class cruisers

40 Spruance class destroyers

40 Los Angeles class nuclear powered attack subs

20 Storm class Battle cruisers

20 Iowa class battleships

130,000 crew and reserves
40,000 support crew

Home Guard

1,000 Patriot Missile Systems
1,000 Rapier Missile Systems
5 Storm class battle cruisers
10 Ticonderoga class cruisers
5 LA class attack subs
5 Iowa class Battleships
15 Perry Class frigates
140 F-4X Super Phantom (home defence only, all purpose, 10 squads) crew 1
140 Mig 31BM Interceptors (to be used as home defence interceptors only) [10 squads {crew 2}] Special armament – 2 R40 long-range missiles, 4 R-60 medium range missiles

ICBM’s
Primary function: Intercontinental ballistic missile
Contractor: Basing: Boeing Aerospace and Electronics; assembly and test: Martin Marietta and Denver Aerospace
Power Plant: First three stages, solid-propellant; fourth stage, storable liquid (by Thiokol, Aerojet, Hercules and Rocketdyne)
Length: 71 feet (21.8 meters)
Weight: 195,000 pounds (87,750 kilograms) including re-entry vehicles
Diameter: 7 feet, 8 inches (2.3 meters)
Range: Greater than 6,000 miles (5,217 nautical miles)
Speed: Approximately 15,000 miles per hour at burnout (Mach 20 at sea level)
Guidance system: Inertial; integration by Rockwell, IMU by Northrop and Rockwell
Warheads: 50 kiloton or 1 megaton
11-09-2003, 17:17
Male 18 s army

Troops

2000 Elite Troops

1,000,000 Normal Infantry

2000 SSAT (special stealth assault teams) men, split into teams of 5

400,000 normal infantry reserves
Total – 1,002,500 men

Armour and support vehicles

5,000 Humvee all terrain vehicles – 1 x .50 calibre browning machine gun on roof, 1 x MANPAD anti-air missile launcher on roof, bullet proof tyres, 6mm titanium armour over important areas, bullet proof glass windscreen, 5 litre V8 engine, crew 2, max passengers 6

10,000 Land Rover Defenders – crew – 1 driver, max passengers 4, 2.5 litre V6 engine

10,000 Light/Medium Transporter Trucks – carry weapons, equipment etc, crew – 2

7,500 medium/Heavy Transporter Trucks – crew – 2

5,000 Heavy Transporter Trucks – crew 2

3,000 Tank Transporter – carries 1 tank/howitzer or 2 bradleys, crew 2

Heavy Armour

2000 M1-A2 Abram tanks – crew 4 (8000 men)

1000 Leopard main battle tanks – crew 4 (4000 men)

3000 Bradley Class Fighting vehicles – crew 3 (9000 men)

500 Crusader Self propelled 155mm Howitzer (crew 3) + XM2000 re-supply vehicles(automated) – (1500 men)

400 M270 Multi Purpose Launcher Rocket system – crew 2 (800 men)

23,300 men
10,000 reserves
6,000 support crew
Total – 17,600 men

Air force

280 SU-37 super flankers (20 squadrons) crew 1

350 Mig 29TV Sniper (30 squadrons) crew 1

210 SU-34 Fighter Bombers (15 squadrons) crew 2

140 FA-18/a hornet (carrier launched [10 squadrons]) crew 1

140 SU-37 Switchblade (carrier launched) more manoeuvrable than SU-37 (4 squads) crew 1

140 F-14E Ultra Tomcat (carrier launched) (4 squads) crew 2

70 A-10 warthog tank busters (5 squadrons) crew 2

70 S-37 experimental stealth interceptors (2 squadrons) crew 1

100 B1-B Lancer Medium bombers (10 bomber squadrons) crew 4

80 B52-H Heavy bombers (8 bomber squadrons) crew 4

400 AH-68 Stealth Attack helo (40 helo squads) crew 2 – 30mm chaingun, 16 ATGMs, 60 unguided rockets

200 CV-22 Pavehammer Tilt-rotor aircraft – for extraction purposes, 20mm Vulcan nose cannon, crew 2

2780 pilots
3000 reserve pilots
10,000 support crew
Total – 15,960 men



Offensive Fleet - Split into ten carrier strike groups (CVSG)

10 Nimitz class carriers

60 Perry class frigates

40 Raleigh Burke class destroyers

20 Ticonderoga class cruisers

40 Spruance class destroyers

40 Los Angeles class nuclear powered attack subs

20 Storm class Battle cruisers

20 Iowa class battleships

130,000 crew and reserves
40,000 support crew

Home Guard

1,000 Patriot Missile Systems
1,000 Rapier Missile Systems
5 Storm class battle cruisers
10 Ticonderoga class cruisers
5 LA class attack subs
5 Iowa class Battleships
15 Perry Class frigates
140 F-4X Super Phantom (home defence only, all purpose, 10 squads) crew 1
140 Mig 31BM Interceptors (to be used as home defence interceptors only) [10 squads {crew 2}] Special armament – 2 R40 long-range missiles, 4 R-60 medium range missiles

ICBM’s
Primary function: Intercontinental ballistic missile
Contractor: Basing: Boeing Aerospace and Electronics; assembly and test: Martin Marietta and Denver Aerospace
Power Plant: First three stages, solid-propellant; fourth stage, storable liquid (by Thiokol, Aerojet, Hercules and Rocketdyne)
Length: 71 feet (21.8 meters)
Weight: 195,000 pounds (87,750 kilograms) including re-entry vehicles
Diameter: 7 feet, 8 inches (2.3 meters)
Range: Greater than 6,000 miles (5,217 nautical miles)
Speed: Approximately 15,000 miles per hour at burnout (Mach 20 at sea level)
Guidance system: Inertial; integration by Rockwell, IMU by Northrop and Rockwell
Warheads: 50 kiloton or 1 megaton[/quote]
11-09-2003, 21:11
25 AH-64's(25 pilots and 25 gunners)
300 M1a1 Abrahams
100 Armoured Personal Carriers
17,000 Infantry
12 A10 Tank Killers
12-09-2003, 14:11
Here's my military. Comments, questions? Improvements? Cheating? I'm open to criticism. Please criticise me!

My population is 140 million, and I have a Thriving economy. I'm using slightly post-modern tech.

The Allied States have been variably at war for a few hundred years, only recently united. Thus, there is a strong military presence in the Dynasties.

The Military of the AH Dynasties:

Advocate's army: 2.5 million personnel
- This is the professional army of the Allied States. It is under the command of the Advocate and includes army, navy, and airforce personnel. Service is voluntary for citizens ages 20 and up.

Dynasty Defence Force: 15 million personnel
- All citizens of the age of 18 must serve in the DDF for 2 years, both men and women. This is not necessarily active service, as the DDF can also be placed in public works. This force cannot be sent overseas except in dire situations. Service is mandatory.

Junior Cadets: 10 million personnel
- 16 year olds are encouraged to join the Junior Cadets; they are given basic military training and prepared for life as a productive member of society. They can only fight in response to a direct and dire threat to the homeland. Service is encouraged, but voluntary.

Advocate's Army Air Force: Approx. 800 combat aircraft

Advocate's Army Navy:
-2 Capital Warships (think luxury cruiser with guns)
-7 Aircraft Carriers
-28 Battleships
-Approx. 200 miscellaneous combat vessels

Advocate's Army Mechanised Brigade:
-Approx. 3000 combat vehicles
-30% battle tanks
-17 Superheavy Tanks (think a tank the size of a small house, designed to resist air power)

Advocate's Army Yak Rider Corps:
-10,000 War Yaks; form Princes' guard of honour

The Allied States of the AH Dynasties have no nuclear capability, and limited tactical missile capability.
All citizens over the age of 18 have had military training, so technically, all but the elderly and disabled can be called up for active service.

-Mayhem, Advocate of the Allied States of the A and H Dynasties
12-09-2003, 14:11
-Deleted-
12-09-2003, 14:18
-Deleted-
12-09-2003, 14:19
-Deleted-
13-09-2003, 07:13
-Deleted-

I figured out how to edit, yay.
imported_Ell
13-09-2003, 09:17
Might like to reduce the size of that carrier fleet. 7 carriers is quite a lot for your size, not counting the aircraft.