NationStates Jolt Archive


War Against Hughes (OOC/Signup)

The Automail State
03-07-2006, 23:00
War Against Hughes

Combatants
-The Automail State
-Piteria (Puppet-State)
-Akamir (Puppet-State)

Total Losses: 0 (as of 7-03-06)

History
Prior to the Era of Sorrow--the Automail State existed as Automailia, an extremely liberal democracy. Once that democracy willingly disbanded in favor of anarchy (which they believed they had evolved to a point where anarchy was possible). It proved a fatal decision has not long after they established anarchy the entire infastructure collapsed and the country went chaotic. Murders, rapes, and insanity were a plague upon the land. Two countries to the south of Automalia known as Piteria and Akamir watched with grins has the Democratic State of Automalia destroyed itself. Though, anarchy was maintained and warlordism was not permitted. Though eventually the Automailians were already anarchic, they decided to form up into small bands and to spread their anarchy across the World--if possible. This lead to massive assaults of Akamir and Piteria. Bitterness and hatred came from these nations has they suffered under these repeated raids. Eventually the raids stopped a century ago, and then along came the Military. The Military, a political organization while also being a militaristic one, reunited Automailia under the leadership of His Divine Majesty Hughes who recently became a god and now rules the country as a sort-of benevolent dictator.

Though Piteria and Akamir have not forgotten how dangerious anarchy-ruled Automalia is and fears that now united behind a common cause--the worship of Hughes--that the Automalians may become too strong for them to handle in the future. Thus, while the Totaltarian Empire is in a weaken state, they have prepared to launch an invasion of Automailia and lay claim to what long ago they feared.

National Information
The Automail State
Ruled by His Divine Majesty Hughes. This is a totaltarian state in every sense of the world--and it prehaps one of the few truly totaltarian states. The State, as it is called, controlled every aspect of life save finances (and they partly control that). It controls culture, special interest groups, government, and just about anything else. The reason behind this control is the fact that other 'totaltarian' states allow their culture to roam free and develop how dissendents desire. The Automail State allows no such thing and controls the culture itself by subsidizing artists, writers, playwrites, and many, many more. Though while the people do not live First World lives, they do get back with some 'wants', but the State ensures prices, wages, and other such things are high or low enough so that the people live content lives with all their 'needs' and some of their 'wants'. The Legions of the Automail State are not the best equipt in the world, having primarily SIR-45 (AK-47 rip off) and GPMG (General Purpose Machine Guns). They wear military suits similar to the Germans of the Second World War. The Automail Air Force is very small and its air fields hidden, and its Navy is also rather small--but has been taught privateer-type warfare to be able to hold their own against Piteria and Akamir.

Piteria
Ruled like a theocracy. With a high priest at its head and a council of priests ruling small matters. It is prehaps what one would called a Fundmentalist State. Their people fanatically believe in their gods--the gods of the world as they are known. They have been massive momuments which dwarf any temple built in Hughe's honor. Their military is of decent levels and standards, and their people's will is not easily broken. For how can you tell a people to protect their youth from death--when in death their youth are far better off than in life? Their Air Force and Navy are decent quality and just as fanatical.

Akamir
Almost the exact opposite of Piteria, and slightly similar to The Automail State. They are a society ruled like a meritocracy, but in a warrior-class fashin. There is a caste system, which one can move up threw if he or she proves themselves worthy. This caste system goes as follows: Warrior-Class, Administration-Class, Artisan-Class, Labour-Class, and finally Serf-Class. Akamir is by far stronger than Piteria. It may lack military technology but it makes up for that with tactics and knowledge of warfare. Their soldiers as very tough to beat and they boast the best armoured formations in the world. Their air force, while lacking technology, is known for getting the job done. Their Navy is, however, more 'pirate-like' in the sense that the Navy has no central organization and seems to attack merchants more than organized navies. Its all about individual glory. Though Akamir boasted a strong fortress line on the Akamiri-Automailian Border which held back the hordes of anarchists and insaned criminals during the Era of Sorrow. They also boast heavy industrialization--something that neither the State nor Piteria can boast.


General Information
No offence to anyone's roleplaying capabilities--but I am not going to allow people to personally roleplay in this RP per say. The reason is that I don't have a cruel enough heart to banish newbies from roleplaying in favor of experianced rpers--simply because everyone use to be newb. Though what I ask is that if you want, you can send aid to the Automail State or to either of the enemy countries. I will roleplay your forces. So you should tell me what ethnic group your people are most closely aligned with and anything about your forces I should know. In fact, fill this out:

Country Name:
Alignment: (Automail State, Piteria, Akamir)
Troops Commitment: (Will be sent to that state automatically, or may appear later depending upon situtation)
Things I should be aware of: (Anything about your forces, such as: "Do they retreat often?" or "Are they well drilled in tactics?")
Ethnic Group: (Which ethnic group does your people align more closely to? Chinese? American? British? Arab? Ect, ect)

Take note, that at any point when you want to withdrawl your forces--you can do so unless they are in the middle of a battle at which point its impossible. Anyone who attempts to break the rules (such as getting mad when your forces are loosing then posting something about them leaving or your rushing in and saving them: this isn't a superhero film or war film. You cannot rush in an save your men, things don't work that way). If you do something like that, I will IGNORE the action and continue to roleplay them regardless.

The proper way to be to order your troops home, and if they are not in battle (or not about to go into battle) then I will roleplay their departure--or make some note of it in one of the posts.

And thats about it.
The Automail State
03-07-2006, 23:10
Quick bump.
The Automail State
04-07-2006, 00:31
Bump.
The Automail State
04-07-2006, 07:07
Bump for the night.